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This presentation was made by Daniel Dahredorf (IMC AG) for the Professional Training Facts Conference, 20th - 21st October 2010, Fraunhofer IZS, Stuttgart, Germany. Contents: 1. What is widget 2. Creating a pure widget based PLE 3. Widgets in the CLIX LMS 4. Where to get widgets? 5. Missing Features in theses Stores 6. The Core Pillars of the ROLE Widget Store 7. Education related widgets 8. Widget Bundle Templates & Community of Practice 9. What are Tool Competences? 10. Where are the Competences? 11. Recommendation 12. Summary: Widget Store 13. ROLE ALLIANCE PROGRAM
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Daniel Dahrendorf (IMC)
Professional Training Facts, 20th - 21st October 2010, Fraunhofer IZS, Stuttgart, Germany
From Widgets to Competencies
© 2010 IMC AG
What is a Widget?
© 2010 IMC AG
What is a Widget?
Widgets can be plugged into widget supporting systems
(web pages called container)
Web widgets are based on XML, HTML and JavaScript
In ROLE we are focusing on the OpenSocial widget
specification
Available container
3
(soon)…
space
© 2010 IMC AG
Creating a pure widget based PLE
4
© 2010 IMC AG
Widgets in the CLIX LMS
5
© 2010 IMC AG
Where to get Widgets?
6
PLE
© 2010 IMC AG
Missing Features in theses Stores:
Recommendations for learning processes
Sufficient amount of education widgets
Quality management
Possibility for paid widgets
7
© 2010 IMC AG
Community of Practice
Widget Bundle Templates
Learning Activities and Competences
RecommendationLMS / PLE system
integration
The Core Pillars of the ROLE Widget Store
Widget Store
Education related widgets
8
© 2010 IMC AG
Education related widgets
Widget Store
PLE
9
develop new widgets
collect existing widgets
© 2010 IMC AG
Widget Bundle Template
Widget Bundle Templates & Community of Practice
Users can create templates which contain
preconfigured widgets: Widget Bundle Templates
The templates can be shared to the community
The community can rate, comment and discuss these
templates and add them to a learning environment
10
rate, comment,
share, discuss
create
rate, comment,
share, discuss
© 2010 IMC AG
What are Tool Competences?
Definition:
Tool competences are the competences a learner
possesses if she or he is able to perform a (learning)
activity with a (learning) tool.
11
© 2010 IMC AG
Where are the Competences?
Each widget in the store is associated with several
learning activities
User are able to do a self assessment of tool
competencies
12
Finding resources for a specific topic
associated
uses
Self assessment
Tool
Learning Activity
Learner
Competency level
© 2010 IMC AG
Recommendation
Planned:
Recommendation based
on user Preferences
Theory driven by an
psycho-pedagogical model
(developed by TU Graz)
User behavior driven
13
User data Domain data Context data
Recommender
History
Learning
Activities
© 2010 IMC AG
Summary: Widget Store
Repository for education related widgets
Support for personalizing learning environments
Integration in existing systems
14
Community of Practice
Widget Bundle Templates
Learning Activities and Competences
Recommen-dation
LMS / PLE system
integration
Widget Store
Education related widgets
© www.role-project.eu
ROLE ALLIANCE PROGRAM
What is the Alliance Program?
A partner network of strategic users, vendors and other
stakeholder
Why should I become a member?
As a member you have a lot of benefits e.g., access to our
showcase platform, free visit of specific workshops, test
of prototypes or attendance at Alliance Partner meetings
How can I become part of the Alliance Program?
Please register under
http://www.roleproject.eu/AllianceProgram