1. What have you learnt about technologies from the process of
constructing this product? By Lee Wilson
2. Different technologies used Before, during and after we were
in the process of creating our production, we made full use of a
range of: - Social networking sites to communicate - Researching
different devices to help with filming with things such as google
and youtube. - Programs for editing/trimming our product - The
camera used for filming
3. Communication: Facebook This by far was the easiest and most
convenient way of keeping up to date with the latest group news
about the production. We set up a group chat involving the 4
members of our group, and all of our actors. This was very good for
filming as we were able to confer with each-other about when and
where we needed to be in order for our product to be completed. It
helped with time management on the whole, being able to figure out
when and for how long people were free to film or stay back to edit
the final product.
4. Camera: Canon EOS 600D Basic Information: - 18-megapixel
CMOS sensor - Scene Intelligent Auto mode - On-screen Feature Guide
- Wide-area 9-point AF - 1,040k-dot vari-angle 7.7cm (3.0) screen -
Up to 3.7fps continuous shooting We chose this camera because of a
number of factors, the main being that we had a limited stock of
different cameras and this camera was the best for filming as
opposed to photography. Outwardly, the Canon EOS 600D is virtually
identical its predecessor, with a few tweaks to accommodate the new
vari-angle LCD screen
5. Lens: Sigma This was chosen because of some of the shots we
had, which were noticeably low-key lit and therefore needed some of
the aspects of our lens in particular, it is also very good in
terms of focusing and this was key as there are shots in which the
focus needs to be shifted between two characters. Unfortunately
because it is a zoom lens, the image qualities given by it are not
as sharp as those given by a prime lens, there is also no image
stabilisation so there is a risk of blurred pictures which are not
what we want.
6. Editing: Adobe Premier Elements 11 This was software of
choice to edit as it was available for us to use not just in
school, and was downloadable to our home computers unlike the apple
software which was our second choice. One good thing about the
software is that it had a very good UI (user interface) that once
you become familiar with, is a very easy to use and smooth
software, however because of the vast amount of different versions
of the software it can be incredibly difficult to find a tutorial
for a version that has a similar UI to help you become familiar
with in the first place. Another issue was the abysmal loading
times for starting up and loading in your product.
7. Editing: Adobe Premier Elements 11 This was software of
choice to edit as it was available for us to use not just in
school, and was downloadable to our home computers unlike the apple
software which was our second choice. One good thing about the
software is that it had a very good UI (user interface) that once
you become familiar with, is a very easy to use and smooth
software, however because of the vast amount of different versions
of the software it can be incredibly difficult to find a tutorial
for a version that has a similar UI to help you become familiar
with in the first place. Another issue was the abysmal loading
times for starting up and loading in your product.