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LAUREL JORDAN In what ways does you media product use, develop or challenge conventions of real media products?

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LAUREL JORDAN

In what ways does you media product use, develop or

challenge conventions of real media products?

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Below are some of the forms of Psychological Thrillers:

Deconstructive MusicClose Ups Fast Pace Editing POV

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Below are some conventions in Psychological Thrillers:

Setting FlashbacksImplicit Narrative

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FORMS

One form we used in our opening sequence was close ups, used to show

characters facial expressions. For example, the confused faces of the victims when they have seen the

character OJO. This is similar to the film SAW - which shows close up of

the victims.

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FORM

Another form used in our opening sequence, is Fast Pace Editing. This is

commonly used in psychological thrillers, this builds tension and intrigues the

audience. This is used at the end of our Opening Sequence as Victim 1 is tied up. As

the pace fastens, so does the music. The pair are parallel.

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CONVENTION

Setting is a convention which we used. The locations, such as the

alley way is a typical place that is included with in psychological

thrillers, this is due to them being dark, lonely, mysterious places.

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CONEVENTION

Another convention we used was implicit narrative. This is common

with in psychological thrillers as they want to create enigmas. An enigma

code which we used was when victim 2 picks up the sketch book, leaving

the audience not know what happens next.

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CONVENTION

Flashbacks are also a convention that is used. As all that is going on is not in

present day. This is clearly demonstrated when there are insert shots of a victim being tied up. The alley way and park scenes are from

the past.

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FORM

POINT OF VIEW was used when OJO walks past victim 1. This shows victim 1's facial expression, which is similar to audience reactions as they want to

know why OJO is like that also.

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CHALLENGED

In our opening sequence we challenged the nature of the

character which has psychological issue. The character OJO is not the typical villain, who remains inside, secluded from society. As this character is outside a lot, in

order to get victims.

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CHALLENGED

Our media product also challenges the age and gender of the typical

villainous character. Instead of having a character who is male, we wanted to have a young female character. This is

as psychological issues can impact anyone.