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Keynote at the National Conference about flexible learning, 15-17 July Wrest Point Conference Centre, Hobart, Tasmania, Australia / Australasian Association of Distance Education Schools.In this address, Professor Leinonen will discuss ‘meta-design’, which means design of ‘things’ for educators to design their own teaching and for learners to design their own learning. He will also present a generic Finnish / Northern European perspective on ICT in education, which he and his colleagues aim to make a pan-European model through a project entitled Innovative Technologies for an Engaging Classroom (iTEC). iTEC is a four-year, large-scale project that takes an informed look the potential classrooms of the future. With 27 project partners, including 14 Ministries of Education and funding from the European Commission of 9.45 million Euros, iTEC will provide a model describing how the deployment of technology in support of innovative teaching and learning activities can move beyond small scale pilots and become embedded in all Europe's schools. iTEC is being piloted in over 1,000 classrooms in 12 countries, making it by the most significant pan-European validation of ICT in schools yet undertaken.
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European perspectives on design for learning in the 21
century
Teemu LeinonenDepartment of Media, Media Lab Aalto University School of Art and
Design
Teemu Leinonen
New Media Design and Learning
Designer: web/ mobile and learning
Education / learning science > New Media > Design > Design Methodology
New Media Design and Learning
Why design?
What is design?
Designer / artist . . . focuses on experiences, . . . the future experiences,
. . . to design them.
European perspective
over 800 million people
from Finland to Malta and from Iceland to Azerbaijan
cultures and societies influenced by the Ancient Greeks, Vikings, Ottomans,
Roman Empire, Renaissance, Humanism, Christianity, Enlightenment,
two World Wars, etc.
Finland in Europe?
What do you know about Finland?
History of Finland
7 1 1
About 700 years: Part of Swedish Empire (1100
-)
About 100 years: Autonomic Part of Russian
Empire (1809 -)
About 100 years: Independent (1917-)
7 1 1
Finland =
Jean SibeliusComposer
Alvar Aalto (and Aino)Architect, Designer
Finland =
Nokia 350 million mobile phones / year,
11-12 per second
LinuxLinus Torvalds 1991: 80% of Internet
servers, 90% super computers
Finland =
Habbo Hotel203 million avatars
Angry Birds140 million downloads
Finland =
EducationAccording to OECD (PISA) Finland is the
leading country in the quality of education.
Finland: Facts
• Population 5.2 million
• Over 6 million mobile phone subscriptions • Over 2 million broadband Internet connections• Internet access is a legal right (1 Mbit/s)
• Nordic country (Finland, Sweden, Norway, Denmark, Iceland)
• Languages: Finnish and Swedish
European perspectives on design for learning in the 21
century
Teemu LeinonenDepartment of Media, Media Lab Aalto University School of Art and
Design
1. Knowledge Society and Digital Culture
2. European Values and Skills
3. Future Learning Environments
Agenda
1. Knowledge Society and Digital Culture
2. European Values and Skills
3. Future Learning Environments
Agenda
“The future is already here - it is just unevenly distributed.”
(William Gibson 1999)
What is a knowledge society?
Knowledge society is a society where creation, distribution, use and modification of information
plays an important role in culture and economy.
Media in a change.
Marshall McLuhan
(1911-1980)World is a
global village
CBC 1960:http://www.youtube.com/wat
ch?v=HeDnPP6ntic
Henry Jenkins
Convergence culture
“North American” perspective
“Convergence, as we can see, is both top-down corporate-driven process and a bottom-up consumer-driven process.” (Jenkins 2006)
Jürgen Habermas
Public sphere
“European” perspective
“The public sphere is an area in social life where individuals can come together to freely discuss and
identify societal problems, and through that discussion influence political action” (From Wikipedia)
1. Knowledge Society and Digital Culture
2. European Values and Skills
3. Future Learning Environments
Agenda
1. Knowledge Society and Digital Culture
2. European Values and Skills
3. Future Learning Environments
Agenda
Aalto University
Raphael's "School of Athens” (1505)
European values
Unity in diversity
1. human dignity2. freedom3. democracy4. equality5. the rule of law6. respect for human
rights7. minority rights8. free market
Treaty establishing a Constitution for Europe, Europen Union 2004
• pluralism• non-discrimination• tolerance• justice• solidarity• equality of the sexes
Eight key competences for lifelong learning in Europe
(EU)
Recommendation 2006/962/EC of the European Parliament and of the Council of 18 December 2006 on key
competences for lifelong learning
1. Communication in the mother tongue
2. Communication in foreign languages
3. Mathematical competence and basic competences in science and technology
4. Digital competence
5. Learning to learn
6. Social and civic competences
7. Sense of initiative and entrepreneurship
8. Cultural awareness and expression
1. Communication in the mother tongue
2. Communication in foreign languages
3. Mathematical competence and basic competences in science and technology
4. Digital competence
5. Learning to learn
6. Social and civic competences
7. Sense of initiative and entrepreneurship
8. Cultural awareness and expression
Recommendation 2006/962/EC of the European Parliament and of the Council of 18 December 2006 on key
competences for lifelong learning
1. Knowledge Society and Digital Culture
2. European Values and Skills
3. Future Learning Environments
Agenda
1. Knowledge Society and Digital Culture
2. European Values and Skills
3. Future Learning Environments
Agenda
Setting up Research Questions
Creating the
Context
Constructing Working Theories
Critical Evaluation
Searching Deepening Knowledge
Generating Subordinate Questions
Developing New Working Theories
Distributed Expertise
(Hakkarainen 1999)
Progressive inquiry learning
”Any true understanding is dialogic in nature.”- Mikhail Bakhtin
”All higher [mental] functions originate as actual relations between human individuals.”- Lev Vygotsky
“Learning and mastering of skills is always a result of an activity, not the prerequisite of the activity.” (Hakkarainen et. all 2004)
Ilya Yfimovich Repin (1844-1930): Portrait of Leo Tolstoy in His Study, Moscow, The State Literature Museum
Creative spaces
Social software
Free and open content
Creative spaces
Social software
Free and open content
iTEC (Innovative Technologies for an Engaging Classroom) is a four-year, pan-
European project focused on the design of the future classroom.
http://vimeo.com/24463474
Aalto University
http://youtu.be/nr554ScxfvE
Aalto University
http://vimeo.com/10839692
Creative spaces
Social software
Free and open content
Creative spaces
Social software
Free and open content
Mobile phones / smart phones:Let’s use the tools our students already have.
Large multi-user touch screens.
Multitouch microscope:http://youtu.be/ihaM3DvyUHE
Personal multi-user touch screens.
Aalto University
Tablets and mobile phones will work seamlessly with the large
displays.
Aalto University
Applications for collaborative progressive inquiry learning.
Creative spaces
Social software
Free and open content
Creative spaces
Social software
Free and open content
http://vimeo.com/26008772
Thank you. Kiitos!
Teemu Leinonen
Department of Media, Media Lab
Aalto University School of Art and Design
Photo credits:
Slide 35: Henry Jenkins by Joi Ito from Inbamura, Japan.
Slide 36: Jürgen Habermas by Wolfram Huke.
Slide 42: Dancing to a daft punk video on his media player http://www.flickr.com/photos/seandreilinger/816352566/
Slide 44: Folk danceshttp://www.flickr.com/photos/txd/16266609/
Slide 45: Highland Dancing Competitionhttp://www.flickr.com/photos/foxypar4/1005046978/