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The ENGAGE Learning portal and tools were presented at this workshop and knowledge will be provided on the step by step introduction of game-based learning. The tools will support workshop participants in how to select, modify, design and adopt games for their own classes, regarding their local and cultural agendas. Selected use cases of game-based learning were presented and explained. The workshop was carried out interleaving presentations, demonstrations, discussions and group work.
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Engage in Game-Based Learning
www.engagelearning.eu
Workshop - Online Educa, Berlin 2009
Agenda• 9:00 – 10:45
• Introductions• Moderators & Attendees
• Engage Learning Project• Overview of Project • Walk through of web portal• Overview of Project Tools
• Overview of Workshop CD contents
• Single Player Scenarios• Group work creating scenarios• Presentation of ideas
Agenda• 11:15 – 13:00
• Game Based Learning or Game Based Teaching• Overview of Meta Games• A discussion on the use of Meta Games• The Taxonomy of Game Based Learning
• Role Playing the Industry• Examples of using RolePlay at University• Group work creating Roleplays• Presentation of ideas
• Conclusion• Summary, Feedback, Thank you, and Farewell
•Introductions
• Who you are?
• Where you are from?
• Why you are here?
• If you could be a videogame character, who
would you be and why?
•Project Overview
ENGAGE
European Network for Growing Activity
in Game-based learning in Education
LLP KA4 2008 - 3607Duration - 24 months
Stakeholders
• Practitioners/teachers/tutors/trainers.• Parents and learners in all sectors. • Researchers and students.• National and regional policy makers and
policy advisors.• European policy makers and policy
advisors.• Game developers, game producers and
learning content providers.
Objectives
• The creation of a European GBL Portal
• Main dissemination tool
• Documented methodologies
• Europe wide dialogue
• Targeted workshops
• Supporting the practitioners
• Guidelines for Practitioners
Valorisation
• Valorisation Workshops in 12 EC countries
• Spain, Italy, Austria, Turkey, Ireland, Belgium(1st Round – 6 countries)
• E.g. Portugal, Greece, France, Slovenia, UK, Finland(2nd Round – 6 countries)
• Inviting selected promoters from other countries• to cover at least 24 countries
Mainstreaming
• Increasing the monitoring capacity and promotion of quality approaches
•Portal Walkthrough
Resources
• “Decision Making” - IFo support for teachers for broad questions re games, the game
industry, gaming culture, game technology, games for learning, criteria for games for learning. games and educational multimedia etc
• “Reduction of the Learning Curve” - HOWo information for teachers with respect to how to start, play and
interact with various types of games + how to implement these games and game-based tools in classroom/formal education situations
• “Online Catalogue of Games for Learning” - WHATo A catalogue of serious games and other games for learning
It’s a bird, it’s a plane…• A wiki? a wizard? an FAQ type tool? software
help type tool?• All of the above perhaps…
• A wiki: wiki as working method, wiki structure, wiki insofar as other users outside the partner group would be able to edit and add new articles
• A wizard: potentially leads users through from a general interest in using games for learning through specific advice on what games to consider and how to implement in an educational context
• FAQ: providing answers or paths from real/realistic questions
• A software help tool: providing standard software search/browsing options, contents, index, search
Working with Wikis
A catalogue of games
• Creation of a catalogue of serious and entertainment game titles• each partner to review 1 serious
game and 3 “entertainment” titles
• Highly templated
Work to date
Various topics
Game Reviews
Work to date
Various topics
Game Reviews
What are the ..?
I’ve heard….?
Game Reviews
Various topics
FAQ-style questions
What are the ..?
I’ve heard….?
Various topics
Game Reviews
FAQ-style questions
Further questions & texts
w w
w
An offline version?
• To include:• Decision Making Topics• Reduction of the Learning Curve
Topics• FAQs
• But “interactive”?
An offline version?
• To include:• Decision Making Topics• Reduction of the Learning
CurveTopics
• FAQs
• But “interactive”?
~ The Cave of Time, Edward Packard
The Print ToolWhat are the ..?
I’ve heard….?
Various topics
FAQ-style questions
Level 1:Categories
Level 2:FAQ-styleQuestions
Level 3:InformationTopics
Engage Workshop CD
• Games• Spsgame• Science & Technology game
• Publications• Handbooks and Reports
• Videos• Gender in Game design• DDR Expert Players• sps authoring tool overview
Single Player Scenario
In Groups….
• Play spsgame on CD• Choose one level only
• Brainstorm alternate scenario• Overview, levels, questions, outcomes
• Present ideas to class
Example 1: Conference Chaos
Example 2: Project Pandemonium
•Presentation of Ideas
COFFEE BREAK
www.engagelearning.eu
10:45 - 11:15