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Edmund McMillen Edmund McMillen is an indie game designer who lives in Santa Cruz, California. His most well-known games are the Flash-based game Meat Boy, and its much-lauded sequel Super Meat Boy, which has been released for the Xbox 360 platform and PC. McMillen is also known for the award-winning games Gish, Aether, The Binding of Isaac and Coil. Gish won Game Tunnel's 2004 Adventure Game of the Year, as well as Indie Game of the Year. His game Coil was nominated for the Innovation Award at the 2009 Independent Games Festival. McMillen was the original character artist and animator on Braid, before those assets were replaced by the work of David Hellman. Braid went on to win the Innovation Award at the 2006 Independent Games Festival prior to its release, and several awards in 2008, including GameSpot’s Best Platformer, and Best Original Downloadable Console Game, and the 12th Annual Academy of Interactive Arts & Sciences Awards Casual Game of the Year. His game Aether was a 2009 IndieCade finalist and received an honorable mention. (Source: Wikipedia). Edmund was the game designer as well as the artist and animator when creating Super Meat Boy. His duties involved: How the game mechanics feel, level design, creating the assets/content of the game, animations and storyboard designer (Source: YouTube Video). His unique visual style is very cartoon-like and flat, rarely does he create 3D artwork. His visual style is very “flash game” style, simple 2D textures and visuals that are repeated throughout the game. His concepts and ideas are usually quite dark and graphic, but many people enjoy his games for those reasons. Edmund McMillen’s has deserved praise due to his unique ideas and controversial style, making him a well known figure in the indie games industry.

Edmund McMillen

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Edmund McMillen!Edmund McMillen is an indie game designer who lives in Santa Cruz, California. !!His most well-known games are the Flash-based game Meat Boy, and its much-lauded sequel Super Meat Boy, which has been released for the Xbox 360 platform and PC. McMillen is also known for the award-winning

games Gish, Aether, The Binding of Isaac and Coil. Gish won Game Tunnel's 2004 Adventure Game of the Year, as well as Indie Game of the Year. His game Coil was nominated for the Innovation Award at the 2009 Independent Games Festival. McMillen was the original character artist and animator on Braid, before those assets were replaced by the work of David Hellman. Braid went on to win the Innovation Award at the 2006 Independent Games Festival prior to its release, and several awards in 2008, including GameSpot’s Best Platformer, and Best Original Downloadable Console Game, and the 12th Annual Academy of Interactive Arts & Sciences Awards Casual Game of the Year. His game Aether was a 2009 IndieCade finalist and received an honorable mention. (Source: Wikipedia).!

!Edmund was the game designer as well as the artist and animator when creating Super Meat Boy. His duties involved: How the game mechanics feel, level design, creating the assets/content of the game, animations and storyboard designer (Source: YouTube Video).

His unique visual style is very cartoon-like and flat, rarely does he create 3D artwork. His visual style is very “flash game” style, simple 2D textures and visuals that are repeated throughout the game. His concepts and ideas are usually quite dark and graphic, but many people enjoy his games for those reasons.!!Edmund McMillen’s has deserved praise due to his unique ideas and controversial style, making him a well known figure in the indie games industry.