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REFUTATIONS: ADOLESCENT LITERACIES

Digital literacies

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Team 2 argues that, contrary to Team 1 stance on the lack of research on adolescent literacies, we do have research on adolescents' digital literacies to provide guidance for teachers and policy makers.

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Page 1: Digital literacies

REFUTATIONS: ADOLESCENT LITERACIES

Page 2: Digital literacies

DIGITAL DIVIDE/DISCONNECT

Divide/disconnect does exist 40% of adolescents indicating that they are

limited in their use of technology by teachers Only 11% of teachers are using an “educational

computer games” PROJECT TOMORROW. (2008) Racial, class, and geographic boundaries also

on digital sites (boyd, 2009; Hargittai & Hinnant, 2008)

Page 3: Digital literacies

NEW DIGITAL LITERACIES

Students are highly engaged in digital media productions (Carrington & Robinson, 2009; Corio, Knobel,

Lankshear, Leu, 2008; Jewitt & Kress, 2007; Livingstone, 2009;)

Disparities between print- versus digital-based comprehension processes (Corio, 2008; 2009)

Page 4: Digital literacies

NEW DIGITAL LITERACIES

Amount of research: Organizing editor: RTE annual bibliography:

400 journal articles Sharp increase in digital literacy research

RTE editors: half of all submission About 1/3 of presentations: Sat. morning

Page 5: Digital literacies

JEFF UTECKT: LITERACY CURRICULUM MODELS

Page 6: Digital literacies

GUIDANCE: NEW DIGITAL LITERACIES

Do adolescents’ online literacies have implications for the research and teaching of literacy? One of our worthy opponents noted:

I believe they do. Communicating through images, sounds, and digital media, when combined with print literacy, may be changing the way we read certain kinds of texts, but online and offline literacies are not polar opposites; thus, to reify distinctions between them serves mainly to limit understandings of how each informs the other.

Page 7: Digital literacies

DIGITAL LITERACIES: REMIXING: FORMULATING GUIDANCE Remixing is basic to how young people

go about cre ating “new” texts. Content area teachers and teacher educators who are open to considering the implications of this finding could incorporate into their regular class assignments opportunities for students to integrate subject matter texts with available online texts.

Page 8: Digital literacies

GUIDANCE: USE OF SOCIAL NETWORKING

Youth use media toExtend friendships and interestsEngage in peer-oriented, self-directed

learning Guidance

Adults should facilitate youth media engagement

Adults’ important role in interest-driven learning

Schools need to change to foster media-driven learning

Page 9: Digital literacies

GUIDANCE: STUDENT WRITING

82% of teens report that their typical school writing assignment is a paragraph to one page in length.

Half (49%) of all teens say they enjoy the writing they do outside of school “a great deal,” compared with just 17% who enjoy the writing they do for school with a similar intensity.

Page 10: Digital literacies

GUIDANCE: POSITIVE EFFECTS OF DIGITAL MEDIA PRODUCTION

Digital Youth Network in Chicago involving digital media production report a wider variety of technology tool use and fluency than a Silicon Valley comparison group with high home access; participation in after-school projects resulted in higher production and engagement rates than non-participating students (Barron & Gomez, 2009).

Page 11: Digital literacies

GUIDANCE: POSITIVE EFFECTS OF TEACHER BLOGGING

Survey: 168 teachers: uses of blogs in their classrooms over a two-year period (Felix, 2008)60% of frequent bloggers post assignments on

their blogs.89% of teachers indicate that blogging changed

their instructional methods Increased peer interaction and collaborative

sharing of ideas among students and between teachers and students, as well as more positive engagement with learning.

Page 12: Digital literacies

GUIDANCE: MACARTHUR SERIES ON DIGITAL MEDIA AND LEARNING/MIT

Civic Engagement: Lance Bennett Credibility: Miriam J. Metzger/Andrew

Flanagin Ecology of Games: Katie Salen Innovative Uses & Unexpected

Outcomes: Tara McPherson Race & Ethnicity: Anna Everett Identity: David Buckingham Hanging Out, Messing Around, Geeking

Out: Living and Learning with New Media: Ito et al.

Page 13: Digital literacies

LACK OF INCLUSION OF ADOLESCENTS IN STUDIES “Participatory cultures” research (Greenhow,

Robelia, & Hughes, 2009; Jenkins, 2006) “Hanging out" with peers, "messing around" by

experimenting with online media use and production, and "geeking out" through participation in (Ito, Baumer, Bittanti, Boyd, Cody, Herr, et al., 2009)

Research on non-dominant adolescents (Moje, 2008; Sarroub, 2007) Need to build on “funds of knowledge” (Moll) and

use of “cultural modeling” (Lee, 2007)

Page 14: Digital literacies

ADOLESCENTS AS CO-RESEARCHERS: VALERIE KINLOCH: HARLEM ON OUR MINDS

African-American students construct place-based literacy narratives as co-researchers about the gentrification of Harlem.