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Graduate ‘Portfolio Learner’ Experience
Essential Skills
Employability Skills
Service Learning
Applied Learning
Collaborative Learning
Global Awareness
Entrepreneurial Awareness
Environmental Stewardship
Diversity and Inclusiveness
Citizenship
Teamwork & Collaboration
Professional Conduct &
Ethics
Leadership
Life-long Learning
Occupational Readiness
ProgramProfile
Pathways
Employment Opportunities
Create a Map Legend for Each Program Component
ELECTIVEWORK
EXPERIENC
E ACTG
4995
ELECTIVE
COOP
COURSE
S
Program
Perimeter
Content/Courses Elective Coop Entrances and
Exit
Work Experience External
influencers:
Agencies,
Boards,
Commissions,
Program
Advisory
Committees...
Elective
Let’s look at this Program a bit differently...
What if we looked through the lens of a learner?
ENTEREXIT
WORK
EXPERIE
NCE
ACTG
4995
COMM
1205
ELECTIVE
COOP
ACCT
1000
MKTG
1005
MATH
1200
COMP
1105
COMP
2125
MNGT
1010
COMM
2215
COMP
2110
COMP
2105
MKTG
2005
MATH
2230
ACTG
2000
ECON
1005
ACTG
2010
FINA
3010
MGMT
2000
ACTG
3003
ACTG
3002
MGMT
3020
ACTG
4001
ACTG
3010
ACTG
3001
COMP
3111ELECTIVE
ELECTIVE
Year One Year Two
Business Administration – Accounting
What does the journey look like now?
Re-visualization of the Curriculum
Map
1. For whom is this program designed? The learner?
Industry? The Community? The College?
2. How does the Curriculum reflect the Portfolio
Learner Profile?
3. What if we took it a step further? What would this
program look like for a community of learners?
4. What if we designed this program as a learning
village? What might that look like?
The Learning Village Program MapApplication of a Village Concept to the Same Program
What does the word ‘village’ mean to you?
What makes a village thrive?
How is a village structured? Is it linear? No.
2110 1102
C1205M120
0
1102
2125
3111
2105
2000 2010
30023003
30103001
4001
M1005
C2215
M2005
E1005M223
0
F3010
10102000
3020
BUSINESS ADMINISTRATION – ACCOUNTING (TWO YEAR PROGAM)
The Learning Village Program MapApplication of a Village Concept to the Same Program
Program Curriculum is an evolving entity that grows...
• Program Design and Development
• Program Delivery
• Program Reflection
• Program Renewal
Village is an evolving entity that grows...
• Asset Mapping
• Revitalization
• Education for Sustainable Development
• Citizenry, Engagement
Learning Programs incorporate village-design
principles:
• welcoming and fostering sense of community;
• accommodating anyone regardless of background;
• providing opportunities to learn, mentor, share,
celebrate and grow;
• creating life-long learners through portfolio
experience.
Villages foster Creativity and Learning
In The Great Work*, author Thomas Berry suggests that it is
the design of the environment that will determine if creativity is
fostered or suppressed.
• If the environment is too harsh or rigid, creativity is lost.
• If the environment is too wild, creativity is lost.
Each individual brings with them their own strengths, discipline
and wildness. The strength of the village is its ability to accept
learners into a community where they can determine for
themselves what works for them, on a personal journey that is
neither too disciplined nor too wild.
*The Great Work: Our Way into the Future (1999), Bell Tower/Random House, NY, ISBN 0-609-80499-5