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A not so simple equa/on for Millennial design students Andrea L. Quam Department of Graphic Design Iowa State University
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CONTENT + STRATEGY = CONTENT STRATEGY A not so simple equa/on for Millennial design students
Andrea L. Quam
Department of Graphic Design
Iowa State University
Genera1onal Research
Genera1onal Research
Forma1ve year’s cultural experience
Genera1onal Research
Forma1ve year’s cultural experience Not meant to stereotype
Genera1onal Research
Forma1ve year’s cultural experience Not meant to stereotype Always excep1ons
The Millennials [ 1981–1999 ]
Gen X [1965–1980]
Baby Boomers [1946–1964] Tradi1onalists [1900–1945]
Genera&on Me Jean M. Twenge, Ph. D.
Millennials
Genera&on Me Jean M. Twenge, Ph. D.
Adulthood Shock Not wrong— just different!
Millennials
“ The gut-‐level value systems are, in fact, drama/cally different between the genera/ons…
The focus should not be so much on how to change other
people to conform to our standards, our values.
But rather we must learn how to accept and understand other people in their own right, acknowledging the
validity of their values, their behavior.”
— Morris Massey
Genera&on Me Jean M. Twenge, Ph. D.
Adulthood Shock Not wrong— just different! 18 years of upbringing — self-‐esteem movement Instant access = instant answers
Millennials
Curriculum for Millennials
Digital Publica1on Design Class
WHAT DIDN’T WORK:
Flat map = planning Providing content
Digital Publica1on Design Class
WHAT WORKED:
Par1cipa1on — working in groups Teach perseverance — checks and balances Introduce research methods — ethnographic Discussion sessions + ‘user tes1ng’ — assump1ons Personas — lack of diversity
Summary:
structure curriculum in a manner that reflects understanding of Millennials
Thrive on collec1ve learning Checks and balances to address instant gra1fica1on
Focus on ‘self’ generates assump1ons