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1 Connecting Man & the Machine

Connecting Man and the Machine

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Havas Global Leadership Connected Passions Conference / March 2014

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Page 1: Connecting Man and the Machine

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Connecting Man & the Machine

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“Erin Reilly is a designer, educator, researcher and fangirl exploring participatory culture, fan engagement and the future of media and entertainment.”

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early 2000’s

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early 2000’s

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early 2000’s

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early 2000’s

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2007

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Goal: Prepare MIT Comparative Media Studies students for jobs that do not exist yet.

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2010

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2010

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2010 2010

Chief Advisor

Creative Director

Director

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2010

W H A T I S T H E A I L ?

The Annenberg Innovation Lab (AIL) is a high-energy,

fast-paced Think & Do Tank that explores emerging

challenges and opportunities in society, media, and

culture.

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SPONSORS

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The lab engages in four types of activities:

•  Design and deliver participatory learning experiences, such as our Think & Do Workshops.

•  Create prototypes that demonstrate the real-world applicability of AIL researchers’ theories.

•  Author multimedia publications to advance the media and entertainment industry.

•  Design innovation challenges that provide mentorship and prizes to USC students developing prototypes, applications and business ideas.

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The New Metrics and Measurement

The New M&E Ecosystem#

The New Screens

The New Creators and Makers

The New Funding & Business Models

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S I G N P O S T S O F O P P O R T U N I T Y

The New Screens

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S I G N P O S T S O F O P P O R T U N I T Y

The New Screens

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S I G N P O S T S O F O P P O R T U N I T Y

The New Screens

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S I G N P O S T S O F O P P O R T U N I T Y

The New Funding & Business Models 5 Billion Smart Phones by 2016

1%@ 50 cents=$25 Million

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S I G N P O S T S O F O P P O R T U N I T Y

The New Funding & Business Models

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S I G N P O S T S O F O P P O R T U N I T Y

The New Funding & Business Models

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CURATING across Four Vectors:

•  KNOWLEDGE, what you know.

•  SOCIAL, who you’re friends with.

•  INTEREST, what you like to do (even if you don’t know you do).

•  PHYSICAL, how you interact within public spaces.

S I G N P O S T S O F O P P O R T U N I T Y

The New Metrics and Measurements

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S I G N P O S T S O F O P P O R T U N I T Y

The New Funding & Business Models

MAN

MACHINE

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S I G N P O S T S O F O P P O R T U N I T Y

The New Metrics and Measurements

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S I G N P O S T S O F O P P O R T U N I T Y

The New Metrics and Measurements

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S I G N P O S T S O F O P P O R T U N I T Y

The New Creators and Makers

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S I G N P O S T S O F O P P O R T U N I T Y

The New Creators and Makers

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S I G N P O S T S O F O P P O R T U N I T Y

The New Creators and Makers

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S I G N P O S T S O F O P P O R T U N I T Y

The New Creators and Makers

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The Edison Project Reinventing the Media & Entertainment Business

“I find out what the

world needs, then I

proceed to invent.”

- Thomas Edison

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Get involved!

•  Attend a participatory learning experiences, such as Geek Speaks or our Fall 2014 Think & Do on New Creators & Makers.

•  Partner with researchers to create prototypes that demonstrate the real-world applicability of M&E theories.

•  Download our Briefing Books -- authored multimedia publications to advance the media and entertainment industry.

•  Attend our Evening of Innovation on April 23rd to vote on our 2013-14 Design innovation challenge highlighting six student projects and many prototypes coming out of the lab.

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Thank you!

For more information, [email protected]

www.annenberglab.com @ebreilly