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Colleen Macklin's presentation for the Future of Play panel, focusing on the evolving role of games and play in the science of learning. 7 December 2010.Full video of panel at http://nycg4c.blip.tv/file/4503385/Co-hosted by NYC Games for Change Meetup Everywhere http://www.meetup.com/Games-For-Change/27669/ and Science Writers of New York http://swiny.org Event info: http://www.meetup.com/Games-For-Change/27669/?a=bn4_l1
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The Future of Games
+PETLabRed CrossRed Crescent
ClimateCenter
what are games?
“I remain convinced that video games cannot be art.”
Roger Ebert
“The multitude of books is making us ignorant.”
Voltaire
2010
2010
2040
what are games?
5000 BC
776 BC
548 BC
15 C
1750(ish)?
1904-1933?
1890s(1976)
the video game.
1962
1970-now
post-“video game”
Manhattan Story Mashup (Nokia)
PacManhattan (NYU)
Re:Activism: PETLab
!
Re:Activism: PETLab
Mannahatta:The Game (PETLab)
what are games?
rules+play
rules+play =emergence
systems.
systems.not (always) stories.
+PETLabRed CrossRed Crescent
ClimateCenter
51
“…I support initiatives like Budgetball which seek to broaden public awareness of the need for responsible financial behavior in our private and public lives. A more fiscally and financially fit public is important to a healthier economy and more prosperous future.”US Secretary General Tim Geithner
+PETLabRed CrossRed Crescent
ClimateCenter
62
68
The opposite of play isn't work.
Brian Sutton-Smith
The opposite of play isn't work. It's depression.
Brian Sutton-Smith