Camera angles

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Technical: Camera work/angles

Technical: Camera work/angles/ movement

(TC) Teri-Anne Chambers

Camera shots
High/ low

Image result for high low camera anglesHigh camera angles pointing down towards a character is usually to represent the character in shot as being vulnerable, scared and to appear weak.For example with this scene (Matilda) is shown to look innocent and weak. We wanted to use high camera angles in our short film looking down at our character who is suffering with dissociative identity disorder so we could portray them as weak. High camera angles are also used to create tension between the characters for example to make one character appear stronger than the other, this creates sympathy felt by the audience for the character in shot, for example with Matilda, we feel sorrow for her because she is shown to appear small and a sense of fear on her expression, which is highlighted by the angle.

On the other hand low-angle shots are used represent the characters in shot as powerful/ dominant, using low angles can also make the audience feel they are in the weaker character that may be shown shoes, making an audience feel intimated of the superior characters glares and dialogue.For example in this low angle shot from supernaturalwe see the two main characters glaring/ confused expression down at the person. From this angle they are shown to be superior/ in charge.

Close- up

Image result for close up shot movieTop: Seven Bottom: The Master (2012)

This close up shows David Mills, from the movie Se7en/Seven (1995) pointing a gun towards the camera, which is intended for the antagonist off screen. The close up of the detectives face is there to emphasise both sadness and anger, by using a sepia like effect adds to the pressure between the two characters. The close up with the gun in shot makes the audience feel like the gun was intended for them, adding to the suspension/ tension. The close up allows the audience feel sympathy towards a character, as we can clearly see the emotion on their face.The expression on Davids face is upset and dull, this is to show that he is grieving for the loss of his wife. With the use of the gun prop in the scene we can also tell he is angry.

Another example of how close- up are shown to be indicators of emotion is with the shot from The Master of Peggy (Amy Adams). Her face appears to be shocked/ dazed, with the background being slightly blurred allows the audience feel sympathetic towards this character, she also shown to be staring straight into the character, making the audience feel intimidated/ intrigued by her stare, making the story more interesting and allows the audience to feel more connected to the story- line.

Extreme close up

Extreme close up of Bellas eyes from (Twilight). Extreme close ups represent what a person is thinking/motives, they can also add tension and extreme intimidation to a scene and they can also show a persons emotions, fears and personality.For example, in this shot the close up on her eyes causes an intimidation effect to the scene, due to the use of red contacts and eyebrow positions, she is shown to be serious and superior. However, different close ups on different areas of the body can also be to represent a persons fear, for example with a close up of a persons eyes after they have been crying can make an audience feel uncomfortable due to the intimacy of the scene, making them more intrigued into the plot.The close up of a persons face allows the audience to inspect the characters emotions, which can add to the tension of the scene.

Medium shot (mid-shot)

Medium shots are angles that are shot at a distance which shows the main characters in the scene. For example these two medium shots from The Hunger Games and High School Musical, both shots clearly reveals the body language and intentions, for examples with The Hunger Games shot we can see she is aiming her bow and arrow at something, likely intending to kill or harm it.

Mid shots will often have buildings, characters and other settings slightly blurred to bring attention directly to the main character, like with these two shots parts pf the background is slightly blurred.

Over the shoulder

Over the shoulder shots give us the point of view of a character, it is also an effective way to have the same characters in the same shot when there is dialogue between them.

Over the shoulder shots are mainly used in conversations and motivated cuts, which is editing cuts to make different cuts link together to make them appear they are one long continuous cut.

These shots are also used to indicate how a character may be feeling, for example with Twilight we are looking over Edwards shoulder, revealing Bellas expressions, where she is staring into the other characters eyes, this suggests a love interests between the characters.

However o.t.s shots can also establish the intensity between the characters, for example with Mean Girls, we can see by the expression on the blond characters face she is disagreeing with the other character, with an over the shoulder shot being used to establish this mood.

Image result for over the shoulder shotImage result for over the shoulder shotImage result for over the shoulder shotLong shot

Long shots are used to draw the audiences attention to both the character as well as the background, the shots can be used to create an ominous affect and to build up the tension in a scene.

The characters are usually set in the centre, taking up the majority of the shot, with enough of hr background being shown to establish their surroundings, for example with the top shot of Thor surrounding by a vast landscape, from the full body image it is clear that he is the main character and from his body language/position is superior than everything in the background. His expressions and body language also tell us that he is looking in the distance, possibly preparing for a fight.

Another example how long shots requires the audience to take note of the character as well as the background is with Pirates Of The Caribbean, Where we see Captain Jack Sparrow running away from a land tribe, we can see from his facial expression that this long shot is for comedy purposes. With the use of Sparrow running, we can see from the background that he is out numbered, showing that long shots can also be used to make a character appear weak, small and afraid.

Image result for long shot filmImage result for long shot filmTwo - Shot

Image result for two shot filmTwo shots usually contains two characters in the frame, they can be next to each other or one in the foreground and another in the background. Two shots are often used to identify the relationship between the two characters or to add confusion or pressure to a scene, for example with this scene of Harry and Hermione from Harry Potter, we see both characters standing side by side, identifying they have a close friendship, looking up to something off- screen/frame, from their expressions and by their heads looking directly up, we can tell that they are looking at something that makes them afraid/worried.

Extreme long shot

Image result for extreme long shot lotrExtreme long shots are often to establish scenes in a shot, with a panoramic view being filled with stuff such as landscapes, buildings/towers and war grounds. Characters can be closer to the camera such as with this shot from The Lord Of The Rings or at a large distance from the camera.

For example with The Lord Of The Rings shot, we can see a large army behind a Ork character, this establishes the ominous affect of the film. The shot makes the audience feel worried for the main characters and also makes them more interested in the story, as they can tell a battle is about to take place.

Extreme long shots are usually to give a general impression, which is why these type of shots are often only used for the scenery, with little to none detail being showed. They can be used in an opening to a film, or to show parts of a journey being travelled/ explored.

Point of view (P.O.V)

Point of view/subjective camera is a shot that shows what a character is seeing, which is being represented as the camera being the eyes. It makes an audience feel as if they are in the characters shoes, experiencing what the character would be experiencing.

Image result for point of view filmCamera Movement

Hand-Held

Hand-held camera/shooting is the free form technique often used in P.O.V shots. The camera operator usually holds and films the scenes without the help of a tripod stand. This technique is often used for the P.O.V shot, which is often used in fighting or exploring scenes, such as looking through a haunted house, this engages the audience in the film, making them feel like they are the character.

Zooming

This technique is the changes of the zoom lens, this technique allows you to zoom into a persons face, or look at the detail of a landscape. Zoom allows you to look at the detail in which you are filming, such as the details of a persons facial expressions to show emotions, zooming allows you to clearly show the audience the characters emotions and bring tension to a film.

Tracking

This technique allows you to follow a character in the direction you want in a scene, the camera is mounted on a camera doll, which is a wheeled platform on rails that can be pushed at a preferred speed to fit the theme of the scene, for example this could be used in a running scene ( if you did not want to use hand-held and they were running in a straight or curved line, depending on the dolly track). Tracking allows you create smooth movement in a scene.

Panning

Panning is the rotation in a horizontal motion of a camera, panning allows you to smoothly rotate the camera from side to side, up, down and in a circle, panning can be established with pov shots, such as a head looking to the side or shaking their heads with the camera acting as the persons eyes.

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