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Augmented Reality + e-
Learning: There is NO Kill Switch
for the Awesomeness!
G. Andrew Page, Ph.D.EdTech Specialist ~ Savannah Technical College
Adjunct Professor ~ Graduate Mentor Alaska Pacific University
Presented at the 2015 National Distance Learning Week ConferenceNovember 9, 2015
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2
Overview
What is Augmented Reality (AR)? Why Augmented Reality? Theoretical Foundations in Learning Theory Latest research (2014-1015) AR Project Tools & Examples of AR in e-Learning Wrap up – BIG Takeaways – AR Resources -- QUESTIONS
11/9/15http://gandrewpage.info/projects/ar-book
http://gandrewpage.info/projects/ar-book
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X-Box Kinect
2010
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What is Augmented Reality?
Enhancing the physical world through digital tools. “A new way of seeing.” New Media Institute (nmc.org) “Augmented Reality is used in entertainment, military
training, engineering design, robotics, manufacturing and other
industries.”
Source: http://www.webopedia.com/TERM/A/Augmented_Reality.html 11/9/15
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Theoretical Foundations of AR
The level of the learning is dependent upon the quality of the social interaction within the learning context (Bandura, 1977; Vygotsky, 1978)
Spector, J. M. et al. (eds.). (2014) Handbook of Research onEducational Communications and Technology. Springer Science + Business Media,New York
Situated Learning Theory posits that all learning takes place within a specific context and the QUALITY of the learning is a result of the INTERACTIONS among people, places, objects, processes, and culture (Brown, Collins, & Duguid, 1989)
Why AR?
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What does the Latest research say?
• AR is a “Visualization Technology”• AR is an “Emerging technology
• “Enhanced Reality” and not a “Virtual Reality”
Source: http://nmc.org
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Link: http://elearningindustry.com/augmented-future-elearning-augmented-reality-elearning
An Augmented Future
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AR is Hyper-Contextual
• Informal Learning environments
• Mobile Learning
• Constructivist Learning Theory
• Participatory – Experiential Learning
Is Augmented Reality the Next BIG trend?
Graphic source: http://www.augmentedrealitytrends.com/augmented-reality/augmented-reality-the-next-big-trend-in-technology.html11/9/15
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e-Learning Examples
Astronomy – A virtual tour of Mars. Microsoft has partnered with NASA to allow users of the HoloLens to visit areas of Mars through the Curiosity rover.
Source: http://www.augmentedrealitytrends.com/ar-app/google-translate.html11/9/15
http://gandrewpage.info/projects/ar-book
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Microsoft Hololens - 2016
http://www.microsoft.com/microsoft-hololens/en-us
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https://www.edsurge.com/news/2015-11-02-how-to-transform-your-classroom-with-augmented-reality
Photo taken at the IndustrialTechnology Center, Savannah Technical College, Savannah, GAhttp://www.savannahtech.edu
~Special thanks to ProfessorStephen Hopkins
More info:
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12Source: http://daqri.com/& http://daqri.com/project/anatomy-4d/
ANATOMY4-D
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Transformative Learning
Link: https://www.edsurge.com/news/2015-11-02-how-to-transform-your-classroom-with-augmented-reality
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Examples of AR
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Augmented Reality e-Book
3-D Pop-up BookLink to Alaska e-book
iTunes Zooburst App link
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16Link: http://www.gandrewpage.info/ar-book/
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Active Learning
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“ We participate, therefore we are!”~John S. Brown, Minds on Fire, Educause
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Text, Sound, Cross-curricular, social constructivist, project-based learning
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AYP?“Hands on….Minds on!”
Source: http://zooburst.com11/9/15
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Facilitating the constructionof knowledge
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Library of AR Reusable Learning Objects (RLO’s)
Source: https://studio.aurasma.com/home 11/9/15
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To launch the Aura:(1) Open the Aurasma app on your phone or tablet and log in using the same username and password as your Aurasma Studio account.
(2) Go to the "Auras" tab within the "Explore" section and drag the page downward to refresh the Auras.
(3) Select the app's viewfinder and point your device at the Trigger image below to preview your Aura.
https://studio.aurasma.com/home
Keywords: Mobile technology, Personal Learning Environment, Kinesthetic learning
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24Link: http://www.sketchup.com/education 11/9/15
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Big Takeaways
The focus is and should always be the LEARNING and NOT the eye-candy quotient.
AR can and does enhance learning. AR is not expensive. AR does NOT have a steep learning curve for
adoptionof this emerging technology.
AR Descriptors/Keywords: Enhanced, experiential, active, participatory, kinesthetic, emerging technology, constructivist, immersive, 11/9/15
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Compiled Resources
New Media Center Horizon Report: http://nmc.org Sketchup: http://www.sketchup.com/education Aurasma Studio: https://studio.aurasma.com/home Ed Surge:
https://www.edsurge.com/news/2015-11-02-how-to-transform-your-classroom-with-augmented-reality
Zooburst: http://zooburst.com/ Daqri: http://daqri.com QR Code Generator: http://qrstuff.com
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Real or Virtual?
G. Andrew Page, Ph.D.http://gandrewpage.info
[email protected] 11/9/15
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