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Assignment 41 – Foley and sound design planning and production evidence Sam, Idrees, Jake and Charlie

Assignment 41

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Page 1: Assignment 41

Assignment 41 – Foley and sound design planning and production

evidenceSam, Idrees, Jake and Charlie

Page 2: Assignment 41

Applications for this planning/production

• iMovie 10.0.7 • Garage band

Page 3: Assignment 41

Creation of Foleys (experiments)

• To create the sound of sizzling/hissing, you run cold water onto a hot metal object, for example a frying pan. This creates steam because the water quickly condenses and cools, and also the creation of a sizzling sound because of the quick reaction.

• To make the sound of a door squeak loudly, you need to get an old wooden door with metal, such as copper, hinges and oil. Rub the oil onto the metal hinges so that, when you open the door, the sound creaks.

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iMovie 10.0.7

Place music and sound hereCollect music from garage band here

Collect music from iTunes here

Create sound effects, such as footsteps, and ambient sounds here

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Production evidence of ambient sound

The creation of ambient (forest) sound for our first scene which is outside – to establish the setting.

Gradually calms the music down (diminuendo), showing its quite calm when it enters the next scene

Level of volume line – normal level

Levels of volume for different sounds

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Production evidence of exaggerated footsteps

Footsteps match what is going on in the scene – main character is walking

Quiet/low volume footsteps to show he’s walking slowly

Footsteps – sound effect

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Garage bandCollection of sound foleys and musicDrag and drop

music here

Adjust the variations in the sound. For example, its warmth.

Adjust the volume of the sound here

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Production evidence of sound showing an intense scene

Fast and intense music to show a dramatic scene – what is Jake smiling about?

The music is a crescendo, so it becomes louder as the scene goes on, leading to a rise in tension.

String instruments can be very quick in pace