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Applying CIAM Mobile Methodology: A Case Study for Smartphones Yoel Arroyo Rodríguez-Peral 1 Christian X. Navarro 2 Miguel A. Redondo 1 Ana I. Molina 1 Research Group of Computer-Human Interaction and Collaboration (CHICO) University of Castilla-La Mancha 1 {Yoel.Arroyo, Miguel.Redondo, AnaIsabel.Molina}@uclm.es 2 [email protected]

Applying CIAM Mobile Methodology: A Case Study for Smartphones

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Applying CIAM Mobile Methodology: A Case Study for Smartphones

Yoel Arroyo Rodríguez-Peral1

Christian X. Navarro2

Miguel A. Redondo1

Ana I. Molina1

Research Group of Computer-Human Interaction and Collaboration (CHICO)University of Castilla-La Mancha

1 {Yoel.Arroyo, Miguel.Redondo, AnaIsabel.Molina}@uclm.es2 [email protected]

Outline

1Applying CIAM Mobile Methodology: A Case Study for Smartphones

1. Introduction

2. CIAM Mobile methodology (m-CIAM)

3. Applying m-CIAM: GreedEx for Smartphone

4. Conclusions

2

Introduction

Applying CIAM Mobile Methodology: A Case Study for Smartphones

• Continued growth in the use of mobile devices and Wireless

technologies in education around the world

• New scenarios for software development

• CIAM Mobile (Collaborative Interactive Application Methodology for

Mobile) to adapt to these changes

• Methodology for the development and modeling of m-Learning

applications

3Applying CIAM Mobile Methodology: A Case Study for Smartphones

Aims

• Apply m-CIAM to obtain an Android Application for Smartphones as

example: GreedEx S

• Improve graphical representations taking advantage of the capabilities

of interaction, visualization and animation of mobile devices

• Add pedagogical characteristics

• Evaluate the user interface during its design and after its

implementation

• Allow the creation of more usable user interfaces, both from

pedagogical and technological aspects

Outline

4Applying CIAM Mobile Methodology: A Case Study for Smartphones

1. Introduction

2. CIAM Mobile methodology (m-CIAM)

3. Applying m-CIAM: GreedEx for Smartphone

4. Conclusions

5Applying CIAM Mobile Methodology: A Case Study for Smartphones

CIAM Mobile

CIAM(Collaborative Interactive Application Methodology)

+

MoLEF(Mobile Learning Evaluation Framework)

6Applying CIAM Mobile Methodology: A Case Study for Smartphones

CIAM

• Helps to solve the typical problems when modeling group and

interactive tasks

• Several stages, starting from analysis of the context up to obtaining an

interactive task model

7Applying CIAM Mobile Methodology: A Case Study for Smartphones

MoLEF

• Evaluation Framework for mobile applications

• Provides design and evaluation techniques

• Divided into two categories: Pedagogical and User Interface usability

• Pedagogical aspects are considered a key factor for providing pleasant

and rich learning experience in a mobile environment (Jalil, 2015)

• User interface usability is fundamental to achieving the acceptance and

satisfaction of the users (Navarro, 2016)

8Applying CIAM Mobile Methodology: A Case Study for Smartphones

MoLEF

9Applying CIAM Mobile Methodology: A Case Study for Smartphones

MoLEF

Outline

10Applying CIAM Mobile Methodology: A Case Study for Smartphones

1. Introduction

2. CIAM Mobile methodology (m-CIAM)

3. Applying m-CIAM: GreedEx for Smartphone

4. Conclusions

11Applying CIAM Mobile Methodology: A Case Study for Smartphones

GreedEx for Desktop GreedEx for Smartphone

GreedEx for Smartphone

Applying CIAM Mobile Methodology: A Case Study for Smartphones 12

13Applying CIAM Mobile Methodology: A Case Study for Smartphones

Sociogram

Development

Sociogram

Process

Modeling

Learning

Tasks and

Activities

Responsibilities

Modeling

Content

Multimedia

Interaction

Modeling

GUI Design

(MBUID)

Evaluation of

User Interface

Usability

Requirements

Social

Interaction

Group Work

Task Modeling

Participation

Table

Process

Model

Responsibilities

Model

Interaction

Models (CTT)

Shared Context

Specification

Responsibilities

Decomposition

Graph

Personalization

A

A

A

B

A

A

ID Issue Accomplishment

C1 The content is organized into modules or units Yes

C2 The learning objectives are defined at the beginning of the module or unit Yes

C3 Disclosed if prior knowledge are required No

C4 The explanation of the concepts is presented in a clear and concise manner Yes

C5 The modules or units are organized according to levels of difficulty No

C6 There are links to external resources related to the content and adapted for

mobile devices

No

Content

Applying CIAM Mobile Methodology: A Case Study for Smartphones 14

Content

Applying CIAM Mobile Methodology: A Case Study for Smartphones

Content is organized into modules or units

The modules or units are organized according to levels

of difficulty

15

16Applying CIAM Mobile Methodology: A Case Study for Smartphones

Sociogram

Development

Sociogram

Process

Modeling

Learning

Tasks and

Activities

Responsibilities

Modeling

Content

Multimedia

Interaction

Modeling

GUI Design

(MBUID)

Evaluation of

User Interface

Usability

Requirements

Social

Interaction

Group Work

Task Modeling

Participation

Table

Process

Model

Responsibilities

Model

Interaction

Models (CTT)

Shared Context

Specification

Responsibilities

Decomposition

Graph

Personalization

A

A

A

B

A

A

ID Issue Accomplishment

N1 The main menu and the main options have an appropriate visibility Yes

N2 The navigation is simple, familiar and intuitive (i.e. It is understood clearly what needs to

be done)

Yes

N3 The desired content or the basic tasks are accessible from the main page in three clicks

or less

Yes

N4 The application reports at any time where in the process the student is Yes

N5 The size and proximity of the touch buttons or selection controls are adequate to easily

select finger

Yes

N6 The location of the touch buttons or the like are achievable mainly using one hand Yes

N7 Icons or elements that represent the actions are intuitive and familiar Yes

N8 The application clearly presents the option to return to the main menu Yes

N9 The application clearly presents the search option to help students find content No

Navigation

Applying CIAM Mobile Methodology: A Case Study for Smartphones 17

Navigation

Applying CIAM Mobile Methodology: A Case Study for Smartphones

The main menu and the main options may

have appropiate visibility for the users

The application may report at any time

where in the process the student is

18

Outline

19Applying CIAM Mobile Methodology: A Case Study for Smartphones

1. Introduction

2. CIAM Mobile methodology (m-CIAM)

3. Applying m-CIAM: GreedEx for Smartphone

4. Conclusions

20Applying CIAM Mobile Methodology: A Case Study for Smartphones

Conclusions

• M-CIAM enables the development of interactive m-Learning

applications

• Obtain better pedagogical and user interface usability values

• Usability requirements were broadly satisfied

• GreedEx user interface improved adding pedagogical characteristics

• Extend functionality: providing collaborative and cooperative tasks

University of Castilla-La Mancha · CHICO Research Group · Yoel Arroyo Rodríguez-Peral {[email protected]}