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Presented at ACEC2010 conference 7 April 2010 Melbourne, Australia by Dr Jason Zagami
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Second Life as an environment for
higher education
Wednesday, 7 April 2010
Griffith University
Dr Jason Zagami
Wednesday, 7 April 2010
Second Life
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Avatars
Wednesday, 7 April 2010
Zolt Wind
Wednesday, 7 April 2010
Griffith Oh
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Distance and Flexible Education; Presentations, Panels and Discussions; Training and Skills Development; Self-paced Tutorials; Displays and Exhibits; Immersive Exhibits; Roleplays and Simulations; Data Visualisations and Simulations; Libraries, Art Galleries and Museums; Historical Re-creations and Re-enactments, Living and Immersive Archaeology; Computer Programming; Artificial Intelligence Projects; Artificial Life Projects; Multimedia and Games Design; Art and Music Projects; Literature, Composition and Creative Writing; Theatre and Performance Art; Photostories and Photo Scenarios; Machinima; Treasure Hunts and Quests; Virtual Tourism, Cultural Immersion and Cultural Exchange; Language Teaching and Practice, and Language Immersion; Social Science and Anthropological Research; Awareness/Consciousness Raising and Fund Raising; Support and Opportunities for People with Disabilities; Politics, Governance, Civics and Legal Practice; Business, Commerce, Financial Practice and Modelling; Real Estate Practice; Product Design, Prototyping, User-testing and Market Research; Interior Design; Architectural Design and Modelling; and Urban Planning and Design
SLED, 2008Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Study 1
Wednesday, 7 April 2010
Wednesday, 7 April 2010
LMS VLE
Attendance 75% 88%
Discussion Contribution (discrete discussion threads generated) 64 98
Discussion Sustainment (average number of characters contributed to a discussion thread) 87 210
Discussion Inclusion (mean contribution in characters (SD)) 25 (8) 57 (15)
Average time before response (seconds) 35 8
Average length of response (characters) 139 40
2007
Wednesday, 7 April 2010
LMS VLE
Attendance 80% 85%
Discussion Contribution (discrete discussion threads generated) 43 67
Discussion Sustainment (average number of characters contributed to a discussion thread) 68 96
Discussion Inclusion (mean contribution in characters (SD)) 22 (8) 43 (10)
Average time before response (seconds) 33 9
Average length of response (characters) 110 58
2008
Wednesday, 7 April 2010
Study 2
Wednesday, 7 April 2010
1. Creativity of the final product, as measured by self and peer evaluation;
2. Effectiveness of the DDE process as measured by individual perceptions;
3. Time taken to generate design;
4. Time taken to develop product;
5. Complexity of design (number of primary shapes comprising product); and
6. Similarity of product to design.
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Indiv Pairs
Creativity (1-5) 3 4
DDE Effectiveness (1-5) 4 5
Design Time (minutes) 11 24
Development Time (minutes) 12 23
Complexity (objects) 6 8
Similarity (1-5) 2 4
Wednesday, 7 April 2010
Study 3
Wednesday, 7 April 2010
Second Life Arts Education
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Workshop Group Pre Post Change
Dance 16.7% 67.2% +50.5%
Drama 12.2% 62.9% +50.7%
Media 26.0% 68.2% +42.2%
Music 18.2% 70.1% +51.9%
Visual Arts 22.4% 75.6% +53.2%
Overall 19.1% 68.8% +49.7%
Wednesday, 7 April 2010
Second Life Group Pre Post Change
Dance 16.5% 72.1% +55.6%
Drama 12.0% 80.0% +68.0%
Media 26.3% 69.9% +43.6%
Music 18.0% 69.8% +51.8%
Visual Arts 22.2% 64.2% +42.0%
Overall 19.0% 71.2% +52.2%
Wednesday, 7 April 2010
Concept Trad SL Difference
Dance +50.5% +55.6% +5.1%
Drama +50.7% +68.0% +17.3%
Media +42.2% +43.6% +1.4%
Music +51.9% +51.8% -0.1%
Visual Arts +53.2% +42.0% -11.2%
Overall +49.7% +52.2% +2.5%
Wednesday, 7 April 2010
Concept Trad SL Difference
Dance +50.5% +55.6% +5.1%
Drama +50.7% +68.0% +17.3%
Media +42.2% +43.6% +1.4%
Music +51.9% +51.8% -0.1%
Visual Arts +53.2% +42.0% -11.2%
Overall +49.7% +52.2% +2.5%
Wednesday, 7 April 2010
Concept Trad SL Difference
Dance +50.5% +55.6% +5.1%
Drama +50.7% +68.0% +17.3%
Media +42.2% +43.6% +1.4%
Music +51.9% +51.8% -0.1%
Visual Arts +53.2% +42.0% -11.2%
Overall +49.7% +52.2% +2.5%
Wednesday, 7 April 2010
Wednesday, 7 April 2010
Questions?
I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions. I will Google before asking dumb questions.
Wednesday, 7 April 2010
Wednesday, 7 April 2010