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ACCE2016 Leadership Forum Summary
Dr Jason Zagami Griffith University
Samantha Becker New Media Consortium
Advancing Cultures of Change & Innovation
Growing Focus on Measuring Learning
Cross-Institution Collaboration
Increasing Global Awareness
Increasing Blended Learning
Increasing use of Collaborative Learning
Increasing Value of the User Experience
Outsourcing Technology Training
Open Educational Resources
Redesigning Learning Spaces
Rethinking How Schools Work
Rise of Coding as a Literacy
Rise of STEAM Learning
Interdisciplinary Studies
Students as Consumers to Creators
Shift to Deep Learning Approaches
Technology to Close the Gap
Short/Mid/Long Term Trends2016 K12 Horizon Report
Advancing Cultures of Change & Innovation
Growing Focus on Measuring Learning
Cross-Institution Collaboration
Increasing Global Awareness
Increasing Blended Learning
Increasing use of Collaborative Learning
Increasing Value of the User Experience
Outsourcing Technology Training
Open Educational Resources
Redesigning Learning Spaces
Rethinking How Schools Work
Rise of Coding as a Literacy
Rise of STEAM Learning
Interdisciplinary Studies
Students as Consumers to Creators
Shift to Deep Learning Approaches
Technology to Close the Gap
Short/Mid/Long Term TrendsACCE2016 Leadership Forum
Rise of Coding as a Literacy
Rise of STEAM Learning
Rethinking How Schools Work
Shift to Deep Learning Approaches
0-1 Years
2-3 Years
4-5 Years
ACCE2016 Leadership Forum
The Achievement Gap
Balancing Connected & Unconnected Lives
Blending Formal & Informal Learning
Competing Models of Education
Creating Authentic Learning Opportunities
The Digital Divide
Internet Connectivity Issues
Digital Equity
Improving Digital Literacy
Expanding Access
Technology in Teacher Education
Integration of Technology
Knowledge Obsolescence
Personalising Learning
Rethinking the Roles of Teachers
Scaling Teaching Innovations
Safety of Student Data
Teaching Complex Thinking
Under-resourced School Infrastructure
Solvable/Difficult/Wicked Challenges2016 K12 Horizon Report
The Achievement Gap
Balancing Connected & Unconnected Lives
Blending Formal & Informal Learning
Competing Models of Education
Creating Authentic Learning Opportunities
The Digital Divide
Internet Connectivity Issues
Digital Equity
Improving Digital Literacy
Expanding Access
Technology in Teacher Education
Integration of Technology
Knowledge Obsolescence
Personalising Learning
Rethinking the Roles of Teachers
Scaling Teaching Innovations
Safety of Student Data
Teaching Complex Thinking
Under-resourced School Infrastructure
Solvable/Difficult/Wicked ChallengesACCE2016 Leadership Forum
Internet Connectivity Issues
Expanding Access
Rethinking the Roles of Teachers
Scaling Teaching Innovations
The Achievement Gap
Competing Models of Education
Solvable
Difficult
Wicked
ACCE2016 Leadership Forum
Consumer Technologies 3D Video Drones Electronic Publishing Quantified Self Robotics Telepresence Wearable Technology
Digital Strategies Bring Your Own Device (BYOD) Flipped Classroom Location Intelligence Maker Spaces Preservation & Conservation Technologies
Internet Technologies Cloud Computing Bibliometrics and Citation Technologies Networked Objects Semantic Web & Linked Data Syndication Tools
0-1/2-3/4-5 Time to Adoption
Enabling Technologies Affective Computing
Electro-vibration Flexible Displays
Machine Learning Mesh Networks
Mobile Broadband Natural User Interfaces
Near Field Communication Next-Generation Batteries
Open Hardware Speech-to-Speech Translation
Virtual Assistants Wireless Power
Newly Added Technologies Artificial Intelligence
Blockchains Implantable Technologies
Micro-Learning Technologies On-Demand/Streaming Apps
Internet of Things Humanoid Robots
Chatbots Games-Based Learning
Learning Technologies Adaptive Learning Technologies
Digital Badges Learning Analytics
Mobile Learning Online Learning Open Licensing
Virtual and Remote Laboratories
Social Media Technologies Crowdsourcing Online Identity
Social Networks Virtual Worlds
Visualisation Technologies 3D Printing
Augmented Reality Information Visualisation
Virtual Reality Visual Data Analysis
Volumetric and Holographic Displays
2016 K12 Horizon Report
Consumer Technologies 3D Video Drones Electronic Publishing Quantified Self Robotics Telepresence Wearable Technology
Digital Strategies Bring Your Own Device (BYOD) Flipped Classroom Location Intelligence Maker Spaces Preservation & Conservation Technologies
Internet Technologies Cloud Computing Bibliometrics and Citation Technologies Networked Objects Semantic Web & Linked Data Syndication Tools
0-1/2-3/4-5 Time to Adoption
Enabling Technologies Affective Computing
Electro-vibration Flexible Displays
Machine Learning Mesh Networks
Mobile Broadband Natural User Interfaces
Near Field Communication Next-Generation Batteries
Open Hardware Speech-to-Speech Translation
Virtual Assistants Wireless Power
Newly Added Technologies Artificial Intelligence
Blockchains Implantable Technologies
Micro-Learning Technologies On-Demand/Streaming Apps
Internet of Things Humanoid Robots
Chatbots Games-Based Learning
Learning Technologies Adaptive Learning Technologies
Digital Badges Learning Analytics
Mobile Learning Online Learning Open Licensing
Virtual and Remote Laboratories
Social Media Technologies Crowdsourcing Online Identity
Social Networks Virtual Worlds
Visualisation Technologies 3D Printing
Augmented Reality Information Visualisation
Virtual Reality Visual Data Analysis
Volumetric and Holographic Displays
ACCE2016 Leadership Forum
BYOD
MakerSpaces
Robotics
Learning Analytics
Drones
3D Printing
Internet of Things
Artificial Intelligence
0-1 Years
2-3 Years
4-5 Years
ACCE2016 Leadership Forum
Global Collaboration
Biomimicry
ACCE2016 Leadership Forum
Digital TechnologiesAdditional Technologies