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Rikke Toft Nørgård, Assistant professor, Ph.D., Center for Teaching Development and Digital Media, Aarhus University, Denmark Mail: [email protected] Twitter: @RikkeTN 4 Layers of Changemaking within 21st Century Play and Play Culture

4 layers of changemaking in play and play culture

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Slides from my Panel-presentation at Bin Norden: http://bin-norden.org/wp-content/uploads/2014/11/BIN-Conference-2014-2.pdf on: Concepts of Play and Play Culture for the 21st Century

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Page 1: 4 layers of changemaking in play and play culture

Rikke Toft Nørgård, Assistant professor, Ph.D., Center for Teaching Development and Digital Media,Aarhus University, Denmark

Mail: [email protected]: @RikkeTN

4 Layers of Changemaking within 21st Century Play and Play Culture

Page 2: 4 layers of changemaking in play and play culture

1. NEW ARTIFACTS AND LAYOUTS OF/FOR PLAY: code, constructionist technologies & design spaces

2. NEW INTERACTIONS IN PLAY: coding, constructing & designing play

3. NEW SUBJECTS AT PLAY: children in the making: coders, constructers & designers at

play4. THE NEW PLAY PRACTICE:

from transmitted worldbuilding to transformatory worldsharing and onwards to trangressive worlddesigning: we are the

makers of our own worlds

4 Layers of Changemaking within 21st Century Play and Play Culture

Page 3: 4 layers of changemaking in play and play culture

1. NEW ARTIFACTS AND LAYOUTS OF/FOR PLAY: GEAR & SPACES FOR TRANSFORMATION AND TRANSGRESSION

Page 4: 4 layers of changemaking in play and play culture

1. NEW ARTIFACTS AND LAYOUTS OF/FOR PLAY: GEAR & SPACES FOR TRANSFORMATION AND TRANSGRESSION

• Moving from ’play media’ to ’play technologies’ = From ’content’ + ’co-production’ to ’design’ and ’construction/design’

• Looking into code / constructionist technologies / design spaces as new play artifacts and new play layouts that we can transform and transgress with – that will enable us to transform and transgress ’fixed settings’

• Making new play interactions/experiences, play subjects and play practices/mindsets emerge – being able to build the ’world’ we need to be whomever we want to be

• Moving from closed play technlogies (toys, ipads) and finshed (franchise) spaces (classrooms, playgrounds)

• Towards open play technologies (MaKey-MaKey, Lego WeDo, Scratch, 3D Printers & Minecraft) and open (design) spaces (labs, makerspaces, hackerspaces and other ’modular’ play spaces for coding, construction, design & digital fabrication)

• => Helle Karoff

Page 5: 4 layers of changemaking in play and play culture

2. NEW INTERACTIONS IN PLAY: TRANSFORMING TO TRANSGRESS & TRANSGRESSING TO TRANSFORM

Page 6: 4 layers of changemaking in play and play culture

2. NEW INTERACTIONS IN PLAY: TRANSFORMING TO TRANSGRESS & TRANSGRESSING TO TRANSFORM

• Moving from ’the endangered species’ of free play to ’everywhere playfulness’: learning to play with(in) systems / learning to design and enact systems of play

• Play was never ’truly’ free: play as intentionally constructed/designed/structured/organized

• => who will be able to construct/design/structure/organize for playfulness?• Handing changemaking power to children – making play powerful and

dangerous • => practicing changemaking in FabLabs, Coding Pirates, schools and society:

interactions with design intentions but without play scripts = emergent play• New play practices for a new millenia?: Coding play / constructing play /

designing play: children coding, constructing & designing their own artifacts for play = practicing ’transforming to transgress’ & ’transgressing to transform’

Page 7: 4 layers of changemaking in play and play culture

3. NEW SUBJECTS AT PLAY: AGENTS OF CHANGE & RADIANT REBELS

Page 8: 4 layers of changemaking in play and play culture

3. NEW SUBJECTS AT PLAY: AGENTS OF CHANGE & RADIANT REBELS

• The ludification of culture – growing up playful: designers, coders, constructers, hackers

• The new players are already here: coding pirates / minecrafters / fablabbers / mindstormers

• Getting to view yourself as an agent of change• Beings and becomings: Children ’in’ the making: lifelong playing with

different materials as ’playing with life’ or ’playing with learning’ or ’playing with society’

• Radical literacy and radiant rebels – the band Rage against the machine: take the power back’!!! – YES! But what does it require to do that? – becoming & being a powerful / playful subject

• Moving from t-ing to e-ing – FROM: telling / transmitting / transferring knowledge ’to them’ – to enabling, empowering, emancipating children to become whoever they need to be and build whatever (society) they need to build

Page 9: 4 layers of changemaking in play and play culture

4. THE NEW PLAY PRACTICE: CHANGEMAKING THROUGH TRANSFORMING & TRANSGRESSING

Page 10: 4 layers of changemaking in play and play culture

4. THE NEW PLAY PRACTICE: CHANGEMAKING THROUGH TRANSFORMING & TRANSGRESSING

• Investigting: How new technologies, spaces and prespectives/lenses might stimulate new patterns of play

• All in all this implies emerging new play practices and new approaches to what it means to be playful or ful of play

• The ability to transform through playing in order to….. Or – the ability to transgress through playing in order to….

• From transmitted franchise worldbuilding to transformatory transmedia worldsharing and on to transgressive constructionist worlddesigning

• The society is always underway – research (in play) should follow: Product consumption (transmission of playworlds) => media production (transformation of playworlds) => technology construction (transgressions of playworlds)

Page 11: 4 layers of changemaking in play and play culture

CHANGEMAKERS: PLAY IN(G) THE 21ST CENTURY

New play artifacts & layouts for

transgression:

code, constructionist layous & design

spaces

New interactions of transgression in

play:

coding play, constructing play &

designing play

New transgressive subjects at play:

designers, coders, constructers,

designers

New transgressive play practices:

designing worlds, interactions & experiences