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TEACH: Applying 3D To More Effectively And Efficiently TEACH Courses Engage with a panel of pioneering educators on how they are using 3D technologies to more effectively and efficiently TEACH their courses. The discussion will discuss students’ experiences in engaging in 3D avatar mediated instruction; evidence, empirical and anecdotal, will be shared on effectiveness and/or efficiency of teaching courses via this medium; lessons learned in teaching via this medium that other educators should know. - Karl Kapp, Assistant Director, Institute for Interactive Technologies, Bloomsburg University (interviewer) - Dick Riedl, Ph.D., Chairman, Leadership and Educational Studies Department, Appalachian State University - Sarah "Intellagirl" Robbins, Director of Emerging Technologies, Kelley Executive Partners at Indiana University - Christopher Keesey, Project Manager, Ohio University - Mitzi M. Montoya, Ph.D., Zelnak Professor of Marketing Innovation, North Carolina State University
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TEACH:Applying 3D to more effectively and efficiently teach courses
Introductions: Panel Moderator
Karl Kapp, Professor, Instructional Technology. Bloomsburg University, Bloomsburg, PA
Dick Riedl Chair and Professor, Department ofLeadership and Educational Studies, Reich College of Education, Appalachian State University
Introductions: Panelist
Christopher R. KeeseyProject Manager / Marketing andLearning ApplicationsOhio University Without Boundaries
Introductions: Panelist
Sarah Robbins AKA Intellagirl Director of Emerging Technologies atKelley Executive Partners Bloomington, Indiana Area
Introductions: Panelist
Misty SzondiMitzi @ playMitzi @ work
Introductions: Panelist
Mitzi M. Montoya, Ph.D.Zelnak Professor Of Marketing & InnovationAssistant Dean Of ResearchCollege Of ManagementNorth Carolina State University
Questions As an educator, what prompted you to look to apply
3D technologies to teach your courses? What has been your experience in teaching via a 3D
technology What has been your students’ experience in
engaging in 3D avatar mediated instruction?
Questions Do you have any evidence, empirical or anecdotal,
you can share with us on the effectiveness and/or efficiency of teaching courses via this medium?
What are the top five lessons you have learned in teaching via this medium that you would want other educators to know?
Questions What did the administration think about using this
technology?
What did other faculty members think about it? What technical obstacles did you encounter?
• http://www.youtube.com/watch?v=aFuNFRie8wA • http://www.youtube.com/watch?v=o7OLPkHnlw8
Cross-University Project Course
Oncourse Class Portal - Announcements - E-mail - Resources (documents, URLs etc.) - Chat - Wiki Adobe Connect (2D synchronous/Breeze)
Faculty-Student (Class-Level)
Second Life (by Linden Lab) - Virtual classroom - Faculty-student-team meetings
Web 1.0 and Web 2.0
3D Virtual Worlds
Oncourse Team Project Portal - Announcements - E-mail - Resources (documents, URLs etc.) - Team Chat - Team Wiki
Student-Student (Project Team- Level)
Second Life (by Linden Lab) - Student team meetings - Project-related research - Corporate sponsor-team interactions
Web 1.0 and Web 2.0
3D Virtual Worlds
Virtual Team Projects: Develop a Business Case for an Innovation to be Delivered
in Second Life
Presentations to Corporate Project
Sponsors
Figure 1. Collaborative Environment
SL Collaboration Space
Best vs. Worst Performing Teams
Worst Team Best Team0%
25%
50%
75%
100%
3 DiWeb 2.0Web 1.0Us
age
Worst Team Best Team0%
25%
50%
75%
100%
3 DiWeb 2.0Web 1.0Us
age
Worst Team Best Team0%
25%
50%
75%
100%
3 DiWeb 2.0Web 1.0Us
age
Worst Team Best Team0%
10%20%30%40%50%60%70%80%90%
100%
3 DiWeb 2.0Web 1.0Us
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Conveyance
Worst Team Best Team0%
10%20%30%40%50%60%70%80%90%
100%
3 DiWeb 2.0Web 1.0Us
age
Coordination Conveyance
Convergence Collaborative Writing
Social/Relational
Research Activities• Controlled experiments, field
work• Multiple platforms and contexts
– SL, Protosphere, Wonderland– Educational, industry
Virtual Space Characteristics“Affordances”
Individual Characteristics
Network Characteristics
Learning Outcomes/Performance
Learning/TrainingRequirements
?
Games
http://www.youtube.com/watch?v=uGtzYiEOwEw
Audience Questions
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