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Addressing the STEM skills shortage: science needs both behind and on the screen Delivered by intofilm.org Funded by creativeskillset.org Yen Yau Talent Development Manager Into Film

2016 06 21 VFX talk Institute of Physics

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Page 1: 2016 06 21 VFX talk Institute of Physics

Addressing the STEM skills shortage: science needs both behind and on the screen

Delivered by

intofilm.org

Funded by

creativeskillset.org

Yen YauTalent Development Manager

Into Film

Page 2: 2016 06 21 VFX talk Institute of Physics

The Bigger Picture

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design accounted for £131 million of services exported in 201110.

International Reputation/Award Winning

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Key Findings•The UK’s creative economy had 2.6 million jobs in 2013, consisting of 1.7 million jobs in the creative industries.

•The UK’s high–tech economy had 3.2 million jobs in 2013, 2.4 million of which were jobs in high–tech industries (825,000 in STEM occupations)

•Employment in the creative economy grew on average over three times faster than the workforce as a whole (4.3 per cent per annum (p.a.) vs 1.2 per cent p.a.) between 2011 and 2013.

•Employment in the high–tech economy also grew faster than the workforce over this period (2.1 per cent p.a. vs 1.2 per cent p.a.).

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The Skills ShortageUK National Shortage Occupation ListRelates to jobs under Tier 2 of the new five-tier system.

If the job is on the shortage occupation list then an employer can offer the job to an overseas person without having first fulfilled the Resident Labour Market Test by advertising the vacancy in the UK. The list is current at 14 November, 2011 but is subject to change at any time..

Producers and directors in the following roles within visual effects and 2D / 3D computer animation for film, television or video games: 2D supervisor, 3D supervisor, computer graphics supervisor, producer, production manager, technical director, visual effects supervisor.

Graphic Designers roles within visual effects and 2D / 3D computer animation for film, television or video games: compositing artist, matte painter, modeller, rigger, stereo artist, texture artist

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STEAM not STEM

Creative Industries Strategy 2014

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Good time to be working in the sector

•Universal Pictures ©

•Walt Disney © •20th Century Fox ©

•Marvel Studios ©

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Did you know…..

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Routes InHistorically most of those entering the industry come in as university or private institute graduates but, as it's a young industry compared to the others in the creative industries, new entry routes are emerging.

Creative Skillset Tick that shows that degree courses are industry accredited. Runners don't tend to need any specific qualifications, but basic maths and English skills are recommended, along with a showreel or portfolio of work.

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Outreach

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Resources

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•Walt Disney ©

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VFX Film Resources

•The Core Skills of VFX http://www.skillset.org/animation/qualifications/article_8377_1.asp

•Breakdown showreelshttp://www.artofvfx.com/?p=6591

http://www.moving-picture.com/showreels/vfx-breakdowns/

•Individual Career Profiles and Case studieshttp://www.dneg.com/career_profiles/

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Developing a Portfolio• The FoundryNUKE – The award-winning tool for visual effects and the industry’s standard

software (http://www.thefoundry.co.uk/products/nuke/non-commercial/)• AutodeskMaya – 3D computer animation, modeling, visual effects and rendering software

tool(http://www.autodesk.com/education/home)• FusionTools for compositing, keying, painting, animation, stereoscopic 3D and more, all in

a single application. (https://www.blackmagicdesign.com/products/fusion)• SculptrisIf you're new to the world of digital sculpting, Sculptris is the ideal ground on which

to get started(http://pixologic.com/sculptris/)

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