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Page 1: 2 collision

IMPULSE and MOMENTUM

2. Collisions in 2-D or 3-D

• For an inelastic 2D collision, this simplifies down to:

• Useful to use when solving for the collisions between two bodies.

Page 2: 2 collision

IMPULSE and MOMENTUM

3. Center of Mass

The point where all of the mass of an object (or system) can be considered to be concentrated. It is the dot in a FBD.

Page 3: 2 collision

IMPULSE and MOMENTUM

3. Center of Mass