Transcript
Page 1: The Dirty Dozen Roadmap Roadblocks

The Dirty Dozen Roadmap Roadblocks

Roadmapping 312

Bruce McCarthyFounder & Chief Product Person, Reqqs

www.reqqs.com

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Bruce McCarthy

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What is a Roadmap?

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A good roadmap inspires

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It keeps you on course when storm clouds

threaten

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“Is this more important than what’s already on the

roadmap?”

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The Dirty Dozen1. Being Too Agile

2. Prioritizing on Gut

3. Over- or Underestimating

4. No Strategic Goals

5. Inside-out Thinking

6. Trying Too Hard to Please

7. Focusing on Features

8. No Buffer

9. Playing Catch-up

10. Not Getting Buy-in

11. Being Too Secretive

12. One Size Fits All

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1. Being Too Agile

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Dwight D. Eisenhower, 1957

“Plans are worthless, but planning is everything.”

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2. Prioritizing on Gut

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Value / Effort = Priority

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3. Over- or Underestimating

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4. No Strategic Goals

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Ask yourself:

“Why are we doing this

product in the first place?”

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Deriving Product Goals from Company Goals

Improve Student

Outcomes

ServeSm-Md

Districts

Improve Customer Satisfactio

n

Increase New Wins

Improve Engageme

ntX X X

Measure Usage X X

Show Results X X X X

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5. Inside-out Thinking

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A roadmap demonstrates

your commitment to

solving problems for a specific

market

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6. Trying Too Hard to Please

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Roadmaps are not a popularity

contest

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7. Focusing on Features

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Keep Things Simple

Fewer steps in the check-in, check-out process

Streamlined workflow

High-level, few words

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Keep Things Simple

Quicker access to your data

A list of access points and time stats

Consolidate details

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Keep Things Simple

Support millions of colors

Match your branding

Make the benefit obvious

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8. No Buffer

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9. Playing Catch-up

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1. Be a category of one

Analyze your losses

Scare yourself

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10. Not Getting Buy-in

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Shuttle diplomacy

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Eng

UX

Marketing

Services

Sales

HRFinance

BD

Customers

PartnersAnalysts

Your Boss

C-SuiteOther PMsTech

Lead

Architects

Legal

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11. Being Too Secretive

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12. One Size Fits All

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Roadmaps should come in

flavors for different

markets, but all made from the

same basic ingredients

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13. No Story

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Your roadmap should tell the

story of how you will make people

(and yourself) successful

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The Dirty Dozenbaker’s

V

13. No story

1. Being Too Agile

2. Prioritizing on Gut

3. Over- or Underestimating

4. No Strategic Goals

5. Inside-out Thinking

6. Trying Too Hard to Please

7. Focusing on Features

8. No Buffer

9. Playing Catch-up

10. Not Getting Buy-in

11. Being Too Secretive

12. One Size Fits All

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H1‘14 H2’14 2015 2016

Benefit ALikely Feature 1Likely Feature 2Likely Feature 3

Benefit B Benefit DBenefit E, Phase II

Benefit CBenefit E, Phase I

Benefit F

Weaselly Safe Harbor Statement

Product X is focused on solving problem Y best for market Z

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H1‘14 H2’14 2015 2016

Indestruct-ible hose

20’ lengthEasy connections

No-kink armor

Delicate Flower

Management

Putting Green

Evenness for Lawns

Infinite Extensibilit

y

Severe Weather Handling

Extended Reach

Permanent Installatio

ns

Weaselly Safe Harbor Statement

The Wombat Garden Hose is focused on perfecting the landscapes of affluent Americans

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Discussion & Feedback

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I Help Product People

Team coaching via UpUp Labs

Tools: Reqqs - the smart roadmap tool for product people

Blog: ProductPowers.com

Slideshare.net/bmmccarthy

Twitter: @d8a_driven

Email: [email protected]

Want to chat?: sohelpful.me/brucemccarthy