Design Prototyping
Fidelity
Getting the best return
with the least work
Ryan
Lane
Matthew deStwolinski
***End-to-end prototyping example***
Rule #1: Make it
Fidelity > 0
Rule #2: Leave things out
Fidelity < 100%
Fidelity < 1
Rule #3: Be prepared to throw it away
“Not enough gets said about the importance of abandoning crap.”
-Ira Glass, host of NPR’s “This American Life”
Lo-FiThe whiteboard
Hi-FiUsing Animation
The Wireframe
Lo-FiHTML
Medium HTML
Paper Prototyping