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Important:Prima Games has made every effort to determine that the information contained in this book is accurate.However, the publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, orcompleteness of the material in this book; nor does the publisher assume liability for damages, either incidentalor consequential, that may result from using the information in this book. The publisher cannot provide infor-mation regarding game play, hints and strategies, or problems with hardware or software. Questions should bedirected to the support numbers provided by the game and device manufacturers in their documentation. Somegame tricks require precise timing and may require repeated attempts before the desired result is achieved.
ISBN: 0-7615-4036-9Library of Congress Catalog Card Number: 2002117588
Contents
Prima's Official Strategy GuidePrima's Official Strategy GuideDavid Cassady Debra McBrideDavid Cassady Debra McBride
Prima GamesA Division of Random House, Inc.
3000 Lava Ridge CourtRoseville, CA 95661(800) 733-3000www.primagames.com
Introduction . . . . . . . . . . . . . . . . . . . 2
Game Basics . . . . . . . . . . . . . . . . . . 2Basic Moves . . . . . . . . . . . . . . . . . . . . . 2Picking a Fight . . . . . . . . . . . . . . . . . . . . 4Other Things To Do . . . . . . . . . . . . . . . . 4Fighting Tips . . . . . . . . . . . . . . . . . . . . . 5Fighting Basics . . . . . . . . . . . . . . . . . . . 6Fighting Styles . . . . . . . . . . . . . . . . . . . 7
The Fighters . . . . . . . . . . . . . . . . . . . 9Arona, Ricardo. . . . . . . . . . . . . . . . . . . 10 Erikson, Tom. . . . . . . . . . . . . . . . . . . . . 13Frye, Don . . . . . . . . . . . . . . . . . . . . . . . 17Fujita, Kazuyuki . . . . . . . . . . . . . . . . . . 19Goes, Allan . . . . . . . . . . . . . . . . . . . . . 22Goodridge, Gary . . . . . . . . . . . . . . . . . 25Gracie, Renzo . . . . . . . . . . . . . . . . . . . 28Gracie, Royce . . . . . . . . . . . . . . . . . . . 31Henderson, Dan. . . . . . . . . . . . . . . . . . 34Herring, Heath . . . . . . . . . . . . . . . . . . . 37Inoue, Enson . . . . . . . . . . . . . . . . . . . . 41Matsui, Daijiro . . . . . . . . . . . . . . . . . . . 44Mezger, Guy . . . . . . . . . . . . . . . . . . . . 47Newton, Carlos . . . . . . . . . . . . . . . . . . 50Nogueira, Antonio Rodrigo. . . . . . . . . 53Otsuka, Alexander . . . . . . . . . . . . . . . 56Rua, Murillo “Ninja” . . . . . . . . . . . . . . 59Sakuraba, Kazushi . . . . . . . . . . . . . . . . 62Schilt, Semmy . . . . . . . . . . . . . . . . . . . 66Shamrock, Ken . . . . . . . . . . . . . . . . . . 69Shoji, Akira . . . . . . . . . . . . . . . . . . . . . 72Silva, Wanderlei . . . . . . . . . . . . . . . . . 75Takada, Nobuhiko . . . . . . . . . . . . . . . . 79Vovchanchyn, Igor. . . . . . . . . . . . . . . . 82Yvel, Gilbert . . . . . . . . . . . . . . . . . . . . . 85
Creating a Fighter . . . . . . . . . . . . 88
All fighters are controlled in the same manner, but theirpunches, kicks, and grapples are different, and each fighterhas slightly different combos. This is a listing of the controlsthat are universal to every fighter.
Basic Moves
Move fighter directional buttons or left analog stickBlock strikes directional button or left analog stick away from opponentLeft punch PRight punch ILeft kick URight kick OTakedown/grapple U + PTakedown/grapple I + OTaunt/feint P + O, I + UReverse/counter a punch P + IReverse/counter a kick U + OReverse/counter a takedown P + I or U + O
Controls While Standing
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GameBasics
IntroductionWelcome to PRIDE FIGHTINGCHAMPIONSHIPS™, the hard-hitting, no-holds-barred fightinggame where anything goes! Onlyin this game can fighters withvarious styles battle in the samering. Any technique from anyschool of combat is accepted,coming closest to street fightingmore than any other type of organ-ized event. This is not to suggestthat this is a free-for-all ring battle.
Though PRIDE FIGHTINGCHAMPIONSHIPS™ is ValeTudo,meaning everything is accepted,there are a few rules that must be adhered to: No biting, gouging of the eyes or pullingof the hair. Elite fighters from all over the world pit their skills against other fighters ofequal caliber.
Test your own skills against the best of the best. Choose your opponent or allow thegame to choose it for you as you battle in One Match, and, when you think you'reready, match your skills in Grand Prix, a 16-man single-elimination tournament.
This guide gives you the lowdown on all 25 fighters, complete with moves lists andbackground info on each fighter in Chapter 3. Check out Chapter 2 to get basic fightingstrategies that will help you defeat each opponent. Finally, Chapter 4 provides in-depthinformation on how to create your own fighter, complete with a sample fighter with allthe moves. Use this fighter to take the championship or use it as a template to create afighter of your own.
At last your chance has come. Are you ready to step into the ring? Whether battlingyour way down the roster, or taking a fighter of your own through the ranks, follow thisguide and you're sure to wreck shop!
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Block strikes directional button or left analog stick (away from opponent)Left punch or taunt PRight punch or taunt ILeft kick URight kick OGrapple or special move P + U or I + O
Controls While Standing with Opponent on Ground
Move opponent Directional buttons or left analog stickStand up Directional buttons (rapidly) or left analog stick (recommended)Block strikes Directional button or left analog stick away from opponentTaunt P or ILeft kick URight kick OGrab opponent's leg P + UKip up (some fighters only) P + O
Controls While Scooting on the Ground with Opponent Standing
Block strikes Directional button or left analog stick away from opponentChange positions* Directional buttons (rapidly) or left analog stick (recommended)Left punch PRight punch ILeft punch or left kick URight punch or right kick OGrapple/go for submission/ P + U or I + Opass guard or position change/grapple and strikeCounter punches and reverse into P + I or U + Odifferent position
*This only works from the bottom positions except when Guy Mezger, Allan Goes, and Carlos Newton are in Guard Top.
Controls while Both Fighters on Ground (Guard/Mount/Back Mount)
Left punch PRight punch ILeft kick URight kick OTakedown/grapple P + UTakedown/grappling I + O
Controls While in Clinch
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There are three game modes you can choose. Each involvesa different number of fights, but all fights are carried out inthe same manner. There are slight variations in the rules andthe number of human-controlled fighters.
Picking a Fight
Other Things to Do
Grand PrixGrand Prix mode allows you tosimulate a PRIDE CHAMPIONSHIPTOURNAMENT™. Sixteen fightersduke it out for the prize in a singleelimination tournament. You canfight against the computer in SinglePlayer mode, or in Multiplayer mode,against as many as 16 human playersand as few as 0 players. There's evena Spectator mode that allows you towatch computer-controlled fighters battle it out.
Before beginning a tournament, you're able to adjust a few of the rulesafter the 16 fighters have been selected. You may choose the numberof rounds, extra round lengths, how often the clock appears, andwhether or not to show the vitality gauges. Each fight is set for threerounds unless you change it. You can make fights shorter by increasingor decreasing round times, or even by setting round times to "none"to completely eliminate rounds. You can also choose the length of"extra rounds," or set the matches to end after the fifth round.
You can set the time clock to always appear onscreen, or to simplyflash onscreen when the round is nearly over and any time a milestoneis reached (such as the halfway point). You can also choose to hidethe vitality gauges. This makes the battles more realistic, because itforces players to rely more on their own instincts. This is a great wayfor experienced players to make the game more challenging.
When setting up a Grand Prix tournament, you have the option ofchoosing all 16 of the fighters, or choosing just a few and letting thecomputer randomly select the rest. Select any fighters you definitelywant to see involved in the tournament, then select "decision" toallow the computer to fill in any blanks.
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One MatchFight against a friend in Player VSPlayer, or against the computer in asingle match. If you prefer, you cansit back and pick up techniques bywatching the computer duke it out withanother computer-generated fighter.
The rules can be adjusted in thesame manner as the Grand Prixrules, but with the addition of handi-caps. By adjusting each fighter'shandicap percentage, you can make the battle easier or morechallenging. Increasing the percentage gives a fighter more stamina,and lowering it decreases the fighter's stamina. This makes it mucheasier for you to introduce friends to the game without the matchbeing unfair or totally lopsided.
Choosing the question mark on the Character Selection screen allowsthe computer to randomly select your fighter or opponent.
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SurvivalOnce you've beaten Grand Prixmode a few times and you'reconvinced that you're unstoppable,you'll be ready to give Survivalmode a shot. In this mode youbattle against all 25 PRIDE CHAMPION-SHIP TOURNAMENT™ fighters inone-on-one matches. It won't be aneasy climb to the top, because yourstamina is only partially restoredafter each fight. Each time you win or lose Survival mode, you'regiven a score based on the number of fighters defeated and youoverall technique. Fight well, and you might just make it into the listof Top Ten Fighting Legends.
In Survival mode, technique is everything. You can't afford long,drawn-out battles. Finish your opponents quickly and with as littleeffort as possible to keep your stamina high for the next fight.
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Create a FighterPRIDE FIGHTING CHAMPIONSHIPS™gives you the chance to create yourown persona and jump into the ring.You can completely customize yourown fighter, from the color of hisshorts to the moves he uses. Referto Chapter 4 for detailed informationon creating your own fighter.
In order to use the fighters you create, select the Memory Card icon onthe Character Selection screen, then choose the created fighter youwish to use. You can use as many or as few created fighters as youlike in any mode except Survival.
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BiographyThis is an in-game source for statsand bios on all of the fighters in thegame. Learn more about who thefighters are and where they're from.You can even watch their intromovies, which are normally shownas the fighters enter the ring. This isa great way to get a quick look assome of the furious action in realPRIDE FIGHTING CHAMPIONSHIPS™.
When you have a fighter selected, press P to see a short video clipor U to see a biography. When looking at a biography, cycle throughthe fighter's pictures by using the directional buttons, and see theexpanded biography by pressing U.
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TrainingSelect a fighter and learn the ropesby fighting an opponent in a matchwith no time limit and no winner.This is a great way to experimentwhen using this guide. Try out movesand get a good feel for timing beforejumping into the ring. Pay specialattention to the variety of optionsavailable. Use them to control youropponent's actions and set up variouscircumstances, which may be necessary to practice particular moves.
Know your fighter. You can't fight effectively until you know everyweapon at your disposal. Learn each of your favorite fighter'smoves so you can quickly react to your opponent's actions.
Know your style. Are you a grappler or a striker? Some fightersare more adept at one style than the other. Keep this in mind.Take advantage of your strengths and avoid letting your opponentuse your weaknesses against you.
Keep fights simple. Don't become overly involved in a match.This isn't a fantasy fighting game. The stamina you have left atthe end of a fight is carried over into the next. Even if you win aclose fight, it doesn't mean you'll have enough strength to winthe next match or the championship.
Pound the buttons to escape. Though some escapes areautomatic, in situations where it really counts, the player whoputs in the most effort will win.
Watch your stamina. Hitting buttons rapidly is no way to win afight. Each time you throw a punch or kick and attempt a grab,you're tiring out your fighter. Play smart. Look for openings, andonly completely let loose when an opponent drops his guard.Otherwise, try to control the tempo of the fight and let youropponent wear himself out.
Battles can be won and lost in seconds. Keep your eyes open andbe ready for everything. If you drop your guard for even asecond, it may just allow your opponent the window of opportu-nity he needs to knock you out or lock that submission hold.
Play to your own tastes. You can use the option to create a fighterthat best suites your own style. The more a fighter suits you, thebetter your chances of success.
Counter effectively. When countering, use your index finger to hitLeft Punch/Kick, and the middle finger to hit Right Punch/Kick. Assoon as you see a grapple being applied, hit both punch buttons,then slide your fingers down to both kicks, then back to punches.If you continue sliding back and forth, you can at least hit anybutton mashing counters. In addition, every submission has LP +RP or LK + RK as a counter, so counter every move with thistechnique, with the mashing as a back up.
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Useful Common MovesThe following are a few common moves that are useful to know.
Stand & Down Top—Achilles Hold: Most fighters have an AchillesHold from Stand & Down Top. It forces a quick submission and istough to see coming, making it very effective.
Standing—Achilles Hold: Some fighters have an Achilles Hold fromStanding. Though it occasionally can be effective as a submission,it's even better as a takedown. All three escapes bring the fighters toa grappling position: clinch, guard bottom, or guard top. If you don'twant to strike, land this move, and you're going down to the canvas.
Back Mount Top—Catch to Side Arm Bar: This forces a quick submis-sion. If this move lands, you win. And even if the opponent mashesenough in the short amount of time available, the opponent movesto mount bottom.
Save and LoadSelect this option to either save yourgame or load a previously savedgame. This is the single most importantoption. Don't forget it, or you'll becrying when you lose data.
OptionsHere you can set the game difficulty,make the fights less realistic byshutting off the blood effect, andwatch a tutorial of how to play thegame. You can also change thecontroller configurations and adjustthe sound and display.
Changing the controller settings is a wise move. The shoulder buttonson your controller aren't used by default, but you can assign thesebuttons various commands to make the game simpler. Try assigningthese four buttons to two buttons, such as putting both punches on onebutton to make it easier to counter punches. There's no reason youshouldn't put every button on the controller to good use.
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Fighting Tips
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Each fight is a one-on-one matchbetween two fighters. You can win inone of three ways: knock out youropponent, force him to tap out(submit), or win by judge's decisionwhen all rounds are played out. Howyou win is up to you.
Fights always begin like a boxingmatch. The fighters are in separatecorners and come to the center ofthe ring. One of two things typicallyhappen. Fighters either trade punchesand kicks, or one of the fighters maytake the fight to the mat. Any timethe fighters are on the ground fighting,it's known as a grapple. Should bothfighters attempt to grapple at the sametime, they'll enter a clinch, which is a grapple where the fightersremain standing.
Knocking out your opponent isn'teasy. These guys are tough, andthey can take a lot of pain. A fighteris knocked out when his life bar isemptied and a finishing blow of anysort is delivered. The vitality gaugehas two parts: life and stamina. Theblue bar represents a fighter's stamina,and the red bar represents the fighter'slife. Each time a fighter throws a kickor punch or attempts a grapple, the stamina bar diminishes. As afighter's stamina lowers, he becomes more susceptible to submis-sion moves. You can regain stamina by not attacking your opponentor by entering into the clinch. Whenever a fighter is hit, his life bardecreases. Even blocked attacks tend to cause a slight amount ofdamage. There's no way to restore the life bar during a fight.
Grappling is where submission holdscome into play. By locking a joint andthreatening to break an appendage,causing severe pain, or even cuttingoff the flow of blood or oxygen, youmay force your opponent to tap out.Grapples are difficult and extremelydangerous, because anything you'retrying to do to your opponent, he'sprobably trying to do right back toyou. Use caution and your wits, and don't try unnecessary attacks, oryou'll quickly tire out.
In the grapple, it's best to feel your opponent out. Let him makethe first move, or try a couple of simple moves and see how hereacts. Then you can begin planning your strategy. If your punchesare landing, try to beat him into submission. If not, try a submissionhold. If that fails, let the opponent up and try more sparring.
Notice that moves are broken up asGuard, Mount, and Back. A Guardrefers to when both opponents areon the mat, but the fighter on thebottom has his legs wrapped aroundhis opponent's midsection. Mountrefers to when the top fighter is sittingon the legs of the bottom fighter.Back is when one fighter is on allfours on the mat and the other fighteris sitting on his back. This is anextremely dangerous position, since the bottom fighter's head isopen to attack. Learn all three of these terms, or you'll have a difficulttime making sense of the moves lists we provide.
Fighting Basics
MountGuard
Back
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Knowing your fighter is key to your success, and knowing yourfighter's style will help you determine his strengths and weaknesses.For instance, if you know that your fighter practices Brazilian Jiu-Jitsu,you can immediately assume that he'll be skilled at takedowns andsubmission moves, and not so much punching and kicking. Thefollowing gives helpful information on the various styles present inPRIDE FIGHTING CHAMPIONSHIPS™.
Fighting Styles
Brazilian Jiu-JitsuBrazilian Jiu-Jitsu emphasizes ground fighting; in fact, most BrazilianJiu-Jitsu stylists want to take the fight to the ground, as opposed tothe stand-up fighting of other fighting arts. Brazilian Jiu-Jitsu practi-tioners believe that most fights end up on the ground, so you mightas well learn the most effective ground fighting techniques available.These techniques include the aptly named guard and mount. Whilethese two techniques seem simple, they form the foundation foralmost all other Brazilian Jiu-Jitsu techniques.
The practitioner usually wants to take the fight to the ground andemploy grappling skills, which include chokes, arm bars, pins, andstrikes, to finish their opponents.
Helio GracieHelio Gracie is the one who actually masterminded what is nowGracie Jiu-Jitsu. Initially, he taught the traditional Japanese Jiu-Jitsuthat he had learned. In time, he kept polishing the art and made itmore refined. He made it a more workable tool so that he couldbecome more proficient.
The movements and chokes you see in judo and other Jiu-Jitsuforms are basically the same ones used in Gracie Jiu-Jitsu. If you wereto take a picture, they would look the same. However, Helio realizedthat if you push both hands, close your hands, turn your wrists, andextend your chest, you don’t have to use as much strength whileperforming the same move in the traditional style. So it’s the samechoke, but you put your opponent to sleep easier. It requires lessstrength from the person applying the technique; he could do thetechniques instead of muscling. The techniques were not invented byHelio (he never claimed this). What he did was make the art a littlemore accessible to the weaker person. Though he did not invent Jiu-Jitsu, he was the one who publicized it in Brazil. Everybody whodoes Jiu-Jitsu in Brazil has directly or indirectly learned from him.
Jiu-JitsuJiujitsu focuses on deflecting or controlling an attack. Jiujitsu, whichmeans "gentle art," is a system of combat through which a smallerperson may defeat a person of greater physical stature. The term"gentle art" in no way implies that Jiu-Jitsu is a gentle, dainty art.Indeed, Jiu-Jitsu was the primary unarmed combat method of theSamurai, and could be devastatingly brutal on the battlefield.
"Gentle art" is a description of the principles and techniques thatare the foundation of the art. A more accurate translation of Jiu-Jitsuwould be "way of flexibility." The smaller person cannot rely uponbrute force and strength to overcome someone who is bigger andstronger. Instead, the smaller person must use his opponent's strengthand momentum to add to his or her own technique to gain victory incombat. When the opponent pushes, the defender pulls. Whenpulled, the defender pushes. This is the principle of "jiu no ri" astaught in Jiu-Jitsu.
Because it was designed as a combative art, Jiu-Jitsu relies uponmany techniques, some of which are similar to those found in othermartial arts like karate, aikido, and judo. Both aikido and judo aremodern descendents of Jiu-Jitsu.
KickboxingKickboxing started in the United States during the 1970s when Americankarate practitioners became frustrated with strict controls on martialarts competitions that didn't allow full contact kicks and punches.When the sport began, many questions were raised about the highrisk of injury. As a result, safety rules were improved and protectiveclothing was added. Because this is a relatively new sport, there areno long-term traditions. The sport has undergone changes and beenrefined during the last two decades. Competitors use sparring, kicks,punches, kick blocks, shadow boxing, and wood breaking.
Combat SamboSambo wrestling is a composite style of jacket wrestling. This stylewas developed in Russia to serve as a common form of sport wrestlingfor the fifteen different republics of the former Soviet Union, each ofwhich had one or more of its own distinct styles of folk wrestlingwith widely varying rules. It was also used as a form of hand-to-handcombat preparation and training by the Soviet military. Sambo todayis practiced in two styles: sport sambo, the third style of internationalwrestling and a globally popular form of submission grappling; andcombat sambo, a method of self-defense training.
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Muay ThaiMuay Thai, or "Thai Boxing," is a 2,000-year-old martial art that wasdeveloped on the battlefield. Muay Thai has developed into a ringsport and is recently becoming very popular in the United States.
A practitioner of Muay Thai may strike the body by using fists,elbows, shins, or knees. This is why the Muay Thai is sometimescalled "the science of eight limbs."
Shoot FightingShoot Fighting is a form of mixed martial arts (MMA). It combinesthe techniques of different martial arts. In particular, forms focusedon striking, such as Muay Thai, with those focused on grappling,such as Brazilian Jiu-Jitsu.
Blending the techniques of stand-up fighting and ground fightinginto one art is often referred to as "cross training." It results in a systemthat is competent in all ranges. Although a hybrid art, Shoot Fightinghas, to a degree, developed into its own system with its own techniques,tactics, and training methods.
It is important to note that Shoot Fighting, unlike the original ValeTudoevents, is first and foremost a sport with rules that are designed toprotect the fighters and improve the quality of their technique. OfficialShoot Fighting rules do not allow striking opponents who are on theground. Shoot Fighting is not used by any default characters.
ShootoShooto is all-around fighting. Shooto training incorporates groundand stand-up in equal measure. The ground game is a mix of wrestling,sambo, judo, and a bit of Jiu-Jitsu without the guimono (or gi, as theJapanese call it). For stand-up, Shooto fighters prefer Muay Thai,although they have modified it to better fit into the mixed context.
Satoru Sayama, a former superstar in Japanese professionalwrestling, started Shooto 15 years ago. The reason behind Sayama'sShooto was that he wanted to create the strongest martial arts in theworld and promote it within the sport of real fighting. Shooto wasconsidered an amateur sport for five years, and then began hostingprofessional fight cards.
Shooto has been regarded as one of the highest levels of "totalfights" in Japan, and also held the ValeTudo Japan Open in thesummer of 1994 to challenge Rickson Gracie, the strongest fighterand representative of the Gracie Jiu-Jitsu clan. Before fighting withRickson, fighters from Europe and the United States had defeatedJapanese fighters by using punches to the face while at the groundposition (bottom position); this was their first experience. Sayamarealized the importance of the positioning and reformed Shooto rulesto introduce punches to the face, which had been previouslyforbidden at the ground position. The Shooto style with the new ruleallowing punches to the face was established before the ValeTudoJapan Open 1995, when Shooto fighter Yuki Nakai defeated GerardGordeau from the Netherlands.
SubmissionSubmission wrestling (or submission grappling), judo, and somestyles of Jiu-Jitsu, most notably Brazilian, are sports/martial arts thatare basically wrestling with the addition of submission holds (chokes,arm bars or arm locks, leg locks, etc.). It incorporates techniquesfrom martial arts such as Brazilian Jiu-Jitsu, Jiu-Jitsu, sambo, ShootoFighting, Pancrase, NHB (no holds barred), judo, and sports such asfreestyle wrestling, and Greco-Roman wrestling just to name a few.This sport is not related to professional wrestling in any fashion.Contests are won by forcing the opponent to surrender by the appli-cation of one of these moves. Some Jiu-Jitsu and judo events canalso be won by scoring points using throws and other techniques.Since the advent of the PRIDE FIGHTING CHAMPIONSHIPS™ andother similar events over the past several years on pay-per-viewcable, the popularity of this sport has massively increased. Thesuccess of fighters with high levels of submission grappling skills inthese events is partly responsible for this popularity.
The goal of submission wrestling/submission grappling (and judoand Jiu-Jitsu to a certain extent) is to cause your opponent to giveup or "tap out." The tap out signal, indicated by your opponenttapping his hand or foot on the mat (or on you), is the signal that heconcedes the match. This is the primary difference between what wecall submission wrestling and NHB events such as the PRIDEFIGHTING CHAMPIONSHIPS™ or Extreme Fighting. Submissionwrestling is not used by any default characters.
Wrestling/Pro WrestlingWrestling is the fighting style of two unarmed opponents grapplingwith each other. The object is to secure a fall (cause the opponentto lose balance and fall to the floor) and to pin the supine opponent'sshoulders to the floor through the use of body grips, strength,and skill.
The Fighters
Back Both fighters are on the mat with one fighter on the other fighter’s back.
Back Bottom The player is on the mat with the other player on his back.
Back Top The player is on the back of the other player.
Back Step A quick lunge away from your opponent.
Clinch The fighters are grappling while standing.
Front Step A quick lunge toward your opponent.
Guard Both fighters are on the mat with the top fighter straddling the fighter on the bottom.
Guard Bottom The player is in the bottom position while in a guard.
Guard Break Forces a player to drop his guard temporarily.
Guard Top The player is in the top position while in a guard.
LK Left kick.
LP Left punch.
Left Step A quick lunge to the left.
Mash Buttons Rapidly tap any directional button, or repeatedly rotate the left stick.
Mount Both fighters are on the mat with the top fighter straddling the fighter on the bottom.
Mount Bottom The player is in the bottom position while in a mount.
Mount Top The player is in the top position while in a mount.
RK Right kick.
RP Right punch.
Right Step A quick lunge to the right.
Stand Moves performed while in the standing position.
Stand & Down (S&D) One fighter is standing while the other is sitting on the mat.
Stand & Down Down The player is in the sitting position.
Stand & Down Stand The player is in the standing position.
Uncatchable The attack cannot be caught by the opponent.
Term DescriptionMove List Terms
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What fun would PRIDE FIGHTING CHAMPIONSHIP™be if all of the fighters were alike? You have a toughchoice to make each time you start the game. Whichone of these fearsome fighting machines will youcontrol? This section provides information on eachfighter and a list of his moves.
No two fighters are exactly alike. They do havecertain similarities, so you can to step into any matchwith any fighter and not be defenseless. But to winbig, you must learn what makes your chosen fightertick. Learn his strengths and weaknesses and do yourbest to learn his most devastating moves.
The move lists are broken up into six sections:Standing, Guard, Mount, Back, Stand & Down, andClinch. These are the situations in which the movescan be used. The lists are then further broken downby the secondary conditions such as “front step” or“top.” So if you see a move in the “Stand” list thatsays “front step,” you must perform the move whilein the standing position after performing a front step.Fighter parameters are from A=Excellent to E=Poor.Here are some terms you’ll need to know whenlooking at the lists:
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RicardoARONA
Ricardo Arona is recognized as a top-quality grappler who has many credentials.Like many top Brazilian jiujitsu stylists, Ricardo made the transition to mixedmartial arts with success. In his PRIDE FIGHTING CHAMPIONSHIP™ debut, hewon a match by decision against Guy Mezger.
Biography
Gym . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . BrazilHeight . . . . . . . . . . . . . 5’10”Weight . . . . . . . . . . . . . 198 lb.Date of Birth . . . . . . . . . 07-17-78Style . . . . . . . . . . . . . . . Brazillian Jiu-Jitsu
Vital Statistics
Away Step Back Straight . . . . . . (Stand/Back Step) LP, LP (Special Counter)Double Toe Kick . . . . . . . . . . . . . (Stand) RK, RK (Special Counter)Delay Tackle B . . . . . . . . . . . . . . . (Stand) LP + LK, RP + RK
Special Moves
• Excellent takedown skills• Powerful strikes• Well-rounded fighter
In-Game Strength
Away Step Back Straight
Double Toe Kick
Delay Tackle B
MovesStand(cont.)Move Name Command (Special Effect/Note)Step Back Mid Kick On back step
LKTackle On back step
RP + RK or LP + LKPunch Catch On back step
Press RP + LP before opponent’s punch hits youKick Catch On back step
Press RK + LK before opponent’s kick hits youJab On right step
RPMid Kick On right step
RKLow Kick On right step
LKKick Catch On right step
Press RK + LK before opponent’s kick hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK(Uncatchable)
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKNeck Choke From top position
RP + RKHeel Hook From top position
LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKCross Knee Bar From bottom position
RP + RKReversal From bottom position
LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPDouble Jab and Straight RP, RP, LPJab and Low Kick RP, RKJab and Straight RP, LPJab and Straight and Knee RP, LP, LKBody Upper LPUpper and Low Kick LP, LKUpper and Hook LP, RPLow Toe Kick LKMid Toe Kick RKDouble Toe Kick RK, RK
(Special Counter)Delay Tackle A LP + LK, LP + LKDelay Tackle B LP + LK, RP + RKTackle RP + RK or LP + LKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youRight Head Slip LP + RKLeft Head Slip RP + LKSpear While opponent is stunned
RK + LK(No reversal)
Holding Knee While opponent is stunnedRP + RK
Standing Choke Sleeper While opponent is stunnedLP + LK
Knackle Bomb While opponent is stunnedRP + LP
Step in Lead Jab On forward stepRP
Step in Lead Jab Combo On forward stepRP, LP
Lead Jab to Tackle On forward stepRP, LP, LP + LK
Down Swing Straight On forward stepLP
Straight and Hook On forward stepLP, RP(Stagger)
Step in Calf Kick On forward stepRK
Step in Kick On forward stepLK Stagger
Airplane Spin On forward stepLP + LK(If opponent reverses with LP + RK, mashing the buttons will counter the reversal)
Holding Knee Kick On forward stepRP + RK
Shoulder Charge On forward stepRP + LP(Special Counter)
Kick Catch On forward stepPress RK + LK before opponent’s kick hits you
Body Upper On back stepRP(Guard Break)
Step Back Straight On back stepLP(Special Counter)
Away Step Back Straight On back stepLP, LP(Special Counter)
Step Back Straight Then Tackle On back stepLP, LP + LK
Step Back Low Kick On back stepRK
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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKArm Lock From top position
LP + LKArm Bar From top position
RP + RKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKAchilles Hold From bottom position
RP + RKReversal From bottom position
LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles hold From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Kip Up From bottom positionLP + RK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Rev Leg Bar From bottom positionPress RK + LK before opponent’s right kick hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft Body Punch From top position
LKRight Body Punch From top position
RKArm Bar From top position
RP + RKRear Naked Choke From top position
LP + LKSide Arm Bar From top position
RP + LPEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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TomErikson
The “Big Cat” Tom Erikson has always been avoided by fighters, andwith good reason. Not only is he massive, but he also seems to takedown anyone with ease. Once he has his opponent down, it couldvery well be over as he grounds and pounds his way to victory.
Biography
Gym . . . . . . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . . . . . . Illinois, U.S.A.Height . . . . . . . . . . . . . . . . . . 6’3”Weight . . . . . . . . . . . . . . . . . . 287 lb.Date of Birth . . . . . . . . . . . . . 7-6-64Style . . . . . . . . . . . . . . . . . . . . Wrestling
Vital Statistics
Tom B2B . . . . . . . . . . . . . . . . . . . (Stand/Forward Step) RP + RKTriple Axe Handle . . . . . . . . . . . . (Mount/Top) RP + LP, RP, LP (Guard Break)Double Right Power Punch . . . . . (Guard/Top) RP, RP, RP
Special Moves
• Excellent takedown skills• Powerful strikes on the ground
• Prefers top mount positions
In-Game Strength
Tom B2B
Triple Axe Handle
Double Right Power Punch
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Stand(cont.)Move Name Command (Special Effect/Note)Punch Catch On left step
Press RP + LP before opponent’s punch hits youKick Catch On left step
Press RK + LK before opponent’s kick hits you
Moves
Move Name Command (Special Effect/Note)Jab RPJab and Low Kick RP, LKHook LPDouble Hook LP, RPRight Low Kick RKLeft Low Kick LKTackle RP + RK or LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youAxe Handle While opponent is stunned
RP + LP(Guard Break)
Double Axe Handle While opponent is stunnedRP + LP, RP + LP(Guard Break)
Standing Choke Sleeper While opponent is stunnedRP + RK or LP + LK
Hook On forward stepRP(Stagger)
Upper On forward stepLP(Guard Break)
Right Mid Kick On forward stepRK
Left Mid Kick On forward stepLK(Stagger)
Tom B2B On forward stepRP + RK
Body Tackle On forward stepLP + LK
Punch Catch On forward stepPress RP + LP before opponent’s punch hits you
Kick Catch On forward stepPress RK + LK before opponent’s kick hits you
Chopping Hook On back stepRP(Guard Break & Special Counter)
Hook On back stepLP(Special Counter)
Big Boots On back stepRK
Low Kick On back stepLK
Tackle On back stepRP + RK or LP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Kick Catch On back stepPress RK + LK before opponent’s kick hits you
Jab On right stepRP
Mid Kick On right stepRK
Low Kick Right StepLK
Punch Catch On right stepPress RP + LP before opponent’s punch hits you
Kick Catch On right stepPress RK + LK before opponent’s kick hits you
Jab On left stepRP
Low Kick On left stepRK
Knee Kick On left stepLK(Uncatchable)
Stand
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPDouble Right Punch From top position
RP, RPDouble Right Power Punch From top position
RP, RP, RPLeft Punch From top position
LPLeft and Right Punch From top position
LP, RPLeft and Right Power Punch A From top position
LP, RP, RPLeft and Right Power Punch B From top position
LP, RP, RP, RP(Guard Break)
Axe Handle From top positionRP + LP(Guard Break)
Power Axe Handle From top positionRP + LP, RK + LK(Guard Break)
Right Body Punch From top positionRK
Left Body Punch From top positionLK
Can Opener From top positionRP + RK
Heel Hook From top positionLP + LK
Escape to Standing From top positionLP + RK
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Right Body Punch From bottom positionRK
Left Body Punch From bottom positionLK
Reversal From bottom positionRP + RK or LP + LK
Holding Punch From bottom positionRK + LK
Escape to Standing From bottom positionMash buttons
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPDouble Right Punch From top position
RP, RPTriple Right Punch From top position
RP, RP, RP(Guard Break)
Left Punch From top positionLP
Left and Right Punch From top positionLP, RP
Left and Right and Left Punch From top positionLP, RP, LP(Guard Break)
Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Escape to Mount From bottom position
Mash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Move Name Command (Special Effect/Note)Left and Right and Left Punch From top positionand Axe Handle LP, RP, LP, RP + LP
(Guard Break)Left and Right and Left Punch From top positionand Power Axe Handle LP, RP, LP, RP + LP, RK + LK
(Guard Break)Axe Handle From top position
RP + LP(Guard Break)
Power Axe Handle From top positionRP + LP, RK + LK(Guard Break)
Double Axe Handle From top positionRP + LP, RP(Guard Break)
Power Double Axe Handle From top positionRP + LP, RP, RK + LK(Guard Break)
Triple Axe Handle From top positionRP + LP, RP, LP(Guard Break)
Power Triple Axe Handle From top positionRP + LP, RP, LP, RK + LK(Guard Break)
Right Body Punch From top positionRK
Double Right Body Punch From top positionRK, RK
Left Body Punch From top positionLK
Double Left Body Punch From top positionLK, LK
Scarf Hold From top positionRP + RK
Guillotine Choke From top positionLP + LK
To Stand & Down From top positionLP + RK
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Right Body Punch From bottom positionRK
Left Body Punch From bottom positionLK
Reversal From bottom positionRP + RK or LP + LK
Escape to Guard From bottom positionMash buttons
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Mount Top/Bottom (cont.)
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKRear Naked Choke From top position
RP + RK or LP + LKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Move Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand up From bottom positionMash Buttons
Stand & Down Stand/Down
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKPower Throw RK + LKEscape Mash Buttons
(No reversal)
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DonFrye
Wrestler-turned-fighter, turned-pro-wrestler and back to fighter, DonFrye has always shown that he can hang with any heavyweight inthe ring. Skill and charisma have made him popular in Japan andAmerica. Still hungry to fight, “The Predator” still looks for prey.
Biography
Gym . . . . . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . . . . . Florida, U.S.A.Height. . . . . . . . . . . . . . . . . . 6’Weight . . . . . . . . . . . . . . . . . 243 lb.Date of Birth. . . . . . . . . . . . . 11-23-65Style . . . . . . . . . . . . . . . . . . . Wrestling
Vital Statistics
Power Upper Combo . . . . . . . . . . . . . . . . . . . . . (Stand) RP, LP, RP, RPDouble Straight . . . . . . . . . . . . . . . . . . . . . . . . . (Stand) LP, LP (Guard Break)Stomp Kick . . . . . . . . . . . . . . . . . . . . . . . . . . . . . (Stand/Back Step) RK
(Stagger/Special Counter/Uncatchable)
Special Moves
• Excellent submission skills• Very powerful strikes• Well-rounded fighter
In-Game Strength
Power Upper Combo
Double Straight
Stomp Kick
MovesStand(cont.)Move Name Command (Special Effect/Note)Kick Catch On back step
Press RK + LK before opponent’s kick hits youJab On right step
RPStraight On right step
LPMid Kick On right step
RKLow Kick On right step
LKKick Catch On right step
Press RK + LK before opponent’s kick hits youJab On left step
RPStraight On left step
LPLow Kick On left step
RKRound Kick On left step
LK(Uncatchable)
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKHeel Hook From top position
RP + RKCounter Heel Hook From top position
RK + LK (If Heel Hook is countered)Holding Punch From top position
LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKReversal From bottom position
RP + RKArm Lock From bottom position
LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Straight RP, LPJab and Straight Upper RP, LP, RP
(Special Counter)Power Upper Combo RP, LP, RP, RPJab and Low Kick RP, LKStraight LPStraight and Upper LP, RPDouble Straight LP, LP
(Guard Break)Right Low Kick RKLeft Low Kick LKTackle RP + RK or LP + LKRight Head Slip RP + LKHook Right Head Slip RP
(Special Counter)Left Head Slip LP + RKSmash Left Head Slip LP
(Special Counter)Punch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youToe Kick While opponent is stunned
LKStanding Choke sleeper While opponent is stunned
RP + RK or LP + LKHook On forward step
RPDouble Hook On forward step
RP, LPBody Punch On forward step
LPBody and Hook On forward step
LP, RPBody and Hook and Upper On forward step
LP, RP, LP(Special Counter)
Mid Kick On forward stepRK
Low Kick On forward stepLK
Tackle On forward stepRP + RK
Holding Hook On forward stepLP + LK
Counter Upper On forward stepPress RP + LP before opponent’s left right high punch hits you(Special Counter)
Kick Catch On forward stepPress RK + LK before opponent’s kick hits you
Power Jab On back stepRP
Power Jab and Straight On back stepRP, LP
Hook On back stepLP(Special Counter)
Stomp Kick On back stepRK(Stagger/Special Counter/Uncatchable)
Low Kick On back stepLK
Tackle On back stepRP + RK or LP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKKata Gatame From top position
RP + RKGuillotine Choke From top position
LP + LKTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKReversal From bottom position
RP + RK or LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKTaunt From top position
LP + RKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash buttons
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKRear Naked Choke From top position
RP + RK or LP + LKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash buttons
(No reversal)
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Shocking the world, Kazuyuki Fujita advanced to the semi finals ofthe PRIDE Grand Prix only to withdraw with an injury. This amateurturned professional wrestler has defeated some very big names inPRIDE FIGHTING CHAMPIONSHIPS™ and has shown the world thathe is a force to be reckoned with.
Biography
Gym . . . . . . . . . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . . . . . . . . . JapanHeight . . . . . . . . . . . . . . . . . . . . . 6'Weight . . . . . . . . . . . . . . . . . . . . . 231 lbsDate of Birth . . . . . . . . . . . . . . . . 10-16-70Style . . . . . . . . . . . . . . . . . . . . . . Wrestling
Vital Statistics
Crouching Tackle . . . (Stand) LP + RK, LP + RKStep in High Kick . . . (Stand/Forward Step) RK (Special Counter/Uncatchable)Lift Up Slam . . . . . . . (Stand/Forward Step) LP + LK
Special Moves
• Excellent takedown skills• Excellent endurance• Prefers top mount positions
In-Game Strength
Crouching Tackle
Step in High Kick
Lift Up Slam
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Moves
Stand(cont.)Move Name Command (Special Effect/Note)Punch Catch On right step
Press RP + LP before opponent's punch hits youKick Catch On right step
Press RK + LK before opponent's kick hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent's punch hits you
Kick Catch On left stepPress RK + LK before opponent's kick hits you
Move Name Command (Special Effect/Note)Right Hook RPHook and Body Jab RP, RPHook and Upper RP, LPHook and Low Kick RP, LKLeft Hook LPDouble Hook LP, RPLow Toe Kick RKLow Kick LKHead Slip RP + LKCrouching LP + RKCrouching Tackle LP + RK, LP + RKCrouching Upper LP + RK, RPTackle RP + RK or LP + LKPunch Catch Press RP + LP before opponent's punch hits youKick Catch Press RK + LK before opponent's kick hits youStanding Choke While opponent is stunned
RP + RKAirplane Spin While opponent is stunned
LP + LKDouble Hammer While opponent is stunned
RP + LPHook On forward step
RP(Guard Break and Special Counter)
Down Swing Left On forward stepLP(Special Counter)
Step in High Kick On forward stepRK(Special Counter/Uncatchable)
Knee Burst On forward stepLK(Uncatchable)
Crouching On forward stepLP + RK
Crouching Tackle On forward stepLP + RK, LP + RK
Crouching Upper On forward stepLP + RK, RP
Body Tackle On forward stepRP + RK
Lift Up Slam On forward stepLP + LK
Punch Catch Press RP + LP before opponent's punch hits youKick Catch Press RK + LK before opponent's kick hits youBackward Upper On back step
RPQuarter Straight On back step
LPStep Out Mid Kick On back step
RKAway Toe Kick On back step
LKTackle On back step
RP + RK or LP + LKPunch Catch On back step
Press RP + LP before opponent's punch hits youKick Catch On back step
Press RK + LK before opponent's kick hits youJab On right step
RPMid Kick On right step
RKLow Kick On right step
LK
Stand
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKHeel Hook From top position
RP + RK or LP + LKCatch Reversal From top position
Press RP + LP before opponent's punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKReversal From bottom position
RP + RK or LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent's punch hits you
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Move Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKScarf Hold From top position
LP + LKArm Lock From top position
RP + RKAxe Handle From top position
RP + LP(Guard Break)
To Stand & Down From top positionLP + RK
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Right Body Punch From bottom positionRK
Left Body Punch From bottom positionLK
Reversal From bottom positionRP + RK or LP + LK
Escape to Guard From bottom positionMash Buttons
Catch Reversal From bottom positionPress RP + LP before opponent's punch hits you
Mount Top/Bottom
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft Body Punch From top position
LKRight Body Punch From top position
RKRear Naked Choke From top position
RP + RK or LP + LKEscape to Standing From top position
LP + RK(No Reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No Reversal)
Catch Reversal From bottom positionPress RP + LP before opponent's punch hits you
Move Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent's kick hits you(No Reversal)
Right Punch Top/On forward stepRP
Left Punch Top/On forward stepLP
Right Low Kick Top/On forward stepRK
Left Low Kick Top/On forward stepLK
Catch Thigh Kick Top/On forward stepPress RK + LK before opponent's kick hits you(No Reversal)
Right Punch Top/On back stepRP
Left Punch Top/On back stepLP
Right Low Kick Top/On back stepRK
Left Low Kick Top/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent's punch hits you
Kick Catch From bottom positionPress RK + LK before opponent's kick hits you
Stand Up From bottom positionMash Buttons
Stand & Down Stand/Down
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKBelly to Belly RP + RKThrow LP + LKEscape Mash Buttons
(No Reversal)
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AllanGoes
Allan Goes is a tough fighter from Brazil who has fought some of thebest. Goes is also the only Brazilian jiujitsu stylist to go the distanceand gain a draw against Kazushi Sakuraba.
Biography
Gym . . . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . . . BrazilHeight . . . . . . . . . . . . . . . . 6’Weight . . . . . . . . . . . . . . . 194 lb.Date of Birth . . . . . . . . . . . 4-20-71Style . . . . . . . . . . . . . . . . . Brazilian Jiu-Jitsu
Vital Statistics
Compasso . . . . . . . . . . (Stand/Left Step) LK (Special Counter/Uncatchable)Feint Tackle . . . . . . . . . (Stand/Forward Step) RK, LP + LKPunch Combo 4 . . . . . . (Mount/Top) LP, RP, LP, RP, LP
Special Moves
• Good submission skills• Powerful ground strikes• Prefers top mount positions
In-Game Strength
Compasso
Feint Tackle
Punch Combo 4
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Stand(cont.)Move Name Command (Special Effect/Note)Mid Kick On right step
RKLow Kick On right step
LKFlying Arm Bar On right step
RP + LPKick Catch On right step
Press RK + LK before opponent’s kick hits youJab On left step
RPLow Kick On left step
RKCompasso On left step
LK(Special Counter)/Uncatchable
Side Step Low Attitude Tackle L On left stepLP + LK
Flying Arm Bar On left stepRP + LP
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Moves
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Hook RP, LPJab and Hook and Straight RP, LP, RPLeft Hook LPHook Combo LP, RPDouble Hook LP, LP
(Guard Break)Hook and Toe Kick LP, LKRight Low Kick RKLeft Low Kick LKOhsotogari RP + RKTackle LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKCatch and Arm Bar Press RP + LP before opponent’s right high punch
hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youSwing Blow While opponent is stunned
LPTriangle Arm Bar While opponent is stunned
RP + RKStanding Choke Sleeper While opponent is stunned
LP + LKTakedown Opponent Stun/On forward step
RP + RK or LP + LK(No reversal/Escape)
Step in Body Jab On forward stepRP
Overhead Punch On forward stepLP
Storm Kick On forward stepLK(Stagger/Uncatchable)
Feint Step On forward stepRK
Feint Kick On forward stepRK, RK(Special Counter)
Feint Tackle On forward stepRK, LP + LK
Flying Arm Bar On forward stepRP + LP
High Speed Tackle On forward stepRP + RK
Body Tackle On forward stepLP + LK
Kick Catch On forward stepPress RK + LK before opponent’s kick hits you
Step Back Hook On back stepRP
Step Back Upper On back stepLP(Special Counter)
Step Back Toe Kick On back stepRK(Special Counter)
Back Kick On back stepLK
Tackle On back stepRP + RK
Achilles Hold On back stepLP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Kick Catch On back stepPress RK + LK before opponent’s kick hits you
Jab On right stepRP
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Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKNeck Lock From top position
RP + RKHeel Hook From top position
LP + LKPass Guard From top position
Mash ButtonsCatch Reversal From top position
Press RP + LP before opponent's punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKArm Bar From bottom position
RP + RKHolding Punch From bottom position
LP + LKCatch Reversal to Back From bottom position
Press RK + LK before opponent's punch hits you(To Back Mount Top)
Escape to Standing From bottom positionMash Buttons
Catch Reversal From bottom positionPress RP + LP before opponent's punch hits you
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Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Reversal From bottom position
RP + RKEscape to Mount From bottom position
Mash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Move Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPShort Punch From top position
LPPunch Combo 1 From top position
LP, RPPunch Combo 2 From top position
LP, RP, LPPunch Combo 3 From top position
LP, RP, LP, RPPunch Combo 4 From top position
LP, RP, LP, RP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKShoulder Slam From top position
RP + RKScarf Hold From top position
LP + LKCatch Pass Guard From top position
Press RP + LP before opponent’s punch hits you(Catch)
To Stand & Down From top positionLP + RK
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Right Body Punch From bottom positionRK
Left Body Punch From bottom positionLK
TK Scissors From bottom positionRK + LK
Neck Choke From bottom positionRP + RK
Reversal From bottom positionLP + LK
Escape to Guard From bottom positionMash Buttons
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Mount Top/Bottom
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft Body Punch From top position
RKRight Body Punch From top position
LKRear Naked Choke From top position
RP + RK or LP + LKCatch and Side Arm Bar From top position
Press RP + LP before opponent’s punch hits you(Catch)
Escape to Standing From top positionLP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Move Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Stand & Down Stand/Down
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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GaryGoodridge
A fan favorite wherever he goes, “Big Daddy” Gary Goodridge is alwaysup for a challenge in the ring. This heavyweight has become thegatekeeper of the PRIDE FIGHTING CHAMPIONSHIP™ ring. Any fighterwho wants to waltz into PRIDE FIGHTING CHAMPIONSHIPS™ had betterthink again when “Big Daddy” is around.
Biography
Gym . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . Trinidad and TobagoHeight . . . . . . . . . . . . . 6’1”Weight . . . . . . . . . . . . . 243 lb.Date of Birth . . . . . . . . . 1-17-66Style . . . . . . . . . . . . . . . Arm Wrestling
Vital Statistics
Down Swing Combo . . . . . . (Stand/Back Step) RP, LP (Stagger)Rush Combo 5 . . . . . . . . . . . (Opponent Stun) RP, LP, RP, LP, RP (Guard Break)Down Swing Punch . . . . . . . (Back Step) LP (Guard Break)
Special Moves
• Very powerful standing punches
• Very powerful around strikes
• Prefers standing position
In-Game Strength
Down Swing Combo
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Rush Combo 5
Down Swing Punch
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Moves Stand (cont.)Move Name Command (Special Effect/Note)Flip Low Kick On back step
RKTackle On back step
RP + RK or LP + LKPunch Catch On back step
Press RP + LP before opponent’s punch hits youKick Catch On back step
Press RK + LK before opponent’s kick hits youJab On right step
RPMid Kick On right step
RKLow Kick On right step
LKPunch Catch On right step
Press RP + LP before opponent’s punch hits youKick Catch On right step
Press RK + LK before opponent’s kick hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK (Uncatchable)Punch Catch On left step
Press RP + LP before opponent’s punch hits youKick Catch On left step
Press RK + LK before opponent’s kick hits you
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPDouble Right Punch From top position
RP, RPTriple Right Punch From top position
RP, RP, RPLeft Punch From top position
LPDouble Left Punch From top position
LP, LPRight Slap From top position
RKLeft Slap From top position
LKHolding Punch From top position
LP + LKNeck Choke From top position
RP + RKCatch and Counter From top position
Press RP + LP before opponent’s punch hits you(Catch Punch)
Escape to Standing From top positionLP + RK
Right Punch From bottom positionRP
Double Right Punch From bottom positionRP, RP
Right and Left Punch From bottom positionRP, LP
Left Punch From bottom positionLP
Double Left Punch From bottom positionLP, LP
Left and Right Punch From bottom positionLP, RP
Right Body Punch From bottom positionRK
Left Body Punch From bottom positionLK
Reversal From bottom positionRP + RK or LP + LK
Move Name Command (Special Effect/Note)Right Jab RPDouble Jab RP, RPOne Two Punch RP, LPOne Two and Upper RP, LP, RP
(Special Counter)Straight LPStraight and Jab LP, RPStraight and Jab and Low Kick LP, RP, LKStraight and Jab and Hook LP, RP, LP
(Special Counter)Front Kick RKLow Kick LKTackle RP + RK or LP + LKTackle Cut Punch Tackle Reversal
Press RP + LP when opponent tries to tackle youHead Slip RP + LK or LP + RKCatch Counter Press RP + LP before opponent’s right high punch hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youHolding Hook Rush While opponent is stunned
RP + RKStanding Choke Sleeper While opponent is stunned
LP + LKGary Combo 1 While opponent is stunned
LPGary Combo 2 While opponent is stunned
LP, RPGary Combo 3 While opponent is stunned
LP, RP, LPGary Combo 4 While opponent is stunned
LP, RP, LP, RPRush Combo 1 While opponent is stunned
RPRush Combo 2 While opponent is stunned
RP, LPRush Combo 3 While opponent is stunned
RP, LP, RPRush Combo 4 While opponent is stunned
RP, LP, RP, LPRush Combo 5 While opponent is stunned
RP, LP, RP, LP, RP(Guard Break)
Upper Cut On forward stepRP (Special Counter & Guard Break)
Body Upper On forward stepLP (Special Counter)
Body Upper and Hook On forward stepLP, RP (Stagger)
Dash Toe On forward stepRK
High Toe Kick On forward stepLK (Uncatchable)
Holding Hook On forward stepLP + LK
Holding Knee On forward stepRP + RK
Punch Catch On forward stepPress RP + LP before opponent’s punch hits you
Kick Catch On forward stepPress RK + LK before opponent’s kick hits you
Step Back Upper On back stepRP (Special Counter)
Down Swing Combo On back stepRP, LP (Stagger)
Down Swing Punch On back stepLP (Guard Break)
Step Back Mid Kick On back stepLK
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Guard Top/Bottom (cont.)Move Name Command (Special Effect/Note)Holding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTaunt From top position
RP + LPIf opponent is very close, he will stand up (no reversal)
To Guard From top positionRP + RK
Standing Achilles Hold From top positionLP + LK
Catch Thigh Kick From top positionPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPDouble Right Punch From top position
RP, RPRight and Left Punch From top position
RP, LPLeft and Right Punch From top position
RP, LP, RP4th Cross Punch From top position
RP, LP, RP, LPLeft Punch From top position
LPDouble Left Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKKnuckle Bomb From top position
RP + LPTemple Hook Rush From top position
LP + LKGuillotine Choke From top position
RP + RKTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPLeft Body Punch From bottom position
LKRight Body Punch From bottom position
RKReversal From bottom position
RP + RK or LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
PRIMAGAMES.COM
Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Volcano From bottom position
Mash Buttons (No reversal)Catch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft Body Punch From top position
LKRight Body Punch From top position
RKBack Hold Punch From top position
RP + RKChoke Sleeper From top position
LP + LKEscape to Standing From top position
LP + RK (No reversal)Right Punch From bottom position
RPLeft Punch From bottom position
LP
ClinchRight Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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RenzoGracie
Known as one of the classiest fighters, Renzo Gracie is always a fanfavorite. Win or lose, he always puts on an exciting fight and nevermakes excuses. He continues to fight anyone at any time. With hisopponents often being much larger, he always gives 100 percentfor the fans.
Biography
Gym . . . . . . . . . . . . . R.G. Jiujitsu AcademyBirth Place . . . . . . . . BrazilHeight . . . . . . . . . . . . 5’10”Weight . . . . . . . . . . . 179 lb.Date of Birth . . . . . . . 3-11-67Style . . . . . . . . . . . . . Gracie Jiu-Jitsu
Vital Statistics
Step Punch Combo 3 . . . . . . . . . . . . (Stand/Forward Step) LP, RP, LP, RPStep Punch Combo and Tackle . . . . . (Stand/Forward Step) LP, RP, LP, LP + LKLeg Drag . . . . . . . . . . . . . . . . . . . . . . (S&D/Bottom) LP + LK
Special Moves
• Excellent reversal skills• Excellent submission skills• Prefers ground positions
In-Game Strength
Step Punch Combo 3
Step Punch Combo and Tackle
Leg Drag
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Stand(cont.)Move Name Command (Special Effect/Note)Low Kick On left step
RKRound Kick On left step
LK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Moves
Move Name Command (Special Effect/Note)Jab RPJab and Straight RP, LPJab and Straight and Upper RP, LP, RPJab and Low Kick RP, LKStraight LPStraight and Jab LP, RPStraight and Jab and Low Kick LP, RP, RKRight Low Kick RKLeft Low Kick LKTackle RP + RK or LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youStanding Choke Sleeper While opponent is stunned
RP + RK or LP + LKJab On forward step
RPJab and Hook On forward step
RP, LPStep Punch On forward step
LPStep Punch Combo 1 On forward step
LP, RPStep Punch Combo 2 On forward step
LP, RP, LPStep Punch Combo 3 On forward step
LP, RP, LP, RPStep Punch Combo and Tackle On forward step
LP, RP, LP, LP + LKRight Mid Kick On forward step
RKLeft Mid Kick On forward step
LKTackle On forward step
RP + RKTo Clinch On forward step
LP + LKPunch Catch On forward step
Press RP + LP before opponent’s punch hits youKick Catch On forward step
Press RK + LK before opponent’s kick hits youRight Straight On back step
RP(Special Counter)
Left Straight On back stepLP
Right Mid Kick On back stepRK(Uncatchable)
Left Mid Kick On back stepLK
Tackle On back stepRP + RK or LP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Kick Catch On back stepPress RK + LK before opponent’s kick hits you
Jab On right stepRP
Mid Kick On right stepRK
Low Kick On right stepLK
Punch Catch On right stepPress RP + LP before opponent’s punch hits you
Kick Catch On right stepPress RK + LK before opponent’s kick hits you
Jab On left stepRP
Stand
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKArm Lock From top position
RP + RKAchilles Hold From top position
LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPRight Feint Punch From bottom position
RP, RPLeft Punch From bottom position
LPLeft Feint Punch From bottom position
LP, LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKTriangle Choke From bottom position
RP + RKChicken Wing Arm Lock From bottom position
LP + RKReversal From bottom position
LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you(Extended catching time)
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MovesStand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Chin Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you(Extended catching time)
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you(Extended catching time)
Stand Up From bottom positionMash Buttons
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKRear Naked Choke From top position
RP + RK or LP + LKCatch Side Arm Bar From top position
Press RP + LP before opponent’s left punch hits youCatch Arm Bar From top position
Press RP + LP before opponent’s right punch hits youEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Move Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKLeg Bar From top position
RP + RKArm Bar From top position
LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKAchilles Hold From bottom position
RP + RKFront Choke From bottom position
LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you(Extended catching time)
Mount Top/Bottom
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKSelf Takedown RK + LK
(To Guard Bottom)Throw LP + LKEscape Mash Buttons
(No reversal)
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RoyceGracie
A pioneer of the sport, Royce Gracie quickly became one of theworld’s most recognized and feared faces in fighting circles.Responsible for making Gracie jiujitsu one of the most practicedmartial arts in the modern day, Royce continues to carry on hisfamily’s legacy around the world.
Biography
Gym . . . . . . . . . . . . . Team Royce GracieBirth Place . . . . . . . . BrazilHeight . . . . . . . . . . . . 6’Weight . . . . . . . . . . . 176 lb.Date of Birth . . . . . . . 12-12-66Style . . . . . . . . . . . . . Gracie Jiu-Jitsu
Vital Statistics
Step Left Punch Combo 3 . . . . . . . . . . (Stand/Forward Step) LP, RP, LP, RPRight Heel Kick . . . . . . . . . . . . . . . . . . (Guard/Bottom) RKRight Feint Punch . . . . . . . . . . . . . . . . (Guard/Bottom) RP, RP
Special Moves
• Master of reversals• Excellent submission skills• Prefers bottom guard positions
In-Game Strength
Step Left Punch Combo 3
PRIMAGAMES.COM
Right Heel Kick
Right Feint Punch
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Moves Stand(cont.)Move Name Command (Special Effect/Note)Punch Catch On back step
Press RP + LP before opponent’s punch hits youKick Catch On back step
Press RK + LK before opponent’s kick hits youJab On right step
RPMid Kick On right step
RKLow Kick On right step
LKPunch Catch On right step
Press RP + LP before opponent’s punch hits youKick Catch On right step
Press RK + LK before opponent’s kick hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKNeck Pull Up From top position
RP + RKHeel Hook From top position
LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youEscape to standing From top position
LP + RKRight Punch From bottom position
RPRight Feint Punch From bottom position
RP, RPLeft Punch From bottom position
LPLeft Feint Punch From bottom position
LP, LPRight Heel Kick From bottom position
RKLeft Heel Kick From bottom position
LKTriangle From bottom position
RP + RKAchilles Hold From bottom position
LP + RKReversal From bottom position
LP + LKHolding Punch From bottom position
RK + LKFeint Holding Punch From bottom position
RK + LK, RPHolding Temple Punch From bottom position
RK + LK, RK + LKDouble Feint Holding Punch From bottom position
RK + LK, RK + LK, RP
Move Name Command (Special Effect/Note)Jab RPHook LPMid Kick RKLow Kick LKHip Toss RP + RK or LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKPunch Catch Press RP + LP before opponent’s punch hits you
(Extended catching time)Kick Catch Press RK + LK before opponent’s kick hits you
(Extended catching time)To Clinch When opponent is in a corner
RP + RK or LP + LKStanding Choke Sleeper While opponent is stunned
RP + RKSelf Takedown While opponent is stunned
LP + LKStep Right Punch On forward step
RPStep Right Punch Combo 1 On forward step
RP, LPStep Right Punch Combo 2 On forward step
RP, LP, RP(Special Counter)
Step Left Punch On forward stepLP
Step Left Punch Combo 1 On forward stepLP, RP
Step Left Punch Combo 2 On forward stepLP, RP, LP
Step Left Punch Combo 3 On forward stepLP, RP, LP, RP
Step Left Punch Combo On forward stepand Tackle LP, RP, LP, LP + LKLow Kick On forward step
RKSide Thin Kick On forward step
LKTackle On forward step
RP + RKTackle On forward step
LP + LKPunch Catch On forward step
Press RP + LP before opponent’s punch hits youKick Catch On forward step
Press RK + LK before opponent’s kick hits youBack Step Upper On back step
RPDouble Back Step Upper On back step
RP, LPDouble Back Step Upper On back stepand Kick RP, LP, RK
(Special Counter)Straight On back step
LPDouble Straight On back step
LP, RPDouble Straight and Mid Kick On back step
LP, RP, LK(Special Counter)
High Kick On back stepRK(Special Counter/Uncatchable)
Mid Kick On back stepLK
Tackle On back stepRP + RK
Achilles Hold On back stepLP + LK
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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKArm Lock From top position
RP + RKArm Bar From top position
LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKKata Gatame From bottom position
RP + RKReversal From bottom position
LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you(Extended catching time)
Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Sliding Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Sliding Heel Hook From top position/On forward stepRP + RK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Right Punch From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Low Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you(Extended catching time)
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you(Extended catching time)
Stand Up From bottom positionMash Buttons
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKRear Naked Choke From top position
RP + RKLeg Bar From top position
LP + LKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKSleeper Choke RP + RKThrow LP + LKSelf Takedown RK + LKEscape Mash Buttons
(No reversal)
Guard Top/Bottom (cont.)Move Name Command (Special Effect/Note)Escape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you(Extended catching time)
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DanHenderson
One of the classiest and most modest fighters in the world, DanHenderson has many impressive wins under his belt. He alwaysfights top competitors and has lost only to Wanderlei Silva. Dan hasshown that he can hang with any fighter his size and larger.
Biography
Gym . . . . . . . . . . . . . . . . . . Team QuestBirth Place . . . . . . . . . . . . . California, U.S.A.Height . . . . . . . . . . . . . . . . 5’10”Weight . . . . . . . . . . . . . . . . 198 lb.Date of Birth . . . . . . . . . . . 8-24-70Style . . . . . . . . . . . . . . . . . Wrestling
Vital Statistics
Double Body Hook . . . . . . . . . . . . . . . . . . (Stand/Back Step) LP, RP (Stagger)Low Ducking Kick . . . . . . . . . . . . . . . . . . (Stand/Forward Step) RK, RP + RKStep Back Upper . . . . . . . . . . . . . . . . . . . (Stand/Back Step) RP (Guard Break)
Special Moves
• Excellent takedown skills• Versatile striker• Well-rounded fighter
In-Game Strength
Double Body Hook
Low Ducking Kick
Step Back Upper
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Stand(cont.)Move Name Command (Special Effect/Note)Low Kick On right step
LKPunch Catch On right step
Press RP + LP before opponent’s punch hits youKick Catch On right step
Press RK + LK before opponent’s kick hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Moves
Move Name Command (Special Effect/Note)Right Jab RPDouble Jab RP, RPDouble Jab then Holding Upper RP, RP, RP + RKOne Two Punch RP, LPOne Two and Upper RP, LP, RPStraight LPStraight and Upper LP, RPRight Low Kick RKLeft Low Kick LKHolding Upper RP + RKTackle LP + LKRight Head Slip RP + LKRight Hook Right Head Slip RPLeft Head Slip LP + RKLeft Hook Left Head Slip LPTackle Cut then Punch Tackle Reversal
Press RP + LP when enemy tries to tackle youCatch Hook Press RP + LP before opponent’s right punch hits you
(Punch Catch)Punch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youStanding Choke Sleeper While opponent is stunned
RP + RK or LP + LKDynamite Hook On forward step
RP(Special Counter)
Step in Upper On forward stepLP
Upper and Jab On forward stepLP, RP
Right Flip Low Kick On forward stepRK
Low Ducking Kick On forward stepRK, RP + RK
Low Roundhouse Kick On forward stepLK
Holding Upper On forward stepRP + RK
Body Tackle On forward stepLP + LK
Punch Catch On forward stepPress RP + LP before opponent’s punch hits you
Kick Catch to Takedown On forward stepPress RK + LK before opponent’s low kick hits you
Step Back Upper On back stepRP(Guard Break)
Upper Cancel On back stepRP, RK
Body Hook On back stepLP
Double Body Hook On back stepLP, RP(Stagger)
Roundhouse Kick On back stepRK(Uncatchable)
Away Toe Kick On back stepLK
Tackle On back stepRP + RK or LP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Kick Catch On back stepPress RK + LK before opponent’s kick hits you
Jab On right stepRP
Mid Kick On right stepRK
Stand
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Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKCan Opener From top position
RP + RKHeel Hook From top position
LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body From bottom position
RKLeft Body From bottom position
LKReversal From bottom position
RP + RKRear Naked Choke From bottom position
LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
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Move Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKChoke and Hook From top position
RP + RKScarf Hold From top position
LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKGuillotine From bottom position
RP + RKKata Gatame From bottom position
LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Mount Top/Bottom
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft Body Punch From top position
RKRight Body Punch From top position
LKRear Naked Choke A From top position
RP + RKRear Naked Choke B From top position
LP + LKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Move Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Stand & Down Stand/Down
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKStanding Choke Sleeper RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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Heath Herring exploded onto the scene when he shocked critics bydefeating the heavily favored Tom Erickson. Known for his always-colorful hairstyles, he continues to make his mark in the sport asone of the most entertaining fighters, and shows why he is knownas the Texas Crazy Horse.
Biography
Gym. . . . . . . . . . . . . . . . . . . Golden GloryBirth Place . . . . . . . . . . . . . . Texas, U.S.A.Height . . . . . . . . . . . . . . . . . 6’Weight . . . . . . . . . . . . . . . . . 254 lb.Date of Birth . . . . . . . . . . . . 3-2-78Style. . . . . . . . . . . . . . . . . . . Sambo
Vital Statistics
Overhead Punch . . . . . . . . . . . . . . . . . . (Stand/Back Step) RP, LPDouble One Two Punch . . . . . . . . . . . . (Stand) RP, LP, RP, LP (Stagger)Front High Kick . . . . . . . . . . . . . . . . . . . (Stand) RK, RK (Stagger/Uncatchable)
Special Moves
• Good striker with long reach• Excellent submission skills• Many knock-back strikes
In-Game Strength
Overhead Punch
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Double One Two Punch
Front High Kick
HeathHerring
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Moves
Stand (cont.)Move Name Command (Special Effect/Note)Power Punch On back step
LPCrouching On back step
LP, LP + LKRunning High Kick On back step
RK(Special Counter/Uncatchable)
Sway Kick On back stepLK
Tackle On back stepRP + RK or LP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Kick Catch On back stepPress RK + LK before opponent’s kick hits you
Jab On right stepRP
Mid Kick On right stepRK
Low Kick On right stepLK
Punch Catch On right stepPress RP + LP before opponent’s punch hits you
Kick Catch On right stepPress RK + LK before opponent’s kick hits you
Jab On left stepRP
Low Kick On left stepRK
Round Kick On left stepLK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPDouble Right Punch From top position
RP, RPLeft Punch From top position
LPDouble Left Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKCan Opener From top position
RP + RKAchilles Hold From top position
LP + LKCatch Pass Guard From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RK
Move Name Command (Special Effect/Note)Jab RPOne Two Punch RP, LPOne Two and Jab RP, LP, RPDouble One Two Punch RP, LP, RP, LP
(Stagger)Corner Rush While opponent is in a corner
RP, LP, RP, LP, RP, LPJab and Mid Kick RP, LKStraight LPStraight and High Kick LP, LK
(Special Counter)/UncatchableStraight and Jab LP, RPStraight and Jab and Straight LP, RP, LP
(Stagger)Low Kick LKMid Kick RKFront High Kick RK, RK
(Stagger/Uncatchable)(Second hit only occurs if first hit misses)
Right Head Slip RP + LKRight Upper Right Head Slip RPTaunt (Berserk) LP + RKBerserk Hook LP + RK, RPBerserk Double Hook LP + RK, RP, LPBerserk Body Straight LP + RK, LP
(Stagger)Berserk Running Kick LP + RK, RK
(Special Counter & Guard Break)Tackle RP + RK or LP + LKCatch Counter Press RP + LP before opponent’s RIGHT HIGH punch
hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youFinishing Knee While opponent is stunned
LP + LKFront Choke While opponent is stunned
RP + RKBody Jab On forward step
RPBody Jab and Upper On forward step
RP, LP(Stagger)
Step in Hook On forward stepLP
Double Hook On forward stepLP, RP
Front Mid Kick On forward stepRK(Special Counter)
Step in Low Kick On forward stepLK
Quick Tackle On forward stepRP + RK
Lift up Slam On forward stepLP + LK
Punch Catch On forward stepPress RP + LP before opponent’s punch hits you
Catch to Takedown On forward stepPress RK + LK before opponent’s LOW kick hits you
Step Back Straight On back stepRP
Overhead Punch On back stepRP, LP
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Guard Top/Bottom (cont.)Move Name Command (Special Effect/Note)Power Bomb From top position
Press LP + RK when opponent tries to use a reversalRight Punch From bottom position
RPDouble Right Punch From bottom position
RP, RPRight and Left Punch From bottom position
RP, LPLeft Punch From bottom position
LPDouble Left Punch From bottom position
LP, LPLeft and Right Punch From bottom position
LP, RPLeft Body Punch From bottom position
LKRight Body Punch From bottom position
RKRear Naked Choke From bottom position
RP + RKReversal From bottom position
LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RKRight and Left Punch From top position
RP, LPLeft Punch From top position
LPLeft and Right Punch From top position
LP, RPLeft and Right and Left Punch From top position
LP, RP, LPRight Body Punch From top position
RKRight Feint Body Punch N
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch N
LK, LKArm Lock From top position
RP + RKKnee Bar From top position
LP + LKCatch Pass Guard From top position
Press RP + LP before opponent’s punch hits youTo Stand & Down N
LP + RKRight Punch From bottom position
RP
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Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPDouble Left Punch From top position
LP, LPTriple Left Punch From top position
LP, LP, LPDouble Left and Right Punch From top position
LP, LP, RPLeft and Right Punch From top position
LP, RPLeft and Right and Left Punch From top position
LP, RP, LPRight Body Punch From top position
RKLeft Body Punch From top position
LKRear Naked Choke A From top position
RP + RKRear Naked Choke B From top position
LP + LKEscape to Standing From top position
LP + RK(No reversal)
Left Body Punch From bottom positionLP
Right Body Punch From bottom positionRP
Rodeo Lift Reversal From bottom positionLP + LK
Escape to Mount From bottom positionMash Buttons (No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Mount Top/Bottom (cont.)Move Name Command (Special Effect/Note)Left Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKReversal From bottom position
RP + RK or LP + LKNeck Locked Punch From bottom position
RK + LKCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits youEscape to Guard From bottom position
Button Mashing
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Stand & Down Stand/Down (cont.)Move Name Command (Special Effect/Note)Right Low Kick From top position/On back step
RKLeft Low Kick From top position/On back step
LKTaunt From bottom position
RPTaunt From bottom position
LPRight Low Kick From bottom position
RKLeft Mid Kick From bottom position
LKLeg Drag From bottom position
LP + LKPunch Catch From bottom position
Press RP + LP before opponent’s punch hits youKick Catch From bottom position
Press RK + LK before opponent’s kick hits youStand Up From bottom position
Mash Buttons
Move Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKTaunt From top position
RP + LPIf opponent is very close, he will stand up (No reversal)
Taunt From top positionLP + RK
Taunt and Kick From top positionLP + RK, RK
Catch Thigh Kick From top positionPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Step in Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Stand & Down Stand/Down
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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EnsonInoue
Born in Hawaii, Enson followed his soul to Japan, where he nowlives and trains. Enson quickly became one of the most exciting anddangerous fighters in the world. With “Yamato Damashii,” or theproud fighting soul of a warrior, Enson continues to show why he isconsidered a modern-day samurai.
Biography
Gym . . . . . . . . . . . . . . . . . . Purebred OmiyaBirth Place . . . . . . . . . . . . . Hawaii, U.S.A.Height . . . . . . . . . . . . . . . . . 5’10”Weight . . . . . . . . . . . . . . . . 209 lb.Date of Birth . . . . . . . . . . . . 4-15-67Style . . . . . . . . . . . . . . . . . . Shooto
Vital Statistics
Machinegun Jab . . . . . . . . . . . . . . . . . (Stand) RP, RP, RP, RPYamatodamashii Smash . . . . . . . . . . . (Stand/Back Step) RP (Special Counter)Mid Kick and Tackle . . . . . . . . . . . . . . (Stand/Forward Step) RK, RP + RK
Special Moves
• Good submission skills• Powerful strikes• Well-rounded fighter
In-Game Strength
Machinegun Jab
PRIMAGAMES.COM
Yamatodamashii Smash
Mid Kick and Tackle
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MovesStand (cont.)Move Name Command (Special Effect/Note)Low Kick On left step
RKRound Kick On left step
LK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Guard Top/BottomMove Name Command (Special Effect/Note)Left Punch From top position
LPLeft Back Fist From top position
LKRight Punch From top position
RPRight Back Fist From top position
RKCan Opener From top position
RP + RKAchilles Hold From top position
LP + LKHolding Punch From top position
RP + LKAxe Handle From top position
RK + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body From bottom position
RKLeft Body From bottom position
LKArm Lock From bottom position
RP + RKReversal From bottom position
LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPTriple Jab RP, RP, RPMachinegun Jab RP, RP, RP, RPJab and Straight RP, LPJab and Mid Kick RP, LKHook LPDouble Hook LP, RPHook and Upper LP, RP, LPInside Low Kick RKLow Kick LKRight Head Slip RP + LKDirty Punch Right Head Slip RP
(Stagger)Left Head Slip LP + RKTackle RP + RK or LP + LKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youStanding Choke Sleeper While opponent is stunned
RP + RK or LP + LKRight Hook On forward step
RP(Special Counter)
Left Hook On forward stepLP
Step in Knee On forward stepLK(Special Counter)
Step in Mid Kick On forward stepRK
Mid Kick and Tackle On forward stepRK, RP + RK
Body Tackle On forward stepRP + RK
Holding Knee On forward stepLP + LK
Punch Catch On forward stepPress RP + LP before opponent’s punch hits you
Kick Catch On forward stepPress RK + LK before opponent’s kick hits you
Yamatodamashii Smash On back stepRP(Special Counter)
Body Jab On back stepLP
Step in Toe Kick On back stepRK
Mid Kick On back stepLK
Tackle On back stepRP + RK or LP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Kick Catch On back stepPress RK + LK before opponent’s kick hits you
Jab On right stepRP
Mid Kick On right stepRK
Low Kick On right stepLK
Punch Catch On right stepPress RP + LP before opponent’s punch hits you
Kick Catch On right stepPress RK + LK before opponent’s kick hits you
Jab On left stepRP
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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKArm Lock From top position
RP + RKArm Bar From top position
LP + LKCatch Pass Guard From top position
Press RP + LP before opponent’s punch hits youTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body From bottom position
RKLeft Body From bottom position
LKReversal From bottom position
RP + RKGuillotine From bottom position
LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTaunt From top position
RP + LPIf opponent is close, he stands up (no reversal)
To Guard From top positionRP + RK
Standing Achilles Hold From top positionLP + LK
Catch Thigh Kick From top positionPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand up From bottom positionMash Buttons
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft Body Punch From top position
LKRight Body Punch From top position
RKRear Naked Choke From top position
RP + RK or LP + LKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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DaijiroMatsui
Not known for his record, Daijiro Matsui is one of the hardest fightersto submit or knock out. This Takada Dojo member never gives up andaccepts any fight from any opponent. Showing true heart and will, hehas gone the distance with some of the best fighters in PRIDEFIGHTING CHAMPIONSHIPS™, and he continues to improve.
Biography
Gym . . . . . . . . . . . . . . . . . . . . Takada DojoBirth Place . . . . . . . . . . . . . . . JapanHeight . . . . . . . . . . . . . . . . . . 5’9”Weight . . . . . . . . . . . . . . . . . . 198 lb.Date of Birth . . . . . . . . . . . . . 12-5-72Style . . . . . . . . . . . . . . . . . . . . Kickboxing
Vital Statistics
Drop Kick . . . . . . . . . . . . (Forward Step) RK + LK (Stagger & Special Counter)Triple Slap . . . . . . . . . . . (Guard/Top) RP, RP, RPLift Up Reversal . . . . . . . (Back Mount/Bottom) RP + RK
Special Moves
• Powerful throwing skills• Good submission skills• Prefers ground positions
In-Game Strength
Drop Kick
Triple Slap
Lift Up Reversal
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Stand(cont.)Move Name Command (Special Effect/Note)Round Kick On left step
LK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Moves
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPHook LPDouble Hook LP, RPLead Mid Kick RKLow Kick LKOhsotogari RP + RKHip Toss LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKCatch Arm Bar Press RP + LP before opponent’s right high and
mid punch hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youTriangle While opponent is stunned
RP + RKStanding Choke Sleeper While opponent is stunned
LP + LKJab On forward step
RPDouble Jab On forward step
RP, RPHook On forward step
LPHook and Upper On forward step
LP, RPLow Kick On forward step
RKMid Kick On forward step
LKTackle On forward step
RP + RKOhuchigari On forward step
LP + LKDrop Kick On forward step
RK + LK(Stagger) & Special Counter
Punch Catch On forward stepPress RP + LP before opponent’s punch hits you
Overhead Punch On back stepRP(Special Counter)
Hook On back stepLP(Special Counter)
Right Mid Kick On back stepRK
Left Mid Kick On back stepLK
Tackle On back stepRP + RK or LP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Kick Catch On back stepPress RK + LK before opponent’s kick hits you
Jab On right stepRP
Mid Kick On right stepRK
Low Kick On right stepLK
Punch Catch On right stepPress RP + LP before opponent’s punch hits you
Kick Catch On right stepPress RK + LK before opponent’s kick hits you
Jab On left stepRP
Low Kick On left stepRK
Stand
Guard Top/BottomMove Name Command (Special Effect/Note)Right Slap From top position
RPDouble Slap From top position
RP, RPTriple Slap From top position
RP, RP, RPLeft Slap From top position
LPLeft and Right Slap From top position
LP, RPLeft and Right and Left Slap From top position
LP, RP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKHeel Hook From top position
RP + RK or LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKArm Bar From bottom position
RP + RKReversal From bottom position
LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight and Left Punch From top position
RP, LPRight and Left and Right Punch From top position
RP, LP, RPLeft Punch From top position
LPDouble Left Punch From top position
LP, LP
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Move Name Command (Special Effect/Note)Triple Left Punch From top position
LP, LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKArm Lock From top position
RP + RKArm Bar From top position
LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKAchilles Hold From bottom position
RP + RKReversal From bottom position
LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Mount Top/Bottom (cont.)
Move Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKRear Naked Choke From top position
RP + RKRear Naked Choke 2 From top position
LP + LKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Lift Up Reversal From bottom positionRP + RK
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Back Top/Bottom
Move Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Dynamite Stomp From top position/On back stepRP + RK or LP + LK
Taunt From bottom positionRP
Taunt 2 From bottom positionLP
Right Low Kick From bottom positionRK If kick misses, player stands up.
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Stand & Down Stand/Down
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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GuyMezger
There is no messing around when it comes to Guy Mezger. He is a fighterwho is willing to stand and trade punches and kicks. Guy has had manyexciting battles in PRIDE FIGHTING CHAMPIONSIHP’S™ ring, and he’sbeen a force in both the Middleweight and Heavyweight divisions.
Biography
Gym . . . . . . . . . . . . . . . . . . . Lion’s DenBirth Place . . . . . . . . . . . . . . Texas, U.S.A.Height . . . . . . . . . . . . . . . . . 6’Weight . . . . . . . . . . . . . . . . . 214 lb.Date of Birth . . . . . . . . . . . . 1-1-68Style . . . . . . . . . . . . . . . . . . . Kickboxing
Vital Statistics
Quick Pass Guard . . . . . . . . . . . . . . . . (Guard/Top) Mash ButtonsFlamingo Kick . . . . . . . . . . . . . . . . . . . (Stand) RK, RKScissors Tackle . . . . . . . . . . . . . . . . . . (Stand/Forward Step) RK + LK
Special Moves
• Versatile striker• Excellent ground control• Well-rounded fighter
In-Game Strength
Quick Pass Guard
Flamingo Kick
Scissors Tackle
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Moves Stand(cont.)Move Name Command (Special Effect/Note)Tackle On back step
RP + RK or LP + LKPunch Catch On back step
Press RP + LP before opponent’s punch hits youKick Catch On back step
Press RK + LK before opponent’s kick hits youJab On right step
RPMid Kick On right step
RKLow Kick On right step
LKPunch Catch On right step
Press RP + LP before opponent’s punch hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK (Uncatchable)Punch Catch On left step
Press RP + LP before opponent’s punch hits you
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKHeel Hook From top position
LP + LKHeel Hook 2 From top position
RP + RKReverse Pass Guard From top position
RP + LK (No reversal)Quick Pass Guard From top position
Mash ButtonsCatch Pass Guard From top position
Press RP + LP before opponent’s punch hits you(Catch)
Escape to Standing From top positionLP + RK
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Left Body Punch From bottom positionRK
Right Body Punch From bottom positionLK
Reversal From bottom positionRP + RK
Front Choke From bottom positionLP + LK
Reactive Pass Guard A From bottom positionRP + LP (When opponent prevents your escape)
Reactive Pass Guard B From bottom positionRK + LK (When opponent prevents your escape)
Holding Punch From bottom positionRK + LK
Move Name Command (Special Effect/Note)Right Jab RPDouble Jab RP, RPTriple Jab RP, RP, RPDouble Jab and Back Fist RP, RP, LP (Special Counter)Jab and Right Low Kick RP, RKJab and Body Blow RP, LPJab and Body Blow and Mid Kick RP, LP, LKStraight LPStraight and Upper LP, RPStraight and Upper and Hook LP, RP, LP (Special Counter)Straight and Upper and Side Kick LP, RP, RK (Uncatchable)Straight and Left Low Kick LP, LKStraight and Right Low Kick LP, RKLeft Low Kick LKFlamingo RKFlamingo Kick RK, RK (Damage changes depending on the delay
between command inputs. Maximum delay results in a Special Counter.)
Double Flamingo Kick RK, RK, LK (Second RK must be input at the last possible moment.)
Reverse Flamingo RK, LKReverse Flamingo Kick RK, LK, LK (Damage changes depending on the delay
between command inputs. Maximum delay results in a Guard Break.)
Right Head Slip RP + LKLeft Head Slip LP + RKTackle RP + RK or LP + LKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youPushing While opponent is stunned
RP + RKStanding Choke Sleeper While opponent is stunned
LP + LKStep in Right Body Blow On forward step
RPBody and Upper On forward step
RP, LPStep in Left Body Blow On forward step
LPBody and Upper On forward step
LP, RPBody and Tackle On forward step
LP, LP + LKStep in Side Kick On forward step
RK (Uncatchable)Step in Low Spin Kick On forward step
LKLift Up Slam On forward step
RP + RKHigh Speed Tackle On forward step
LP + LKScissors Tackle On forward step
RK + LKPunch Catch On forward step
Press RP + LP before opponent’s punch hits youKick Catch On forward step
Press RK + LK before opponent’s kick hits youStep Back Right Punch On back step
RP (Guard Break)Step Back Left Hook On back step
LPStep Back Left Hook and Toe Kick On back step
LP, LKStep Back Right Toe Kick On back step
RK (Uncatchable)Step Back Left Toe Kick On back step
LK (Stagger)
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Mount Top/BottomMove Name Command (Special Effect/Note)Short Jab From top position
LPSwing Hook From top position
RPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKArm Lock From top position
RP + RKNeck Choke From top position
LP + LKCatch Pass Guard From top position
Press RP + LP before opponent’s punch hits you(Catch)
Reverse Pass Guard From top positionRP + LK (No reversal)
To Stand & Down From top positionLP + RK
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Left Body Punch From bottom positionRK
Right Body Punch From bottom positionLK
Holding From bottom positionRP + RK
Reversal From bottom positionLP + LK
Escape to Guard From bottom positionMash Buttons
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKPass Opponent to Guard From top position
If opponent tries to escape by pressing LP + LKAchilles Hold From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand up From bottom positionMash Buttons
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft Body Punch From top position
RKRight Body Punch From top position
LKRear Naked Choke From top position
RP + RK or LP + LKEscape to Standing From top position
LP + RK (No reversal)Right Punch From bottom position
RPLeft Punch From bottom position
LPReversal From bottom position
RP + RK
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons (No reversal)
Guard Top/Bottom (cont.)Move Name Command (Special Effect/Note)Escape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
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Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Escape to Mount From bottom position
Mash Buttons (No reversal)Catch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
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CarlosNewton
“The Ronin” Carlos Newton is one of the smoothest fighters in theworld. He has shown fans why he is considered to be one of thebest at submissions. His movements are catlike, and his finishesare lightning fast. Carlos continues to stay in the upper rankings inhis weight class.
Biography
Gym . . . . . . . . . .Warrior Martial Arts CenterBirth Place . . . . .British Virgin IslandsHeight . . . . . . . . .5’9”Weight . . . . . . . .181 lb.Date of Birth . . . .8-17-76Style . . . . . . . . . .Jiu-Jitsu
Vital Statistics
Flying Arm Bar . . . . . . . . . . . . . . . . . . (Forward Step) RP + LPTK Scissors . . . . . . . . . . . . . . . . . . . . . (Mount/Bottom) RK + LKDouble Tender Straight . . . . . . . . . . . (Stand/Forward Step) LP, RP
Special Moves
• Excellent submission skills• Excellent ground control• Well-rounded fighter
In-Game Strength
Flying Arm Bar
TK Scissors
Double Tender Straight
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Stand(cont.)Move Name Command (Special Effect/Note)Kick Catch On right step
Press RK + LK before opponent’s kick hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK (Uncatchable)Kick Catch On left step
Press RK + LK before opponent’s kick hits you
Moves
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPDouble Jab and Tackle RP, RP, RP + RKDouble Jab and Upper RP, RP, LPOne Two Punch RP, LPOne Two Punch and Tackle RP, LP, LP + LKOne Two Punch and Upper RP, LP, RPDouble One Two Punch While opponent is in a corner
RP, LP, RP, LPUpper LPDouble Upper LP, RPRight Low Kick RKLeft Low Kick LKOhsoto Gari RP + RKTackle LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKCatch and Arm Bar Press RP + LP before opponent’s right high punch
hits you (Catch)Punch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youHammer Left While opponent is stunned
LPFlying Arm Bar While opponent is stunned
RP + RKTackle While opponent is stunned
LP + LKBody Jab On forward step
RPBody Jab and Hook On forward step
RP, LPBody Jab and Hook and Tackle On forward step
RP, LP, LP + LKTender Straight On forward step
LPDouble Tender Straight On forward step
LP, RPThin Kick On forward step
RKKnee Bazooka On forward step
LKFlying Arm Bar On forward step
RP + LPRapid Tackle On forward step
RP + RKBody Tackle On forward step
LP + LKKick Catch On forward step
Press RK + LK before opponent’s kick hits youHigh Upper On back step
RP (Special Counter)Body Straight On back step
LPStep Back Right Mid Kick On back step
RK (Uncatchable)Step Back Left Mid Kick On back step
LKTackle On back step
RP + RKAchilles Hold On back step
LP + LKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youJab On right step
RPMid Kick On right step
RKLow Kick On right step
LK
Stand
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKAnkle Lock From top position
RP + RKHeel Hook From top position
LP + LKPass to Back Mount From top position
Mash ButtonsCounter Reversal From top position
Press RP + LP when opponent tries to use a reversalCatch Pass Guard From top position
Press RP + LP before opponent’s punch hits you(Catch Punch)
Escape to Standing From top positionLP + RK
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Right Body From bottom positionRK
Left Body From bottom positionLK
Leg Bar From bottom positionRP + RK
Reversal From bottom positionLP + LK
Holding Punch From bottom positionRK + LK
Escape to Standing From bottom positionMash Buttons
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Back Fist From top position
LP, LP
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Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Move Name Command (Special Effect/Note)Right Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKArm Lock From top position
RP + RKArm Bar From top position
LP + LKCatch Pass Guard From top position
Press RP + LP before opponent’s punch hits you(Catch Punch)
Counter Reversal From top positionPress RP + LP when opponent attempts a reversal
To Stand & Down From top positionLP + RK
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Right Body Punch From bottom positionRK
Left Body Punch From bottom positionLK
TK Scissors From bottom positionRK + LK
Achilles Hold From bottom positionRP + RK
Reversal From bottom positionLP + LK
Escape to Guard From bottom positionMash Buttons
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Mount Top/Bottom (cont.)
Move Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft Body Punch From top position
LKRight Body Punch From top position
RKSide Arm Bar From top position
RP + RKRolling Arm Bar From top position
LP + LKKnee Press Arm Bar From top position
Press RP + LP before opponent’s punch hits you(Catch Punch)
Escape to Standing From top positionLP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Reversal From bottom positionRP + RK
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Back Top/Bottom
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKArm Bar RP + LPEscape Mash Buttons
(No reversal)
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Showing skills that are nothing less than brilliant, this Brazilian TopTeam member has defeated top fighters everywhere he has gone.Easily the fighter of the year in 2001, “Minotauro” stood toe-to-toewith Heath Herring and defeated him in an incredible fight to becomethe first PRIDE FIGHTING CHAMPIONSHIP™ Heavyweight Champion.
Biography
Gym . . . . . . . . . . . Brazilian Top TeamBirth Place . . . . . . BrazilHeight . . . . . . . . . . 6’3”Weight . . . . . . . . . 231 lb.Date of Birth . . . . . 6-2-76Style . . . . . . . . . . . Brazilian Jiu-Jitsu
Vital Statistics
Triangle Choke . . . . . . . . . . . . . . . . . .(Clinch) RP + RKAchilles Hold . . . . . . . . . . . . . . . . . . . .(Guard/Bottom) LP + LKHook . . . . . . . . . . . . . . . . . . . . . . . . . .(Stand/Back Step) RP (Special Counter)
Special Moves
• Master of submission skills• Effective takedown skills• Prefers bottom guard positions
In-Game Strength
Triangle Choke
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Hook
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MovesStand (cont.)Move Name Command (Special Effect/Note)Low Kick On left step
RKRound Kick On left step
LK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKArm Lock From top position
RP + RKHeel Hook From top position
LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKTriangle Choke From bottom position
RP + RKReversal Arm Bar From bottom position
Press RP + RK if opponent escapes Triangle Choke with RP + LP command
Reversal Leg Bar From bottom positionPress LP + LK if opponent escapes Triangle Choke with RP + LP command
Achilles Hold From bottom positionLP + LK
Reversal Arm Bar From bottom positionPress RP + RK if opponent escapes Achilles Hold with RK + LK command
Reversal Heel Hook From bottom positionPress LP + LK if opponent escapes Achilles Hold with RK + LK command
Holding Punch From bottom positionRK + LK
Escape to Standing From bottom positionMash Buttons
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Straight RP, LPJab and Straight and Hook RP, LP, RPStraight LPStraight and Upper LP, RPStraight and Jab LP, LPLow Kick RKLead Kick LKTackle RP + RK or LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKCatch Arm Bar Press RP + LP before opponent’s right high punch
hits youPunch Catch Press RP + LP before opponent’s punch hits youCounter Straight Press RK + LK before opponent’s right mid kick hits youKick Catch Press RK + LK before opponent’s kick hits youStanding Choke Sleeper While opponent is stunned
RP + RK or LP + LKJab On forward step
RPDouble Jab On forward step
RP, RPDouble Jab and Straight On forward step
RP, RP, LPHook On forward step
LPHigh Kick On forward step
RKMid Kick On forward step
LKTackle On forward step
RP + RKTackle On forward step
LP + LKPunch Catch On forward step
Press RP + LP before opponent’s punch hits youKick Catch On forward step
Press RK + LK before opponent’s kick hits youHook On back step
RP(Special Counter)
Straight On back stepLP
Right Mid Kick On back stepRK
Left Mid Kick On back stepLK
Tackle On back stepRP + RK
Achilles Hold On back stepLP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Kick Catch On back stepPress RK + LK before opponent’s kick hits you
Jab On right stepRP
Mid Kick On right stepRK
Low Kick On right stepLK
Punch Catch On right stepPress RP + LP before opponent’s punch hits you
Kick Catch On right stepPress RK + LK before opponent’s kick hits you
Jab On left stepRP
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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft and Right Punch From top position
LP, RPLeft and Right and Left Punch From top position
LP, RP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKLeg Bar From top position
RP + RKArm Bar From top position
LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKAchilles Hold From bottom position
RP + RKFront Choke From bottom position
LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKTaunt From top position
LP + RKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Triangle Choke From bottom positionPress RP + LP before opponent’s left punch hits you
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Catch Leg Bar From bottom positionPress RK + LK before opponent’s right kick hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKRear Naked Choke From top position
RP + RKLeg Bar From top position
LP + LKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)
Arm Lock From bottom positionPress RP + LP before opponent’s right punch hits you
Side Arm Bar From bottom positionPress RP + LP before opponent’s left punch hits you
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKTriangle Choke RP + RKReversal Arm Bar Press RP + RK if opponent escapes Triangle Choke
with RP + LP commandThrow LP + LKEscape Mash Buttons
(No reversal)
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AlexanderOtsuka
Fighting out of the blue corner, Alexander Otsuka is a pro wrestlerwho has always been a fan favorite in Japan. He provides excitementin all of his matches, and is never afraid to try pro wrestling moves.
Biography
Gym . . . . . . . . . . . . . . . . .AODC/BCGBirth Place . . . . . . . . . . . .JapanHeight . . . . . . . . . . . . . . .6’Weight . . . . . . . . . . . . . . .203 lb.Date of Birth . . . . . . . . . . .7-17-71Style . . . . . . . . . . . . . . . . .Pro wrestling
Vital Statistics
Low Attitude Drop Kick . . . . . . . . . . . . . . . . (Stand/Forward Step) RK + LK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . (Special Counter/Uncatchable)
Giant Swing (Uzushio-swing) . . . . . . . . . . . (S&D/Top) LP + LKSavat Kick . . . . . . . . . . . . . . . . . . . . . . . . . . . (Stand/Back Step) LK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . (Guard Break/Special Counter)
Special Moves
• Effective pro-wrestling moves• Good takedown skills• Good submission skills
In-Game Strength
Low Attitude Drop Kick
Giant Swing
Savat Kick
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Stand(cont.)Move Name Command (Special Effect/Note)Jab On left step
RPLow Kick On left step
RKRound Kick On left step
LK (Uncatchable)Side Step Low Attitude Tackle L On left step
LP + LKPunch Catch On left step
Press RP + LP before opponent’s punch hits youKick Catch On left step
Press RK + LK before opponent’s kick hits you
Moves
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPDouble Jab and Straight RP, RP, LPJab and Straight RP, LPJab and Straight and Upper RP, LP, RPStraight LPStraight and Upper LP, RPStraight and Upper Hook LP, RP, LPFeint Straight then Upper LP, RP (quickly)
(Special Counter)Right Low Kick RKLeft Low Kick LKTackle RP + RK or LP + LKAnkle Pick Tackle LP + LK, LP + LKHead Slip RP + LKRapid Tackle From Head Slip RP + LKTaunt (Nice Fight!) LP + RK Parry High and Mid PunchTaunt to Jab LP + RK, RPTaunt to Drop Kick Press RK + LK after opponent’s high and mid punch
hits you (Guard Break/Special Counter/Uncatchable)Taunt to Low Attitude Tackle Press RP + RK after opponent’s high and mid punch
hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youReversal Fisherman Suplex Tackle ReversalRP + LPFace Crash Kick While opponent is stunned
LKStanding Choke Sleeper While opponent is stunned
RP + RK or LP + LKBody Straight On forward step
RPStep in Hook On forward step
LPToe Kick On forward step
RKMid Kick On forward step
LKLeg Catch On forward step
RK + LK (Special Counter/Uncatchable)Tackle On forward step
RP + RK or LP + LKPunch Catch Press RP + LP before opponent’s punch hits youDrop Kick Press RK + LK before opponent’s kick hits youSway Jab On back step
RPKnuckle Part On back step
LP (Guard Break)Step Back Kick On back step
RKSavat Kick On back step
LK (Guard Break/Special Counter)Tackle On back step
RP + RK or LP + LKPunch Catch On back step
Press RP + LP before opponent’s punch hits youLow Attitude Drop Kick On back step
RK + LK (Special Counter/Uncatchable)Jab On right step
RPMid Kick On right step
RKSide Step Low Attitude Tackle R On right step
RP + RKLow Kick On right step
LKPunch Catch On right step
Press RP + LP before opponent’s punch hits youLow Attitude Drop Kick On right step
RK + LK (Special Counter/Uncatchable)
Stand
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKHeel Hook From top position
RP + RK or LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKReversal From bottom position
RP + RKDouble Arm Bar From bottom position
LP + LKHolding Punch From bottom position
RK + LKEscape to Stand From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
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Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKGiant Swing (Uzushio-swing) From top position
LP + LKHalf Boston From top position
Press RK + LK before opponent’s kick hits you(Catch)
Right Punch From top position/ On forward stepRP
Left Punch From top position/ On forward stepLP
Right Low Kick From top position/ On forward stepRK
Stomp From top position/ On forward stepLK
Low Attitude Drop Kick From top position/ On forward stepRK + LK(Uncatchable)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft Body Punch From top position
LKRight Body Punch From top position
RKRear Naked Choke From top position
RP + RK or LP + LKCatch and Side Arm Bar From top position
Press RP + LP before opponent’s punch hits you(Catch)
Escape to Standing From top positionLP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKLeft Body Punch From top position
LKArm Lock From top position
RP + RKArm Bar From top position
LP + LKKnuckle Bomb From top position
RP + LPTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKRolling Boston Crab From bottom position
RP + RKAchilles Hold From bottom position
LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKSuplex RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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Murilo“Ninja”Rua
Stomping his way to victory in his debut against Daijiro Matsui,this young Brazilian has quickly become recognized as a threatto anyone who faces him in the ring. Training at the Chute BoxeAcademy, “Ninja” terrorizes his opponents by swarming themwith an endless number of strikes.
Biography
Gym . . . . . . . . . . . . . . Chute Boxe AcademyBirth Place . . . . . . . . . BrazilHeight . . . . . . . . . . . . 5’11”Weight . . . . . . . . . . . . 187 lb.Date of Birth . . . . . . . . 5-22-80Style . . . . . . . . . . . . . . Muay Thai
Vital Statistics
Right Ninja Combo 3 . . . . . . . . . . . . . . . . . . . (Stand) RP + LK, RP, LP, LK, RKLeft Ninja Combo 3 . . . . . . . . . . . . . . . . . . . . (Stand) LP + RK, LP, RP, RK, LK
(Guard Break/Special Counter/Uncatchable)Chopping Hook and Knee Kick . . . . . . . . . . . (Stand/Forward Step) LP, LK
(Special Counter/Uncatchable)
Special Moves
• Powerful strikes• Tricky standing strikes• Powerful knee strikes
In-Game Strength
Right Ninja Combo 3
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Left Ninja Combo 3
Chopping Hook and Knee Kick
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Moves
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight and Left Punch From top position
RP, LPLeft Punch From top position
LPLeft and Right Punch From top position
LP, RPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKCan Opener From top position
RP + RKTriple Pounding From top position
LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LP
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Low Kick RP, LKStraight LPDouble Straight LP, RPDouble Straight and Low Kick LP, RP, LKRight Low Kick RKLeft Low Kick LKTackle RP + RK or LP + LKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youStanding Choke Sleeper While opponent is stunned
RP + RKKnee Kick While opponent is stunned
LP + LKUpper While opponent is stunned
RPUpper and Hook While opponent is stunned
RP, LPUpper and Hook and Front Kick While opponent is stunned
RP, LP, LKUpper and Hook and Front Kick While opponent is stunnedand Round Kick RP, LP, LK, RK
(Opponent to Stand & Down if final kick hits)Right Ninja Step RP + LKLow Kick Right Ninja Step
LK (Uncatchable)Upper Right Ninja Step
RPRight Ninja Combo 1 Right Ninja Step
RP, LPRight Ninja Combo 2 Right Ninja Step
RP, LP, LKRight Ninja Combo 3 Right Ninja Step
RP, LP, LK, RK(Opponent to Stand & Down if final kick hits)
Left Ninja Step LP + RKLow Kick Left Ninja Step
RK (Uncatchable)Hook Left Ninja Step
LPLeft Ninja Combo 1 Left Ninja Step
LP, RPLeft Ninja Combo 2 Left Ninja Step
LP, RP, RKLeft Ninja Combo 3 Left Ninja Step
LP, RP, RK, LK(Guard Break/Special Counter/Uncatchable)
Straight On forward stepRP
Straight and Hook On forward stepRP, LP
Straight and Double Hook On forward stepRP, LP, RP
Chopping Hook On forward stepLP
Chopping Hook and Knee Kick On forward stepLP, LK (Special Counter/Uncatchable)
High Kick On forward stepRK (Special Counter)
Knee Kick On forward stepLK (Special Counter/Uncatchable)
Knee Kick and Hook On forward stepLK, RP
Knee Kick and Double Hook On forward stepLK, RP, LP
Holding Knee On forward stepRP + RK
Stand
Stand (cont.)Move Name Command (Special Effect/Note)Tackle On forward step
LP + LKPunch Catch On forward step
Press RP + LP before opponent’s punch hits youKick Catch On forward step
Press RK + LK before opponent’s kick hits youUpper On back step
RP (Special Counter)Hook On back step
LPHook and Straight On back step
LP, RPFlip Low Kick On back step
RKMid Kick On back step
LKTackle On back step
RP + RK or LP + LKPunch Catch On back step
Press RP + LP before opponent’s punch hits youKick Catch On back step
Press RK + LK before opponent’s kick hits youJab On right step
RPMid Kick On right step
RKLow Kick On right step
LKPunch Catch On right step
Press RP + LP before opponent’s punch hits youKick Catch On right step
Press RK + LK before opponent’s kick hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK (Uncatchable)Punch Catch On left step
Press RP + LP before opponent’s punch hits youKick Catch On left step
Press RK + LK before opponent’s kick hits you
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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKArm Lock From top position
RP + RKTriple Pounding From top position
LP + LKTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKReversal From bottom position
RP + RK or LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKFace Crash From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Face Stomp From top position/On forward stepRK
Right Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKRear Naked Choke From top position
RP + RKRear Naked Choke 2 From top position
LP + LKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Knee Kick RKLeft Knee Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Left Punch From bottom position
LPEscape to Mount From bottom position
Mash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Guard Top/Bottom (cont.)Move Name Command (Special Effect/Note)Right Body Punch From bottom position
RKLeft Body Punch From bottom position
LKReversal From bottom position
RP + RK or LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
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KazushiSakuraba
Known as the “IQ Wrestler,” Kazushi Sakuraba became famous bybeating many of the world’s top fighters, including four Gracies.Showing that some pro wrestlers are the real deal, this Takada Dojostar became an icon after defeating Royce Gracie in a 90-minutedisplay of technical brilliance.
Biography
Gym . . . . . . . . . . .Takada DojoBirth Place . . . . . .JapanHeight . . . . . . . . . .5’10”Weight . . . . . . . . .194 lb.Date of Birth . . . . .7-14-69Style . . . . . . . . . . .Submission fighting
Vital Statistics
Feint . . . . . . . . . . . . . . . . . . . .(Stand) LP + RKMongolian Chop . . . . . . . . . .(Stand/Forward Step) RP, RP + LP (Guard Break)Tornado Kick . . . . . . . . . . . . .(S&D/Bottom) RK
Special Moves
• Excellent submission skills• Thousands of tricky moves• Prefers Stand & Down positions
In-Game Strength
Feint
Mongolian Chop
Tornado Kick
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Stand(cont.)Move Name Command (Special Effect/Note)Step in Low Kick On forward step
RKRound House Kick On forward step
LK(Special Counter)
Body Tackle On forward stepRP + RK
Tackle to Clinch On forward stepLP + LK(To Clinch)
Punch Catch On forward stepPress RP + LP before opponent’s punch hits you
Kick Catch On forward stepPress RK + LK before opponent’s kick hits you
Step Back Jab On back stepRP
Body Straight On back stepLP
Feint Low Kick On back stepLP, LK
Step Back Mid Kick On back stepRK
Away Kick On back stepLK
Tackle On back stepRP + RK or LP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Kick Catch On back stepPress RK + LK before opponent’s kick hits you
Jab On right stepRP
Mid Kick On right stepRK
Low Kick On right stepLK
Punch Catch On right stepPress RP + LP before opponent’s punch hits you
Kick Catch On right stepPress RK + LK before opponent’s kick hits you
Jab On left stepRP
Low Kick On left stepRK
Round Kick On left stepLK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Moves
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Hook RP, LPJab and Double Hook RP, LP, RPHook LPHook and Low Kick LP, LKDouble Hook A LP, RPDouble Hook B While opponent is in a corner
LP, LP(Guard Break)
Fade Away Kick RKLow Kick LKCounter Mid Kick If Low Kick misses or blocked
LK, LK(Stagger)
Right Head Slip RP + LKAchilles Hold RP + RKTackle LP + LKFeint LP + RK
(Avoid left/right high punches and low kicks, but other attacks will be Special Counter)
Feint to Tackle LP + RK, LP + RKDouble Feint LP + RK, RP/LKDouble Arm Suplex Press RP + LP when opponent attempts to tackle you
(regular tackle only)Sakuraba’s Position Press RP + LP before opponent’s right high punch hits youReversal Arm Lock Press RP + LP when opponent Escapes by
mashing buttonsReversal Side Arm Bar Press RP + LP when opponent Escapes with a
regular commandPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youBack Hand Chop While opponent is stunned
RP(Stagger)
Front Chop While opponent is stunnedLP
Front Choke While opponent is stunnedRP + RK or LP + LK
Back Hand Chop Opponent Stun/On forward stepRP(Stagger)
Back Hand Chop On forward stepRP
Chop Feint On forward stepRP, RP
Saku Chop On forward stepRP, RP, RP + LP(Guard Break)
Reverse Chop On forward stepRP, RP, LP
Mongolian Chop On forward stepRP, RP + LP(Guard Break)
Down Swing Punch On forward stepLP(Special Counter)
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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPFeint Back Fist From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RK
Mount Top/Bottom (cont.)Move Name Command (Special Effect/Note)Left Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKArm Lock From top position
RP + RKArm Bar From top position
LP + LKCatch Pass Guard From top position
Press RP + LP before opponent’s punch hits youTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKAchilles Hold From bottom position
RP + RKReversal From bottom position
LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKFace Lock From top position
RP + RKRear Naked Choke From top position
LP + LKKnee Press Arm Lock From top position
Press RP + LP before opponent’s punch hits you if the opponent throws a right punch
Side Arm Bar From top positionPress RP + LP before opponent’s punch hits you if the opponent throws a left punch
Escape to Standing From top positionLP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Reversal From bottom positionRP + RK
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKHeel Hook From top position
RP + RKHalf Boston Crab From top position
LP + LKCross Chop From top position
RP + LKCatch Pass Guard From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKRev Leg Bar From bottom position
RP + RKReversal From bottom position
LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
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Stand & Down Stand/Down (cont.)Move Name Command (Special Effect/Note)Foot Stomp From top position/On back step
RP + RKTaunt From bottom position
RPTaunt From bottom position
LPTornado Kick From bottom position
RK If kick misses, the player will standLow Kick From bottom position
LKLeg Drag From bottom position
LP + LKKip Out From bottom position
LP + RKKip Out and Chop From bottom position
LP + RK, RPPunch Catch From bottom position
Press RP + LP before opponent’s punch hits youKick Catch From bottom position
Press RK + LK before opponent’s kick hits youStand Up From bottom position
Mash Buttons
Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKStomp From top position
RK, RKThigh Kick From top position
LKTo Guard From top position
RP + RKCatch Thigh Kick From top position
Press RK + LK before opponent’s left kick hits youSpinner From top position
Press RK + LK before opponent’s right kick hits youAnkle Pick Thigh Kick From top position
LP + LKCounter Reversal From top position
Mash buttons when opponent catches your kickRight Punch From top position/On forward step
RPLeft Punch From top position/On forward step
LPLow Kick From top position/On forward step
RKLow Round Kick From top position/On forward step
LKCatch Thigh Kick From top position/On forward step
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Heel Kick From top position/On back stepRK
Left Heel Kick From top position/On back stepLK
Hurricane Bolt From top position/On back stepLP + LK
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKBelly to Belly RP + RKPower Throw LP + LKEscape Mash Buttons
(No reversal)
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Standing at nearly seven feet tall, Semmy Schilt is a nightmare forfighters due to his unbelievable reach. Any fighter thinking aboutstanding and trading blows with Semmy should think twice. Semmyhas fought all over the world, and scores victories wherever he goes.
Biography
Gym . . . . . . . . . . . . . . . . . . Golden GloryBirth Place . . . . . . . . . . . . . NetherlandsHeight . . . . . . . . . . . . . . . . 6’11”Weight . . . . . . . . . . . . . . . . 258 lb.Date of Birth . . . . . . . . . . . 10-27-73Style . . . . . . . . . . . . . . . . . . Karate
Vital Statistics
Double Jab . . . . . . . . . . . . . . . . . . (Stand) RP, RPLead Kick . . . . . . . . . . . . . . . . . . . . (Stand) LK (Stagger)Kick Combo with Back Fist . . . . . . (Stand/Forward Step) RK, LK, LP (Stagger)
Special Moves
• Height advantage• Good striker with long reach• Prefers standing position
In-Game Strength
Double Jab
Lead Kick
Kick Combo with Back Fist
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Stand(cont.)Move Name Command (Special Effect/Note)Kick Catch On back step
Press RK + LK before opponent’s kick hits youJab On right step
RPMid Kick On right step
RKLow Kick On right step
LKPunch Catch On right step
Press RP + LP before opponent’s punch hits youKick Catch On right step
Press RK + LK before opponent’s kick hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Moves
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Low Kick RP, RKJab and Low and High Kick RP, RK, RK
(Uncatchable)Jab and Karate Punch RP, LPKarate Combo RP, LP, RPStraight LPStraight and Mid Kick LP, LKStraight and Karate Punch LP, RPKarate Combo A LP, RP, LPKarate Combo B LP, RP, LP, RPLow Kick RKLow and High Kick RK, RK
(Uncatchable)Lead Kick LK
(Stagger)Tackle RP + RK or LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKCatch Hook Press RP + LP before opponent’s right high punch hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youKnee Kick While opponent is in a corner
LK(Uncatchable)
Standing Choke Sleeper While opponent is stunnedRP + RK or LP + LK
Straight On forward stepRP
Hook On forward stepLP
Mid Kick On forward stepRK
Kick Combo On forward stepRK, LK
Kick Combo with Back Fist On forward stepRK, LK, LP(Stagger)
Knee Kick On forward stepLK(Special Counter)
Feint Knee Kick On forward stepLK, LK
Knee and Hook On forward stepLK, RP(Stagger)
Holding Knee On forward stepRP + RK
Holding Hook On forward stepLP + LK
Punch Catch On forward stepPress RP + LP before opponent’s punch hits you
Kick Catch On forward stepPress RK + LK before opponent’s kick hits you
Chopping Hook On back stepRP(Guard Break)
Hook On back stepLP(Stagger & Special Counter)
Mid Kick On back stepRK
High Kick On back stepLK(Uncatchable)
Tackle On back stepRP + RK or LP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Stand
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPCan Opener From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKPounding From top position
RP + RKNeck Lock From top position
LP + LKCatch Counter From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKReversal From bottom position
RP + RK or LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
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Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKTaunt From top position
RP + LPIf opponent is very close, he will stand up (No reversal)
Catch Thigh Kick From top positionPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight and Left Punch From top position
RP, LPLeft Punch From top position
LPDouble Left Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RK (quickly)Left Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LK (quickly)Pounding From top position
RP + RKGuillotine Choke From top position
LP + LKTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKReversal From bottom position
RP + RK or LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKRear Naked Choke From top position
RP + RK or LP + LKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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KenShamrock
Long before mixed martial arts was used in America, Ken Shamrockwas fighting in Japan. When he debuted in America, he became afavorite among fans as he showed what a complete fighter is. Manyfuture fighters looked to Ken as an icon and role model.
Biography
Gym . . . . . . . . . . . . . . . . . . . Lion’s DenBirth Place . . . . . . . . . . . . . . Georgia, U.S.A.Height . . . . . . . . . . . . . . . . . 6’Weight . . . . . . . . . . . . . . . . . 216 lb.Date of Birth . . . . . . . . . . . . 2-11-64Style . . . . . . . . . . . . . . . . . . Free Fight
Vital Statistics
Achilles Hold . . . . . . . . . . . . . . . . . . . . . . (Stand) RP + RKJab and Double Mid Kick . . . . . . . . . . . . (Stand) RP, LK, LK (Stagger)Double Hook and Knee . . . . . . . . . . . . . . (Stand) LP, RP, LK (Guard Break)
Special Moves
• Excellent submission skills• Versatile striker• Well-rounded fighter
In-Game Strength
Achilles Hold
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Jab and Double Mid Kick
Double Hook and Knee
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MovesStand (cont.)Move Name Command (Special Effect/Note)Kick Catch On back step
Press RK + LK before opponent’s kick hits youJab On right step
RPMid Kick On right step
RKLow Kick On right step
LKPunch Catch On right step
Press RP + LP before opponent’s punch hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKFront Neck Choke From top position
RP + RKHeel Hook From top position
LP + LKCounter Heel Hook From top position
RK + LK If Heel Hook is counteredNeck Hold From top position
RP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKArm Bar From bottom position
RP + RKReversal From bottom position
LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Move Name Command (Special Effect/Note)Jab RPJab and Mid Kick RP, LKJab and Double Mid Kick RP, LK, LK
(Stagger)Double Jab RP, RPJab and Straight RP, LP1+2 Taunt RP, LP, RPDouble Jab and High Kick RP, RP, LK
(Special Counter/Uncatchable)Flash Jab While opponent is in a corner
RP, RP(Combo)
Flash Combo While opponent is in a cornerRP, RP, RP(Special Counter)
Left Hook LPDouble Hook LP, RPDouble Hook and Knee LP, RP, LK
(Guard Break)Hook and Round Kick LP, LKRight Low Kick RKLow and High Kick RK, LK
(Special Counter/Uncatchable)Left Low Kick LKAchilles Hold RP + RKTackle LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKCatch Arm Bar Press RP + LP before opponent’s left high punch hits youCatch Scarf Hold Press RP + LP before opponent’s right high punch hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youStanding Choke Sleeper While opponent is stunned
RP + RK or LP + LKStep in Jab On forward step
RPStep in Double Jab On forward step
RP, RPStep in Hook On forward step
LP(Special Counter)
Hook and Upper On forward stepLP, RP
Thin Kick On forward stepRK
Stomach Toe On forward stepLK
Body Tackle On forward stepRP + RK or LP + LK
Sliding Tackle On forward stepRK + LK
Punch Catch On forward stepPress RP + LP before opponent’s punch hits you
Kick Catch On forward stepPress RK + LK before opponent’s kick hits you
Overhead Punch On back stepRP(Special Counter)
Back Step Straight On back stepLP
Back Step Low Kick On back stepRK
Away Kick On back stepLK
Tackle On back stepRP + RK or LP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Stand
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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKLeft Body Punch From top position
LKArm Lock From top position
RP + RKArm Bar From top position
LP + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKAchilles Hold From bottom position
RP + RKReversal From bottom position
LP + LKAdvanced Reversal From bottom position
Mash buttons when opponent escapes from mount topEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft Body Punch From top position
LKRight Body Punch From top position
RKTriangle Arm Bar From top position
RP + RKRear Naked Choke From top position
LP + LKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Arm Bar From bottom positionPress RP + LP before opponent’s punch hits you
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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Akira Shoji is known for his tremendous heart in the ring. He hasfought many top fighters and has gone the distance with greatssuch as Igor Vovchanchyn and Mark Coleman. Win or lose, healways gives 100 percent.
Biography
Gym . . . . . . . . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . . . . . . . . JapanHeight . . . . . . . . . . . . . . . . . . . . 5’8”Weight . . . . . . . . . . . . . . . . . . . . 194 lb.Date of Birth . . . . . . . . . . . . . . . 1-31-74Style . . . . . . . . . . . . . . . . . . . . . . Jiu-Jitsu
Vital Statistics
Rush Combo 4 . . . . . . . . . . . . . . . . . . . . (Stand/Forward Step) LP, RP, LP, RPTriple Right Body Punch . . . . . . . . . . . . . (Guard/Top) RK, RK, RKTriple Punch . . . . . . . . . . . . . . . . . . . . . . (Mount/Top) RP, LP, RP
Special Moves
• Many knock-back strikes• Good submission skill• Prefers top mount positions
In-Game Strength
Rush Combo 4
Triple Right Body Punch
Triple Punch
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Stand(cont.)Move Name Command (Special Effect/Note)Low Kick On right step
LKPunch Catch On right step
Press RP + LP before opponent’s punch hits youKick Catch On right step
Press RK + LK before opponent’s kick hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK(Uncatchable)
Low Altitude Tackle On left stepLP + LK
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Moves
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPJab and Mid Kick RP, LKJab and Hook RP, LPJab and Double Hook RP, LP, RPStraight LPStraight and Jab LP, RPStraight and Jab and Hook LP, RP, LPMid Toe Kick RKLeft Low Kick LKOhsoto Gari RP + RKTackle LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKPunch Catch Press RP + LP before opponent punch hits youKick Catch Press RK + LK before opponent kick hits youStanding Triangle Choke While opponent is stunned
RP + RKChoke Sleeper While opponent is stunned
LP + LKOverhead Punch While opponent is stunned
LPBody Upper On forward step
RPRush Combo 1 On forward step
LP(Stagger)
Rush Combo 2 On forward stepLP, RP
Rush Combo 3 On forward stepLP, RP, LP
Rush Combo 4 On forward stepLP, RP, LP, RP
Step Right Mid Kick On forward stepRK
Step Left Mid Kick On forward stepLK
Rapid Tackle On forward stepRP + RK
Tackle On forward stepLP + LK
Punch Catch On forward stepPress RP + LP before opponent’s punch hits you
Kick Catch On forward stepPress RK + LK before opponent’s kick hits you
Step Back Body Jab On back stepRP
Step Back Feint Upper On back stepRP, LP(Special Counter)
Step Back Left Hook On back stepLP
Step Back Double Hook On back stepLP, RP
Step Back Right Mid Kick On back stepRK
Step Back Spin Kick On back stepLK
Tackle On back stepRP + RK or LP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Kick Catch On back stepPress RK + LK before opponent’s kick hits you
Jab On right stepRP
Mid Kick On right stepRK
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Guard Top/BottomMove Name Command (Special Effect/Note)Left Punch From top position
LPRight Punch From top position
RPLeft Body Punch From top position
LKDouble Left Body Punch From top position
LK, LKTriple Left Body Punch From top position
LK, LK, LKRight Body Punch From top position
RKDouble Right Body Punch From top position
RK, RKTriple Right Body Punch From top position
RK, RK, RKHolding Blow From top position
LP + LKPrevent Opponent from From top positionEscape Holding Blow When opponent uses mashing escape command,
press LP + RPHeel Hook From top position
RP + RKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body From bottom position
RKLeft Body From bottom position
LKLegbar From bottom position
RP + RKReversal From bottom position
LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
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Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft Body Punch From top position
LKRight Body Punch From top position
RKRear Naked Choke From top position
RP + RK or LP + LKCatch and Side Arm Bar From top position
Press RP + LP before opponent’s right and left punch hits you
Escape to Standing From top positionLP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Reversal From bottom positionRP + RK
Escape to Mount From bottom positionMash Buttons(No reversal)
Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Catch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Stand & Down Stand/DownMove Name Command (Special Effect/Note)Taunt 1 From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTaunt 2 From top position
LP + RKTo Guard From top position
RP + RKSide Roll Pass Guard From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Low Spin Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Quick Standing From bottom position/at CornerLP + RK
Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPDouble Right Punch From top position
RP, RPTriple Right Punch From top position
RP, RP, RPRight and Left Punch From top position
RP, LPTriple Punch From top position
RP, LP, RPLeft Punch From top position
LPDouble Left Punch From top position
LP, LPLeft and Right Punch From top position
LP, RPRight Body From top position
RKLeft Body From top position
LKStanding Arm Bar From top position
RP + RKArm Bar From top position
LP + LKCatch then Pass Mount From top position
Press RP + LP before opponent’s punch hits you(To Back Mount)
To Stand & Down From top positionLP + RK
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Right Body From bottom positionRK
Left Body From bottom positionLK
Achilles Hold From bottom positionRP + RK
Reversal From bottom positionLP + LK
Escape to Guard From bottom positionMash Buttons
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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WanderleiSilva
Appropriately known as the “Axe-Murderer,” Silva tears his opponents apartwith brutal punches, knees, and kicks. This buzz saw from the Chute BoxeAcademy in Brazil is undefeated in PRIDE FIGHTING CHAMPIONSHIP™. Hebecame the first PRIDE FIGHTING CHAMPIONSHIP™ Middleweight Championafter defeating the seemingly invincible Kazushi Sakuraba.
Biography
Gym . . . . . . . . . . . . . . Chute Boxe AcademyBirth Place . . . . . . . . . BrazilHeight . . . . . . . . . . . . 5’11”Weight . . . . . . . . . . . . 198 lb.Date of Birth . . . . . . . . 7-3-76Style . . . . . . . . . . . . . . Muay Thai
Vital Statistics
Rush Combo 5 . . . . . . . . . . . . . . . . . . (Stand/Forward Step) RP, LP, RP, LP, LK (Special Counter/Uncatchable)
Double Jab and Knee Kick . . . . . . . . . (Stand) RP, RP, LK (Guard Break)Rush Knee Combo A . . . . . . . . . . . . . (Clinch) LK, LK, LK, RP + LP
Special Moves
• Very powerful strikes• Quick standing strikes• Versatile knee strikes
In-Game Strength
Rush Combo 5
PRIMAGAMES.COM
Double Jab and Knee Kick
Rush Knee Combo A
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Stand(cont.)Move Name Command (Special Effect/Note)Chopping Hook and Knee On forward step
LP, LK(Special Counter/Uncatchable)
Mid Kick On forward stepRK
Knee Kick On forward stepLK(Special Counter/Uncatchable)
Holding Upper On forward stepRP + RKOpponent is Stand & Down if the kick hits
Holding Knee On forward stepLP + LK
Punch Catch On forward stepPress RP + LP before opponent’s punch hits you
Kick Catch On forward stepPress RK + LK before opponent’s kick hits you
To Clinch Forward Step/While opponent is in a cornerRP + LP
Right Hook On back stepRP(Special Counter)
Left Hook On back stepLP
Double Hook On back stepLP, RP
Double Hook and Upper On back stepLP, RP, LP
Flip Low Kick On back stepRK
Running Knee Attack On back stepLK(Guard Break/Special Counter/Uncatchable)
Stop Running On back stepLK, LP
Feign Holding Knee On back stepLK, RP + RK
Tackle On back stepRP + RK or LP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Kick Catch On back stepPress RK + LK before opponent’s kick hits you
Jab On right stepRP
Mid Kick On right stepRK
Low Kick On right stepLK
Punch Catch On right stepPress RP + LP before opponent’s punch hits you
Kick Catch On right stepPress RK + LK before opponent’s kick hits you
Jab On left stepRP
Low Kick On left stepRK
Round Kick On left stepLK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPDouble Jab and Knee Kick RP, RP, LK
(Guard Break)Jab and Low Kick RP, LKJab and Straight RP, LPJab and Straight and Upper RP, LP, RPStraight LPStraight and Jab LP, RPStraight and Jab and Knee Kick LP, RP, LK
(Special Counter/Uncatchable)Straight and Jab and Hook While opponent is in a corner
LP, RP, LP(Stagger)
Slash Kick RKMuay Thai Low Kick LKTackle RP + RK or LP + LKRight Head Slip RP + LKLeft Head Slip LP + RKTackle Cut Kick Press RP + LK when opponent tackles youCatch Counter Hook Press RP + LP before opponent’s right high punch hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youBreak Knee While opponent is stunned
RP + RKKnee to the Head While opponent is stunned
LP + LKKnee Kick While opponent is stunned
LK(Uncatchable)
Double Knee Kick While opponent is stunnedLK, LK(Uncatchable)
Triple Knee Kick While opponent is stunnedLK, LK, RK(Guard Break/Uncatchable)
Triple Knee Kick and Straight While opponent is stunnedLK, LK, RK, LPOpponent will be Stand & Down down if punch hits (Uncatchable)
Reversal Position When player’s back is to a cornerPress RP + LP before opponent’s right high and mid punch hits you
Jab On forward stepRP
Rush Combo 1 On forward stepRP, LP
Rush Combo 2 On forward stepRP, LP, LK(Guard Break)
Rush Combo 3 On forward stepRP, LP, RP
Rush Combo 4 On forward stepRP, LP, RP, LP
Rush Combo 5 On forward stepRP, LP, RP, LP, LK(Special Counter/Uncatchable)
Chopping Hook On forward stepLP
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Mount Top/Bottom (cont.)Move Name Command (Special Effect/Note)Left Feint Body Punch From top position
LK, LKArm Bar From top position
RP + RKPalm Press Pounding From top position
LP + LKPounding From top position
RP + LPTriple Pounding From top position
RK + LKTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKReversal From bottom position
RP + RK or LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPDouble Right Punch From top position
RP, RPLeft Punch From top position
LPLeft and Right Punch From top position
LP, RPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LK
PRIMAGAMES.COM
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKRear Naked Choke A From top position
RP + RKRear Naked Choke B From top position
LP + LKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKPounding From top position
RP + RKTriple Pounding From top position
LP + LKCatch Counter From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKReversal From bottom position
RP + RK or LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
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Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKFace Crash From top position
LP + LKCatch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Face Stomp From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On back stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Stand & Down Stand/Down (cont.)Move Name Command (Special Effect/Note)Taunt From bottom position
LPRight Low Kick From bottom position
RKLeft Mid Kick From bottom position
LKLeg Drag From bottom position
LP + LKPunch Catch From bottom position
Press RP + LP before opponent’s punch hits youKick Catch From bottom position
Press RK + LK before opponent’s kick hits youStand Up From bottom position
Mash Buttons
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Knee RKDouble Knee RK, RK
(Second knee only available if first knee hits)Left Knee LKDouble Knee LK, LKTriple Left Knee LK, LK, LKRush Knee Combo A LK, LK, LK, RP + LPRush Knee Combo B LK, LK, LK, RK + LK
(Opponent will be Stand & Down if kick hits)Holding Knee A RP + LPHolding Knee B RK + LK
(Opponent will be Stand & Down if kick hits)Ohsotogari RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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NobuhikoTakada
Nobuhiko Takada, head of the Takada Dojo, was one of the originalcompetitors and inspirations for PRIDE FIGHTING CHAMPIONSHIP™.Being one of Japan’s top pro wrestlers of his time, he opened thenow famous Takada Dojo.
Biography
Gym . . . . . . . . . . . . . Takada DojoBirth Place . . . . . . . . JapanHeight . . . . . . . . . . . . 6’Weight . . . . . . . . . . . 209 lb.Date of Birth . . . . . . . 4-12-62Style . . . . . . . . . . . . . Pro wrestling
Vital Statistics
Rolling Sobat . . . . . . . . . . . . . . . . . (Stand/Back Step) RK (Special Counter)Taunt to Upper . . . . . . . . . . . . . . . . (S&D/Bottom) LP + RK, RPDouble Right Low Kick . . . . . . . . . . (S&D/Bottom) RK, RK
Special Moves
• Good standing kick• Quick recovery on Stand & Down• Prefers Stand & Down positions
In-Game Strength
Rolling Sobat
PRIMAGAMES.COM
Taunt to Upper
Double Right Low Kick
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Moves Stand(cont.)Move Name Command (Special Effect/Note)Kick Catch On right step
Press RK + LK before opponent’s kick hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKAchilles Hook From top position
RP + RKAnkle Hold From top position
LP + LKTo Stand & Down (Down position) From top position
RK + LKCatch Reversal From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKRev Achilles Hold From bottom position
RP + RKReversal From bottom position
LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Move Name Command (Special Effect/Note)Jab RPJab and Low Kick RP, LKJab and Straight RP, LPJab and Straight and Low Kick RP, LP, RK To Stand & Down if Low Kick is blockedJab and Straight Hook RP, LP, RPStraight LPStraight and Hook LP, RPLow Kick RKLead Front Kick LKTackle RP + RK or LP + LKLead Low Kick LP + RK
If opponent blocks, to Stand & Down bottom (Uncatchable)
Taunt RP + LKPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youTriangle Choke While opponent is stunned
RP + RKStanding Choke Sleeper While opponent is stunned
LP + LKJab On forward step
RPDouble Jab On forward step
RP, RPHook On forward step
LPHook and Straight On forward step
LP, RPHook and Straight and Low Kick On forward step
LP, RP, LK(To Stand & Down if Low Kick is blocked)
High Kick On forward stepRK(Special Counter)
Round Kick On forward stepLK
To Clinch On forward stepLP + LK
Tackle On forward stepRP + RK
Punch Catch On forward stepPress RP + LP before opponent’s punch hits you
Kick Catch On forward stepPress RK + LK before opponent’s kick hits you
Power Jab On back stepRP
Power Jab and Straight On back stepRP, LP
Straight On back stepLP
Rolling Sobat On back stepRKTo Stand & Down if kick is blocked (Special Counter)
Mid Kick On back stepLK
Tackle On back stepRP + RK or LP + LK
Punch Catch On back stepPress RP + LP before opponent’s punch hits you
Kick Catch On back stepPress RK + LK before opponent’s kick hits you
Jab On right stepRP
Mid Kick On right stepRK
Low Kick On right stepLK
Punch Catch On right stepPress RP + LP before opponent’s punch hits you
Stand
Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RK
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Mount Top/Bottom (cont.)Move Name Command (Special Effect/Note)Left Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKSide Choke From top position
RP + RKArm Bar From top position
LP + LKTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKHolding From bottom position
RP + RKReversal From bottom position
LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Stand & Down Stand/Down (cont.)Move Name Command (Special Effect/Note)Catch Thigh Kick From top position
Press RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Right Low Kick From bottom positionRK
Kick Feint From bottom positionRK, RK (quickly)
Double Right Low Kick From bottom positionRK, RK
Left Low Kick From bottom positionLK
Kick Feint From bottom positionLK, LK (quickly)
Double Left Low Kick From bottom positionLK, LK
Taunt A From bottom positionLP + RK
Taunt to Down From bottom positionLP + RK, LP + RK
Taunt to Right Low Kick From bottom positionLP + RK, RKTo Stand & Down (Down position) if low kick is blocked
Taunt to Left Low Kick From bottom positionLP + RK, LK
Taunt to Upper From bottom positionLP + RK, RP
Taunt to Jab From bottom positionLP + RK, LP
Taunt to Right Punch From bottom positionRP, RP(Damage and range increases with input delay)
Taunt to Left Punch From bottom positionLP, LP
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Body Punch From top position
RKLeft Body Punch From top position
LKRear Naked Choke A From top position
LP + LKRear Naked Choke B From top position
RP + RKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKTo Stand & Down (Down position) RP + RK (No escape or reversal)Throw LP + LKEscape Mash Buttons (No reversal)
PRIMAGAMES.COM
Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKTaunt A From top position
RP + LKTaunt B From top position
LP + RK
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“Ice Cold” Igor Vovchanchyn is one of the most accomplished as well asfeared fighters in the world. With every punch a nightmare, he can end afight in a flash, or make his opponent’s life a living hell. Never turning downa match, he is the true iron man of PRIDE FIGHTING CHAMPIONSHIP™.
Biography
Gym . . . . . . . . . . . . . . . FreeBirth Place . . . . . . . . . . UkraineHeight . . . . . . . . . . . . . 5’9”Weight . . . . . . . . . . . . . 238 lb.Date of Birth . . . . . . . . . 8-6-73Style . . . . . . . . . . . . . . . Kickboxing/
combat Sambo
Vital Statistics
Russian Overhead Punch . . . . . . (Stand/Forward Step) LP (Special Counter)Double Russian Hook . . . . . . . . . (Stand/Forward Step) RP, LPDouble One Two Punch . . . . . . . (Stand) RP, LP, RP, LP (Guard Break)
Special Moves
• Very powerful standing Punches• Very powerful ground strikes• Powerful knock-out strikes
In-Game Strength
Russian Overhead Punch
Double Russian Hook
Double One Two Punch
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Stand(cont.)Move Name Command (Special Effect/Note)Tackle On back step
RP + RK or LP + LKPunch Catch On back step
Press RP + LP before opponent’s punch hits youKick Catch On back step
Press RK + LK before opponent’s kick hits youJab On right step
RPMid Kick On right step
RKLow Kick On right step
LKPunch Catch On right step
Press RP + LP before opponent’s punch hits youKick Catch On right step
Press RK + LK before opponent’s kick hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK(Uncatchable)
Punch Catch On left stepPress RP + LP before opponent’s punch hits you
Kick Catch On left stepPress RK + LK before opponent’s kick hits you
Moves
Move Name Command (Special Effect/Note)Jab RPDouble Jab RP, RPDouble Jab and Upper RP, RP, LPDouble Jab and Low Kick RP, RP, RKOne Two Punch RP, LPJab and Mid Kick RP, LKOne Two and Right Straight RP, LP, RPDouble One Two Punch RP, LP, RP, LP
(Guard Break)One Two and Right Straight RP, LP, RP, RKand Mid KickHook LPDouble Hook LP, RP
(Special Counter)Triple Hook LP, RP, LPRussian Rush While opponent is in a corner
LP, RP, LP, RP, LP(Guard Break)
Hook and Mid Kick LP, LKRight Low Kick RKLeft Low Kick LKTackle RP + RK or LP + LKHead Slip RP + LKTaunt LP + RKPunch Catch Press RP + LP before opponent’s punch hits youCatch Counter Russian Hook Catch
Press RK + LK before opponent’s mid kick hits youKick Catch Press RK + LK before opponent’s kick hits youSmash While opponent is stunned
LP(Stagger)
Front Neck Lock While opponent is stunnedRP + RK
Holding Punch While opponent is stunnedLP + LK
Single Leg Tackle While opponent is in a cornerLP + LK
Russian Hook On forward stepRP(Special Counter)
Double Russian Hook On forward stepRP, LP
Russian Overhead Punch On forward stepLPOpponent will be Stand & Down if kick hits (Special Counter)
Step in Left Low Kick On forward stepLK
Step in Right Low Kick On forward stepRK
Holding Upper On forward stepRP + RK(Opponent will be on ground)
Tackle On forward stepLP + LK
Punch Catch On forward stepPress RP + LP before opponent’s punch hits you
Kick Catch On forward stepPress RK + LK before opponent’s kick hits you
Step Back Russian Hook On back stepRP(Guard Break)
Step Back Russian Jolt On back stepLP(Special Counter)
Roundhouse Kick On back stepLK(Uncatchable)
Step In Low Kick On back stepRK
Stand
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPLeft Feint Punch From top position
LP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKFront Neck Choke From top position
RP + RKPunches Over the Guard From top position
LP + LKCatch Pass Guard From top position
Press RP + LP before opponent’s punch hits youEscape to Standing From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body Punch From bottom position
RKLeft Body Punch From bottom position
LKReversal From bottom position
RP + RK or LP + LKHolding Punch From bottom position
RK + LKEscape to Standing From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
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Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKStanding Achilles Hold From top position
LP + LKTaunt From top position
RP + LPIf opponent is very close, he will stand up (no reversal)
Catch Thigh Kick From top positionPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft Body Punch From top position
RKRight Body Punch From top position
LKRear Naked Choke From top position
RP + RK4 Punches Over Back Mount From top position
LP + LKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPRight Feint Punch From top position
RP, RPLeft Punch From top position
LPOne Two Punch From top position
LP, RPTriple Punches From top position
LP, RP, LPRight Body Punch From top position
RKRight Feint Body Punch From top position
RK, RKLeft Body Punch From top position
LKLeft Feint Body Punch From top position
LK, LKGuillotine Choke From top position
RP + RKHolding Punch From top position
LP + LKTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPRight Body From bottom position
RKLeft Body From bottom position
LKReversal From bottom position
RP + RK or LP + LKCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you(Catch)
Escape to Guard From bottom positionMash Buttons
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKOhsotogari RP + RKThrow LP + LKEscape Mash Buttons
(No reversal)
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GilbertYvel
Landing what could possibly be the best kick ever in the sport,“The Hurricane” can end a fight in the blink of an eye. He is knownfor his explosive kicks, flying knees, and flashiness. Preferring tofight standing at all times, Gilbert still waits for an opponent whois willing to trade bombs.
Biography
Gym . . . . . . . . . . . . . . . . . . . . Golden GloryBirth Place . . . . . . . . . . . . . . . NetherlandsHeight . . . . . . . . . . . . . . . . . . 6’1”Weight . . . . . . . . . . . . . . . . . . 227 lb.Date of Birth . . . . . . . . . . . . . 6-30-76Style . . . . . . . . . . . . . . . . . . . . Kickboxing
Vital Statistics
Triple Smashes . . . . . . . . . . . . . . . . . . (Stand/Forward Step) RP, LP, RPDouble Jab Combo . . . . . . . . . . . . . . . (Stand) RP, RP, LK, RP (Special Counter)Breaking Knee . . . . . . . . . . . . . . . . . . . (Stand/Back Step) LK (Guard Break)
Special Moves
• Excellent versatile striker• Powerful knock-out strikes• Prefers standing position
In-Game Strength
Triple Smashes
PRIMAGAMES.COM
Double Jab Combo
Breaking Knee
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MovesStand(cont.)Move Name Command (Special Effect/Note)Jab On right step
RPMid Kick On right step
RKLow Kick On right step
LKPunch Catch On right step
Press RP + LP before opponent’s punch hits youKick Catch On right step
Press RK + LK before opponent’s kick hits youJab On left step
RPLow Kick On left step
RKRound Kick On left step
LK (Uncatchable)Punch Catch On left step
Press RP + LP before opponent’s punch hits youKick Catch On left step
Press RK + LK before opponent’s kick hits you
Guard Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPDouble Right Punch From top position
RP, RPTriple Right Punch From top position
RP, RP, RPLeft Punch From top position
LPDouble Left Punch From top position
LP, LPRight Body Punch From top position
RKLeft Body Punch From top position
LKHolding Face Crash From top position
LP + LKAchilles Hold From top position
RP + RKCatch Counter From top position
Press RP + LP before opponent’s punch hits you(Catch)
Escape to Standing From top positionLP + RK
Right Punch From bottom positionRP
Double Right Punch From bottom positionRP, RP
Right and Left Punch From bottom positionRP, LP
Left Punch From bottom positionLP
Double Left Punch From bottom positionLP, LP
Left and Right Punch From bottom positionLP, RP
Right Body Punch From bottom positionRK
Left Body Punch From bottom positionLK
Reversal From bottom positionRP + RK or LP + LK
Holding Punch From bottom positionRK + LK
Escape to Standing From bottom positionMash Buttons
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
Move Name Command (Special Effect/Note)Right Jab RPDouble Jab RP, RPJab and Upper RP, LPJab and Double Upper RP, LP, RP (Special Counter)Double Jab and Knee RP, RP, LKDouble Jab Combo RP, RP, LK, RP (Special Counter)Double Jab and Toe RP, RP, RKHook LPDouble Hook LP, RPTriple Hook LP, RP, LPTriple Hook and Upper LP, RP, LP, RPRight High Kick RK (Uncatchable)Smash Kick LK (Special Counter/Uncatchable)Tackle RP + RK or LP + LKTackle Cut Punch Press RP + LP when opponent attempts to tackle youRight Head Slip RP + LKDirty Punch Right Head Slip RP (Stagger)Taunt LP + RKCatch Counter Press RP + LP before opponent’s right high punch hits youPunch Catch Press RP + LP before opponent’s punch hits youKick Catch Press RK + LK before opponent’s kick hits youHolding Hook Rash While opponent is stunned
RP + RKStanding Choke Sleeper While opponent is stunned
LP + LKSmash On forward step
RPDouble Smash On forward step
RP, LPTriple Smash On forward step
RP, LP, RPSmash and Spin Kick On forward step
RP, RK (Special Counter/Uncatchable)Body Upper On forward step
LPBody Upper and Hook On forward step
LP, RPFlying Knee On forward step
RK (Stagger/Uncatchable)Left Low Kick On forward step
LKLeft Low Kick and Spin Mid Kick On forward step
LK, RK (Stagger)Jumping Knee On forward step
RP + RKHolding Elbow On forward step
LP + LKPunch Catch On forward step
Press RP + LP before opponent’s punch hits youKick Catch On forward step
Press RK + LK before opponent’s kick hits youStep in Upper On back step
RPUpper Brash On back step
RP, LP (Special Counter)Sweep Upper On back step
LPFlip Low Kick On back step
RK (Stagger/Uncatchable)Breaking Knee On back step
LK (Guard Break)Tackle On back step
RP + RK or LP + LKPunch Catch On back step
Press RP + LP before opponent’s punch hits youKick Catch On back step
Press RK + LK before opponent’s kick hits you
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Mount Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPDouble Right Punch From top position
RP, RPRight and Left Punch From top position
RP, LPRight and Left and Right Punch From top position
RP, LP, RPLeft Punch From top position
LPDouble Left Punch From top position
LP, LPLeft Body Punch From top position
LKRight Body Punch From top position
RKKnuckle Bomb From top position
RP + LPDouble Bomb From top position
RP + LP, RP + LPArm Bar From top position
RP + RKHolding Punch From top position
LP + LKTo Stand & Down From top position
LP + RKRight Punch From bottom position
RPLeft Punch From bottom position
LPLeft Body Punch From bottom position
LKRight Body Punch From bottom position
RKReversal From bottom position
RP + RK or LP + LKEscape to Guard From bottom position
Mash ButtonsCatch Reversal From bottom position
Press RP + LP before opponent’s punch hits you
Stand & Down Stand/DownMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPRight Low Kick From top position
RKLeft Low Kick From top position
LKTo Guard From top position
RP + RKHurricane Attack From top position
LP + LKTaunt From top position
RP + LPIf opponent is very close, he will stand up (no reversal)
Catch Thigh Kick From top positionPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On forward stepRP
Left Punch From top position/On forward stepLP
Right Low Kick From top position/On forward stepRK
Left Low Kick From top position/On forward stepLK
Catch Thigh Kick From top position/On forward stepPress RK + LK before opponent’s kick hits you(No reversal)
Right Punch From top position/On back stepRP
Left Punch From top position/On back stepLP
Right Low Kick From top position/On back stepRK
Left Low Kick From top position/On back stepLK
Taunt From bottom positionRP
Taunt From bottom positionLP
Right Low Kick From bottom positionRK
Left Mid Kick From bottom positionLK
Leg Drag From bottom positionLP + LK
Punch Catch From bottom positionPress RP + LP before opponent’s punch hits you
Kick Catch From bottom positionPress RK + LK before opponent’s kick hits you
Stand Up From bottom positionMash Buttons
Back Top/BottomMove Name Command (Special Effect/Note)Right Punch From top position
RPLeft Punch From top position
LPLeft Body Punch From top position
LKRight Body Punch From top position
RKHolding Punch From top position
RP + RKRear Naked Choke From top position
LP + LKEscape to Standing From top position
LP + RK(No reversal)
Right Punch From bottom positionRP
Left Punch From bottom positionLP
Escape to Mount From bottom positionMash Buttons(No reversal)s
Catch Reversal From bottom positionPress RP + LP before opponent’s punch hits you
ClinchMove Name Command (Special Effect/Note)Right Weak Punch RPLeft Weak Punch LPRight Weak Kick RKLeft Weak Kick LKArm Drag Throw RP + RK
(No reversal)Throw LP + LKEscape Mash Buttons
(No reversal)
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Think you've got what it takes tocreate a fighter to hold his ownagainst the pride of PRIDE FIGHTINGCHAMPIONSHIPS™? Here's whereyou can find out. Create a fighter andpersonalize everything from his nameto the taunts and motions usedbefore, during, and after a match.
Creating a Fighter
Enter all of the personal informationyou want to create about your fighter,including name, height, and weight.
Enter the name you want to give your fighter.
InformationOnce you decide your fighter'sphysical makeup, set his Skill Points.You have 40 Skill Points to distributeacross six skills: Stand Punch, StandKick, Mount Pounding, Takedown,Submission, and Endurance. Themore points you put into a particularskill, the stronger your fighter will bein that ability. Decide in advancewhat type of fighter you want tocreate. Will this be a fighter who excels at punching, or one morespecialized in kicking? Once you've made your decisions and havetried out your fighter in the ring, you can always return to this area totweak your fighter's skills if you wish.
Parameter
Name/Short Name/Nickname
Here you can either choose the default of Free Fight for your fighter'sdiscipline, or you can create one of your own.
Discipline
This is the standard for all fighters created and cannot be changed inthis area. Refer to the Appearance section for details on how to changeyour fighter's looks.
Height and Weight
Although the birthplace default is the United States, you can choosefrom 39 other countries as your fighter's home.
Birthplace
You can choose your fighter's entrance music from twenty differentthemes. Select a theme from the submenu and press P to hear theselection.
Entrance Music
Scroll through all of the moves listedby stance to choose your fighter'ssignature moves. Tons of moves areavailable. Initially, you see just themoves associated with the selectedstance and button, but after you pickthe first move, a secondary listing ofmoves appears that can be linked withthe first to create a combo. Theseinclude everything: kicks, punches,tackles, feints, and taunts.
Moves
Don't feel like setting the moves yourself? Choose one of the easysettings, and you can focus more on your fighter's looks and style.The easy settings automatically customize your fighter to one of fivepreprogrammed styles.
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Here you can change the look of yourfighter, including his height andweight. Scan through the choices ofhairstyles, body wear, and tattoos topersonalize his look.
Appearance
One of the most important aspects of creating a fighter is to learn tocreate combinations or chain attacks. A combination (combo) is achain of moves linked together, which makes them much harder toblock. Fortunately, creating a combo is simple, but some thought isrequired to create effective combos.
Linking "chainable" moves togethercreates combos. Not all attacks arechainable. Chainable moves arelisted in yellow, and "unchainable"moves are listed in red. You'll alsosee "chainable" highlighted at thebottom of the screen when you havesuch a move selected.
The best way to create effectivecombos is to link several chainable
moves together and finish the chain with an unchainable techniqueat the end. Unchainable moves tend to be slower and more powerful,so they make effective final strikes. Quicker chainable strikes thatcause less damage are best used early to attempt to break youropponent's guard and throw him off balance. Though it may betempting to link several strong moves together, you'll have a toughtime using the combo in a battle. Such chains give your opponentstoo much time to block or counter the attack.
Each move has a speed and damage rating. The highest rating is A(fastest/strongest), and the lowest is F (slowest/weakest). Use moveswith an A or B speed rating to open the chain and finish off with movesthat have an A or B damage rating. The game is balanced in a waythat the fastest moves typically cause the least amount of damage,and slow moves cause the most.
To create a combo, first select thestarting attack. Look for a movewhose name appears in yellow andis indicated as chainable at thebottom of the screen. Once you'vedone this, you can build from there.On most attacks you'll see a largediagram at the top of the screen. Thefirst move appears in a box on theleft, several other squares (four toeight) appear on the right. Use this diagram to build the combo.
Use the Directional Buttons to select one of the boxes to the rightof the starting move. Press U to select the box, then choose the nextmove in your combo. You can pick a chainable move if you want toextend the combo, or an unchainable attack if you want the combo toend on the second hit.
To extend the combo, choose the next box to the right and selectanother attack. If you keep choosing attacks that are chainable, youcan extend the combo further to a maximum of five attacks.Remember that you can end the combo at any time by choosing anattack that's unchainable.
Creating Combos
You can create branching combosby using both the top and bottom linesof boxes. Combos can be branchedat any part along the chain, and atmultiple times. Fill in the move withany chainable attack prior to whereyou want the combo to branch. Thenselect the two boxes to the right ofthat move and fill each with anotherattack. Lines will appear between theattacks; this shows you how the attacks link. From one starting move,you can have as many as six variations by creating multiple branchesand using unchainable attacks to stop the combo in multiple spots.Experiment a little and see what type of variations you can create onyour own. Try them out in Training mode to see just how well yourcombos work.
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Example 3For this example we'll create a five-hitcombo using the top row. We alreadyhave our first two moves in place.For the next two moves, choose theP Straight B and the I Uppercut A.If you want, save your fighter and tryit out in Training mode to see howthis combo is coming.
Example 4Finish the combo off with somethingdevastating. Scroll down the list andfind the P Straight D. This powerfulpunch has a slower E speed rating,but a D damage rating. It also has theadded bonus of possibly stunningyour opponent. Now you have a full-blown five-hit combo. Save yourfighter and give it a try in Trainingmode, but we aren't done yet.
Example 1As we teach you how to create acombo, we'll walk you through withthis example. Choose the Standingoptions under the Moves tab. PickLeft Punch to open a list of movesthat can be assigned to that slot.Note that all of the moves you seeuse your fighter's left hand. You wantsomething quick to start with, sochoose Jab A. It has a speed rating ofA and a damage rating of E.
Example 2Move the cursor over the top slot tothe right of the starting move. Press U,and a new list of moves will appearat the bottom of the screen. Noticethat this list is much larger than theprevious list, and it includes movesfor both arms and legs. This allowsyou to really mix things up and createsome incredible-looking combos thatuse every part of the body. We wantto follow up the first attack with something quick that's also chain-able so that we can extend the combo further. Scroll down the listand find the Jab A that uses I rather than P. Though this attacklooks the same as the first attack, it uses the fighter's right handrather than the left. So now you've created a quick one-two punch. Itisn't devastating, but it's a quick combination that may put youropponent off balance.
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Example 5Make the combo branch to give youa few more options. Select the firstbox on the left of the bottom row.We'll make a two-hit combo thatstarts from the same Jab A that weused to create the five-hit combo.Because this is a simple two-hit combo,we'll use something unusual with aslow speed and lots of power. Findthe P+I D-Wave B attack. Note thatthis move is unchainable, so the combo is only two moves long.Save and give it a try. Notice that you can perform either combo atany time by just switching which buttons you press.
Now you know the basics of how to build combos for yourcreated fighters. The example given is fairly extreme and is reallymeant to show you only how the process works. When buildingyour own combos, you'll want to keep many things in mind.
First, you must consider how the moves will link. Somemoves simply don't work well together. For instance, youdon't want to use a long kick followed by a short uppercut.Though the kick may hit, the opponent will be forced awayfrom you and the uppercut will come up short because of itsshort range. Always try out your combos, and you'll quicklysee which work and which don't.
You don't have to fill every slot. Long combos aren't neces-sarily better than short combos. The longer a combo is, themore likely your opponent will be able to counter it. Whencreating your fighter, arm him with a few long combos, butalso be sure to include several two- or three-hit combos thatare easy to use and remember.
Keep your fighter's strengths in mind. If you're building agrappler, there's no reason to create a bunch of complexstanding combos. Grapplers prefer to fight on the ground, sofocus on crafting combos that will help you take your opponentto the mat. If you're building a kickboxer, focus more on kickswith a few small punch combos thrown in to keep youropponent off balance. If all you do is kick, you'll be countereda lot. Always think before you create. If you do, you'll be a lothappier with your results.
Consider your own limitations. Unless you have a photo-graphic memory, you probably won't be able to remember alot of insane combos. Make the patterns simple, or use fewercombos. You may even want to write down your combos ona sheet of paper so that you can quickly refer to them. Youcan make things easier by using only two buttons in eachcombo, or even one button. This limits what you can do, butit may be worth it.
Example 6Let's branch the combo one moretime. We'll use the first two movesfrom the five-hit combo on the topline to open the attack and create afour-hit combo. Select the third boxfrom the left on the bottom line. Findthe O LowKick C attack and select it.This has fast speed and decentrange, which makes it a good follow-up to the two quick punches. Oncethe move is selected, notice that it's automatically connected to thesecond punch on the top line. This lets you know that afterperforming the second punch, you'll be able to either use theLowKick C or the Straight B.
Example 7Finish the combo by adding the IChop B to the box next to theLowKick C. This is a good finish tothe combo, although it's slow. Nowsave your fighter and give it a try inTraining mode. Check out how youcan switch between all three createdcombos as you see fit. If you reallywant to, you could even fill the lastempty spot with another move togive you two possible endings to the five-hit combo.
Chances are that you'd never want to use the D-Wave B attack in afight. It's too slow to be effective, but if you play intelligently, youcan figure out how to make it work. When your opponent is fullyaware, he's going to counter the attack. But if you stun him for amoment, you'll have enough time to prepare the attack and deliveran absolutely devastating blow.
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The following is a fighter we created to show you what acompleted fighter should be like. In this case, we've tried tocreate a champion kickboxer.
The Mighty Joe Joe Bear, kickboxer extraordinaire
Sample Fighter
Because we want a kickboxer, we're going to focus on two things:kicking and endurance. We choose kicking because that's what goodkickboxers do, and endurance because we anticipate longer fightswith lots of kicking and punching. So we'll give our fighter an A inboth of these parameters and set the rest at D+.
The ParametersIn creating a kickboxer, we've triedto take advantage of his strengths.You'll find lots of kicking moves andcombos that target different parts ofthe body. We've also thrown in a fewpunches to mix things up. Thoughour fighter doesn't focus on thetakedown or grappling, we haven'tignored these areas either. Whennecessary, he can go for a quicksubmission, but he's primarily built to fight on his feet.
Moves
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StandingMove Name Command (Special Effect/Note)Left Jab (Jab A) LPDouble Jab (Jab A + Jab B) LP, RPDouble Jab and Kick LP, RP, RK(Jab A + Jab B + HighKick C) (Uncatchable)Right Jab (Jab F) RPJab & Back Fist RP, LP(Jab F + BackFist B)Jab & Kick (Jab F + LowKick E) RP, LKJab & Double Kick RP, LK, RK(Jab F + LowKick E + HighKick C) (Uncatchable)Left Kick (LowKick A) LKDouble Kick LK, LK(LowKick A + MidKick A)Triple Kick (LowKick A + LK, LK, LKMidKick A + HighKick C) (Uncatchable)Kick Feint (LowKick A + Feint A) LK, LK + RKKick Feint 2 (LowKick A + LK, LK + RK, RPFeint A + Chop B)Right Knee (KneeKick A) RK
(Uncatchable)Knee Combo 1 RK, RK(KneeKick A + Stopping A)Knee Combo 2 RK, LK(KneeKick A + KneeKick A) (Uncatchable)Knee Combo 3 (KneeKick A + ) RK, LK, RKKneeKick A + HighKick CHip Toss (HipToss) LP + LK
(Uncatchable)Oshotogari (Oshotogari) RP + RK
(Uncatchable)Arm Catch (Arm Catch) LP + RP
(Uncatchable)Leg Catch (Leg Catch) LK + RK
(Uncatchable)Overhead Kick (Overhead C) On forward step
LP(Stun/Uncatchable)
Dashing Jab (Jab J) On forward stepRP
Dashing Jab & Kick On forward step(Jab J + HighKick F) RP, LK
(Stagger/Stun/Uncatchable)Knee Kick (KneeKick A) On forward step
LK(Uncatchable)
Double Knee On forward step(KneeKick A + KneeKick B) LK, RK
(Stagger)/UncatchableKnee Kick (KneeKick A) On forward step
RK(Uncatchable)
Knee Kick Combo On forward step(KneeKick A + HighKick H) RK, RK
(Uncatchable)Knee Kick Combo 2 On forward step(KneeKick A + HighKick H + RK, RK, LPUppercut E) (Guard Break)Knee Kick Combo 3 On forward step(KneeKick A + HighKick H + RK, RK, LP + RPCharge B) (Stun/Uncatchable)Grabbing Knee (GrabKnee B) On forward step
LP + LK(Uncatchable)
Standing (cont.)Move Name Command (Special Effect/Note)Grabbing Knee 2 (GrabKnee C) On forward step
RP + RK(Uncatchable)
Arm Catch (Arm Catch) On forward stepLP + RP(Uncatchable)
Leg Catch (Leg Catch) On forward stepLK + RK(Uncatchable)
Power ST (Power ST A) On back stepLP(Guard Break)
Chop (Chop B) On back stepRP(Stagger/Stun)
Charging Knee Kick (KneeKick E) On back stepLK(Stun/Guard Break/Uncatchable)
Front Kick (Stopping E) On back stepRK
Front Kick Combo On back step(Stopping E + Compasso) RK, LK
(Stun)Armbar (F-Armbar B) On back step
LP + LK(Uncatchable)
Leg Scissors (L-Scissors) On back stepRP + RK
Arm Catch (Arm Catch) On back stepLP + RP(Uncatchable)
Leg Catch (Leg Catch) On back stepLK + RK(Uncatchable)
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Moves
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Mount Top/Bottom (cont.)Move Name Command (Special Effect/Note)Guillotine (Guillotine) From top position
RP + RK(Uncatchable)
Arm Catch (Arm Catch) From top positionLP + RP(Uncatchable)
Chop (W Chop B) From top positionLK + RK(Guard Break)
Left Punch (Punch B) From bottom positionLP
Right Punch (Punch B) From bottom positionRP
Left Body Punch (Punch C) From bottom positionLK
Right Body Punch (Punch C) From bottom positionRK
Reversal (Reversal B) From bottom positionLP + LK(Uncatchable)
Lock Punch (Lock Punch) From bottom positionRP + RK(Uncatchable)
Arm Catch (Arm Catch) From bottom positionLP + RP(Uncatchable)
Reversal (Reversal C) From bottom positionLK + RK(Uncatchable)
Mount Top/BottomMove Name Command (Special Effect/Note)Left Punch (Pounding B) From top position
LPRight Punch (Pounding C) From top position
RPFeint Punch Combo From top position(Pounding C + Feint P C) RP, RPLeft Body Punch (Pounding C) From top position
LKRight Body Punch (Pounding B) From top position
RKShoulder Slam (ShoulderSlam) From top position
LP + LK(Uncatchable)
Back Top/BottomMove Name Command (Special Effect/Note)Left Punch (Pounding G) From top position
LPRight Punch (Pounding D) From top position
RPLeft Punch 2 (Pounding F) From top position
LKRight Punch 2 (Pounding C) From top position
RKCamel Clutch (C-Clutch) From top position
LP + LK(Uncatchable)
Choke (RN Choke A) From top positionRP + RK(Uncatchable)
Chop (W Chop) From top positionLP + RP
Side Armbar (SideArmbar) From top positionLK + RK(Uncatchable)
Left Punch (Chop) From bottom positionLP
Right Punch (Punch B) From bottom positionRP
Heel Kick (HeelKick) From bottom positionLK(Uncatchable)
Heel Kick Combo From bottom position(HeelKick + HeelKick) LK, RK
(Uncatchable)Heel Kick Combo 2 (HeelKick + From bottom positionHeelKick + W HeelKick) LK, RK, LK + RK
(Uncatchable)Right Punch 2 (Punch) From bottom position
RKReversal (Reversal B) From bottom position
LP + LK(Uncatchable)
Move Name Command (Special Effect/Note)Left Punch (Pounding E) From top position
LPLeft Combo 1 From top position(Pounding E + Pounding F) LP, RPLeft Combo 2 (Pounding E + From top positionPounding F + Axe Handle) LP, RP, LP + RPRight Punch (Pounding E) From top position
RP(Guard Break)
Back Fist (BackFist) From top positionLK
Body Punch (Pounding B) From top positionRK
Body Combo (Pounding B) From top positionRK
Grabbing Punch (Punch) From top positionLP + LK(Uncatchable)
Neck Lock (NeckLock) From top positionRP + RK(Uncatchable)
Arm Catch (Arm Catch) From top positionLP + RP(Uncatchable)
Axe Handle (Axe Handle) From top positionLK + RK
Left Punch (Punch A) From bottom positionLP
Left Punch Combo From bottom position(Punch A + Punch B) LP, RPPalm Thrust (PalmThrust) From bottom position
RPHead Kick (E_Head) From bottom position
LK(Uncatchable)
Reverse (E_Reverse) From bottom positionRK(Uncatchable)
Armbar (W Armbar) From bottom positionLP + LK(Uncatchable)
Achilles Hold (R-Achilles) From bottom positionRP + RK(Uncatchable)
Arm Catch (Arm Catch) From bottom positionLP + RP(Uncatchable)
Temple Hook (TempleHook) From bottom positionLK + RK(Uncatchable)
Guard Top/Bottom
Back Top/Bottom (cont.)Move Name Command (Special Effect/Note)Reversal (Reversal C) From bottom position
RP + RK(Uncatchable)
Arm Catch (Arm Catch) From bottom positionLP + RP(Uncatchable)
Heel Kick (W HeelKick) From bottom positionLK + RK(Uncatchable)
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Stand & Down Stand/DownMove Name Command (Special Effect/Note)Drop Kick (DropKick) From top position/On back step
LK + RK(Uncatchable)
Taunt (Taunt A) From bottom positionLP
Right Punch (Hook) From bottom positionRP
Power Kick (PowerKick) From bottom positionLK(Stagger/Stun)
Kick & Stand (Kick&Stand) From bottom positionRK
Heel Hook (HeelHook B) From bottom positionLP + LK(Stun/Uncatchable)
Leg Drag (Dragging A) From bottom positionRP + RK(Stun/Uncatchable)
Jump Out (Jump Out) From bottom positionLP + RP
Kick (W Kick) From bottom positionLK + RK
Kick Combo (W Kick + Jump Out) From bottom positionLK + RK, LK + RK
Stand & Down Top/BottomMove Name Command (Special Effect/Note)Left Punch From top position
LPTaunt From top position
RPStomp (Stomp C) From top position
LKRight Kick (LowKick A) From top position
RKRight Combo From top position(LowKick A + WheelKick) RK, LK + RK
(Uncatchable)Thigh Kick (ThighKick) From top position
LP + LK(Stun/Uncatchable)
Ankle Hold (AnkleHold) From top positionRP + RK(Stun/Uncatchable)
Taunt (Taunt D) From top positionLP + RP
Leg Catch (Leg Catch) From top positionLK + RK(Uncatchable)
Left Punch (Overhead) From top position/On forward stepLP
Right Punch (ThighJab) From top position/On forward stepRP
Left Kick (Stomp C) From top position/On forward stepLK
Right Kick (Sliding B) From top position/On forward stepRK
Face Stomp (FaceStomp) From top position/On forward stepLP + LK(Stun/Uncatchable)
Thigh Kick (ThighKick) From top position/On forward stepRP + RK(Stun/Uncatchable)
Taunt (Taunt D) From top position/On forward stepLP + RP
Drop Kick (DropKick) From top position/On forward stepLK + RK(Uncatchable)
Left Punch (BackFist) From top position/On back stepLP
Right Punch (Overhead) From top position/On back stepRP
Left Kick (Stomp C) From top position/On back stepLK
Right Kick (FrontKick) From top position/On back stepRK
Foot Stomp (FootStomp) From top position/On back stepLP + LK
3 Strikes (3 Strikes) From top position/On back stepRP + RK
Axe Handle (Axe Handle) From top position/On back stepLP + RP
ClinchMove Name Command (Special Effect/Note)Left Punch (Rabbit A) LP
(Uncatchable)Right Punch (Rabbit A) RP
(Uncatchable)Left Knee (Side Knee) LK
(Uncatchable)Right Knee (KneeKick) RK
(Uncatchable)Knee Rush (KneeRush A) LP + LK
(Uncatchable)Jumping Knee (S-Wizard) RP + RK
(Uncatchable)Throw (H-Throw B) LP + RP
(Uncatchable)Take Down (TakeDown) LK + RK
(Uncatchable)
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