Transcript
Page 1: Playing the Jam Game @ Talk and Play #5

Playing the Jam Game a brief history the basic rules

and some deviations for advanced players

Sjors Houkes [NL]

Page 2: Playing the Jam Game @ Talk and Play #5

Sjors Houkes Playing the Jam Game

Talk ’n Play #5

what this talk is about

something about game jams

what jamming has grown into

about the why & how

taking a step back

asking questions

making jamming better together

Page 3: Playing the Jam Game @ Talk and Play #5

Sjors Houkes Playing the Jam Game

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Who is this guy? (and wtf does he know about game jamz?)

• Dutch Game Garden (2008-2011)

• lots of events with game devs

• Global Game Jam 2009, 2010, 2011

• 140 - 200 participants each

• game jams on film festivals

• game jams for external parties

Page 4: Playing the Jam Game @ Talk and Play #5

Sjors Houkes Playing the Jam Game

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i went to a jam and made this

Page 5: Playing the Jam Game @ Talk and Play #5

Sjors Houkes Playing the Jam Game

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and this

Page 6: Playing the Jam Game @ Talk and Play #5

Sjors Houkes Playing the Jam Game

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What is game jamming?

taking a ridiculously small amount of time

which was supposed to be your spare time

to work with strangers

with unknown skills

on a an experimental game prototype

that probably never gets released

and at the end is unfinished

or simply broken.

*EVERYBODY CHEERS*

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Then why is it so popular?

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an incomplete history of indie video game jamming

2002: Indie Game Jam, Ludum Dare

2006: Nordic Game Jam, TOJam

2007: Amnesia Fortnight

2008: No More Sweden, G-Ameland

2009: Global Game Jam, BIG Jam

2011: Berlin Mini Jam

2012: Fuck This Jam, Molyjam, 7DRL, 7DFPS

2013: Full Indie Jam, more online jams

2014: Activist jams?

get to the choppah: http://compohub.net/

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activist online jams

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Sjors Houkes Playing the Jam Game

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good things

•freedom of creation

• meeting new people

• getting help

• learning from others

• experimentation

• training improv skills

• work motivator

• good for portfolio

• felling connected, also as an industry

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Sjors Houkes Playing the Jam Game

Talk ’n Play #5

questions

• are we doing too many game jams?

• are too many people joining?

• are we doing too little with the results?

• are we fostering a crunch time culture?

Page 12: Playing the Jam Game @ Talk and Play #5

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let’s take a step back

• What is a jam like?

• A jam is like a game

• Theme, goal, time limit, etc.

• Organizing a jam as game design

• But: .. are we gaming or playing?

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Sjors Houkes Playing the Jam Game

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what’s jamming?

MC battle jam session

VS

Page 14: Playing the Jam Game @ Talk and Play #5

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back to the jam session

“A jam session is a musical event, process, or activity where musicians play (i.e. "jam") by improvising without extensive preparation or predefined arrangements.”

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how to jam (and make uncle bob proud)

• “do not come to the Jam with a team.”

• don’t prepare, except for materials

• do it for fun, not to prove anything

• try something new, willing to fail

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Sjors Houkes Playing the Jam Game

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jamming is playing

• break the rules, experiment

• make it fun for YOU

• stop when you’ve had enough (sleep)

• welcome changes and suggestions

• don’t worry about quality

• share ideas (+ assets & source code!)

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Sjors Houkes Playing the Jam Game

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lessons learned

• don’t disturb people in the first few hours

• don’t disturb people in the last few hours

• appointing roles in a team helps, especially a main game designer

• focus on just one mechanic

• get play testers in as soon as possible

• do something else for a while: go outside

• don’t drink a lot of energy drinks

• get sleep (when in a multiple-day jam)

• talk to people

• use deodorant

• disregard all the lessons above

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Things to think about (for organizers)

Zuraida Buter, executive director of the Global Game Jam

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designing the jam

• flavour: what’s this jam about?

• logistics: what do you need?

• structure: how many rules & guidance?

• social: how do you connect people?

• challenge: competition, or not?

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Sjors Houkes Playing the Jam Game

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Who’s the winner?

• if you can afford it, NOBODY.

• results = frustration, disappointment

• competition = less freedom

• less freedom = inhibition, caution

• caution = safe, no risks.

• highlight unique qualities of games

• (and if you do want to appoint a winner, don’t call it a jam. That’s a compo.)

Page 21: Playing the Jam Game @ Talk and Play #5

Sjors Houkes Playing the Jam Game

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we need jam innovation as well as game innovation

• other types: train jam, C64 jam, riddle jam, applied jam, xxx jams, etc.

• reflect rather than improve

• more inclusive and inviting

• more jams

• funky jam costumes

• … what do you think?

Page 22: Playing the Jam Game @ Talk and Play #5

Thanks!

sjorshoukes.nl !

@bekokstover


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