Pizza Project WebQuest
Amanda Winfield
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Table of Contents
URL: ............................................................................................................................................................... 3
Goal/Objectives: ........................................................................................................................................... 3
Purpose of Unit: ........................................................................................................................................ 3
Objectives: ................................................................................................................................................ 3
Topics and Outcomes: ............................................................................................................................... 3
ISTE-NETS Standards ..................................................................................................................................... 4
Standards for Students: ............................................................................................................................ 4
Standards for Teachers: ............................................................................................................................ 4
Subject Area .................................................................................................................................................. 5
Learning Principles ........................................................................................................................................ 5
Strategies ...................................................................................................................................................... 5
Survey Statements: ................................................................................................................................... 5
Motivational Techniques: ......................................................................................................................... 6
Individual Student Needs: ............................................................................................................................. 6
Materials: ...................................................................................................................................................... 6
Suggested Evaluation: ................................................................................................................................... 7
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URL:
http://questgarden.com/q/pizzaproject
Goal/Objectives:
Purpose of Unit:
The purpose of this unit is to teach students about some of the challenges that face entrepreneurs starting a new business including ways to identify a market, reach the market, and keep the market.
This unit meets the Pennsylvania Department of Education and National Business Education Association State and National Standards in relation to business, computers, and information technology education.
Objectives:
Upon completion of this unit, the student will be able to:
Define vocabulary words by using them in their correct context during the final presentation with 100% accuracy.
Create a customer profile for a specific business to the satisfaction of the teacher. Create a product profile for a specific business based on the information gathered from the
customer profile to the satisfaction of the teacher. List the different factors that will affect pricing when dealing with supply and demand with 85%
accuracy. Prepare and present a final presentation to the satisfaction of the teacher using the checklists
provided to each student.
Topics and Outcomes:
Identifying the Market o Create a customer profile for a planned business. o Determine the wants of specific consumers. o Define and give examples of market segmentation o Define and give examples of target markets for specific products
Reaching the Market o Identify elements of marketing (product, place, price & promotion) o Explain the importance of location for a business o Select an appropriate location for a business o Select products to meet the wants of customers o Discuss factors that affect pricing. o Price a product in order to yield a profit
Keeping/Increasing the Market o Discuss the importance of a business giving back to the community o Design strategies for maintaining customer loyalty
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ISTE-NETS Standards
Standards for Students:
Creativity and Innovation o Students demonstrate creative thinking, construct knowledge, and develop innovative
products and processes using technology. Students: create original works as a means of personal or group expression.
Communication and Collaboration o Students use digital media and environments to communicate and work collaboratively,
including at a distance, to support individual learning and contribute to the learning of others. Students:
interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media.
communicate information and ideas effectively to multiple audiences using a variety of media and formats.
Research and Information Fluency o Students apply digital tools to gather, evaluate, and use information. Students:
locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media.
evaluate and select information sources and digital tools based on the appropriateness to specific tasks.
Digital Citizenship o Students understand human, cultural, and societal issues related to technology and
practice legal and ethical behavior. Students: advocate and practice safe, legal, and responsible use of information and
technology. exhibit a positive attitude toward using technology that supports collaboration,
learning, and productivity.
Standards for Teachers:
Facilitate and Inspire Student Learning and Creativity o Teachers use their knowledge of subject matter, teaching and learning, and technology
to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Teachers:
promote, support, and model creative and innovative thinking and inventiveness.
model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.
Design and Develop Digital Age Learning Experiences and Assessments o Teachers design, develop, and evaluate authentic learning experiences and assessment
incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS•S. Teachers:
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design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.
customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources.
Model Digital Age Work and Learning o Teachers exhibit knowledge, skills, and work processes representative of an innovative
professional in a global and digital society. Teachers: model and facilitate effective use of current and emerging digital tools to locate,
analyze, evaluate, and use information resources to support research and learning.
Promote and Model Digital Citizenship and Responsibility o Teachers understand local and global societal issues and responsibilities in an evolving
digital culture and exhibit legal and ethical behavior in their professional practices. Teachers:
advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources.
Subject Area
This WebQuest is designed for teachers to use as an independent study tool for students to learn the necessary tools when it comes to entrepreneurship and marketing. It outlines such items as Customer Profiles, Market Segmentation, Target Markets, The Marketing Mix, and Overhead Costs. Students then produce a portfolio with the above items for future personal use. The purpose of this WebQuest is to teach students about some of the challenges that face entrepreneurs starting a new business including ways to identify a market, reach the market, and keep the market.
Learning Principles
Students will be able to identify, select, use, and customize application software that will aid in
the completion of a variety of tasks.
Students will be able to properly search the Internet using search skills learned prior and gather
information needed to complete tasks.
Strategies
Survey Statements:
The following statements will be used during the unit to gain the students' interest:
o What type of customers would you expect to see in a pizza shop located on a college
campus?
o What type of customers would you expect to see in a pizza shop located in a shopping
plaza?
o Would you sell the same products in the pizza shop on the college campus as you would
in the shopping plaza?
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o Why is customer loyalty so important?
o What could a business do to increase customer loyalty?
Motivational Techniques:
Group work
Customer website exercises
Class discussions
Individual work
Hands on projects and presentations
Individual Student Needs:
You may have students with individual needs in your classroom. You can accommodate for individual
differences by:
Reading instructions out loud to the entire class in addition to handing out written instructions.
Providing extra time to complete assignments.
Providing one on one instruction when needed.
Moving through the material at a pace set by the students.
Providing visual aids.
Providing class notes prior to class.
Providing in and out of class tutoring with the teacher or other students.
Providing handouts or study guides.
Modifying testing and assessment for individuals.
Listing assignments on the board.
Giving step by step instruction and guiding students through assignments.
Prioritizing tasks to be done.
Materials:
The following materials will be needed for the unit:
Pens, pencils and paper
Dry erase board/markets or chalkboard/chalk/erasers
Computer
Printer
Folder
Copy machine
Projector
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Suggested Evaluation:
Class and group discussions
Worksheets and Internet searches
Individual and group projects
Rubrics – see pages below
Menu Checklist
Full 4 points
Partial 2 points
None 0 points
Includes business name and hours on cover
Includes business address on phone number on cover
Includes all items listed in the product profile
Includes category names and a description for each category
Includes description for each product under all categories
Includes prices for each product under all categories
Includes at least four pictures that correspond with products.
Survey statements and motivational techniques are appropriate
Back of menu must contain at least two methods of payment
Back of menu must contain a list of special features about the pizza shop
Quality and content are error free and are consistent throughout TOTAL /44
Community Service Checklist
Self- Scoring
Full 4 points
Partial 2 points
None 0 points
Includes business name and hours on flyer
Includes business address on phone number on flyer
Includes what the community service project is
Includes description of project and the importance of it
Includes date, time, and where the project will be held
Includes contact person for pizza shop and contact person for the organization benefiting from the project
Includes at least two pictures (Microsoft Clip Art) that correspond with products.
Survey statements and motivational techniques are appropriate
Quality and content are error free and are consistent throughout
TOTAL /36
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Final Presentation Checklist (Individual Grade)
All of the
time 5 points
Some of the
time 3 points
None of the
time 0 points
Speaks in a clear tone of voice
Looks at the audience when speaking
Shows enthusiasm for the subject
Knows subject matter
Yes 5 points
No 0 points
Uses vocabulary words from unit during presentation
Explains individual Product Price research and chart
Explains individual role in project throughout the whole project
Individual presentation is between 2 ½ and 4 minutes in length
Full 5 points
Partial 3 points
None 0 points
PowerPoint includes all of the necessary slides as listed on the project introduction page
PowerPoint is free of error and all hyperlinks work
TOTAL /50
Final Project Checklist (Group Grade)
Self- Scoring
Full 5 points
Partial 3 points
None 0 points
Includes completed Cover Page
Includes completed Customer Profile
Includes completed Product Profile
Includes completed Microsoft Excel Product Price chart for each group member
Includes completed Checklist for Menu
Includes completed menu
Includes Microsoft Excel monthly and yearly profit or loss charts
Includes Community Service checklist
Includes Community Service Flyer
Includes Final Presentation Checklist for each group member
TOTAL /50
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INDEX
Goal/Objectives ................................................. 1 Objectives ...................................................... 1 Purpose of Unit .............................................. 1 Topics and Outcomes ..................................... 1
Individual Student Needs .................................. 4 ISTE-NETS Standards ......................................... 2
Standards for Students .................................. 2 Standards for Teachers .................................. 2
Learning Principles ............................................ 3 Materials ............................................................ 4
Strategies ........................................................... 3 Motivational Techniques ............................... 4 Survey Statements ......................................... 3
Subject Area ...................................................... 3 Suggested Evaluation ........................................ 5
Community Service Checklist ........................ 5 Final Presentation Checklist .......................... 6 Menu Checklist .............................................. 5
URL ..................................................................... 1