sCoreForgePATHFINDER EDITION
Character Generator Based on the Pathfinder RPG Core Rules
Current design by The Blue Canary
Please submit any bug reports or suggestions here:
Please Join the Discussion at our Forums.
Version History:
v1.11.0.1 05/16/2012
v1.10.0.0 05/09/2012
sCoreForge Homepage
Ticket Reports
Path_Forge Yahoo Group
v1.9.1.0 05/04/2012
v1.9.0.2 05/02/2012
v1.8.0.0 04/24/2012
v1.7.1.0 04/18/2012
v1.6.0.5 04/05/2012
v1.6.0.0 03/27/2012
v1.5.0.1 03/26/2012
v1.4.0.1 03/13/2012
v1.3.0.0 03/02/2012
v1.2.0.1 02/22/2012
v1.1.0.4 02/02/2012
v1.0.13.0 01/27/2012
v1.0.12.3 01/26/2012
v0.15.3.0 01/06/2012
v0.14.0.0 12/21/2011
v0.13.6.0 12/20/2011
v0.12.1.0 11/30/2011
v0.11.1.0 11/16/2011
v0.11.0.0 11/16/2011
v0.10.2.2 11/14/2011
v0.10.2.1 11/13/2011
v0.10.2.0 11/12/2011
v0.9.5.0 11/03/2011
v0.9.1.0 10/20/2011
v0.9.0.0 10/18/2011
v0.8.3.2 10/09/2011
v0.8.3.1 10/03/2011
v0.7.4.1 09/26/2011
v0.7.4.0 09/24/2011
v0.6.1.0 09/12/2011
v0.5.0.0 08/30/2011
v0.4.0.0 07/19/2011
v0.3.0.0 07/13/2011
v0.2.0.0 07/11/2011
v0.1.0.0 07/09/2011
sCoreForgePATHFINDER EDITION
Character Generator Based on the Pathfinder RPG Core Rules
Current design by The Blue Canary
Please submit any bug reports or suggestions here:
Please Join the Discussion at our Forums.
Condition Code
Added Qinggong Monk and Monk Vows to Monk Archetypes.[TICKET#200/222] [Arch]Note: If you do not have a Monk Archetype selected, this will not be an issue for you with the load.
Added Horse Lord and Infiltrator to the Ranger Archetypes. [Arch]Note: If you do not have a Ranger Archetype selected, this will not be an issue for you with the load.
Added Honor Guard to Cavalier Archetypes. [TICKET#222] [Arch]Note: If you do not have a Cavalier Archetype selected, this will not be an issue for you with the load.
Added Hexcrafter to the Magus Archetypes.[TICKET#222] [Arch]Note: If you do not have a Magus Archetype selected, this will not be an issue for you with the load.
Corrected issue with Discoveries not checking prerequisets.[TICKET#244]Corrected issue with Barbarian Fast Movement and Mithral armor.[TICKET#245]Corrected issue with Gunslinger Firearm feat not displaying on character.[TICKET#246]Corrected issue with Master Craftsman feat not showing as available.[TICKET#247]Corrected issue with Languages not displaying correctly.[TICKET#250]Corrected issue with Bardic Performance and Extra Performance calculations.[TICKET#251/252]Corrected issue with Custom Race load.[TICKET#253]
Corrected issue with selected Languages. Added more Languanges.[TICKET#231] [Lnge]Added Unbreakable to Fighter Archetypes. [Arch]Note: If you do not have a Fighter Archetype selected, this will not be an issue for you with the load.
Corrected issue with CMD display for Monks.Added Drunken Master, Master of Many Styles, Monk of the Healing Hand, [Arch]
sCoreForge Homepage
Ticket Reports
Path_Forge Yahoo Group
Monk of the Lotus, Hungry Ghost Monk,Ki Mystic, and Weapon Adept to Monk Archetypes.[TICKET#222/234]Note: If you do not have a Monk Archetype selected, this will not be an issue for you with the load.
Adjusted FoB Attack Calculations for Multi-Classed Characters.Removed some duplicate feats from the Feat Tab. [Feats]Added Musket Master, Mysterious Stranger, and Pistolero to the Gunslinger Archetypes. [Arch]Note: If you do not have a Gunslinger Archetype selected, this will not be an issue for you with the load.
Added Guide to the Ranger Archetypes.[TICKET#222] [Arch]Note: If you do not have a Ranger Archetype selected, this will not be an issue for you with the load.
Corrected issue with Elemental Fist not calculating for Monks.[TICKET#188]Corrected issues with Tower Shield Archetype.[TICKET#224]Corrected issue with Arcane Spell Failure Display.[TICKET#225]Corrected issues with Oracle Revelations not displaying correctly.[TICKET#227/228]Corrected issue with Custom Race not allowing larger values.[TICKET#230]Corrected issue with Warrior not displaying on Character Sheet.[TICKET#232]Corrected issue with Source Selections.[TICKET#233]Corrected issue with Monk Robes not calculating correctly.[TICKET#235]Corrected issue with Amulet of Mighty Fists.[TICKET#237]Corrected issue with Feat selection.[TICKET#238]Corrected issue with Greater Bull Rush not showing on Fighter's List.[TICKET#239]Corrected issue with Animal Companion Skills.[TICKET#240]
Corrected issues with Tower Shield Archetype.[TICKET#220]Corrected issue with Shield Profficency.[TICKET#218]Corrected issue with Monk FoB.[TICKET#171/215]Corrected issue with Stat Block Tab.[TICKET#219]Corrected issue with Daring not showing on Character Sheet.[TICKET#223]
Added remaining Druid Archetypes from PFAPG. [Arch]Note: If you do not have a Druid Archetype selected, this will not be an issue for you with the load.
Added Cloistered Cleric to the Cleric Archeypes.[TICKET#203] [Arch]Note: If you do not have a Cleric Archetype selected, this will not be an issue for you with the load.
Added Cad and Tower Shield Specialist to the Fighter Archeypes.[TICKET#190/193] [Arch]Note: If you do not have a Fighter Archetype selected, this will not be an issue for you with the load.
Added Crypt Breaker and Oenopion Researcher to Alchemists Archetypes. [Arch]Note: If you do not have a Alchemist Archetype selected, this will not be an issue for you with the load.
Added Beast-bonded, Gravewalker and Hedge Witch to Witch Archetypes.[TICKET#212] [Arch]Note: If you do not have a Witch Archetype selected, this will not be an issue for you with the load.
Added Bladebound and Spire Defender to the Magus Archetypes.[TICKET#211] [Arch]Note: If you do not have a Magus Archetype selected, this will not be an issue for you with the load.
Added drop-downs and multiple selections for PFAPG feats. [Feats]Added Powerful Build to the Race Options for Custom Races. [TICKET#202]Added some new options to the Buffs Tab.[TICKET#214]Corrected issue with Languages not displaying correctly.[TICKET#191/195/204] [Lnge]Corrected issues with Magic Items.[TICKET#194/197/213]Added selection area for Half-Elf Skill Focus Feat.[TICKET#198]Corrected issue with Archer Archetype Bow damange.[TICKET#201]Corrected issue with some Rogue Archetypes.[TICKET#205/210]Corrected issue with some Druid Archetypes.[TICKET#206]Corrected issue with Channel Energy and Turn Undead DC.[TICKET#208]Added Order of the Seal to Cavalier Order.[TICKET#209] [Spec]
Note: If you do not have a Cavalier or Samurai selected, this will not be an issue for you with the load.
Corrected issue with FOB and how multi-classing works.[TICKET#215]Corrected issue with some Feats not selecting correctly.[TICKET#216]
Corrected issue with Animal and Familiar information not displaying.[TICKET#178]Added missing Human Nationality. [TICKET#170]Added missing languages. [Lnge]Corrected issue with Spellcraft not correctly showing as a class skill.[TICKET#176/#183]Added Beast Rider, Musketeer, and Strategist to Cavalier Archetypes. [TICKET#177] [Arch, Spec]Note: If you do not have a Cavalier Archetype selected, this will not be an issue for you with the load.
Added Gun Tank to Gunslinger Archetypes. [Arch]Note: If you do not have a Gunslinger Archetype selected, this will not be an issue for you with the load.
Added Ape Shaman, Aquatic Druid, Bat Shaman, Bear Shaman, Boar Shaman, [Arch]Dragon Shaman, Eagle Shaman, Lion Shaman, Saurian Shaman, Serpent Shaman, Shark Shaman, and Wolf Shaman to Druid Archetypes.Note: If you do not have a Druid Archetype selected, this will not be an issue for you with the load.
Added Archaeologist to Bard Archetypes. [TICKET#57/#58] [Arch]Note: If you do not have a Bard Archetype selected, this will not be an issue for you with the load.
Added option for Flurry of Blows to work with 2HD weapons. [TICKET#171] [Wpns]Added missing Monk Proficiencies. [TICKET#172]Corrected issue with some Campaign Traits not showing. [TICKET#174]Added field to track Druid Timeless Body. [TICKET#175]Corrected issue with Heirloom Weapon proficiency. [TICKET#180]Corrected issue with Heavy/Medium Armor Feat not showing correctly. [TICKET181]Added HP to Magic Adjustment Tab. [TICKET#182]Corrected issue with Human Sorcerer favored class selection missing. [TICKET#184]Corrected issue with Sorcerer Feat selections not showing correctly. [TICKET#185/#186]Corrected issue with Acrobatics calculations for Jumping. [TICKET#187]Corrected issue with Elemental Fist not calculating correctly. [TICKET#188]Corrected issue with Shield Enhancement Bonus adding to attack and damage.[TICKET#189]
Rebuilt the save/load function and supporting functions for better performance. [All]Note: This change will force you to rebuild your character if loading from an older version.
Added remaining Rogue Archetypes from PFAPG, PFUC and PoIS. [Arch]Note: If you do not have a Rogue Archetype selected, this will not be an issue for you with the load.
Added Spellslinger to Wizard Archetypes. [TICKET#113] [Arch]Note: If you do not have a Wizard Archetype selected, this will not be an issue for you with the load.
Added Monk of the Sacred Mountain and Zen Archer to Monk Archetypes. [Arch]Note: If you do not have a Monk Archetype selected, this will not be an issue for you with the load.
Added more Class/Feat/Conditional Options on the Buff Tab. [TICKET#140/154/157]Added Witch Hexes from PFUM. [TICKET#109] [Spec]Added Armor Master to Fighter Archetypes. [Arch]Note: If you do not have a Fighter Archetype selected, this will not be an issue for you with the load.
Added Kensai to Magus Archetypes. [Arch]Note: If you do not have a Magus Archetype selected, this will not be an issue for you with the load.
Added Skirmisher, Spirit Ranger, and Urban Ranger to Ranger Archetypes. [Arch]Note: If you do not have a Ranger Archetype selected, this will not be an issue for you with the load.
Added Character Sheet IV, two columns for Class Abilities display. [TICKET#144]Add options for Levels 21-25. [TICKET#141] [Level]Corrected issue with loading characters with a Mac. [TICKET#143]Corrected Gunslinger Deeds and Inquisitor Judgments display. [TICKET#145] [Spec]
Corrected issue with Monk Robes and how it changes Monk Levels. [TICKET#146]Added Traits for Silver Crusade Faction and Jade Regent Campaign. [TICKET#147/165] [Traits]Corrected Issue with Varisian Tattoo not displaying on Character Sheet. [TICKET#148]Corrected issue with some Office 2007 users getting errors when saving. [TICKET#151]Corrected issue with Speed Calculations from Armor and Encumbrance. [TICKET#153]Added Magic Item calculations for Ki Straps. [TICKET#156]Corrected issue with thrown item ranges. [TICKET#158]Corrected issue with Animal Companions for Oracles and Samurai. [TICKET#159]Corrected issue with Rage power not displaying correctly. [TICKET#161]Corrected issue with Craft Skills showing as Cross Class for some classes. [TICKET#160]Corrected issue with Steel Soul feat not displaying bonus. [TICKET#162]Corrected issue with Ratfolk stats. [TICKET#163]Corrected issue with Custom Magic Items not displaying correctly. [TICKET#164]Corrected issue with Bardic Knowledge not calculating correctly. [TICKET#166]
Corrected issue with Magical Knack not displaying correctly.Corrected issue with Race & Stats not loading all options. [TICKET#135]Updated Eldritch Heritage Feats. [Feat]Added Bandit, Burglar, Sanctified Rogue, Scout, Scroll Scoundrel, and Trapsmith to [Arch]the Rogue Archetypes.Note: If you do not have a Rogue Archetype selected, this will not be an issue for you with the load.
Added Beastmaster to Ranger Archetypes. [Arch]Note: If you do not have a Ranger Archetype selected, this will not be an issue for you with the load.
Added Arcane Bomber to Wizard Archetypes. [Arch]Note: If you do not have a Wizard Archetype selected, this will not be an issue for you with the load.
Added Samurai, Magus, and Ninja to the list of available classes.Changed how Character Sheet is displayed for compatibility with non-office tools. [Optn]Added missing Subdomains to Deity lists. [TICKET#136]Corrected issue with Item Creation Feat selection. [TICKET#128]Corrected issue with Bloodline power (spelling error). [TICKET#129]Corrected issue with Alchemist class abilities. [TICKET#130]Corrected issue with Skills not being counted for prerequisites. [TICKET#132]Corrected issue with Stat Level bonus being counted twice. [TICKET#133]Corrected issue with text for Animal Companions. [TICKET#134]
Corrected an issue with PFS XP and HP not displaying correctly. [TICKET#125]Added missing information for Cavalier Mount [TICKET#124]Added Flanking and Haste to the Buffs Page. [TICKET#123]Corrected an issue with the "Clear Race & Stats" button.
Added Faction Selection to Race & Stats page.Added Basic Pathfinder Society Support.Removed Description Tab, and redesigned items on Race & Stats Tab. [Race]Updated remaining "Extra" Feats for multiple selection. [TICKET#98] [Feat]Added Geisha to Bard Archetypes. [Arch]Note: If you do not have a Bard Archetype selected, this will not be an issue for you with the load.
Added Unarmed Fighter to Fighter Archetypes. [Arch]Note: If you do not have a Fighter Archetype selected, this will not be an issue for you with the load.
Added Grenadier to Alchemists Archetypes. [Arch]Note: If you do not have a Alchemist Archetype selected, this will not be an issue for you with the load.
Added Monk of the Four Winds to Monk Archetypes. [Arch]Note: If you do not have a Monk Archetype selected, this will not be an issue for you with the load.
Added Storm Druid to Druid Archetypes. [Arch]Note: If you do not have a Druid Archetype selected, this will not be an issue for you with the load.
Added additional Witch Patrons to there list. [Spec]Note: If you do not have a Witch selected, this will not be an issue for you with the load.
Corrected issue with Rogue Talent Feat now displaying on Character Sheet. [TICKET#110]Corrected issue with throwing weapons. [TICKET#115]Added Gunslinger to the list of available classes.Added Sub Domains, Animal and Terrain Domains to available domain lists. [Spec]Note: If you do not have a Druid, Cleric or Inquisitor selected, this will not be an issue for you with the load.
Changed how the Load/Save works to make it faster. [TICKET#116]Added additional Deities to list of possible selections.Corrected issue with Ninja tricks not showing the correct value.[TICKET#119]Updated Judgment Sure feat to reflect Errata changes. [TICKET#118]Corrected issue with Cavalier Orders not having the correct text. [TICKET#122]Added Custom Race Tab.
Moved Eldritch Knight Bonus Feats to Feats Tab. [TICKET#93] [Prest]Note: If you do not have an Eldritch Knight Selected, this will not be an issues for you with the load.
Added All PFAPG Bard Archetypes. [Arch]Note: If you do not have a Bard Archetype Selected, this will not be an issues for you with the load.
Corrected issue with Power Attack Buff not calculating correctly.Updated some of the 'Extra' Feat selections. [TICKET#98] [Feats]Adjusted Prestige Classes to make room for future expansion.Note: If you have selected an NPC class this will effect your load.
Added Diplomacy Gather Information to skill matrix. [Skills]Added traits from Inner Sea Premier and Orcs of Golarion and Faith of Purity. [TICKET#97] [Traits]Corrected issue with Alchemist Damage not calculating correctly. [TICKET#90]Corrected issue with Custom Magic Items not displaying correctly.[TICKET#91]Corrected issue with Archer (Fighter) range not calculating correctly. [TICKET#92]Corrected issue with Bard not counting for Dragon Disciple Bloodline Feats. [TICKET#94]Corrected issue with Arcane School powers and Favored Class Feature. [TICKET#99/#102]Corrected issue with Craft Feats not having the correct level requirements. [TICKET#103]Corrected typo in Anatomist Trait. [TICKET#105]Corrected issue with unknown bonus for climb skill. [TICKET#106]Add some missing Deities to options list. [Spec]Note: If you do not have a Deity Selected, this will not be an issues for you with the load.
Changed how Enlarge effects weapons, if you select a size override.[TICKET#104]Corrected issue with Mutagen Buff not adding +2 NA.[TICKET#108]Corrected issue with Mithral Full Plate and Fighter Armor Training.[TICKET#107]
Reworked the Buffs Page and the selection options.Corrected issue with Alchemist Favored Class Damage not showing on CSI [TICKET#72]Added Custom Magic Item creation options.[TICKET#74]Corrected issue with Familiar table. [TICKET#75]Added all PFAPG Fighter Archetypes. [Arch]Note: If you do not have a Fighter Archetype Selected, this will not be an issues for you with the load.
Corrected issue with Barbarian Favored Class Bonus, and Magic Item text.[TICKET#78]Added some of the Buff Text to the Special Properties text in the Weapons Section.Corrected typo in Oracle Mystery "Ancestor" Skills. [TICKET#80]
Added Eastern Armor from PFUC. [Armor]Note: If you do not have armor selected, this will not be an issues for you with the load.
Added additional text to weapon properties when some buffs selected. [TICKET#39]Corrected issue with HP not showing correctly. [TICKET#76]Corrected Halfling Trait substitution error. [TICKET#79]Corrected issue with Half-Orc selected stat not showing. [TICKET#82]Correct Spellcraft to be 'Trained Only'. [TICKET#83]Correction to some of the Pseudodragon information. [TICKET#84,#85]Corrected issue with how Weapon Focus was calculating. [TICKET#86]Changed Power Attack for Monk Flurry of Blows. [TICKET#88]Corrected issue with Rogue Combat Feat not showing correctly. [TICKET#89]
Corrected issue with Alchemist Craft (alchemy) not adding his levels.Corrected damage not correct for Reduced/Enlarged with Ranged. [TICKET#36]Added Alchemist Bomb Damage to Weapon List.[TICKET#47]Added Alchemist Throw Anything Damage Bonus to Splash Weapons. [TICKET#38]Corrected Height/Weight Calculation Issue. [TICKET#40]Added additional Bloodlines. [Spec]Note: If you do not have Bloodlines, this will not be an issues with the load.
Added PFS Logo to Character Sheet I.Added PFS Check on Options Page.Note: Currently this doesn't do anything other then change the logo.
Corrected issue with Flat foot not calculated correctly. [TICKET#48]Added Crossblooded to Sorcerer Archetypes.Corrected Elven Curved Blade not showing as a racial weapon. [TICKET#49]Corrected issue with Custom Deity information not displaying correctly.[TICKET#46]Corrected Concentration Check bonus only showing for one class.[TICKET#52]Corrected issue with Familiar not adding Initiative Bonus.[TICKET#53]Add Racial Favored Class BonusAdded drop downs for Prodigy and Scholar feats. [Feats]Corrected issues with Rogue Minor/Major Magic.[TICKET#50/#51]Corrected issues with Dervish Dance and Horse Master Feat.[TICKET#54/#55]Corrected text on Alertness Feat Pop-Up. Added Familiar-Alertness to Buffs [TICKET#62]Corrected issue with Inquisitor Domain not showing correctly [TICKET#56]Corrected typo in Fascinate Ability. [TICKET#60]Corrected how Cavalier Challenge bonuses are calculated. [TICKER#61]Added Oracle to possible class selection.Removed all non-functional classes and archetypes.[TICKET#69] [Arch]Updated Combat Expertise Buff to include some trait options. [TICKET#63]Corrected issue where Monk AC Wisdom bonus was getting capped at +5. [TICKET#71]Corrected calculation error with Cleric Channel Energy. [TICKET#70]Corrected several feats entered in the wrong category. [TICKER#64]
Adding missing skill on Familiar Sheet. [TICKET#21]Corrected CSIII Overflow display if you select font 16. [TICKET#23]Added option to hide tabs you can't need. [TICKET#24]Corrected issue with Skills and loading a character. [TICKET#22]Adding missing familiar SQ. [TICKET#20]Corrected issue with Domains not being counted for some requirments.[TICKET#25]Moved Archetypes to Level tab.Added drop downs for Hermean Blood feat. [Feats]
Adding missing Feats from PFUM (Improved Called Shot, Greater Called Shot) [Feats]Added Two-Weapon Warrior to the Fighter ArchetypesAdded Inquisition Domains. [Spec]Added Alchemist to Character choice.Moved Stats Level Bonus to Race & Stats tab.Correct issue with Deep Warrior showing wrong text. [TICKET#26]Correct issue with missing prerequisite in Focus Shot Feat. [TICKET#28]Added SR and DR to Magic Adjustments Tab. [TICKET#34]Corrected issue with Custom Feats not displaying correctly. [TICKET#33]
Corrected issue with buffs no longer working.[TICKET#19]Corrected formula in Dimensional Step [TICKET#18]Added Legal Page.
Fixed error with Shield list not displaying correctly. [Armor]Added Ironhide to the Feat selection. [TICKET#9,#17] [Feats]Corrected size error for Iguanodon.Corrected error with Weapon Overrides not displaying correctly. [TICKET#2]Added Two Handed Katana to weapons list. [Wpns]Added False Life/Greater False Life to Buffs page.Added Changeling, Gillman, Kitsune, Nagaji, Samsaran, Strix, and Wayang to the race list. [Race]Note: If you have not selected a Non-Player races, this will not be an issues with the load.
Changes in Race Options caused changes to the description tab. [Desc]Added several conditional skills and added Profession Skill (researcher). [Skills]Added Bite, Large (1d6) and Bite, Small (1d3) to weapons list. [Wpns]Correct calculation error when selecting Point Blank Shot and Rapid ShotUpdated weapon display for natural attacks, and Monk Flurry of Blows [Wpns]Added drop down for Feral Combat Training. [Feats]Added option to hide feats that you do not meet the prerequisite for.Corrected error in Armor Speed Calculation [TICKET#1]Corrected error with Fighter Armor Training not working. [TICKET#2]Added a dropdown for Rogue/Ninja Weapon Training on Specifics Tab. [TICKET#3] [Spec]Corrected issue with Improved Crit not calculating correctly. [TICKET#4]Corrected issue with Animal Companion Carrying Capacity not calculating correctlyfor quadrupeds. [TICKET#5]Made an update for optional DR on armor for "or" options. [TICKET#6]Correct issue with Divine Hunter missing the Precise Shot feat. [TICKET#7]Added Custom Skills and Sub Skills to Skills page. [TICKET#8] [Skills]Corrected Issue with some races not being calculated for some feats. [TICKET#5]Added Magic Items and Mundane Items to the Magic Equipment Tab. [TICKET#14] [MagEqu]Corrected Issue with Bardic Knowledge Skills now showing.Corrected issue with Dwarf Stuborn not displaying when selected. [TICKET#10]Corrected Heirloom Weapon Trait basede on Errata. [TICKET#15]Corrected some Feat prerequisite issues. [TICKET#13]Corrected short text pop-ups on the Feats Tab [TICKET#11]Corrected error with several Abbilites not displaying the correct text. [TICKET#16]Added Familiar Option Sheet. [PFCR, PFBty, PFBty2, PFBty3, PFUM] [Famlr]
Added a Custom Animal option on Animal Companion Page. [AnmlC]Added PFBty3 Familiars and Animal Companions. [AnmlC, Spec]
Note: If you do not have a Familiar or Animal Companion, this will not be an issues when you load.
Corrected size change calculations for animals.Corrected display issue with Rogue/Ninja Talents.Added Elvin Chain to armor list.Corrected error on source selections not calculating right.Corrected issue with speed not showing correctly for some races.Added Options for Heirloom Weapon Trait weapon selection.Added Races from PFBty2 and PFBty3. [Race]Note: If you have not selected a Non-Player races, this will not be an issues with the load.
Added several conditional skills. [Skills]Added Small and Large Claws to Weapon List [Wpns]Added additional Ranger Combat Styles from PFAPG and PFUC. [Spec]Note: If you do not have any levels in Ranger, this will not be an issues when you load.
Added Dropdowns for Point Blank Master, Boon Companion and Andoren Falconry. [Feats]Added extra lines for Extra Ki, Extra Channel, and Extra Performance. [Feats]Updated Wizard Schools with Elemental School Powers.Corrected issue with some weapons listing in the wrong location. [Wpns]Added Fire Arms to the Rapid Reload Feat. [Feats]Added Inquisitor to possible Characters.
Added Dropdown for Extra Hex. [Feats]Added Witches to possible Characters. [Spec]Updated/Added Cleric Animal Companion custom option. [Spec]
Added Elemental Wizard Schools.Added Paladin Mount Selection. [Spec]Added Craft (calligraphy) to the skills list. [Skills]Dhampir added to race list. [Race]Note: If you have not selected a Non-Player races, this will not be an issues with the load.
Corrected some errors with some Feats not displaying.Corrected an error with Sorcerer and Dragon Disciple levels not calculating correctly.Corrected an issue with not all the weapons showing in all the dropdown selections.Corrected an issue with Ranger Combat Styles not calculating.Corrected an issue with Monk bonus feats not calculating.Corrected an issue with Half-Elf Skill Focus not showing when selected.Added Animal Companion Option Sheet. [PFCR, PFBty, PFBty2, PFUM]Added quick jump display of all current feats on the Feats tab. [Optn]Made room for more books.
Added missing feats, along with missing feat descriptions and page numbers. [Feats]Corrected minor sorting error with racial hit dice.Corrected text error in traits and added missing page numbers.Corrected calculation error with Flurry of Blows and Amulet of Mighty Fists.Corrected Furious Focus Feat Buff and Power Attack Buff to only work with two handed weapons.Merged Bonus Feat tab and Specifics tab into one. [Spec]Created away to hide unneeded specific class information. [Spec]Moved Elemental Channel selection to the Feats tab. [Feats]Updated weapons list from PFUC. [Feats, Wpns]Added Cavalier to character list. [Spec]
Created an option when loading an older version to try a conditional load. This will try and load most of the data, but skip items that are known to create an error.
These are the sections that will not be loaded.
Fixed Minor display error with True NeutralCorrected Stat Bonus from Enlarge/Reduce person buff. Size bonus, not enhancement bonus.Corrected Scorpion Familiar bonus not displaying.
Moved Source selection to the options page.Updated the look of the options page.Added option on feats page to hide feats from unselected sources.Added Load/Save Character Option.
Corrected Weapon and Armor calculation when not all sources are selected.Added a Highlight just for Armor and one just for Weapons.Corrected an issue with the source selections not auto checking or unchecking if their parent was checked or unchecked.
Corrected Weapon Lookup.Corrected Skill Lookup.Corrected minor spelling errors.Changed the way I display weapons and armor lists.
Corrected Total Skill Point error if Human, and does not have the Skilled Race Trait.Corrected Error with Drow SR now showing.Corrected Error with Barbarian Pre-Regs not calculating.Corrected Display issues with Conditional information on front of Character Sheet.Added Bonus for 'Throw Anything' for Splash Weapons.Added All Feats (Text) from UC and other sources.Corrected Total Defense and Fighting Defensively total bonus if you have Acrobatics 3+ or more.Corrected DR for Invulnerable Barbarian, it now calculates starting at level 2, and not level 1.Added more "Professions" to the skill list. Updated the skill list with additional conditional options.Updated the way Prerequisites are calculated to make it easier to add new feats and functions in the future.Added Halfling Jynx Race Trait
Added missing Traits from APG and other sources.Added missing Deities for Traits.Character Sheet will now show "Blank" if no race selected.Added Buckler Penalty for Two-Handed weapons. With option to ignore.Added Checkbox to display Alignment on character sheet as either long or short text.Fixed an issue with Skills and Armor not displaying correctly.Added a Regional Selection option.Updated the Buff tab with several new options.Added Paladin Archetypes.Updated some of the "Extra" feat selections. Added drop-down options, or multi selection.Updated weapon special to show CMB+ for weapon quality.
Added Wizard schools from APG.Corrected error with Traits display.
The [Condition Code] is listed on the first line of each update.
Added additional Traits from multiple sources, corrected Adopted Trait.Updated Weapon Groups for Fighters.Updated Source list.Added Barbarian Rage Powers from APG and UC.Added Magic Item Compendium (3.5) to the source list. Text only, no backend function.
Corrected Error in Class Abilities, weapon calculation based on size, error in race information, and some feat descriptions.Changed some display fonts and text.
Added Barbarian Archetypes.Added Overflow text from 2nd to 3rd Character sheet.Fixed Bug with Racial Traits, and counting Bonus Feat twice.Updated APG Feats (F-I)Recolored most of the tabs, and changed some layouts.Added New Armor/Weapon Materials from UC.
Corrected minor error with Magic Item display.
Added more sources.Magic Items Added.Corrected error with Dex not calculating if you have no armor on.Added "Extra Dice" to the weapons tab for uses with magic weapons or enhancements.Added additional character information onto the third character sheet.
Added Rogue Talents from UC.Updated source required. Armor, Shields, and Rogue Talents.Added spells to the Rogue Minor/Magic Talent from UM and UC.Added Ninja Tricks from UC as required for Rogue Talent.Added Familiars from UM.Cleaned up some backend data/display issues.
Added list of Rogue Talents and Alternate Race option from the APG. Updated the list of armor and weapons with APG and some of the other Pathfinder sources.Updated the list of sources used, and started the functionality of checking/unchecking sources to have its options removed/added from some selection. Feats and Weapons. Updated many of the backend functions to prepare for magic items, and the unique armor and weapons.Added Armored Coat as an add-on option for armor. Basic Function, with minor error checking.
Fix an issue with the spreadsheet looking to outside sources for information.
Updated the Feat descriptions for some of the APG feats, and got all the prereqs formatted for APG.
Added alternative weapon/armor materials.I've chosen not to check if the weapon/armor selected is a valid choose for the type of material.Added Armored Kilts as an add-on option for any Light/Medium armor. Rules based on the updated version from the Advanced Armor and Equipment Guide.
Finished the prerequisites for all the feats. They are all formatted correctly, and 98% of them will calculate.
Condition Code ContributorsAdam Majors - Just this guy, OK?J.P. Fassler - Special Thanks for all the work he did to start this off.
Eric Williamson - Special Thanks for your support and great design you created.Chris McLaughlin - Helping me share it with the world.Duncan Newbury - Major Thanks for all your hard work.g1mpyrobotIgnacio Rodriguez Chaves - So Nice, I think I mentioned him twice.Kyle FrancoeurMarc Potvin - Rage issues.Matt Krueger - Book Wizard.Nezthalak - Lord Squee Keywheel of Cheddarton and his Stamp of Doom.Parus Donner - I like to call you Paul, and I don't know why. (Archetype Guru)Robert Hilson - Data DwarfSam ShyamaniStacey Pagetigger1tomTroy Latta - Buff me? No Buff you.Wright S. Frazier II
[Arch, Spec]
[AnmlC, Spec]
[Feats, Wpns]
Corrected an issue with the source selections not auto checking or unchecking if their parent was checked or unchecked.
Updated the way Prerequisites are calculated to make it easier to add new feats and functions in the future.
Corrected Error in Class Abilities, weapon calculation based on size, error in race information, and some feat descriptions.
Updated the list of sources used, and started the functionality of checking/unchecking sources to have its options removed/added from some selection. Feats and Weapons. Updated many of the backend functions to prepare for magic items, and the unique armor and weapons.
Finished the prerequisites for all the feats. They are all formatted correctly, and 98% of them will calculate.
J.P. Fassler - Special Thanks for all the work he did to start this off.
Eric Williamson - Special Thanks for your support and great design you created.
Ignacio Rodriguez Chaves - So Nice, I think I mentioned him twice.
Nezthalak - Lord Squee Keywheel of Cheddarton and his Stamp of Doom.Parus Donner - I like to call you Paul, and I don't know why. (Archetype Guru)
XP Progression Untrained Skills Weights and Measures
### ### ### ###
Point Buy 1st Level Hit Points Traits Int Raises: Skill Points
### 1 ### ### ###
###
### Pathfinder Core Books CrCwn Pathfinder Subscription Books
PFCR Pathfinder Core Rule Book PFAP Pathfinder Adventure Path
### PFAPG Advanced Player's Guide CrCwn
PFARG Advanced Race Guide CoT
PFBty Bestiary CoCT
PFBty2 Bestiary II JdRt
PFBty3 Bestiary III KgMr
### PFBBty Bonus Bestiary LoFR
PFPzBlg Paizo Blog RotR
PFGMG Gamemastery Guide SD
PFUC Ultimate Combat SpSk
PFUEq Ultimate Equipment SkSh
PFUM Ultimate Magic PFCaS Pathfinder Campaign Setting
BotD2
BotD3
DrEG
OGL Books DuoG
AF:CC Advanced Feats: Cavalier's Creed ISM
AO:AlcD Alchemists' Discoveries ISWG
BoFI Book of Faith One LotLK
MIC Magic Item Compendium (3.5) LCoG
UdFC UndeFEATable Collection MMR
WyFr Wayfinder RvGd
RoF
UdRd
PFCh Pathfinder Chronicles
BotD1
CHR
Carrion Crown
Council of Thieves
Curse of the Crimson Throne
Jade Regent
Kingmaker
Legacy of Fire
Rise of the Runelords
Second Darkness
Serpent's Skull
Skull and Shackles
Book of the Damned 2
Book of the Damned 3
Dragon Empires Gazetteer
Dungeons of Golarion
Inner Sea Magic
Inner Sea World Guide
Lands of the Linnorm Kings
Lost Cities of Golarion
Misfit Monsters Redeemed
Rival Guide
Rule of Fear
Undead Revisited
Book of the Damned 1
Classic Horrors Revisited
CMR Classic Monsters Revisited
CoG
CoS
CnSt
CTR
DrR Dragons Revisited
FcGd
GaM
GtKh Guide to Katapesh
GttRK
HotJ
NPCGd
SoS
Cities of Golarion
City of Strangers
Campaign Setting
Classic Treasures Revisited
Faction Guide
Gods and Magic
Guide to the River Kingdoms
Heart of the Jungle
NPC Guide
Seekers of Secrets
###
###
Campaign 1Tab Control
### ### Age Modifiers?
Int Raises: Skill Points Int Raises: Languages Rapid Reload 1 Race & Stats
### ### 0 Pathfinder Society 1 Custom Race
1 Traits
1 Level
Pathfinder Subscription Books 1 Specifics
PFCo Pathfinder Companion 1 Feats
AdvAr 1 Animal Companion
ASoL 1 Familiar
CEoD 1 Prestige
DEP 1 Skills
DoG 1 Languages
EoG 1 Weapons
FoB 1 Armor
FoC 1 Magic Equip
FoP 1 Magic Adjustments
GnoG 1 Buffs
GoG 1 Character Sheet I
HoG 1 Character Sheet II
HuoG 1 Character Sheet III
ISP 1 Character Sheet IV
OoG 1 Animal Companion Sheet
OLoP 1 Familiar Sheet
PoIS 1 Stat Block
QGttE 1 CP
StLC
SDPG
TEoG
PFSc Pathfinder Society
GtPSOP
SFG Society Field Guide
Adventurer's Armory
Andoran, Spirit of Liberty
Curse of the Crimson Throne Cheliax, Empire of Devils
Dragon Empires Primer
Dwarves of Golarion
Elves of Golarion
Faiths of Balance
Faiths of Corruption
Faiths of Purity
Gnomes of Golarion
Goblins of Golarion
Halflings of Golarion
Humans of Golarion
Inner Sea Primer
Orcs of Golarion
Osirion, Land of Pharoahs
Pirates of the Inner Sea
Qadira, Gateway to the East
Sargava, the Lost Colony
Second Darkness
Taldor, Echoes of Glory
Guide to Pathfinder Society
Traits
Race
C. Race
Level Archtype
Specifics Feats
Prestige NPC
Weapons
Skills Language
Armor
Magic Equ Magic Adj
CS 2 CS 3
Options
ACS
Animal C
FCS
Familiar
Guide to the River Kingdoms
Tab Control Sheet Adjust
Race & Stats Max Width: 9 Sheet Flow: 1
Custom Race Max Rows: 9 to
Extra Rows: 9 2
Extra Rows: 9 to
Extra Rows: 9 3
Animal Companion
Magic Equip
Magic Adjustments
Character Sheet I
Character Sheet II
Character Sheet III
Character Sheet IV
Animal Companion Sheet
Familiar Sheet
PC
Name
Player
Race 1
● 1
● Favored Class 1
● 1
● Alignment 1
Gender 1
Age
Range Adult -
Height (in.):
Weight (lbs.):
Hair Color
Eye Color
Skin Color
● Faction 1
Region
1
1
Point Buy Cost 0/15
Nationality / Affinity
Ability Scores
Racial Age Misc.
### Mod Mod Mod TOTAL
### Strength 10 0 0 0 10
### Dexterity 10 0 0 0 10
### Constitution 10 0 0 0 10
### Intelligence 10 0 0 0 10
### Wisdom 10 0 0 0 10
Charisma 10 0 0 0 10
Po
nt
Bu
y C
os
t
7 -4 11 1 15 78 -2 12 2 16 109 -1 13 3 17 13
10 0 14 5 18 17
Alternate Racial Traits 1 Alternate Racial Traits 2
1 1
Alternate Racial Traits 3 Alternate Racial Traits 4
1 1
Alternate Racial Traits 5 Alternate Racial Traits 6
1 1
0 0
● 1 ● 1
0 0
● 1 ● 1
● 1 ● 1
Level Stat Bonuses
● 4th 1 1
● 8th 1 1
● 12th 1 1
● 16th 1 1
● 20th 1 1
● 24th 1 1
Alternate Racial Traits 2 Text Size:
Max Width:
Max Rows:
Extra Rows:
Break:
Base Text:
dspText:
Alternate Racial Traits 4
ROW
###
###
###
###
###
Alternate Racial Traits 6 ###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
##################
Import From Race: 1R
ace
Name
Plural Name
Adjectival Name
Sta
t M
od
s
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
Typ
e Type
Subtype
Siz
e
Size
Space
Reach
Height and Weight Custom Race Trait
Tra
its
Racial Trait 1
Racial Trait 2
Racial Trait 3
Racial Trait 4
Racial Trait 5
Racial Trait 6
Racial Trait 7
Racial Trait 8
Racial Trait 9
Racial Trait 10
Racial Trait 11
Racial Trait 12
Mis
c.
Speed (squares)
Age Categories
Automatic Language
Mis
c.Bonus Language
Source
Display Name Races Source
Brief (Short Text)
Verbose (Long Text) Skill Bonus
Bonus Skill Proficiency
2 Traits left to choose: 2
Combat Trait 0
1 ● 1
Faith Trait 0
1 ● 1
Magic Trait 0 0
1 ● 1 ●
Social Trait 0 0
1 ● 1 ●
Race Trait 0 0
1 ● 1 ●
Religion Traits 0 0
1 ● 1 ●
Campaign Traits 0 0
1 ● 1 ●
Equipment Trait 0 0
1 ● 1 ●
Faction Trait 0
1 ● 1
Regional Trait 0 0
1 ● 1 ●
0 Magical Knack
● 1
Adopted
1
0
● 1
0 0
1 ● 1 ●
0
● 1
0
1 ● 1
1
### Level Roll Total Favored Class
● 1 1 0 0 0 1
● 2 1 0 0 1
● 3 1 0 0 1
● 4 1 0 0 1
● 5 1 0 0 1
● 6 1 0 0 1
● 7 1 0 0 1
● 8 1 0 0 1
● 9 1 0 0 1
● 10 1 0 0 1
● 11 1 0 0 1
● 12 1 0 0 1
● 13 1 0 0 1
● 14 1 0 0 1
● 15 1 0 0 1
● 16 1 0 0 1
● 17 1 0 0 1
● 18 1 0 0 1
● 19 1 0 0 1
● 20 1 0 0 1
21 1 0 0 1
22 1 0 0 1
23 1 0 0 1
24 1 0 0 1
25 1 0 0 1
◄ Meet Prerequisites ► Total 0
0
Hit Die
Con Bonus
Skill Points
Archetype
1 ###
1
1
1
1
1
1 ###
1
1
1
1
1
1
1
1
1
1
1
Archetype
1
1
1
1
1
1
1
1
1
1
1
1
XP
Minimum XP:
XP for Next Level:
0 Deity
● 1
0 Name
Alignment
Favored Weapon
Selections which meet prerequisites
will be inside these: ◄►
===Pathfinder Core Rule Book===
===Advanced Players Guide===
===Ultimate Magic===
===Ultimate Combat===
Cleric Druid
Bard
Fighter
Paladin
Barbarian
Ranger
Rogue Sorcerer
Wizard
Cavalier
Monk
Alchemist
OracleInquisitor
WitchSummoner
Magus
Samurai
Gunslinger Ninja
0
0 Only Display Selected Judgements
Only Display Selected Deeds
0 Available Feats
0 Bonus Feats
0 Additional Feats
Standard Feats
Bonus Feats
Pathfinder Core Rule Book
General
Acrobatic
Agile Maneuvers
Alertness
Alignment Channel
1
1
1
1
Animal Affinity
Arcane Strike
Armor Proficiency (Light)
Arcane Armor Training
Arcane Armor Mastery
Armor Proficiency (Medium)
Armor Proficiency (Heavy)
Athletic
Blind-Fight
Catch Off-Guard
Improved Weapon Mastery
Channel Smite
Combat Casting
Combat Expertise
Improved Disarm
Greater Disarm
Improved Feint
Greater Feint
Improved Trip
Greater Trip
Whirlwind Attack
Combat Reflexes
Stand Still
Command Undead
Critical Focus
Bleeding Critical
Blinding Critical
Critical Mastery
Deafening Critical
Sickening Critical
Staggering Critical
Stunning Critical
Tiring Critical
Exhausting Critical
Deadly Aim
Deceitful
Defensive Combat Training
Deft Hands
Disruptive
Spellbreaker
Dodge
Mobility
Spring Attack
Wind Stance
Lightning Stance
Elemental Channel
1
1
1
1
Endurance
Diehard
Eschew Materials
Exotic Weapon Proficiency
1
1
1
1
Extra Channel
Extra Channel [x2]
Extra Channel [x3]
Extra Ki
Extra Ki [x2]
Extra Ki [x3]
Extra Lay On Hands
Extra Lay On Hands [x2]
Extra Lay On Hands [x3]
Extra Mercy
1
1
1
1
Extra Performance
Extra Performance [x2]
Extra Performance [x3]
Extra Rage
Extra Rage [x2]
Extra Rage [x3]
Fleet
Great Fortitude
Improved Great Fortitude
Improved Channel
Improved Counterspell
Improved Critical
1
1
1
1
Improved Familiar
Improved Initiative
Improved Unarmed Strike
Deflect Arrows
Snatch Arrows
Improved Grapple
Greater Grapple
Scorpion Style
Gorgon's Fist
Medusa's Wrath
Stunning Fist
Intimidating Prowess
Iron Will
Improved Iron Will
Leadership
Lightning Reflexes
Improved Lightning Reflexes
Lunge
Magical Aptitude
Martial Weapon Proficiency
1
1
1
1
Master Craftsman
1
1
1
1
Mounted Combat
Mounted Archery
Ride-By Attack
Spirited Charge
Trample
Unseat
Natural Spell
Nimble Moves
Acrobatic Steps
Persuasive
Point-Blank Shot
Far Shot
Precise Shot
Improved Precise Shot
Pinpoint Targeting
Rapid Shot
Manyshot
Shot on the Run
Power Attack
Cleave
Great Cleave
Improved Bull Rush
Greater Bull Rush
Improved Overrun
Greater Overrun
Improved Sunder
Greater Sunder
Quick Draw
Rapid Reload
1
1
1
1
Run
Selective Channeling
Self-Sufficient
Shield Proficiency
Improved Shield Bash
Shield Slam
Shield Master
Shield Focus
Greater Shield Focus
Tower Shield Proficiency
Simple Weapon Proficiency
Skill Focus
1
1
1
1
Spell Focus
1
1
1
1
1
1
1
1
Augment Summoning
Greater Spell Focus
1
1
1
1
1
1
1
1
Spell Mastery
Spell Penetration
Greater Spell Penetration
Stealthy
Step Up
Strike Back
Throw Anything
Toughness
Turn Undead
Two-Weapon Fighting
Double Slice
Improved Two-Weapon Fighting
Greater Two-Weapon Fighting
Two-Weapon Rend
Two-Weapon Defense
Vital Strike
Improved Vital Strike
Greater Vital Strike
Weapon Finesse
Weapon Focus
1
1
1
1
Dazzling Display
Shatter Defenses
Deadly Stroke
Greater Weapon Focus
1
1
1
1
Penetrating Strike
1
1
1
1
Greater Penetrating Strike
1
1
1
1
Weapon Specialization
1
1
1
1
Greater Weapon Specialization
1
1
1
1
Item Creation
Brew Potion
Craft Magic Arms and Armor
Craft Rod
Craft Staff
Craft Wand
Craft Wondrous Item
Forge Ring
Scribe Scroll
Metamagic
Empower Spell
Enlarge Spell
Extend Spell
Heighten Spell
Maximize Spell
Quicken Spell
Silent Spell
Still Spell
Widen Spell
Beastiary
Monster
Ability Focus
Awesome Blow
Empower Spell-Like Ability
Flyby Attack
Hover
Improved Natural Armor
Improved Natural Weapon
Multiattack
Multiweapon Fighting
Quicken Spell-Like Ability
Snatch
Wingover
Item Creation
Craft Construct
Advanced Player's Guide
General
Additional Traits
Arcane Blast
Arcane Shield
Arcane Talent
1
Aspect of the Beast
1
Bashing Finish
Bloody Assault
Bodyguard
In Harm’s Way
Breadth of Experience
Bull Rush Strike
Charge Through
Childlike
Cockatrice Strike
Combat Patrol
Cooperative Crafting
Cosmopolitan
1
1
Covering Defense
Crippling Critical
Crossbow Mastery
Dastardly Finish
Dazing Assault
Deep Drinker
Deepsight
Disarming Strike
Disrupting Shot
Diviner’s Delving
Eagle Eyes
Eclectic
1
Eldritch Claws
Elemental Fist
Elemental Focus
1
1
1
1
Greater Elemental Focus
1
1
1
1
Elven Accuracy
Enforcer
Expanded Arcana
Extra Bombs
Extra Bombs [x2]
Extra Bombs [x3]
Extra Discovery
1
1
1
1
Extra Hex
1
1
1
1
Extra Rage Power
1
1
1
1
Extra Revelation
1
1
1
1
Extra Rogue Talent
1
1
1
1
Fast Drinker
Fast Healer
Favored Defense
1
1
1
1
1
Fight On
Focused Shot
Following Step
Step Up and Strike
Furious Focus
Dreadful Carnage
Gang Up
Team Up
Gnome Trickster
Go Unnoticed
Groundling
Heroic Defiance
Heroic Recovery
Improved Blind-Fight
Greater Blind-Fight
Improved Dirty Trick
Greater Dirty Trick
Improved Drag
Greater Drag
Improved Reposition
Greater Reposition
Repositioning Strike
Improved Share Spells
Improved Steal
Greater Steal
Improved Stonecunning
Stone Sense
Ironguts
Ironhide
Keen Scent
Smell Fear
Ki Throw
Improved Ki Throw
Leaf Singer
Light Step
Lingering Performance
Low Profile
Lucky Halfling
Master Alchemist
Minor Spell Expertise
1
Major Spell Expertise
1
Missile Shield
Ray Shield
Mounted Shield
Parry Spell
Parting Shot
Pass for Human
Perfect Strike
Point Blank Master
1
1
1
1
Practiced Tactician
Practiced Tactician [x2]
Practiced Tactician [x3]
Preferred Spell
Punishing Kick
Pushing Assault
Racial Heritage
1
Raging Vitality
Razortusk
Rending Claws
Saving Shield
Second Chance
Improved Second Chance
Shadow Strike
Shared Insight
Sharp Senses
Shield of Swings
Shield Specialization
1
Greater Shield Specialization
Sidestep
Improved Sidestep
Smash
Sociable
Spell Perfection
Spider Step
Cloud Step
Stabbing Shot
Steel Soul
Stone Singer
Stone-Faced
Stunning Assault
Summoner’s Call
Sundering Strike
Swift Aid
Taunt
Teleport Tactician
Tenacious Transmutation
Touch of Serenity
Trick Riding
Mounted Skirmisher
Tripping Strike
Under and Over
Underfoot
Vermin Heart
War Singer
Well-Prepared
Metamagic
Bouncing Spell
Dazing Spell
Disruptive Spell
Ectoplasmic Spell
Elemental Spell
Focused Spell
Intensified Spell
Lingering Spell
Merciful Spell
Persistent Spell
Reach Spell
Selective Spell
Sickening Spell
Thundering Spell
Teamwork
Allied Spellcaster
Coordinated Defense
Coordinated Maneuvers
Duck and Cover
Lookout
Outflank
Paired Opportunists
Precise Strike
Shield Wall
Shielded Caster
Swap Places
Ultimate Magic
General
Abundant Revelations
Accursed Critical
Accursed Hex
Advanced Ranger Trap
Antagonize
Blighted Critical
Greater Blighted Critical
Blighted Critical Mastery
Channeled Shield Wall
Create Sanguine Elixir
Defending Eidolon
Deny Death
Detect Expertise
Die for Your Master
Divine Interference
Dragonbane Aura
Eldritch Heritage
1
Improved Eldritch Heritage
1
1
Greater Eldritch Heritage
1
Evolved Familiar
Exploit Lore
Extended Bane
Extra Arcana
1
1
1
1
Extra Arcane Pool
Extra Arcane Pool [x2]
Extra Arcane Pool [x3]
Extra Cantrips or Orisons
Extra Cantrips or Orisons [x2]
Extra Cantrips or Orisons [x3]
Extra Evolution
Extra Evolution [x2]
Extra Evolution [x3]
Extra Ranger Trap
Extra Ranger Trap [x2]
Extra Ranger Trap [x3]
Extra Summons
Extra Summons [x2]
Extra Summons [x3]
Eyes of Judgment
Fast Empathy
Favored Judgment
Fearless Aura
Fire Music
Focused Eidolon
Gliding Steps
Grant Initiative
Greater Mercy
Ultimate Mercy
Greater Wild Empathy
Implant Bomb
Improved Monster Lore
Insightful Gaze
Intimidating Gaze
Judgment Surge
Ki Stand
Learn Ranger Trap
Life Lure
Moonlight Summons
Mystic Stride
Oracular Intuition
Painful Anchor
Planar Preservationist
Powerful Shape
Prodigy
1
1
Prophetic Visionary
Pure Faith
Quarterstaff Master
Tripping Staff
Tripping Twirl
Quick Channel
Quick Wild Shape
Radiant Charge
Remote Bomb
Resilient Eidolon
Reward of Grace
Reward of Life
Ricochet Splash Weapon
Sacred Summons
Sense Link
Shaping Focus
Sin Seer
Skeleton Summoner
Sorcerous Bloodstrike
Spell Bluff
Spell Hex
Spell Specialization
Greater Spell Specialization
Spellsong
Split Hex
Split Major Hex
Spontaneous Metafocus
Starlight Summons
Sunlight Summons
Superior Summoning
Theurgy
Thoughtful Discernment
Ultimate Resolve
Uncanny Alertness
Uncanny Concentration
Undead Master
Unsanctioned Detection
Unsanctioned Knowledge
Versatile Channeler
Vigilant Eidolon
Voice of the Sibyl
Warrior Priest
Wild Speech
Witch Knife
Word of Healing
Metamagic
Burning Spell
Concussive Spell
Echoing Spell
Flaring Spell
Piercing Spell
Rime Spell
Thanatopic Spell
Threnodic Spell
Toppling Spell
Teamwork Feats
Ensemble
Ultimate Combat
General
Adder Strike
Pinpoint Poisoner
Adept Champion
Amateur Gunslinger
1
Arc Slinger
Binding Throw
Bludgeoner
Body Shield
Bolstered Resilience
Break Guard
Cartwheel Dodge
Channeled Revival
Channeling Scourge
Charging Hurler
Improved Charging Hurler
Chokehold
Cleaving Finish
Improved Cleaving Finish
Close-Quarters Thrower
Clustered Shots
Combat Style Master
Contingent Channeling
Crusader’s Fist
Crusader’s Flurry
Crushing Blow
Deadly Finish
Death from Above
Death or Glory
Deathless Initiate
Deathless Master
Deathless Zealot
Deceptive Exchange
Defensive Weapon Training
Destructive Dispel
Devastating Strike
Improved Devastating Strike
Dimensional Agility
Dimensional Assault
Dimensional Dervish
Dimensional Maneuvers
Dimensional Savant
Discordant Voice
Disengaging Feint
Disengaging Flourish
Disengaging Shot
Disorienting Maneuver
Dispel Synergy
Dispelling Critical
Dispelling Fist
Disposable Weapon
Disruptive Recall
Distance Thrower
Domain Strike
Double Bane
Drag Down
Dramatic Display
Elusive Redirection
Extra Bane
Extra Bane [x2]
Extra Bane [x3]
False Opening
Felling Escape
Felling Smash
Feral Combat Training
1
Field Repair
Final Embrace
Final Embrace Horror
Final Embrace Master
Flanking Foil
Fortified Armor Training
Furious Finish
Gory Finish
Greater Channel Smite
Guided Hand
Gunsmithing
Hammer the Gap
Harmonic Sage
Haunted Gnome
Haunted Gnome Assault
Haunted Gnome Shroud
Hero’s Display
Hex Strike
Horse Master
Impact Critical Shot
Impaling Critical
Improved Called Shot
Greater Called Shot
Improved Impaling Critical
Improved Two-Weapon Feint
Jawbreaker
Bonebreaker
Neckbreaker
Knockout Artist
Landing Roll
Master Combat Performer
Masterful Display
Maximized Spellstrike
Menacing Bane
Merciful Bane
Mocking Dance
Monastic Legacy
Moonlight Stalker
Moonlight Stalker Feint
Moonlight Stalker Master
Murderer’s Circle
Net Adept
Net and Trident
Net Maneuvering
Net Trickery
Nightmare Fist
Nightmare Weaver
Nightmare Striker
Opening Volley
Passing Trick
Performance Weapon Mastery
Performing Combatant
Pin Down
Pinning Knockout
Pinning Rend
Planar Wild Shape
Prone Shooter
Prone Slinger
Quick Bull Rush
Quick Dirty Trick
Quick Drag
Quick Reposition
Quick Steal
Raging Brutality
Raging Deathblow
Raging Hurler
Raging Throw
Rapid Grappler
Rebounding Leap
Rebuffing Reduction
Rending Fury
Improved Rending Fury
Greater Rending Fury
Revelation Strike
Rhetorical Flourish
Righteous Healing
Sap Adept
Sap Master
Savage Display
School Strike
Sea Legs
Shapeshifter Foil
Shapeshifting Hunter
Shared Judgment
Siege Commander
Siege Engineer
Master Siege Engineer
Siege Gunner
Skilled Driver
Expert Driver
Slayer’s Knack
Sling Flail
Snap Shot
Improved Snap Shot
Greater Snap Shot
Sword And Pistol
Sneaking Precision
Sorcerous Strike
Spell Bane
Splintering Weapon
Spinning Throw
Stage Combatant
Stalwart
Improved Stalwart
Strangler
Strong Comeback
Stunning Pin
Sure Grasp
Trapper’s Setup
Twin Thunders
Twin Thunders Flurry
Twin Thunders Master
Two-Handed Thrower
Two-Weapon Feint
Vicious Stomp
Wave Strike
Whip Mastery
Improved Whip Mastery
Greater Whip Mastery
Grit Feats
Deft Shootist Deed
Extra Grit
Extra Grit [x2]
Extra Grit [x3]
Leaping Shot Deed
No Name
Ricochet Shot Deed
Secret Stash Deed
Signature Deed
1
Style Feats
Boar Style
Boar Ferocity
Boar Shred
Crane Style
Crane Wing
Crane Riposte
Djinni Style
Djinni Spirit
Djinni Spin
Dragon Style
Dragon Ferocity
Dragon Roar
Earth Child Style
Earth Child Topple
Earth Child Binder
Efreeti Style
Efreeti Stance
Efreeti Touch
Janni Style
Janni Tempest
Janni Rush
Kirin Style
Kirin Strike
Kirin Path
Mantis Style
Mantis Wisdom
Mantis Torment
Marid Style
Marid Spirit
Marid Coldsnap
Monkey Style
Monkey Moves
Monkey Shine
Panther Style
Panther Claw
Panther Parry
Shaitan Style
Shaitan Skin
Shaitan Earthblast
Snake Style
Snake Sidewind
Snake Fang
Snapping Turtle Style
Snapping Turtle Clutch
Snapping Turtle Shell
Tiger Style
Tiger Claws
Tiger Pounce
Teamwork Feats
Back to Back
Improved Back to Back
Broken Wing Gambit
Cavalry Formation
Combat Medic
Coordinated Charge
Enfilading Fire
Escape Route
Feint Partner
Improved Feint Partner
Pack Attack
Seize the Moment
Shake It Off
Stealth Synergy
Tandem Trip
Target of Opportunity
Team Pickpocketing
Pathfinder Subscription Books
Pathfinder Adventure Path
General
Acadamae Graduate
Big Game Hunter
City Born
Country Born
Dark Adept
Fiendish Heritage
Harrowed
Invested Magic
Iomedaean Sword Oath
Lone Wolf
Possess Creature
Possess Location
Possess Object
Sable Company Marine
Shingle Runner
Thunder and Fang
Totem Spirit
Varisian Tattoo
1
Pathfinder Campaign Setting
General
Aldori Dueling Mastery (ISWG)
Andoren Falconry
1
Arcane Vendetta
Blade Binder
Careful Speaker
Cypher Magic
Cypher Script
Demonic Obedience
Demon Hunter
Dervish Dance
Desert Dweller
Desperate Battler
Eye of the Arclord
Fey Foundling
Focused Discipline
Fortune Teller
Free Spirit
Godless Healing
Green Faith Acolyte
Gunslinger
Hamatulatsu
Harmonic Spell
Hermean Blood
1
1
Massed Charge
Necromantic Affinity
Noble Scion
Rugged Northerner
Scholar
1
1
Secret Signs
Shade of the Uskwood
Shadow Gambit
Shrewd Tactician
Spirit of the River
Spirit Strike
Stoic
Storm Lashed
Survivor
Taldan Duelist
Veiled Vileness
Wand Dancer
Metamagic
Tenebrous Spell
Umbral Spell
Shadow Grasp
Pathfinder Chronicles
General
Advanced Defensive Combat Training
Aldori Dueling Mastery
Bloatmage Initiate
Boon Companion
1
1
Brain Eater
Civilized Ghoulishness
Companion Figurine
Corsair of Taldor
Dilettante
Divine Deception
Draconic Defender
Draconic Discipline
Endure Pain (Zon-Kuthon’s Kiss)
Fast Crawl
Fearsome Barricade
Friendly Switch
Indomitable Mount
Irrisen Icemage
Ki Diversity
Let Them Come
Master Delver
Minotaur's Charge
Mounted Onslaught
Pesh Euphoria
Pesh Healing
Pesh Rejuvenation
Sahir-Afiyun
Touvette Defender
Warren Digger
Wheeling Charge
Monster
Noxious Bite
Pathfinder Companion
General
Adept Channel
Ammo Drop
Juggle Load
Arcane Insight
Arcane Jinxer
Arcane School Spirit
Area Jinx
Babble-Peddler
Belier’s Bite
Bestow Hope
Bewildering Koan
Black Marketeer
Blood Ties
Blood Vengeance
Bloody Vengeance (Calistria)
Bounding Hammer
Bullseye Shot
Butterfly's Sting
Caustic Slur
Chainbreaker
Charge of the Righteous
Conceal Scent
Cornugon Shield
Cornugon Smash
Cornugon Stun
Cornugon Trip
Darting Viper
Destroyer's Blessing
Devil’s Foe
Distant Jinx
Divination Guide
Dorn-Dergar Master
Drunken Brawler
Eagle Knight Candidate
Effortless Trickery
Elephant Stomp
Equipment Trick
Experienced Vagabond
Extra Gnome Magic
Extra Gnome Magic [x2]
Extra Gnome Magic [x3]
Fascination Jinx
Ferocious Tenacity
Fire God's Blessing
Fury's Fall
Fury's Snare
Glorious Heat
Gore Fiend
Halfling Slinger
Hamatula Strike
Hamatula Grasp
Hellcat Stealth
Hellcat Pounce
Helpless Prisoner
Invoke Primal Instinct
Jaguar Pounce
Jinx Alchemy
Large Target
Malicious Eye
Measured Response
Monkey Lunge
Nimble Natural Summons
Osyluth Guile
Piranha Strike
Protector's Strike
Rhino Charge
Riptide Attack
Serpent Lash
Sliding Axe Throw
Sluggish Jinx
Sly Draw
Sneaky Vagabond
Spear Dancer
Spiked Destroyer
Stance of the Xorn
Steady Engagement
Stone Read
Sympathetic Rage
Taldan Conscript
Taldan Knight
Taldan Squire
Talmandor’s Lifting
Tantrum
Undermining Exploit
Urban Forager
Versatile Jinxer
Whip Slinger
Witty Feint
Worst Case Jinx
Metamagic
Jinxed Spell
Threatening Illusion
Teamwork Feats
Amplified Rage
Brutal Grappler
OGL Books
Book of Faith One
General
Agile Feet
Armor of Law
Blessed Spell
Dastardly Deception
Flame Strike
Flash of Divine Insight
Held at Death's Door
Holy Inspiration
In Glorious Madness
Lucky Dodge
UndeFEATable Collection
General
Sneaky Arcane Strikes
Adv. Feats: The Cavalier Creed
General
Buckler Mastery
Custom
Total Feats:
Hide Books?
Hide Nons?
Rogue Talent Feat:
Fighter Bonus:
Prerequisite
Pathfinder Core Rule Book
General
Channel Energy
###
###
###
###
Arcane Caster
Armor Proficiency (Light), Arcane Caster Level 3+
Arcane Armor Training, Arcane Caster Level 7+
Armor Proficiency (Light)
Armor Proficiency (Light), Armor Proficiency (Medium)
Catch Off-Guard or Throw Anything
Channel Energy
Intelligence 13+
Intelligence 13+, Combat Expertise
Improved Disarm, BAB 6+
Intelligence 13+, Combat Expertise
Improved Feint, BAB 6+
Hide Feats from Unavailable Source
Hide Feats You Do Not Meet the Prerequisite For
Intelligence 13+, Combat Expertise
Improved Trip, BAB 6+
Dexterity 13+, Intelligence 13+, Combat Expertise, Spring Attack
Combat Reflexes
Channel Negative Energy
BAB 9+
Critical Focus, BAB 11+
Critical Focus, BAB 15+
Critical Focus, Critical Feats x2, Fighter 14+
Critical Focus, BAB 13+
Critical Focus, BAB 11+
Critical Focus, BAB 13+
Critical Focus, Staggering Critical, BAB 17+
Critical Focus, BAB 13+
Critical Focus, Tiring Critical, BAB 15+
Dexterity 13+, BAB 1+
Fighter 6+
Disruptive, Fighter 10+
Dexterity 13+
Dexterity 13+, Dodge
Dexterity 13+, Mobility, BAB 4+
Dexterity 15+, Dodge, BAB 6+
Dexterity 17+, Dodge, Wind Stance, BAB 11+
Channel Energy
###
###
###
###
Endurance
BAB 1+
###
###
###
###
Channel Energy
Channel Energy, Extra Channel
Channel Energy, Extra Channel, Extra Channel [x2]
Ki Class Feature
Ki Class Feature, Extra Ki
Ki Class Feature, Extra Ki, Extra Ki [x2]
Lay on Hands
Lay on Hands, Extra Lay on Hands
Lay on Hands, Extra Lay on Hands, Extra Lay on Hands [x2]
Lay on Hands, Mercy
###
###
###
###
Bardic Performance
Bardic Performance, Extra Performance
Bardic Performance, Extra Performance, Extra Performance [x2]
Rage
Rage, Extra Rage
Rage, Extra Rage, Extra Rage [x2]
Great Fortitude
Channel Energy
BAB 8+
###
###
###
###
Familiar
Dexterity 13+, Improved Unarmed Strike
Dexterity 15+, Deflect Arrows, Improved Unarmed Strike
Dexterity 13+, Improved Unarmed Strike
Improved Grapple, BAB 6+
Improved Unarmed Strike
Improved Unarmed Strike, Scorpion Style, BAB 6+
Improved Unarmed Strike, Gorgon's Fist, Scorpion Style, BAB 11+
Dexterity 13+ or Monk, Wisdom 13+ or Monk, Improved Unarmed Strike, BAB 8+ or Monk
Iron Will
Level 7+
Lightning Reflexes
BAB 6+
###
###
###
###
Craft or Profession 5+
###
###
###
###
Ride 1+
Mounted Combat
Mounted Combat
Ride 1+, Mounted Combat, Ride-By Attack
Ride 1+, Mounted Combat
Mounted Combat, Power Attack, Improved Bull Rush
Wisdom 13+, Wild Shape
Dexterity 13+
Dexterity 15+, Nimble Moves
Point-Blank Shot
Point-Blank Shot
Dexterity 19+, Precise Shot, BAB 11+
Dexterity 19+, Improved Precise Shot, BAB 16+
Dexterity 13+, Point-Blank Shot
Dexterity 17+, Point-Blank Shot, Rapid Shot, BAB 6+
Dexterity 13+, Mobility, Point-Blank Shot, BAB 4+
Strength 13+, BAB 1+
Strength 13+, Power Attack, BAB 1+
Strength 13+, Cleave, Power Attack, BAB 4+
Strength 13+, Power Attack
Improved Bull Rush, BAB 6+
Strength 13+, Power Attack
Improved Overrun, BAB 6+
Strength 13+, Power Attack
Improved Sunder, BAB 6+, Power Attack
BAB 1+
Weapon Proficiency (Crossbow) or Exotic Weapon Proficiency (Firearms)
###
###
###
###
Charisma 13+, Channel Energy
Shield Proficiency
Improved Shield Bash, Two-Weapon Fighting, BAB 6+
Improved Shield Bash, Shield Slam, Two-Weapon Fighting, BAB 11+
Shield Proficiency, BAB 1+
Shield Focus, Shield Proficiency, Fighter 8+
Shield Proficiency
###
###
###
###
###
###
###
###
###
###
###
###
Spell Focus (conjuration)
Spell Focus
###
###
###
###
###
###
###
###
Wizard 1+
Spell Penetration
BAB 1+
BAB 11+
Channel Positive Energy
Dexterity 15+
Dexterity 15+, Two-Weapon Fighting
Two-Weapon Fighting, Dexterity 17+, BAB 6+
Dexterity 19+, Improved Two-Weapon Fighting, BAB 11+
Dexterity 17+, Double Slice, Improved Two-Weapon Fighting, BAB 11+
Dexterity 15+, Two-Weapon Fighting
BAB 6+
Vital Strike, BAB 11+
Improved Vital Strike
BAB 1+
###
###
###
###
Weapon Focus
Weapon Focus, Dazzling Display, BAB 6+
Dazzling Display, Greater Weapon Focus, Stunned Defense, BAB 11+
Fighter 8+, Weapon Focus
###
###
###
###
Weapon Focus, Fighter 12+
###
###
###
###
Penetrating Strike, Weapon Focus, Fighter 16+
###
###
###
###
Fighter 4+, Weapon Focus
###
###
###
###
Fighter 12+, Weapon Specialization
###
###
###
###
PFCR
###
Caster Level 3+
Caster Level 5+
Caster Level 9+
Caster Level 11+
Caster Level 5+
Caster Level 3+
Caster Level 7+
Caster Level 1+
PFCR
###
###
Special attack
Strength 25+, Power Attack, Improved Bull Rush, Large or Larger
Spell-Like Ability, Caster Level 6+
Fly speed
Fly speed
Natural Armor, Constitution 13+
Natural Weapon, BAB +4
Three or more natural attacks
Dexterity 13+, Three or more hands
Spell-Like Ability, Caster Level 10+
Size Huge or Larger
Fly Speed
###
Caster Level 5+, Craft Magic Arms and Armor, Craft Wondrous Item
Arcane Caster Level 10+
Arcane Caster Level 10+
Charisma 16+, Elf, Half-Elf, or Gnome
###
Wild Shape
###
Shield Master, Two-Weapon Fighting, BAB 11+
Power Attack, BAB 6+
Combat Reflexes
Bodyguard
Elf, Dwarf, or Gnome, 100+ years old
Improved Bull Rush, BAB 9+
Improved Overrun, BAB 1+
Charisma 13+, Halfling
Medusa’s Wrath, BAB 16+
Combat Reflexes, Mobility, BAB 5+
Craft (any) 1+, Any Item Creation Feat
###
###
Shield Focus, BAB 6+
Critical Focus, BAB 13+
Dexterity 15+, Rapid Reload, Rapid Shot, Point-Blank Shot
Sneak Attack 5d6+
Power Attack, BAB 11+
Constitution 13+, Monk 11+, Drunken Ki
Darkvision 60 ft.
Improved Disarm, BAB 9+
Dexterity 13+, Point-Blank Shot, Fighter 6+
Spell Focus (divination)
Wisdom 13+, Keen Senses
Human
###
Strength 15+, Natural Weapons, BAB 6+
BAB 8+, Constitution 13+, Wisdom 13+, Improved Unarmed Strike
###
###
###
###
Elemental Focus
###
###
###
###
Elf
Intimidate 1+
Caster Level 1+, Bard, Oracle, or Sorcerer
Bomb
Bomb, Extra Bombs
Bomb, Extra Bombs, Extra Bombs [x2]
Discovery
###
###
###
###
Hex
###
###
###
###
Rage
###
###
###
###
Revelation
###
###
###
###
Rogue Talent
###
###
###
###
Constitution 18+, Drunken ki
Constitution 13+, Diehard, Endurance
Favored enemy
###
###
###
###
###
Constitution 13+, Dwarf, Half-orc, or Orc
Point-Blank Shot, Intelligence 13+, Precise Shot
Dexterity 13+, Step Up
Following Step, BAB 6+
Strength 13+, Power Attack, BAB 1+
Strength 15+, Furious Focus, BAB 11+
Combat Expertise
Gang-Up, BAB 6+
Charisma 13+, Gnome, Magic racial trait
Dexterity 13+, Small size or smaller
Charisma 13+, Gnome, Magic racial trait
Diehard, Base Fortitude 8+
Diehard, Base Fortitude 4+
Perception 10+, Blind-Fight
Perception 15+, Improved Blind-Fight
Combat Expertise
Improved Dirty Trick, BAB 6+
Power Attack
Improved Drag, BAB 6+
Combat Expertise
Improved Reposition, BAB 6+
Improved Reposition, BAB 9+
Spellcraft 10+, Companion Creature
Combat Expertise
Improved Steal, BAB 6+
Wisdom 13+, Dwarf, Stonecunning
Perception 10+, Improved Stonecunning
Constitution 13+, Dwarf, Half-orc, or Orc
Constitution 13+, Dwarf, Half-orc, or Orc
Wisdom 13+, Half-orc or Orc
Keen Scent, Half-orc or Orc
Improved Trip, Improved Unarmed Strike
Improved Bull Rush, Ki Throw
Charisma 13+, Bardic Performance, Elf or Half-Elf
Acrobatic Steps, Nimble Moves, Elf
Bardic Performance
Dexterity 13+, Small size or smaller
Halfling
Craft (alchemy) 5+
Cast Spells 4+
###
###
Minor Spell Expertise, Cast Spells 9+
###
###
Dexterity 13+, Shield Focus
Dexterity 15+, Missile Shield, Spellbreaker
Mounted Combat, Shield Focus
Spellcraft 15+, Improved Counterspell
Dexterity 13+, Dodge, Mobility, Point Blank Shot, Shot on the Run
Half-elf, Half-orc, or Halfling
Dexterity 13+, Wisdom 13+, Improved Unarmed Strike, BAB 8+
Weapon Specialization with a Ranged Weapon
###
###
###
###
Tactician
Tactician, Practiced Tactician
Tactician, Practiced Tactician [x2]
Spellcraft 5+, Heighten Spell
###
Constitution 13+, Wisdom 13+, Improved Unarmed Strike, BAB 8+
Strength 15+, Power Attack, BAB 1+
Human
###
Constitution 15+, Rage
Half-orc
Strength 13+, Two Claw Attack, BAB 6+
Shield Proficiency
Combat Expertise, BAB 6+
Second Chance, BAB 11+
BAB 1+
Wisdom 13+, Half-elf
Keen Senses
Strength 13+, Power Attack, BAB 1+
Shield Focus, Fighter 4+
###
Greater Shield Focus, Shield Specialization, Fighter 12+
Dexterity 13+, Dodge, Mobility
Dexterity 15+, Sidestep
Power Attack, Half-orc
Charisma 13+, Half-elf
Spellcraft 15+, Metamagic Feats x3
###
Acrobatics 6+, Climb 6+, Monk 6+
Spider Step, Monk 12+
Rapid Shot, Elf
Dwarf, Hardy
Charisma 13+, Bardic Performance, Dwarf
Dwarf
Power Attack, BAB 16+
Eidolon
Improved Sunder, BAB 9+
Combat Expertise, BAB 6+
Charisma 13+, Small size or smaller
Combat Reflexes, Disruptive, Spellbreaker
Spell Focus (transmutation)
Wisdom 18+, Improved Unarmed Strike, BAB 8+
Ride 9+, Mounted Combat
Ride 14+, Trick Riding
Improved Trip, BAB 9+
Agile Maneuvers, Small
Dodge , Mobility, Small size or smaller
Wild Empathy
Charisma 13+, Bardic Performance, Half-Orc or Orc
Halfling
###
Spellcraft 10 ranks
###
Caster Level 1+
BAB 4+
Dexterity 13+, BAB 1+
Shield Proficiency
Mystery
Critical Focus, Caster Level 9+, Cast Bestow Curse or Major Curse
Hex
Trap, Ranger 5+
Critical Focus, Caster Level 5+
Critical Focus, Blighted Critical, Caster Level 12+
Blighted Critical, Critical Focus, Caster Level 9+
Channel Energy 3d6+, Shield Proficiency
Charisma 15+, Brew Potion, Craft (alchemy) 12+, Sorcerer 3+
Shield ally
Ki pool , Endurance
Intelligence 13+, Cast Any Detect Chaos/Evil/Good/Law/Magic
Tumor Familiar
Divine Caster Level 10+
Aura of Courage, Caster Level 8+
Charisma 13+, Level 3+, Skill Focus
###
Charisma 15+, Eldritch Heritage, Level 11+
###
###
Charisma 17+, Eldritch Heritage, Improved Eldritch Heritage, Level 17+
###
Intelligence 13+, Charisma 13+, Familiar
Monster Lore, BAB 11+
Bane
Magus Arcana
###
###
###
###
Arcane pool
Arcane pool, Extra Arcane Pool
Arcane pool, Extra Arcane Pool, Extra Arcane Pool [x2]
Cast Cantrips or Orisons
Cast Cantrips or Orisons, Extra Cantrips or Orisons
Cast Cantrips or Orisons, Extra Cantrips or Orisons, Extra Cantrips or Orisons [x2]
Eidolon
Eidolon, Extra Evolution
Eidolon, Extra Evolution, Extra Evolution [x2]
Trap
Trap, Extra Ranger Trap
Trap, Extra Ranger Trap, Extra Ranger Trap [x2]
Cast Summon Monster as a spell-like ability, Summoner 1+
Cast Summon Monster as a spell-like ability, Summoner 1+, Extra Summons
Cast Summon Monster as a spell-like ability, Summoner 1+, Extra Summons, Extra Summons [x2]
Detect Alignment, Caster Level 6+
Handle Animal 5+, Wild Empathy
Wisdom 13+, Judgment
Aura of Courage, Caster Level 8+
Spellcraft 5+, Cast Bard Spells, Cast Arcane Fire Spell from another class
Shield ally
Dodge, Mobility, Nimble Moves, Ki pool
Cunning Initiative
Charisma 13+, Lay on Hands, Mercy
Charisma 19+, Greater Mercy, Lay on Hands, Mercy
Knowledge (nature) 5+, Wild Empathy
Heal 5+, Delayed Bomb
Monster Lore
Stern gaze, Sense Motive 5+
Stern gaze, Intimidate 5+
Judgment
Ki pool
Survival 5+
Channel Positive Energy
Spell Focus (conjuration), Cast Summon Nature’s Ally 1+
Dexterity 15+, Nimble Moves, Woodland stride
Mystery
Anchoring Aura
Preservationist Archetype
Wild Shape, Druid 8+
###
###
Mystery
Divine Health
Weapon Focus (Quarterstaff), BAB 5+
Intelligence 13+, Combat Expertise, Improved Trip, Weapon Focus (Quarterstaff), BAB 6+
Intelligence 13+, Combat Expertise, Tripping Staff, Weapons Specialization (Quarterstaff), BAB 12+
Knowledge (religion) 5+, Channel Energy
Wild Shape, Caster Level 8+
Lay on Hands
Delayed Bomb
Eidolon
Lay on Hands
Lay on Hands
Dexterity 13+, Throw Anything
Aura, Cast Summon Monster 1+
Bond Senses
Knowledge (nature) 5+, Wild Shape
Detect Undead
Spell Focus (necromancy), Cast Summon Monster 1+
Charisma 13+, Bloodline
Bluff 5+, Spellcraft 5+
Major Hex
Intelligence 13+, Spell Focus
Intelligence 13+, Spell Focus, Spell Specialization, Cast Spells 5+
Charisma 13+, Bardic Performance, Cast Spells 1+
Witch Level 10+
Split Hex, Caster Level 18+
Charisma 13+, Metamagic 1+, Spontaneouse Caster
Spell Focus (conjuration), Cast Summon Nature’s Ally 1+
Spell Focus (conjuration), Cast Summon Nature’s Ally 1+
Augment Summoning, Caster Level 3+
Wisdom 13+, Charisma 13+, Arcane Spells 1+, Divine Spells 1+
Discern Lies
Aura of Resolve
Alertness
Combat Casting
Spell focus (necromancy), Ability to cast animate dead or command undead
Detect Evil
Intelligence 13+, Cast Paladin spells 1+
Channel Energy, Neutral deity or neutral alignment and no deity
Eidolon
Charisma 15+
Cast divine, domain or mystery
Wild Shape, Druid 6+
Witch 1+
Lay on Hands
Knowledge (religion) 6+, Spell Focus (necromancy)
Knowledge (religion) 6+, Spell Focus (enchantment)
Perform (any) 5+
###
Poison, Improved Unarmed Strike, Craft (alchemy) 1+
Adder Strike, Two-Weapon Fighting or Flurry of Blows, Craft (alchemy) 6+
Smite Evil, BAB 5+
Non-Grit Class
###
Point-Blank Shot, Proficient with Sling or Halfling Sling Staff
Improved Grapple, Improved Trip, Ki Throw
Improved Grapple, BAB 6+
Damage Reduction
Improved Disarm, Two-Weapon Fighting
Improved Evasion, Acrobatics 12+
Channel Positive Energy 6d6+
Inquisitor Channel Energy
Point-Blank Shot
Charging Hurler
Improved Grapple, BAB 6+ or Monk 5+
Cleave
Cleaving Finish, Great Cleave, BAB 6+
Dodge, Weapon Focus
Point-Blank Shot, Precise Shot, BAB 6+
Improved Unarmed Strike, Style Feats 2+, BAB 6+ or Monk 5+
True Healer, Selective Channeling
Lay on Hands or Touch of Corruption, Improved Unarmed Strike, BAB 6+
Channel Energy, Flurry of Blows, Weapon Focus
Stunning Fist
BAB 11+
Power Attack, BAB 6+
Strength 13+, Constitution 13+, Half-Orc or Orc, Diehard, BAB 6+
Constitution 15+, Deathless Initiate, Ironhide, BAB 9+
Constitution 17+, Deathless Master, BAB 12+
Improved Feint
Intelligence 13+, BAB 5+
Cast Dispel Magic or Cast Greater Dispel Magic, Caster Level 11+
Vital Strike, BAB 9+
Devastating Strike, BAB 13+
Cast Abundant Step or Cast Dimension Door
Dimensional Agility
Dimensional Assault, BAB 6+
Dimensional Dervish, BAB 9+
Dimensional Dervish, BAB 9+
Bardic Performance, Perform (oratory or sing) 10+
Improved Feint
Disengaging Feint
Dodge, Disengaging Feint, Mobility
Dodge, Acrobatics 5+
Spellcraft 5+
Arcane Strike, Dispel Magic, BAB 11+
Improved Unarmed Strike, Dispel Magic, BAB 11+, Caster Level 7+
Weapon Proficiency, BAB 1+
Spell Recall, Spellcraft 5+
Strength 13+
Domain, Improved Unarmed Strike
Bane, Two-Weapon Fighting
Improved Trip
Dazzling Display
Elusive Target, Combat Expertise, Improved Unarmed Strike, Flowing Monk 12+
Bane
Bane, Extra Bane
Bane, Extra Bane, Extra Bane [x2]
Dodge, Close Quarters Thrower or Point-Blank Master, Weapon Focus
Improved Trip
Improved Trip, Power Attack, BAB 6+
Improved Unarmed Strike, Weapon Focus (Natural Weapon)
###
Craft (any) 4+
Strength 13+, BAB 3+, Naga, Serpentfolk or Constrict
Strength 15+, Ability Focus (constrict), Final Embrace, BAB 6+
Strength 17+, Final Embrace Horror, BAB 9+
Armor or Shield Proficiency
Rage, Vital Strike, BAB 6+
Dazzling Display, Weapon Focus
Channel Smite, BAB 8+
Channel Smite, Proficiency with Deity’s Chosen Weapon
BAB 6+
Bardic Performance, Knowledge (engineering) 5+
Charisma 13+, Gnome Magic, Knowledge (arcana) 1+
Haunted Gnome, Knowledge (arcana) 3+
Haunted Gnome Assault, Knowledge (arcana) 6+
Dazzling Display
Hex, Improved Unarmed Strike
Expert Trainer, Ride 6+
Dexterity 13+, Point-Blank Shot, BAB 9+
Critical Focus, Weapon Specialization, BAB 11+
Intelligence 13+, Combat Expertise
Intelligence 13+, Combat Expertise, Improved Called Shot, BAB 6+
Impaling Critical, BAB 13+
Combat Expertise, Improved Two-Weapon Fighting
Heal 6+, Improved Unarmed Strike, Stunning Fist
Improved Grapple, Jawbreaker, Heal 9+
Bonebreaker, Greater Grapple, Improved Grapple, Improved Unarmed Strike, Jawbreaker
Sneak Attack 1d6+, Improved Unarmed Strike
Mobility
Performing Combatant or Performance Feats 3x, BAB 6+
Dazzling Display, Performance Feats x2
Maximized Magic Magus Arcana, Weapon Expertise or Quick Draw
Bane
Bane
Acrobatics or Perform (dance) 4+
Improved Unarmed Strike, Still Mind
Darkvision or Low-light Vision, Bluff 3+, Blind-Fight, Combat Expertise
Bluff 6+, Moonlight Stalker
Bluff 9+, Improved Feint, Moonlight Stalker Feint
Dodge, Acrobatics 4+
Exotic Weapon Proficiency (Net), BAB 1+
Dexterity 15+, Net Adept, Two-Weapon Fighting
Net Adept, BAB 3+
Net Adept, Net Maneuvering, BAB 6+
Improved Unarmed Strike, Intimidate 1+, Create Magical Darkness
Nightmare Fist, Intimidate 2+
Nightmare Weaver, Stunning Fist, Heal 5+, Ability to Cast Faerie Fire
Improved Feint, Mobility, Small size or smaller
Dazzling Display, Performance Feat 1x
Combat Reflexes, Fighter 11+
Dexterity 13+, Greater Grapple, BAB 9+ or Monk 9+
Dexterity 13+, Greater Grapple, Improved Grapple, Improved Unarmed Strike, BAB 9+ or Monk 9+
Wild Shape, Knowledge (planes) 5+
Weapon Focus (Crossbow or Firearm), BAB 1+
Improved Bull Rush, BAB 6+
Improved Dirty Trick, BAB 6+
Improved Drag, BAB 6+
Improved Reposition, BAB 6+
Improved Steal, BAB 6+
Rage, Power Attack, BAB 12+
Greater Rage
Rage, Throw Anything
Constitution 13+, Rage, Improved Bull Rush, BAB 6+
Dexterity 13+, Greater Grapple, Improved Grapple, Improved Unarmed Strike, BAB 9+ or Monk 9+
Acrobatics 5+, Ride 11+, Leaping Lance
Damage reduction, Improved Bull Rush
Rend Special Attack, BAB 6+
Rending Fury, BAB 9+
Improved Rending Fury, BAB 12+
Improved Unarmed Strike, Revelation
Charisma 13+, Persuasive
Judgment
Sneak Attack 1d6+
Sap Adept, Sneak Attack 3d6+
Dazzling Display
Improved Unarmed Strike, Arcane School
Profession (sailor) 5+
Knowledge (arcana or nature) 5+, Use Polymorph Effects
Favored Enemy, Wild Shape
Second Judgment
Craft (siege weapon) 5+, Knowledge (engineering) 5+ or Profession (siege engineer) 1+
Knowledge (engineering) 5+ or Profession (siege engineer) 5+, Proficiency with a Siege Weapon
Siege Engineer, Knowledge (engineering) 10+
Siege Engineer
Skilled Driver
Favored Enemy, BAB 6+
Weapon Focus (sling), BAB 1+
Rapid Shot, Weapon Focus, BAB 6+
Dexterity 15+, Snap Shot, BAB 9+
Dexterity 17+, Improved Snap Shot, BAB 12+
Snap Shot, Two-Weapon Fighting, BAB 6+
Sneak Attack 1d6+, Critical Focus, Critical Feats x1, BAB 9+
Sorcerer Bloodline, Improved Unarmed Strike
Bane
BAB 1+
Improved Bull Rush, Improved Trip, Improved Unarmed Strike, Ki Throw
Weapon Focus, BAB 5+
Diehard, BAB 4+
Stalwart, BAB 11+
Improved Grapple, Sneak Attack 1d6+
Improved Grapple, Stunning Fist
Climb 1+
Craft (traps) 5+
Flurry of Blows or Two-Weapon Fighting, Weapon Focus, Defensive Training, Dwarf or Gnome
Twin Thunders, BAB 6+
Twin Thunders Flurry, BAB 9+
Strength 15+
Combat Expertise, Two-Weapon Fighting
Combat Reflexes, Improved Unarmed Strike
Weapon Expertise or Quick Draw, Bluff 1+
Weapon Focus (whip), BAB 2+
Whip Mastery, BAB 5+
Improved Whip Mastery, BAB 8+
PFUC
Grit Class Feature or Amateur Gunslinger, Dodge, Mobility
Grit Class Feature or Amateur Gunslinger
Grit Class Feature or Amateur Gunslinger, Extra Grit
Grit Class Feature or Amateur Gunslinger, Extra Grit, Extra Grit [x2]
Dexterity 13+, Grit Class Feature or Amateur Gunslinger, Dodge, Mobility, BAB 4+
Grit Class Feature or Amateur Gunslinger, Bluff 4+
Grit Class Feature or Amateur Gunslinger, Blind-Fight
Grit Class Feature or Amateur Gunslinger, Sleight of Hand 1+
Grit Class Feature, Gunslinger 11+
###
PFUC
Boar Style, Intimidate 6+
Boar Ferocity, Intimidate 9+
Crane Style, BAB 5+ or Monk 5+
Crane Wing, BAB 8+ or Monk 7+
Djinni Style, Constitution 15+, BAB 11+ or Monk 9+
Djinni Spirit, Wisdom 17+, BAB 13+ or Monk 11+
Dragon Style, Stunning Fist, Acrobatics 5+
Dragon Style, Acrobatics 8+
Wisdom 13+, Improved Unarmed Strike, Acrobatics 3+, Defensive Combat Training, Dwarf or Gnome
Earth Child Style, Improved Trip, Acrobatics 6+
Earth Child Topple, Greater Trip, Stunning Fist, Acrobatics 9+
Constitution 13+, Wisdom 15+, Elemental Fist, Improved Unarmed Strike, BAB 9+ or Monk 5+
Efreeti Style, Constitution 15+, BAB 11+ or Monk 9+
Efreeti Stance, BAB 13+ or Monk 11+, Wisdom 17+
Janni Style, Perform (dance) 5+, Acrobatics 5+
Janni Tempest, Acrobatics 8+, Perform (dance) 8+
Kirin Style, Intelligence 13+, Knowledge (arcana) 9+, Knowledge (dungeoneering, local, nature, planes, or religion) 3+
Kirin Strike, Knowledge (arcana) 12+, Knowledge (dungeoneering, local, nature, planes, or religion) 5+
Mantis Style, Heal 6+
Mantis Wisdom, Heal 9+
Wisdom 15+, Elemental Fist, Improved Unarmed Strike, BAB 9+ or Monk 5+, Constitution 13+
Marid Style, BAB 11+ or Monk 9+, Constitution 15+
Marid Spirit, BAB 13+ or Monk 11+, Wisdom 17+
Monkey Style, Acrobatics 8+, Climb 8+
Monkey Moves, Acrobatics 11+, Climb 11+, Stunning Fist
Panther Style, Wisdom 15+
Panther Claw
Shaitan Style, BAB 11+ or Monk 9+, Constitution 15+
Shaitan Skin, Wisdom 17+, BAB 13+ or Monk 11+
Snake Style, Acrobatics 3+, Sense Motive 6+
Snake Sidewind, Combat Reflexes, Snake Style, Acrobatics 6+, Sense Motive 9+
Snapping Turtle Style, Improved Grapple, BAB 3+ or Monk 3+
Snapping Turtle Clutch, BAB 5+ or Monk 5+
Tiger Style, BAB 6+ or Monk 5+
Tiger Claws, BAB 9+ or Monk 8+, Power Attack
PFUC
Perception 3+
Back to Back, Perception 5+
Bluff 5+
Mounted Combat
Heal 5+
Teamwork Feats 2+, BAB 10+
Point-Blank Shot, Precise Shot, Teamwork Feats 1x
Bluff 1+
Combat Reflexes, Feint Partner, BAB 6+
BAB 1+
Combat Reflexes, Improved Critical
Point-Blank Shot, BAB 6+
Bluff 1+, Sleight of Hand 1+
###
###
###
###
Specialist Wizard 1+, Conjuration Not Forbidden
Not Country Born, Not Lone Wolf
Not City Born, Not Lone Wolf
Tiefling
Charisma 13+
Weapon Focus (Longsword), BAB +4, Worshiper of Iomedae
Not Country Born, Not City Born
Charisma 20+, Evil Alignment, HD 10+
Charisma 16+, Evil Alignment, HD 8+
Charisma 18+, Evil Alignment, HD 9+
Ranger 6+
Dexterity 13+, Acrobatic
Strength 15+, Two-Weapon Fighting, Weapon Focus (earth breaker), Weapon Focus (klar)
Shoanti
Spell Focus
###
###
###
###
Weapon Proficiency (Aldori dueling sword), Quick Draw, Weapon Finesse, Weapon Focus (Aldori dueling sword)
Charisma 13+, Animal Affinity, Animal Companion
###
Spellcraft 1+
BAB 4+, proficiency with khopesh or temple sword
Wisdom 13+
Intelligence 15+, Scribe Scroll
Knowledge (arcana) 1+, Linguistics 1+, Spellcraft 1+, spellbook
Knowledge (planes) 3+, Worship a Demon Lord
Knowledge (planes) 6+
Dexterity 13+, Weapon Finesse, Perform (dance) 2+, Weapon Proficiency (Scimitar)
Constitution 13+, Survival 1+
Knowledge (arcana) 4+, Arcane Spells 1+
Cast Divination Spells
Charisma 13+, Chaotic Alignment
No Patron Deity
Follower of the Green Faith
BAB 4+, Weapon Focus (Firearms), Exotic Weapon Proficiency (Firearms)
Improved Unarmed Strike, Weapon Focus (unarmed strike)
Greater Dispel Magic Music Ability
###
###
Mounted Combat, Handle Animal 1+, Ride 6+, Lastwall Affinity
Constitution 15+
Charisma 13+
Constitution 13+, Survival 1+
###
###
Intelligence 13+
Neutral evil, Worshiper of Zon-Kuthon
Spell Focus (illusion), Caster Level 5+
Alertness, Combat Reflexes
Aquatic Subtype, Knowledge (nature) 1+
Knowledge (religion) 5+, Turn Undead, Favored Enemy 1+
Iron Will
Constitution 13+, Diehard, Endurance
Dexterity 13+, Exotic Weapon Proficiency (falcata), Weapon Focus (falcata), Shield Proficiency (buckler)
Half-orc
Dexterity 13+, Dodge, Mobility, Perform (dance) 5+
PFCaS
###
Tenebrous Spell
Tenebrous Spell, Umbral Spell
###
###
###
Defensive Combat Training
Dexterity 17+, Greater Weapon Focus (Aldori Dueling Sword), Weapon Finesse, Weapon Specialization (Aldori Dueling Sword), BAB 12+
Animal Companion or Familiar
###
###
Ghoul, Intelligence 17+
Ghoul, Charisma 18+
Handle Animal 1+, Own a Figurine of Wondrous Power
Spent at least 1 month working on a ship for Jean Coremont
Knowledge (any 5) 2+
Knowledge (religion) 5+, Use Magic Device 5+
Constitution 17+, Toughness
Wisdom 17+, Base Will 10+, Lawful Alignment, Dragon type
Survived being tortured 10 or more times
Intimidate 5+, Ulfen Guard TPA 20
BAB 1+
Mounted Combat, Handle Animal 5+, Ride 5+, Lastwall Affinity
Sorcerer, Irrisen
Ki Pool, Wisdom 13+, Kusari-Gama 25 TPA
Dwarf, Ninth Battalion TPA 25
Explored part of Cassomir's locker
Strength 13+, Improved Bull Rush, Powerful Charge
Mounted Combat, Trample, Ride 5+, Lastwall
Pesh Addict or Sahir-Afiyun
Pesh Addict or Sahir-Afiyun
Pesh Addict or Sahir-Afiyun
Cast Spells 2+, Pesh User, Spell Focus (enchantment or necromancy)
Touvette
Ghoul, Strength 17+
Mounted Combat, Ride-By Attack, Ride 5+, Lastwall
###
###
Acid Breath Weapon, Bite Attack
PFCh
###
###
Cast Divine Spells, Summon Familiar, Caster Level 4th, Charisma 13+
Sleight of Hand 1+, Weapon Proficientcy (Sling)
Ammo Drop, Sleight of Hand 1+, Weapon Proficiency (sling)
Worshiper of Nethys, Arcane Shield
Arcane Caster, Halfling Jinx
Bluff 1+, Arcane School, Gnome
Widen Spell, Halfling Jinx
Appraise 5+, Bluff 5+, Gnome
Improved Unarmed Strike
Channel Positive Energy, Improved Channel
Bluff 1+, Ki Pool, Gnome
Bluff 1+, Bloodline, Gnome
Half-orc or Orc, Non-lawful Alignment
Worshiper of Calistria, BAB 1+
Proficiency with Hammer, BAB 6+
Point-Blank Shot, Precise Shot, BAB 5+
Combat Expertise
Bluff 1+, Favored Enemy, Gnome
Over the course of at least five different occasions, free a cumulative total of 50+ sentient beings held in unjust captivity
BAB 1+
Dexterity 15+, Weapon Focus (Spiked Chain)
Power Attack, Intimidate 6+
Stunning Fist
Dexterity 15+, Improved Trip, Weapon Focus (Spiked Chain)
BAB 4+, Dwarven Dorn Dergar
Half-orc or Orc, Rage, Worshiper of the Destroyer
Face 10 different devils in combat.
Halfling Jinx
Cast Augury or Divination, Caster Level 3+
Two-Weapon Fighting, BAB 4+, Dwarven Dorn Dergar
Endurance
Level 5+, four different letters of commendation.
Gnome
Strength 13+, Power Attack, Improved Overrun, BAB 1+
BAB 1+
Bluff 1+, Knowledge (local) 1+, Member of an Underclass
Charisma 13+, Gnome
Charisma 13+, Gnome, Extra Gnome Magic
Charisma 13+, Gnome, Extra Gnome Magic, Extra Gnome Magic [x2]
Bardic performance, Halfling Jinx
Half-orc or Orc, Ferocity, Rage
Half-orc or Orc, Worshiper of the Fire God
Improved Trip
Fury's Fall, Improved Trip
Cast Divine Spells, Caster Level 5+
Half-orc or Orc, Rage
Halfling
Improved Grapple, Strength 13+, BAB 7+
Hamatula Strike, Improved Grapple, Strength 13+, BAB 9+
Skill Focus (Stealth), Stealth 6+
Hellcat Stealth, Skill Focus (Stealth), Sneak Attack 2d6+
Bluff 5+, Escape Artist 1+, Gnome
Bluff 1+, Wild Shape, Gnome
BAB 4+
Swift Alchemy, Halfling Jinx
Weapon Proficiency (sling)
Evil Eye Witch Hex, Halfling Jinx
Worshiper of Abadar, BAB 1+
Lunge, Acrobatics 1+
Augment Summoning, Spell Focus (conjuration), Caster Level 6th
Bluff 8+, Dodge
Weapon Finesse, BAB 1+
Smite evil, BAB 5+
Power Attack, Improved Bull Rush, BAB 5+
Worshiper of Gozreh, Improved Drag, Improved Trip
Weapon Finesse, Exotic Weapon Proficiency (whip)
Dexterity 13+, BAB 1+
Halfling Jinx
Quick Draw
Weapon Focus, Perform 4+
Worshiper of Gorum, Weapon Proficiency (armor spikes)
Wisdom 15+, BAB 3+
Worshiper of Irori, Combat Reflexes, Stand Still
Knowledge (dungeoneering) 4+
Half-orc or Orc, Non-lawful Alignment
Taldan Serf in service to a Lord
BAB 6+, Armor Proficiency (Heavy), Proficient with any Martial Weapon
BAB 1+, Proficient with any Martial Weapon
Take at least 10d6 falling damage on three different occasions and survive
Bluff 1+, Rage, Gnome
Knowledge (dungeoneering) 4+
Knowledge (local) 4+, Survival 4+
Iron Will, Halfling Jinx
Weapon Proficiency (sling)
Bluff 1+, Weapon Training, Gnome
Knowledge (arcana) 5+, Halfling Jinx
PFCo
###
Metamagic Feats x2, Halfling Jinx
Spell Focus (illusion), Gnome
PFCo
###
Half-orc or Orc, Rage
Half-orc or Orc
###
###
###
###
Travel Domain
Law Domain, Lawful Alignment
Magic Domain
Trickery Domain
Fire Domain
Knowledge Domain
Death Domain
Nobility Domain
Madness Domain
Luck Domain
###
###
Arcane Strike
###
###
###
Shield Proficiency
AF:CC
###
Animal C 1 Ability Increases
Override 1 L 4 1 1 1
Custom H 0 8 1 1 1
Alignment 8 Extra
Size +1 H 0 7th-level Advancement override.
Extra Extra Extra Extra
Strength 0 A10 F 0 Land
Dexterity 0 T 10 R 0 Climb
Constitution 0 F 10 W0 S
Intelligence 0 I 0 B 0 B
Wisdom 0 S5 ft C 0 F
Charisma 0 R5 ft C10 S
HD HP Extra HP Extra HD HP Extra HP Extra
1 5 9 13
2 6 10 14
3 7 11 15
4 8 12 16
Feats 0 Tricks 0
### 2 HD 1 1 1
### 3 HD 1 2 1
### 5 HD 1 3 1
### 7 HD 1 4 1
### 9 HD 1 5 1
### 11 HD 1 6 1
### 13 HD 1 7 1
### 15 HD 1 8 1
### Extra 1 9 1
### Extra 1 10 1
### Extra 1 11 1
### Extra 1 12 1
Extra 1 13 1
ENERGY RESISTANCE DAMAGE REDUCTION
—
Ability Increases Extra 0 Skill Points PRIMARY ATTACK BONUS
1 0 Remaining
1 Skills Ranks Stat Mods Total Extra
* Acrobatics ### ### +0### +0### +0### SPECIAL PROPERTIES
7th-level Advancement override. * Climb ### ### +0### +0### +0###
* T Escape Artist ### ### +0### +0### +0###
* Fly ### ### +0### +0### +0###
T Intimidate ### ### +0### +0### +0### SECONDARY ATTACK BONUS
Perception ### ### +0### +0### +0###
* Stealth ### ### +0### +0### +0###
T Survival ### ### +0### +0### +0### SPECIAL PROPERTIES
* Swim ### ### +0### +0### +0###
T 1 ### ### +0### +0### +0###
T 1 ### ### +0### +0### +0###
T 1 ### ### +0### +0### +0### TERTIARY ATTACK BONUS
T 1 ### ### +0### +0### +0###
T 1 ### ### +0### +0### +0###
T 1 ### ### +0### +0### +0### SPECIAL PROPERTIES
ANIMAL SPECIAL QUALITIES PROTECTIVE ITEM TYPE ARMOR BONUS
1
ACP SPL FLR SPD WT SPECIAL PROPERTIES
ANIMAL SPECIAL ABILITIES
DAMAGE REDUCTION
Skill ranks cannot be greater than HD.Skills marked with S are cross-class skills.* ARMOR CHECK PENALTY applies.
—
ATTACK BONUS DAMAGE
SPECIAL PROPERTIES
ATTACK BONUS DAMAGE
SPECIAL PROPERTIES
ATTACK BONUS DAMAGE
SPECIAL PROPERTIES
ARMOR BONUS MAX DEX BONUS
SPECIAL PROPERTIES
ANIMAL SPECIAL ABILITIES
Extra Skills
Familiar C 1 Strength 0 * Acrobatics
Override 1 L 1 Dexterity 0 T Appraise
Custom H 1 Constitution 0 T Bluff
Alignment N +8 H 1 Intelligence 0 * Climb
Size +1 Extra Wisdom 0 T Diplomacy
Extra Extra Charisma 0 T * Disable Device
A FORT Save Land T Disguise
T REF Save Climb T * Escape Artist
F WILL Save S * Fly
I BAB B T Handle Animal
S5 ft CMB F T Heal
R5 ft CMD S 0 T Intimidate
T Knowledge (arcana)
FAMILIAR SPECIAL QUALITIES T Knowledge (dungeoneering)
T Knowledge (engineering)
T Knowledge (geography)
T Knowledge (history)
T Knowledge (local)
T Knowledge (nature)
T Knowledge (nobility)
### T Knowledge (planes)
### FAMILIAR SPECIAL ABILITIES T Knowledge (religion)
### T Linguistics
### Perception
### T * Ride
### T Sense Motive
### T * Sleight of Hand
### T Spellcraft
### * Stealth
### T Survival
### * Swim
### T Use Magic Device
T 1
### T 1
### T 1
###
###
###
Skill ranks cannot be greater than HD.Skills marked with S are cross-class skills.* ARMOR CHECK PENALTY applies.
Skills Ranks Mstr Stat Mods Total Extra
Acrobatics ### ### 0 +0### +0 +0### PRIMARY ATTACK BONUS
Appraise ### ### 0 +0### +0 +0###
Bluff ### ### 0 +0### +0 +0###
Climb ### ### 0 +0### +0 +0### SPECIAL PROPERTIES
Diplomacy ### ### 0 +0### +0 +0###
Disable Device ### ### 0 +0### +0 +0###
Disguise ### ### 0 +0### +0 +0###
Escape Artist ### ### 0 +0### +0 +0### SECONDARY ATTACK BONUS
Fly ### ### 0 +0### +0 +0###
Handle Animal ### ### 0 +0### +0 +0###
Heal ### ### 0 +0### +0 +0### SPECIAL PROPERTIES
Intimidate ### ### 0 +0### +0 +0###
Knowledge (arcana) ### ### 0 +0### +0 +0###
Knowledge (dungeoneering)### ### 0 +0### +0 +0###
Knowledge (engineering) ### ### 0 +0### +0 +0### TERTIARY ATTACK BONUS
Knowledge (geography) ### ### 0 +0### +0 +0###
Knowledge (history) ### ### 0 +0### +0 +0###
Knowledge (local) ### ### 0 +0### +0 +0### SPECIAL PROPERTIES
Knowledge (nature) ### ### 0 +0### +0 +0###
Knowledge (nobility) ### ### 0 +0### +0 +0###
Knowledge (planes) ### ### 0 +0### +0 +0###
Knowledge (religion) ### ### 0 +0### +0 +0### PROTECTIVE ITEM TYPE ARMOR BONUS
Linguistics ### ### 0 +0### +0 +0### 1
Perception ### ### 0 +0### +0 +0###
Ride ### ### 0 +0### +0 +0### ACP SPL FLR SPD WT SPECIAL PROPERTIES
Sense Motive ### ### 0 +0### +0 +0###
Sleight of Hand ### ### 0 +0### +0 +0###
Spellcraft ### ### 0 +0### +0 +0###
Stealth ### ### 0 +0### +0 +0### DAMAGE REDUCTION ENERGY RESISTANCE
Survival ### ### 0 +0### +0 +0### /
Swim ### ### 0 +0### +0 +0###
Use Magic Device ### ### 0 +0### +0 +0###
1 ### ### 0 +0### +0 +0### Feats
1 ### ### 0 +0### +0 +0### Extra 1
1 ### ### 0 +0### +0 +0### Extra 1
S 1 Extra 1
R 1 Extra 1
Extra 1
###
Skill ranks cannot be greater than HD.Skills marked with S are cross-class skills.* ARMOR CHECK PENALTY applies.
T 1 ### ### ### +0
T 1 ### ### ### +0
T 1 ### ### ### +0
ATTACK BONUS DAMAGE
SPECIAL PROPERTIES
ATTACK BONUS DAMAGE
SPECIAL PROPERTIES
ATTACK BONUS DAMAGE
SPECIAL PROPERTIES
ARMOR BONUS MAX DEX BONUS
SPECIAL PROPERTIES
ENERGY RESISTANCE
+0###
+0###
+0###
0 Loremaster Secret 0 Mystic Theurge Arcane Class
1 Instant Mastery 0 ● 1 0
2 Secret of Health 0 Mystic Theurge Divine Class 0
3 Secrets of Inner Strength 0 ● 1 0
4 The Lore of True Stamina 0 0
5 Secret Knowledge of Avoidance 0
6 Weapon Trick 0 0 Arcane Trickster Spell Progression
7 Dodge Trick 0 ● 1
8 Applicable Knowledge 0
9 Newfound Arcana 0
10 More Newfound Arcana 0 0 Dragon Disciple Spell Progression
0 ● 1
Instant Mastery
1
0 Applicable Knowledge
● 1
0 Loremaster Bonus Language
● 1
● 1 0 Eldritch Knight Spell Progression
● 1
0 Loremaster Spell Progression
● 1
Manual Pre-requisite Check
Ability to cast Mage Hand 0
Kill for Membership 0
Arcane Spontaneous Caster 0
Divination Spells 7+ (one 3rd) 0
0
0
0
0
0
0
Cro
ss
Cla
ss
?
Un
tra
ine
d?
Arm
or
Ch
ec
k?
Current Level 0
Lis
t o
n S
he
et?
Ma
gic
Ad
jus
tme
nt
STAT MOD
TOTAL
RANKS
X Yes Yes Dex +0 +0 +0 0 0 AutoX Yes Yes Dex +0 –12 –12 0 0 AutoX Yes Yes Dex +0 –12 –12 0 0 AutoX Yes Int +0 +0 +0 0 0 AutoX Yes Int +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Yes Str +0 +0 +0 0 0 AutoX Yes Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX Yes Int +0 +0 +0 0 0 AutoX Yes Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX Yes Int +0 +0 +0 0 0 AutoX Yes Int +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX No Yes Dex +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Yes Dex +0 +0 +0 0 0 AutoX Yes Yes Dex +0 +0 +0 0 0 AutoX Yes Yes Dex +0 +0 +0 0 0 AutoX No Cha +0 +0 +0 0 0 AutoX No Cha +0 +0 +0 0 0 AutoX No Cha +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX No Cha +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 Auto
Misc Mod.
MAX RANKS
X No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX Yes Cha +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 Auto
X No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX No Wis +0 +0 +0 0 0 AutoX Yes Yes Dex +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX No Yes Dex +0 +0 +0 0 0 AutoX No Yes Dex +0 +0 +0 0 0 AutoX No Yes Dex +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX No Int +0 +0 +0 0 0 AutoX Yes Yes Dex +0 +0 +0 0 0 AutoX Yes Yes Dex +0 +0 +0 0 0 AutoX Yes Yes Dex +0 +0 +0 0 0 AutoX Yes Yes Dex +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 Auto
X Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Wis +0 +0 +0 0 0 AutoX Yes Yes Str +0 +0 +0 0 0 AutoX Yes Yes Str +0 +0 +0 0 0 AutoX No Cha +0 +0 +0 0 0 AutoX No Cha +0 +0 +0 0 0 AutoX AutoX AutoX AutoX AutoX AutoX AutoX AutoX No No AutoX No No AutoX No No AutoX AutoX AutoX Auto
LEVEL
AVAILABLE
REMAINING
SKILLAcrobatics Jump Jump with running startAppraise Precious metals/gemstonesBluff w/ persons attracted to youClimbCraft (alchemy)Craft (ammunition)Craft (armor)Craft (bows)Craft (calligraphy)Craft (firearms)Craft (siege weapon)Craft (trapmaking)Craft (weapons)Diplomacy Gather Information w/ fey w/ nobility w/ nobility attracted to you w/ persons attracted to youDisable DeviceDisguise Act in character Act like childEscape ArtistFly Using Flight domain powerHandle Animal Birds of Prey RodentsHeal OthersIntimidate Non-human RaceKnowledge (arcana)Knowledge (dungeoneering)
UndergroundKnowledge (engineering)Knowledge (geography)Knowledge (history)Knowledge (local)Knowledge (nature)Knowledge (nobility) Your sovereignKnowledge (religion) Your faithKnowledge (planes) DemonsLinguisticsPerception Find Traps Opposed Opposed in bright light Opposed in dark or shadows Secret doors/compartments Sight-based Smell-based Sound-based Taste-based Touch-based Unusual stonework Tracking - 1/2 speed Track Normal Speed Tracking - x2 speedPerform (act)Perform (comedy)Perform (dance)Perform (keyboard instruments)Perform (oratory)Perform (percussion instruments)Perform (sing)Perform (stringed instruments)Perform (wind instruments)Profession (advocate)Profession (apothecary)Profession (architect)Profession (baker)Profession (barrister)Profession (bookkeeper)Profession (brewer)Profession (butcher)Profession (cartographer)Profession (clerk)Profession (cook)
Profession (courtesan)Profession (driver)Profession (engineer)Profession (farmer)Profession (fisher)Profession (gambler)Profession (gardener)Profession (herbalist)Profession (innkeeper)Profession (librarian)Profession (merchant)Profession (midwife)Profession (miller)Profession (miner)Profession (performer)Profession (physic)Profession (porter)Profession (researcher)Profession (sailor)Profession (scribe)Profession (shepherd)Profession (shopkeeper)Profession (siege engineer)Profession (soldier)Profession (stable master)Profession (tanner)Profession (teacher)Profession (trapper)Profession (woodcutter)RideSense Motive Intercept a secret messageSleight of Hand Conceal Small Objects Conceal WeaponSpellcraft Decipher scrolls Identify properties of magic itemsStealth Dim light or darkness Marshes or Forests UndergroundSurvival Aboveground Avoid getting lost Other planes protect from harsh weather provide food and water
Tracking - 1/2 speed Tracking - Normal Speed Tracking - x2 speed UndergroundSwim Resist exhaustion damageUse Magic Device With scrolls
#####################################################################################################################
################################################################################################################################################
################################################################################################################################################
###############################################################
Linguistics Bonus Automatic Language
0 0
Aboleth
Abyssal
Aklo
Aquan
Auran
Azlanti
Boggard
Celestial
Chelaxian
Common
D’ziriak
Draconic
Drow Sign Language
Druidic
Dtang
Dwarven
Elven
Giant
Gnoll
Gnome
Goblin
Halfling
Hon-la
Hwan
Ignan
Infernal
Minatan
Minkaian
Nagaji
Orc
Sahuagin
Samsaran
Senzar
Shoanti
Sylvan
Tengu
Terran
Thassilonian
Tien
Undercommon
Varisian
Wayang
Custom 1
Custom 2
Custom 3
Custom 1
Custom 2
Custom 3
Custom 4
Custom 5
Typical Speakers Alphabet
Aboleth, Gillman, Merfolk Aboleth
Demons, chaotic evil outsiders Infernal
Derros, inhuman or otherworldly monsters, evil fey Dwarven
Water-based creatures Elven
Air-based creatures Draconic
Azlanti, Gillman, Merfolk Azlanti
Boggard Boggard
Good outsiders Celestial
Humans, halflings, half-elves, half-orcs Common
Humans, halflings, half-elves, half-orcs Common
D’ziriak D’ziriak
Kobolds, troglodytes, lizardfolk, dragons Draconic
Drow Drow
Druids (only) Druidic
Humans, halflings, half-elves, half-orcs Dtang
Dwarves Dwarven
Elves Elven
Ogres, giant Dwarven
Gnolls Common
Gnomes Dwarven
Goblins, hobgoblins, bugbears Dwarven
Halflings Common
Humans, halflings, half-elves, half-orcs Hon-la
Humans, halflings, half-elves, half-orcs Hwan
Fire-based creatures Draconic
Devils, lawful evil outsiders Infernal
Kelish Kelish
Humans, halflings, half-elves, half-orcs Minatan
Humans, halflings, half-elves, half-orcs Minkaian
Nagaji Nagaji
Orcs Dwarven
Osirani Osirani
Osirani Osirani
Sahuagin Sahuagin
Samsaran Samsaran
Senzar Senzar
Humans, halflings, half-elves, half-orcs Common
Dryads, brownies, leprechauns Elven
Tengu Tengu
Xorns and other earth-based creatures Dwarven
Scholars Common
Humans, halflings, half-elves, half-orcs Tien
Drow Elven
Humans, halflings, half-elves, half-orcs Common
Wayang Wayang
###
###
###
###
###
###
###
###
0
Weapon/Attack #1 Weapon/Attack #2
1 1
Size Size
1 1
Use Use
1 1
Weapon Quality Weapon Quality
1 1
Ammo Quality Ammo Quality
1 1
Special Material Special Material
1 1
Strength Bow Strength Bow
1 1
### 0 0 0
Name:
Bonus:
Damage:
Critical:
Range:
Weight:
Type:
Size:
Props:
Overrides Overrides
Name:
Bonus:
Damage:
Extra Dice:
Highlight items with which the character is proficient.
Critical:
Range:
Weight:
Type:
Size:
Props:
Add Weight to Load? Add Weight to Load? Add Weight to Load?
Ignore Buckler Penalty? Ignore Buckler Penalty? Ignore Buckler Penalty?
Heirloom Weapon? Heirloom Weapon? Heirloom Weapon?
Wooden Weapon? Wooden Weapon? Wooden Weapon?
Weapon/Attack #3 Weapon/Attack #4 Weapon/Attack #5
1 1 1
Size Size Size
1 1 1
Use Use Use
1 1 1
Weapon Quality Weapon Quality Weapon Quality
1 1 1
Ammo Quality Ammo Quality Ammo Quality
1 1 1
Special Material Special Material Special Material
1 1 1
Strength Bow Strength Bow Strength Bow
1 1 1
0 0 0
Overrides Overrides Overrides
Add Weight to Load? Add Weight to Load? Add Weight to Load? Add Weight to Load?
Ignore Buckler Penalty? Ignore Buckler Penalty? Ignore Buckler Penalty? Ignore Buckler Penalty?
Heirloom Weapon? Heirloom Weapon? Heirloom Weapon? Heirloom Weapon?
Wooden Weapon? Wooden Weapon? Wooden Weapon? Wooden Weapon?
Weapon/Attack #6
1
Size
1
Use
1
Weapon Quality
1
Ammo Quality
1
Special Material
1
Strength Bow
1
Overrides
Add Weight to Load?
Ignore Buckler Penalty?
Heirloom Weapon?
Wooden Weapon?
###
Armor
1
Shield
1
1 1
1 1
Type CP
Bonus SF Bonus CP
Max Dex DR Max Dex SF
Weight Speed Weight DR
0 0 0
**Special Properties **Special Properties
Name Name
Type Shield Bonus
Armor Bonus Max Dex Bonus
Max Dex Bonus Check Penalty
Check Penalty Spell Failure
Spell Failure Weight (lbs.)
Speed DR
Weight (lbs.)
DR
**Special Properties **Special Properties
Add Armored Kilt?
Add Armored Coat?
Is Metal Armor?
Highlight items with which the character is proficient.
ARMOR CLASS + 10
ARMOR BONUS +0
SHIELD BONUS +0
DEX MODIFIER +0
SIZE MODIFIER +0
NATURAL ARMOR +0
DEFLECT BONUS +0
MISC. BONUS +0
**Special Properties
ARMOR CHECK PENALTY +0
SPEED
**Special Properties
Ring (RH) Head
1 1
1 1
Ring (LH) Headband
1 1
1 1
1
Hands
1 Eyes/Face
1 1
1
Wrists/Arms
1 Neck
1 1
1
Shoulders
1
1
Body Mundane Equipment
1 0
1
Chest/Torso
1
1
Belt/Waist
1
1
1
Feet
1
1
1
Back Pack, Master Work
Custom Magic Items
Name Slot Feat Skill Bonus Language Race Trait
WP STR DEX CON INT WIS CHR AC SHD DEF LUCK NAT
FORT (R) WILL (R) REF (R) SR SPD DR Type Misc Price
Weight Summary
Source Sub Issue Page
Reason
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
Fort Save
Ref Save
Will Save
HP
Armor
Natural Armor
Deflection
DR
SR
Speed (sqrs)
Custom Conditional Modifier 1
Custom Conditional Modifier 2
Custom Conditional Modifier 3
Magic Bonus
Reason
Buff Spells Class Buffs0 Level Barbarian
Resistance 0 Rage 0
Virtue 0 Greater Rage 01st Level 0 Mighty Rage 0
Ant Haul 0 Controlled Rage 0
Bless 0 Bard 0
Boiling Blood 0 Inspire Courage 0
Divine Favor 0 Caster Level Inspire Greatness 0
Enlarge (Person) 0 Inspire Heroics 0
Expeditious Retreat 0 Cleric 0
Longstrider 0 Inspiring Word 0
Mage Armor 0 Resistant Touch 0
Magic Fang/Weapon 0 Weapon Aura of Protection 0
Protection from C/E/G/L 0 Fighter 0
Reduce (Person) 0 Overhand Chop/Backswing 0
Shield 0 Defensive Flurry 0
Shield of Faith 0 Caster Level Paladin 0
Shock Shield 0 Aura of Justice 02nd Level 0 Aura of Purity 0
Aid 0 Temp hp's Aura of Purity (10 ft Aura) 0
Aspect of the Bear 0 Bastion of Good 0
Barkskin 0 Caster Level Cleansing Flame (20 ft Aura) 0
Bear's Endurance 0 Divine Bond 0
Bestow Grace 0 Loyal Oath 0
Bull's Strength 0 Power of Faith 0
Cat's Grace 0 Powerful Justice 0
Eagle's Splendor 0 Shared Defense 0
Effortless Armor 0 Caster Level Smite Evil 0
False Life/Greater False Life 0 Temp hp's Weal's Champion 0
Invisibility 0 Weal's Champion (30 ft Aura) 0
Owl's Wisdom 0 Ranger 0
Tree Shape 0 Favored Enemy 03rd Level 0 Favored Terrain 0
Good Hope 0 Hunter’s Bond 0
Haste 0 Quarry 0
Heroism 0 Alchemist 0
Rage 0 Mutagen 00 Rocket (60 ft) 0
Inquisitor 0
Bane 0Wizard 0
Familiar - Alertness 0Monk 0
Iron Limb Defense 0
Ki Arrows 0Magus 0
Arcane Accuracy 0
Kensai Canny Defense 0
Spell Shield 0
Class Buffs Conditional Penalties
Bane 0
Blinded 0
Broken (Armor) 0
Broken (Shield) 0Str/Dex/Con Broken (Weapon) 0
Cowering 0Caster Level Crushing Despair 0Temp hp's Dazzled 0
Deafened 0
Energy Drain/Negative Levels 0
Entangled 0Caster Level Exhausted 0Caster Level Fatigued 0
Frightened/Panicked/Shaken 0
Grappled 0Bonus Helpless 0
Pinned 0Mod/Level Prone 0
Sickened 0
Squeezing 0
Stunned 0
Wp/Arm/Shd Misc BuffsCha Bonus Arcane Armor 0
Bonus Arcane Strike 0Bonus Big Game Hunter 0Bonus Charge 0
Cleave 0
Combat Expertise 0Mod/Level Combat Expertise (FOB) 0
Crane Style 0Bonus Deadly Aim 0Bonus Dragon Style 0Bonus Fighting Defensively 0
Flanking 0
Focused Shot 0Str/Dex/Con Mantis Style 0
Power Attack 0
Shield of Swings 0Weapon Snapping Turtle Style 0
Tiger Pounce 0
Total Defense 00
Ki Spent
Misc Penalties
Attack 0
Charisma 0
CMB 0
CMD 0
Constitution 0
Damage 0
Dexterity 0
Fort Save 0
Intelligence 0
Misc AC/Defence 0
Natural Armor 0
Ref Save 0
Speed (sqrs) 0
Strength 0
Will Save 0
Wisdom 0
Called Shot to Hit Penalties0 -20 -50 -100
Easy (Arm, Chest, Leg)
Tricky (Hands, Head, Vitals)
Challenging (Ear, Eye, Heart, Neck)
CHARACTER NAME PLAYER NAME IDENTITY
CLASS SIZE GENDER ALIGNMENT DEITY
LEVEL RACE AGE HEIGHT WEIGHT EYES HAIR
ABILITY NAME TOTAL TEMP. WOUNDS NON-LETHAL DAMAGE DAMAGE REDUCTION
STR HP —STRENGTH HIT POINTS
DEX AC = +0 + +0 +0 +0 +0 +0 +0 +10 +0DEXTERITY ARMOR CLASS
MISC. SPEED
CON TOUCHCONSTITUTION ARMOR CLASS SR SKILLS MAX RANKS:
INT FLAT SPELL RESISTANCESKILL NAME = + RANKS +
INTELLIGENCE FLAT-FOOTED SPELL FAIL= + +
WIS INIT ARCANE SPELL FAILURE
T Jump Dex*¹ –12 = 0 + 0 + -12WISDOM INITIATIVE
T Jump with running start Dex*¹ –12 = 0 + 0 + -12CHA BAB CONCENTRATION CHECK BONUS = + +CHARISMA BASE ATTACK
= + +SAVING THROWS TOTAL CONDITIONAL MODIFIERS
= + +FORTITUDE = +0 + +0 + #VALUE! + = + +
x
CONSTITUTION
= + +REFLEX = +0 + +0 + #VALUE! + = + +DEXTERITY
= + +WILL = +0 + +0 + #VALUE! + = + +WISDOM
= + +TOTAL BAB
= + +CMB = +0 + +0 + +0 + +0 + = + +COMBAT MANEUVER BONUS
= + +CMD = +0 + +0 + +0 + +10 + = + +COMBAT MANEUVER DEFENSE
TOTAL BAB = + +
TOTAL = + +
MELEE = +0 + +0 + +0 + +0 + = + +ATTACK BONUS = + +
RANGED = +0 + +0 + +0 + +0 + = + +ATTACK BONUS = + +
= + +WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
= + +AMMUNITION £££££ £££££ £££££ £££££ £££££ £££££
WEAPON = + +TOTAL ATTACK BONUS DAMAGE CRITICAL
= + +
= + +RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
= + +
= + +AMMUNITION £££££ £££££ £££££ £££££ £££££ £££££
= + +WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
= + +AMMUNITION £££££ £££££ £££££ £££££ £££££ £££££
WEAPON = + +TOTAL ATTACK BONUS DAMAGE CRITICAL
= + +
= + +RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
= + +
= + +AMMUNITION £££££ £££££ £££££ £££££ £££££ £££££
= + +WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL = + +
= + +RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES = + +
= + +
= + +AMMUNITION £££££ £££££ £££££ £££££ £££££ £££££
WEAPON = + +TOTAL ATTACK BONUS DAMAGE CRITICAL
= + +
= + +RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
= + +
= + +AMMUNITION £££££ £££££ £££££ £££££ £££££ £££££
= + +
= + +
= + +
= + +
T 2012 sCoreForge Pathfinder Character Creator v1.11.0.1
ABILITY SCORE
ABILITY MODIFIER
TEMP. SCORE
TEMP. MODIFIER
ARMOR BONUS
SHIELD BONUS
DEX MODIFIER
NATURAL ARMOR
DEFLECT BONUS
DODGE BONUS
SIZE MODIFIER
ARMOR CHECK
PENALTY
CLA
SS
SK
ILLS
KEY ABILITY
SKILL MODIFIER
ABILITY MODIFIER
MISC. BONUS
BASE SAVE
ABILITY MODIFIER
MISC. BONUS
TEMP. MODIFIER
STR MOD
SIZE MOD
MISC. MOD
TEMP. MODIFIER
STR+ DEX
SIZE MOD
MISC. MOD
BASE ATTACK
ABILITY MODIFIER
SIZE MODIFIER
MISC. BONUS
TEMP. MODIFIER
Skills marked with ¹ can be used normally even if the character has zero (0) skill ranks.Skills marked with S are cross-class skills.* ARMOR CHECK PENALTY applies. ** Twice ARMOR CHECK PENALTY applies.
5 7
GEAR SPECIAL ABILITIES###
0 0
ARMOR/PROTECTIVE ITEM TYPE ARMOR BONUS MAX DEX BONUS
ACP SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES
SHIELD/PROTECTIVE ITEM SHIELD BONUS MAX DEX WEIGHT CHECK PENALTY SPELL FAILURE
SPECIAL PROPERTIES
OTHER POSSESSIONSITEM Wgt. ITEM Wgt.
Magic Items Equipped by Slot
Belt/Waist Slot
0
Body Slot
0
Chest/Torso Slot
0
Eyes/Face Slot
0
Feet Slot
0
Hand Slot
0
Head Slot
0
Headband Slot
0
Neck Slot
0
Ring Slot (RH)
0
Ring Slot (LH)
0
Shoulder Slot
0
Wrist/Arm Slot
0
Armor/Shield/Weapons 0 Total Weight Carried 0.00
ENCUMBRANCE EXPERIENCE / LEVEL LANGUAGES
0 0 0 /
NOTES
0 0 0
LIFT OVER
0
MONEY
PP
GP
SP
CP
Art
Gems
Misc.
T 2012 sCoreForge Pathfinder Character Creator v1.11.0.1
LIGHT LOAD
MED LOAD
HEAVY LOAD
LIFT OFF GROUND
PUSH DRAG
7
ADDITIONAL CHARACTER INFO/SPECIAL ABILITIES ### NOTES
T 2012 sCoreForge Pathfinder Character Creator v1.11.0.1
ADDITIONAL CHARACTER INFO/SPECIAL ABILITIES ADDITIONAL CHARACTER INFO/SPECIAL ABILITIES NOTES
T 2012 sCoreForge Pathfinder Character Creator v1.11.0.1
NAME TYPE LEVEL (HD) SIZE ALIGNMENT GENDER HEIGHT WEIGHT AGE SOURCE
ABILITY NAME TOTAL TEMP. WOUNDS LAND CLIMB SWIM BURROW FLY ENERGY RESISTANCE
STR 0 +0 HPSTRENGTH HIT POINTS
DEX 0 +0 AC = 10 + +0 +0 +0 +0 +0 —DEXTERITY ARMOR CLASS
TOTAL DAMAGE REDUCTION
CON 0 +0CONSTITUTION TOUCH 10 SR 0 SKILLS MAX RANKS:
INT 0 +0ARMOR CLASS SPELL RESISTANCE
SKILL NAME = + RANKS +INTELLIGENCE FLAT 10 SPACE 5 ft Acrobatics Dex * +0 = 0 + 0 + 0
WIS 0 +0ARMOR CLASS
Climb Str * +0 = 0 + 0 + 0WISDOM
REACH 5 ft T Escape Artist Dex * +0 = 0 + 0 + 0CHA 0 +0 Fly Dex * +0 = 0 + 0 + 0CHARISMA
T Intimidate Cha +0 = 0 + 0 + 0SAVING THROWS TOTAL TOTAL TOTAL
Perception Wis +0 = 0 + 0 + 0FORTITUDE +0 BAB +0 MELEE +0 Stealth Dex * +0 = 0 + 0 + 0
x
CONSTITUTION BASE ATTACK BONUS ATTACK BONUS
T Survival Wis +0 = 0 + 0 + 0REFLEX +0 CMB +0 RANGED +0 Swim Str * +0 = 0 + 0 + 0DEXTERITY MANEUVER BONUS ATTACK BONUS
+0 = 0 + 0 + 0WILL +0 CMD +10 INITIATIVE +0 +0 = 0 + 0 + 0WISDOM MANEUVER DEFENSE
+0 = 0 + 0 + 0
PRIMARY +0 = 0 + 0 + 0TOTAL ATTACK BONUS DAMAGE CRITICAL
+0 = 0 + 0 + 0
+0 = 0 + 0 + 0SPECIAL PROPERTIES
AMMUNITION £££££ £££££ £££££ £££££ £££££ £££££
SECONDARY TOTAL ATTACK BONUS DAMAGE CRITICAL
20/x2 GEARITEMS Wgt. ITEMS Wgt.
SPECIAL PROPERTIES
AMMUNITION £££££ £££££ £££££ £££££ £££££ £££££
TERTIARY TOTAL ATTACK BONUS DAMAGE CRITICAL
20/x2SPECIAL PROPERTIES
AMMUNITION £££££ £££££ £££££ £££££ £££££ £££££
PROTECTIVE ITEM TYPE ARMOR BONUS MAX DEX BONUS
ACP SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES
ANIMAL COMPANION QUALITIES
TOTAL WEIGHT 0 lbs. GEAR WEIGHT 0 lbs.
NOTES ENCUMBRANCE
0 0 0
LIGHT LOAD MED LOAD HEAVY LOAD
0 0 0
LIFT OVER PUSH DRAG
Unencumbered
(Spd: normal, Max Dex Bonus: normal).
SPECIAL ABILITIES
T 2012 sCoreForge Pathfinder Character Creator v1.11.0.1
ABILITY SCORE
ABILITY MODIFIER
TEMP. SCORE
TEMP. MODIFIER
NON-LETHAL DAMAGE
ARMOR BONUS
NATURAL ARMOR
DEX MODIFIER
SIZE MODIFIER
DODGE BONUS
DEFLECT BONUS
MISC. BONUS
ARMOR CHECK
PENALTY
CLA
SS
SK
ILLS
KEY ABILITY
SKILL MODIFIER
ABILITY MODIFIER
MISC. BONUS
TEMP. MODIFIER
TEMP. MODIFIER
TEMP. MODIFIER
Skill ranks cannot be greater than HD.Skills marked with S are cross-class skills.* ARMOR CHECK PENALTY applies.
LIFT OFF GROUND
NAME TYPE HD SIZE ALIGNMENT GENDER HEIGHT WEIGHT AGE SOURCE
ABILITY NAME TOTAL TEMP. WOUNDS LAND CLIMB SWIM BURROW FLY (GD) ENERGY RESISTANCE
STR 0 +0 HPSTRENGTH HIT POINTS
DEX 0 +0 AC = 10 + +0 +0 +0 +0 +0 /DEXTERITY ARMOR CLASS
TOTAL DAMAGE REDUCTION
CON 0 +0CONSTITUTION TOUCH SR SKILLS MAX RANKS:
INT 0 +0ARMOR CLASS SPELL RESISTANCE
SKILL NAME = + RANKS +INTELLIGENCE FLAT SPACE Acrobatics Dex * +0 = 0 + 0 + 0
WIS 0 +0ARMOR CLASS
T Appraise Int +0 = 0 + 0 + 0WISDOM
REACH T Bluff Cha +0 = 0 + 0 + 0CHA 0 +0 Climb Str * +0 = 0 + 0 + 0CHARISMA
T Diplomacy Cha +0 = 0 + 0 + 0SAVING THROWS TOTAL TOTAL TOTAL
T Disable Device Dex * +0 = 0 + 0 + 0FORTITUDE BAB MELEE
T Disguise Cha +0 = 0 + 0 + 0x
CONSTITUTION BASE ATTACK BONUS ATTACK BONUS
T Escape Artist Dex * +0 = 0 + 0 + 0REFLEX CMB RANGED
Fly Dex * +0 = 0 + 0 + 0DEXTERITY MANEUVER BONUS ATTACK BONUS
T Handle Animal Cha +0 = 0 + 0 + 0WILL CMD INITIATIVE T Heal Wis +0 = 0 + 0 + 0WISDOM MANEUVER DEFENSE
T Intimidate Cha +0 = 0 + 0 + 0
PRIMARY T Knowledge (arcana) Int +0 = 0 + 0 + 0TOTAL ATTACK BONUS DAMAGE CRITICAL
T Knowledge (dungeoneering) Int +0 = 0 + 0 + 0
T Knowledge (engineering) Int +0 = 0 + 0 + 0SPECIAL PROPERTIES
T Knowledge (geography) Int +0 = 0 + 0 + 0
T Knowledge (history) Int +0 = 0 + 0 + 0AMMUNITION £££££ £££££ £££££ £££££ £££££ £££££
T Knowledge (local) Int +0 = 0 + 0 + 0SECONDARY TOTAL ATTACK BONUS DAMAGE CRITICAL T Knowledge (nature) Int +0 = 0 + 0 + 0
T Knowledge (nobility) Int +0 = 0 + 0 + 0SPECIAL PROPERTIES T Knowledge (planes) Int +0 = 0 + 0 + 0
T Knowledge (religion) Int +0 = 0 + 0 + 0
T Linguistics Int +0 = 0 + 0 + 0AMMUNITION £££££ £££££ £££££ £££££ £££££ £££££
TERTIARY Perception Wis +0 = 0 + 0 + 0TOTAL ATTACK BONUS DAMAGE CRITICAL
T Ride Dex * +0 = 0 + 0 + 0
T Sense Motive Wis +0 = 0 + 0 + 0SPECIAL PROPERTIES
T Sleight of Hand Dex * +0 = 0 + 0 + 0
T Spellcraft Int +0 = 0 + 0 + 0AMMUNITION £££££ £££££ £££££ £££££ £££££ £££££
Stealth Dex * +0 = 0 + 0 + 0PROTECTIVE ITEM TYPE ARMOR BONUS MAX DEX BONUS T Survival Wis +0 = 0 + 0 + 0
Swim Str * +0 = 0 + 0 + 0ACP SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES T Use Magic Device Cha +0 = 0 + 0 + 0
T +0 = 0 + 0 + 0
T +0 = 0 + 0 + 0FAMILIAR SPECIAL QUALITIES
T +0 = 0 + 0 + 0
GEARITEMS Wgt. ITEMS Wgt.
TOTAL WEIGHT 0 lbs. GEAR WEIGHT 0 lbs.
NOTES ENCUMBRANCE
0 0 0
LIGHT LOAD MED LOAD HEAVY LOAD
0 0 0
LIFT OVER PUSH DRAG
Unencumbered
(Spd: normal, Max Dex Bonus: normal).
T 2012 sCoreForge Pathfinder Character Creator v1.11.0.1
ABILITY SCORE
ABILITY MODIFIER
TEMP. SCORE
TEMP. MODIFIER
NON-LETHAL DAMAGE
ARMOR BONUS
NATURAL ARMOR
DEX MODIFIER
SIZE MODIFIER
DODGE BONUS
DEFLECT BONUS
MISC. BONUS
ARMOR CHECK
PENALTY
CLA
SS
SK
ILLS
KEY ABILITY
SKILL MODIFIER
ABILITY MODIFIER
MISC. BONUS
TEMP. MODIFIER
TEMP. MODIFIER
TEMP. MODIFIER
Skill ranks cannot be greater than HD.Skills marked with S are cross-class skills.* ARMOR CHECK PENALTY applies.
LIFT OFF GROUND
5
#VALUE!
1
2
34
5
6
7
89
1011
12
13
1415
OPEN GAME LICENSE Version 1.0aThe following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights Reserved.Definitions: (a) “Contributors” means the copyright and/or trademark owners who have contributed Open Game Content;
(c) “Distribute” means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute;
(g) “Use”, “Used” or “Using” means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) “You” or “Your” means the licensee in terms of this agreement.
Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.
Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.
Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You distribute.
Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.
This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit http://paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit http://www.paizo.com.
(b) “Derivative Material” means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted;
(d) “Open Game Content” means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity.
(e) “Product Identity” means product and product line names, logos and identifying marks including trade dress; artifacts, creatures, characters, stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content;
(f ) “Trademark” means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor
The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.
Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.
Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.
Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder’s name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.
Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.
Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.
Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.
Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.
Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.COPYRIGHT NOTICEOpen Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.
Control PanelIf you aren't doing mods or bugfixes, you probably don't need to look here
0 Agenda A place for notes and reminders
0 Animal Companion Data
0 AnimalBox Used for all the Animal Companion calculations and character sheet display
0 Arcana
0 Archetype Definitions
0 Archetype Lists
0 Archetype Matrix
0 Armor List
0 BarbarianRagePowers
0 Bardic Performance
0 BigBox The stuff that appears in the big box on the back of the character sheet
0 Bloodline Powers
0 Bloodlines List of Sorcerer Bloodlines
0 Cavalier Orders
0 Checklist Where pre-requisites are checked
0 Class Abilities
0 Class Matrix The core specs for classes
0 Class Totals Calculates the results of class selection
0 Class Weapon List
0 Deed Definitions
0 Discoveries
0 Display Animal
0 Display Builder
0 Display Familiar
0 Divinity The core specs for the gods
0 Domain Powers
0 Domains
0 Dynamic Text Where text that changes is generated
0 Eidolon Box
0 Eidolon Forms
0 Engine Most of the processing happens here
0 Evolutions
0 ExportSheet Used to Load/Save character.
0 Extras Items List
0 Familiar Data
0 FamiliarBox
0 Favored Class Data
0 Feat Definitions
0 Feats Lists Feats sorted for different purposes
0 Hunter Tricks
0 Judgement
0 Lists Lists generated for various purposes
0 Lists Extra Lists generated for various purposes
0 Lists Extra 2
0 LittleBox The stuff that appears in the little boxes on the character sheet
0 Magic Item Definitions
0 Magic Item Lists List of Magic Items
0 Mods Skill mods and other mods defined and processed here
0 Nationality For later expansion
0 Ninja Tricks
0 Oracle Mystery Curse
0 Oracle Revelation
0 Order Abilities
0 Race Traits
0 Races
0 RogueMagic
0 RogueTalents
0 School Powers
0 Shield List
0 Skill Matrix Properties of skills defined here
0 Special Generates SQ, SQ, DA, ect, for stat block
0 Tables Various core data tables
0 Trait Definitions
0 Trait List
0 Weapons List
0 Witch Hex
0 Wizard Schools
0 Ki Powers
0 Adaptation
Used for all the Animal Companion calculations and character sheet display
The stuff that appears in the big box on the back of the character sheet