Edutainment - Learning from the primary schools...
PhD Simon Egenfeldt-Nielsen
CEO Serious Games Interactive
18. April 2007, Copenhagen
”Educational games are fundamentally different than the prevalent instructional paradigm. They are based on challenge, reward, learning through doing and guided discovery, in contrast to ”tell and test” methods of traditional instruction.”
-Report of the Federation of American Scientiest, ”Educational Games 2006”
”I learned more history from this game in one day than I have learned from the teaching the last 6 months”
Oliver Hansen, Student, 16 years
Target groups
Subjects:
What is the product
Danish 8th graders using the game early 2006.
Global Conflicts: Palestine target students of 13-19 years
Primary: Citizensship & History Secondary: Media, religion, ethics,
geography & communication
f
Welcome to the reality
Material from Global Conflicts: Palestine online learning resource.
Welcome to Global Conflicts: Palestine
In-game shots from the game Global Conflicts: Palestine
Checkpoint!
Feel and understand the tense atmosphere and problems of the conflict of Palestine
Build trust by understanding and exploring different perspectives to get people’s personal story
Breath-taking engagement with people, you, the journalist, makes your mark on the media coverage
Students explore and learn from detailed and scary environment - they see the inside of the conflict
Freelance journalist
Get the best article
Find informants
Gain their trust
Get their story
Dig out best quotes
Put together article
Highest journalist level
GameplayWhat is Global Conflicts: Palestine
You
Goal
Means
Winning
Blended learning experience
Experiential: The games provides a virtual tour to the
conflict with concrete experiences that provide a strong
starting point for learning about the topic. Learning styles: Dynamic feedback, interaction that
makes a differences, multimodal encoding, mistakes
are safe to make & you are present with challnges.
What is the product
ddd simple tests
In-depth online learning companion w. integrated webshop for digital distribution
Background for students: Timeline, documents, encyclopedia & links:
Specific themes: Work questions, small tests, links, video & pictures
Meet and discuss with other students: Forum & newsletter
Teaching form
Teacher talks
Play Game
PlenumGroup
discussions
Read textbook Overview of theme
Explore perspectives Experience issues
Discuss experiences Write article
Debriefing Evaluation
What is the product
Different rooms for learning styles
Group work
Reflectiveobservation
Activeexperimentation
GC: Palestine
Lecture Abstractconcepts
Concreteexperiences
•Kolb’s cycle covered with different teaching forms in the course.
• The teacher is crucial to facilitate a full learning experience.
Empirical study
Qualitative feedback
“Global Conflicts: Palestine is a fun and different way to receive learning” (Female student, 18 years)
“You had a greater desire to learn about the topic from Global Conflicts: Palestine” (Male student, 16 years)
”You learn a lot about how Israelis and Palestinians respectively look at the conflict, because you talk to
different persons... I think it is good that the stories derive from reality, providing the stories with a realistic tone.”
(Female student, 18 years)
Empirical study
Students want more...Empirical study
90% students find it to be an interesting course
88% students find it to be an interesting educational material
59 % students find they learned more
90% students wants to try a similar course again
Sample: 51 Danish High school low-middle class students after a one-week course
Other support for effiency
More motivated & engaged Activity perceived as more challenging Rention is often better
Most research say you learn from games - at least the same as
other teaching methods. Below overview of studies that support
learning from games
Yes Maybe No
20 1 2
Closing
Next generation of game-based learning is in the making. Research suggest that game-based learning is very effective Team needed to build next-gen game-based learning more complex Nordic learning approach gaining ground
Contact: [email protected]
Web: www.seriousgames.dk
Gruppediskussion: Fra folkeskole til virksomhed
Der er nu tid til at diskutere og konkludere, hvorfor og hvordan avancerede læringsspil fra folkeskolen kan anvendes til relevante formål i virksomheder.
- Hvilke formål kan spil som GC:Palestine bruges til i virksomheder?- Hvad kan avancerede læringsspil gøre for læringen i virksomheder?
Edutainment From thinking to action, this is what it takes...
PhD Simon Egenfeldt-Nielsen
CEO Serious Games Interactive
18. April 2007, Copenhagen
Most of what goes under the name "edutainment" reminds me of George Bernard Shaw's response to a famous beauty who speculated on the marvelous child they could have together: "With your brains and my looks ..." He retorted, "But what if the child had my looks and your brains?"
(Papert, 1998: 88)
Common pitfalls in edutainment…
Little intrinsic motivation: Extrinsic motivation through rewards, rather than intrinsic motivation.
No integrated learning experience: Lacks integration of the learning experience with playing experience - learning subordinated play experience.
Drill-and-practice learning principles: Rely on drill-and-practice rather than understanding – training above learning.
No teacher presence: No demands on teachers or parents.
Simple gameplay: Built on a simple gameplay from classic titles.
Small budgets: Produced on limited budgets with limited technology.
Same topics - different game...
Sales training Fona
1. Quiz show: The player must get all the answers right and compete with other colleagues.
2. Treasure hunt: The player must explore different web-sites and sources in competition with colleagues to answer the most questions.
3. Virtual job: The player explores a virtual universe with different sources, people and methods for making the sale in competition with other colleagues.
Edutainment
Next-gen(Serious Games)
Der kræves QuickTime™ og et TIFF (ukomprimeret)-komprimeringsværktøj,
for at man kan se dette billede.
Der kræves QuickTime™ og et TIFF (ukomprimeret)-komprimeringsværktøj,
for at man kan se dette billede.Der kræves QuickTime™ og
et TIFF (ukomprimeret)-komprimeringsværktøj,for at man kan se dette billede.
Quiz show Treasure hunt Virtual job
101 Games development
Many different genres (action, simulation, strategy, adventure, RPG)..
On different platforms (pc, consoles, mobiles)
With different complexity level: Singelplayer -> multiplayer 2D graphics -> 3D graphics Small universe -> large univers 15 minutes -> 50 hours playtime
Everybody might play games, although many still don’t and games are played very differently. Latest US survey find average gamer is 33 years...
A consortium on game-based learning
Roles
i. Serious Games: Concept development, storyboarding, design, programming and test
ii. IMS: Concept development, learning goals, learing flow, script-writing, adjustment to learning in companies and test
iii. 4 customers: Expert content, testing and implementation
Der kræves QuickTime™ og et TIFF (ukomprimeret)-komprimeringsværktøj,
for at man kan se dette billede.
• Get competitive advantage on education of employees• Brand company as innovative & attractive on a world-wide scale• Save money but making learning more effective and long-lasting.
Setting up the consortium
Specs: 3D, virtual world, 4 levels w. 30 minutes gameplay.
Budget: 5 mio. DKK
Time: 15 months
Your resources: 2 man month pr. level spread over development
Shared resources: Technology, assets, learning & experiences.
Basic framework
Customized each partners
Shared assets
Game
Timeline & milestones
Concept Prototype
• Research • Concept• Gameplay • Scope• Genre• Setting• Budget• IPR• Learning goals
Pre-production Production Testing Go
• Basic code• Environment • Playable Lvl• Proof concept
• All assets• Playable Lvl• Environment• Proof concept• Lock features
2 months 3 months 2 months 6 months 2 months 1 months
• Make all lvls • Testing• Packaging
Der kræves QuickTime™ og et TIFF (ukomprimeret)-komprimeringsværktøj,
for at man kan se dette billede.
Example: anti-McDonalds training game.
Mini-møde: Barrierer og muligheder
I holder holder parvis møder om barrierer og muligheder forbundet med avancerede læringsspil i jeres virksomhed.
Kontaktinfo:Serious Games InteractiveNjalsgade 92, 2. Sal2300 København [email protected]