Building Great Public SpacesDesign from Health & Wellness Perspective to Build a Healthier
Environment
LIFE CYCLEof Care
Ben P. Lee, AIAPrincipal / CFONK Architects
Birth CyclePediatric CycleAmbulatory CareAcute CareRehabilitationMental HealthNursing CareHospice Care
Medical Education
Advocacy for Health & Wellness
Birth
Pediatric Care
Ambulatory Care
Acute Care
Nursing Care
Hospice Care
BIRTH CYCLELabor & DeliveryMajor Hospital Expansion and RenovationsNK Architects
CHILDHOOD CYCLEPediatric CareBronx Lebanon Children PavilionNK ArchitectsCompleted: 2006
ADULT CYCLEAmbulatory CareBronx Lebanon Wellness CenterNK ArchitectsCompleted: 2014
CARE CYCLEEmergency CareHoly Name Hospital Emergency DepartmentNK ArchitectsCompleted: 2004
CARE CYCLEHospital Acute CareMount Sinai Medical Center, Queens, NYMajor Campus Expansion & RenovationsNK ArchitectsCompleted: 2016
HospitalAcute Care continued
Brick Hospital / Ocean Medical CenterNK ArchitectsCompleted: 2000
PHYSICAL HEALTHPhysical RehabilitationKessler Instituteand VAMC Syracuse, belowNK ArchitectsCompleted: 2005
MENTAL HEALTHBehavioral HealthCarrier ClinicMajor Expansion & RenovationsNK ArchitectsCompleted: 2016
MENTAL HEALTH continued
Behavioral HealthSUN Behavioral HealthNew 197 bed Behavioral Health Facility, Erlanger, KYNK ArchitectsCompletion: Projected 2017
SENIOR CYCLENursing CareNJ Veterans Home- Menlo ParkNK ArchitectsCompleted: 2000
END OF LIFE CYCLEHospice CareCenter for Hopeand Greenhouse Design, belowNK ArchitectsCompleted: 2004
CARE CYCLEMedical EducationRutgers UMDNJ Dental SchoolNK Architects
DESIGN FOR LIFE CYCLE
BIRTH Age 0-1
CHILDHOOD Age 1-12
ADOLESCENT Age 12-18
YOUTH Age 18-24
ADULTHOOD Age 24-55
LATE ADULT Age 55-70
SENIOR Age 70-85
LATE SENIOR Age 85-105
Being & Doing
School/Workplace
Earning/Spending
Physical Agility/Recreation
Sleep /Passive-Non Active
Vision /Cognitive Skill
LIFE EVENTS
Birth H o u s i n g
W O R K P L A C E
marriage
R e t i r e m e n tSCHOOL
DESIGN FOR Every Stage of LIFE CYCLE
Design for Life Cycle - Wellness for Every Age Group
Through the understanding of the stages of every age group, we have a better understanding of the design needs at each stage of the life cycle, from birth to end of life care. There are different needs for building type design at each stage of our lives in Education, Workplace, Retail & Commerce, Public and Institutional facilities.
NEW BORN Age 0-1 Requires care, observe and learn, fully dependent on others for needs.
CHILDHOOD Age 1-12 Playful, learning, physical and mental growth. Need for school, child care facilities, neighborhood parks and playground, and safe local neighborhood, primary care, cultural centers.
ADOLESCENT Age 12-18 Active, social adjustment, physical and mental growth. Need for school, playfield, parks and recreation centers, retail and entertainment, cultural centers, ambulatory care.
YOUTH Age 18-24 Learning and develop work and life skills, driving, independent. Need independent housing, college or trade skills, commerce and entertainment, cultural and civic centers, parks /recreation, ambulatory care.
ADULTHOOD Age 24-55 Building career and family, financial earning, mobility. Need for variety of housing, workplace, commerce and institutions. Travel and entertainment, parks and recreation, cultural and civic centers.
LATE ADULT Age 55-70 Transition toward retirement, financial concerns, and medical concerns. Need for alternative housing, alternative workplace, retail and
entertainment, travel, parks and social environment.
SENIOR Age 70-85 Coping with physical issues, financial resources. Need for medical care, hospital, alternative housing, social environment,
appropriate activities.
LATE SENIOR Age 85-105 Lower vision, hearing and cognitive skills, and memory loss. Need for care or nursing care facilities, appropriate social environment.
WELL BUILDING STANDARD
AIR
WATER
LIGHT
NOURISHMENT
FITNESS
COMFORT
MIND
DESIGN FOR WELL BUILDING STANDARD
Design for WELL Building Standard
OBJECTIVE: We as architects are best positioned to improve the population health through WELL Building Standard design for all building types and public spaces
HOUSING – How we can lead the design of better home to promote healthy living. Indoor and outdoor gardens to reduce stress and mental health, promote fresh air ventilation, clean potable water and recycle water for irrigation, encourage activities and fitness
SCHOOLS – How educational facility teach our children to become healthier. How the physical environment encourage activities. i.e., Physical Activity Design Guideline for SCHOOL ARCHITECTURE
WORKPLACE – Office building and work place environment should raise our standard of active work environment. i.e., WELL Building Standard is a tool to make our work place a healthier place
COMMERCE – Financially active business commerce, market place, restaurants, coffee shops
INSTITUTIONS – Well designed town centers promotes convenient public buildings for local government, police and courts, libraries, post office and religious buildings
HEALTHY & LIVABLECOMMUNITY
• AIA 150 Champion – School Initiative• Computer Simulation Game• To educate school age students• Advocacy for Healthy & Livable Community
AIA 150 Livable CommunityBen P. Lee, AIA
DESIGN FOR HEALTHY COMMUNITYIt’s not just about
BUILDINGS
It’s about the
connected fabric of our
COMMUNITY
Design for Healthy and Livable Community THE GOALS: How to create the Urban Fabric for our cities? We the architects must venture beyond the boundary of the buildings that we design. It is the spaces between the buildings, the spaces beyond property lines. It is the walk path, bike trails, public transportation, the connection between the parks and community places, and the cultural /socio-economic vibrancy that will create Healthy and Livable cities.
Walk Path – The creation of neighborhood for a walkable community.
Bicycle Path – Safe bike trails to access local parks, neighborhood centers and central business districts.
TRANSPORTATIONS SYSTEM – How we promote our working and living arrangement to promote active walking
PARKS & RECREATION – Better connected parks and promenade to link walk paths, bike trails and open-space
COMMUNITY SPACES – Vibrant cultural center and community buildings and open plaza for public gatherings
OPEN SPACES – Open and reserved spaces for vista, nature and wildlife
CULTURAL / SOCIO- ECOMONIC – Underlying the physical built environment is our cultural heritage, the need for socialization and viable economic growth
HEALTHY & LIVABLECOMMUNITY
• Neighborhood Community• Design for Connectivity• Walk Path – Walking Radius• Bike Path – Pedestrian Path
AIA Healthy & Livable CommunityBen P. Lee, AIA
HEALTHY & LIVABLECOMMUNITY
• Inter-connected Communities• Transportation Hub• Roadway- Do Not Divide Communities• Natural Features
AIA Healthy & Livable CommunityBen P. Lee, AIA
HEALTHY & LIVABLECOMMUNITY
• Great Public Places• Culture Center• Civic Center• Commercial / Retail • Sense of Place
AIA Healthy & Livable CommunityBen P. Lee, AIA
Recommended