Transcript
Page 1: EduMachinima Fest: Assessing 21st Century Skills

EduMachinima Fest: Assessing 21st Century Skills

Presenter: Kae NovakCo-Presenters: Vasili Giannoutsos, Chris Luchs, Tanya Martin

Global Education Conference - November 21, 2013

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Objectives of This Presentation

• Overview of Machinima• Professional Development

Opportunities• EduMachinima Fest 2014

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Machinima

• Mix of Machine and Cinema• Screen capture from games and virtual

environments• Student Sample

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Machinima

• Student Sample– Digital Literacy– Skill Set

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Multiple Roles

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Machinima and Education

• Teaching– Lesson Intro– Illustrate Concept– Support Curriculum– FLIP Classroom– Model Digital Literacy– Assessment– IP Law Modeling– NPIRL

• Learning– Demonstrate learning– Collaboration– Project-Based– Communication– Practice Digital Literacy– Self Assess– IP Law practice– NPIRL

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Production and Learning Value

• Multiple Modalities– STEAM– Process more important than product

• 21st Century skills– Collaboration– Communication– Problem solving

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Time

And Space

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PD Opportunities

• EduMachinima Monday on SL• @EduMachinima on Twitter• Google + Community• EduMachinima Flickr

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3D Game Lab Questline

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YouTube Playlist

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ISTE/SIGVEEduMachinima Fest & Global Collaboration

June 28 - July 1, 2014

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ISTE/SIGVE EduMachinma Fest

• Categories – Educator and Student– Timed Shorts– No Time Limit– Language Learning– Science Show– Mixed Media– Narrated Gameplay

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TwitchTV

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Minecraft UnsymposiumDecember 6 & 7

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Fest

• SIGVE Weebly site• Provide URL• Open voting• People’s Choice

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ISTE Special Interest GroupVirtual Environments

http://sigve.weebly.com/


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