Digital Workflow
Engineering and Design for Art and Artifact ConservationJune 1st, 2010
Goal
• Introduce online and collaborative tools• Enrich web usage for team members• Demonstrate advances in project
management• Highlight peer to peer sharing/learning• Highlight differences in digital workflow
Web 2.0
• “The participatory web”• Blogs, RSS, mashups• Background– Term coined in 2004 by Tim O’Reilly– Refers to products and services, not web overhaul
• Keywords– Sharing, collaborative, transparent, free,
distributed, global, multi-disciplinary
No Products, Only Solutions
Customization: Every User is Unique
Harnessing Collective Intelligence
Transparency and Openness
Distributed & Decentralized
Free, Open Source
Sharing, Collaborative
Not just for Play
• Changing how we do business• Reduced Costs– Enable customers to build knowledge base
• Increased Loyalty– Participatory web increases buy-in for customers
• Turns out all these simple tools are perfect for project management and working in teams
Engineering Design Process
Plan the process to stay on track Document/Communicate
Develop Solution Options
Implement Solution
Test/Evaluate Implemented Solution
Evaluate Solutions
Iterate: refine and improve based on evaluation
Solution Stage
Clarify Team Assignment
Understand Problem and Context- Identify why design is needed- Identify current techniques used to solve problem - Identify constraints on design- Identify user needs for design
Define design goals or criteria
Design Analysis Stage
Step 1: Clarify Team Assignement
Old Way New Way
Step 2: Understand Problem/Context
Old Way New Way
Step 3: Planning
Old Way New Way
Step 4: Brainstorming
Old Way New Way
Step 5: Media Generation
Old Way New Way
Step 6: Documentation
Old Way New Way
Digital Workflow RecapBackground
Research Planning Brainstorming MediaGeneration Documentation
Digital Toolbox
http://blogs.rice.edu/wp-signup.php
http://www.flickr.com/
http://www.wetpaint.com/
http://www.gmail.com/
http://delicious.com/