Transcript
Page 1: d20 Modern Character Sheet 1.5

= 10 +

CHARACTER RECORD SHEET

STR

DEX

STR

ARMOR WORN

MISC TEMPMODIFIERS

SKILLS

DEX

STR

TEMPSCORE

TEMPMODIFIER

Weapon Att Bonus Damage Critical Range Type Size

Notes

Weapon Att Bonus Damage Critical Range Type Size

Notes

Weapon Att Bonus Damage Critical Range Type Size

Notes

Weapon Att Bonus Damage Critical Range Type Size

Notes

Weapon Att Bonus Damage Critical Range Type Size

Notes

DEX

CON

INT

WIS

CHA

CONSTITUTION

STRENGTH

DEXTERITY

INTELLIGENCE

WISDOM

CHARISMA

MAX DEXTEMP

ABILITYMODIFIER

EQUIPMENT

DEFENSE

FORTITUDE

REFLEX

WILLWISDOM

CONSTITUTION

DEXTERITY

SAVING THROWS

ABILITYBASETOTAL

ATTACK ROLLS

WEAPONS

ABILITIES

MISC

INITIATIVE

SIZE

MISCDEXTOTAL

PENALTY

Die Type

AMM

OAM

MO

AMM

OAM

MO

AMM

O

SPEEDBASE MODIFIED

CLASS

Character Player

Class Level

Starting Occupation Alignment/Allegiance

Sex Age Height Weight Hair Eyes

Birthplace Date of Birth

Nationality Residence

CLASS BASE MODIFIERSTEMPMISCSIZEABILITYCBA3RD2NDTOTAL

MULTIPLE ATTACK ADJ

MULTIPLE ATTACKS

MISCSIZESTRBASETOTAL

MELEESTRENGTH

RANGEDDEXTERITY

GRAPPLESTRENGTH

CON

DEX

WIS

■ CANNOT BE USED UNTRAINED — * ARMOR CHECK PENALTY APPLIES

KEY ABILITYMISCRANKSTOTAL ABILITYMAX RANKS = LVL+3(/2)

Balance DexBluff ChaClimb StrComputer Use IntConcentration ConCraft (_________________________) IntCraft (_________________________) IntCraft (_________________________) IntDecipher Script ■ IntDemolitions ■ IntDiplomacy ChaDisable Device ■ IntDisguise ChaDrive DexEscape Artist Dex*Forgery IntGamble WisGather Information ChaHandle Animal ■ ChaHide Dex*Intimidate ChaInvestigate ■ IntJump Str*Knowledge (____________________) IntKnowledge (____________________) IntKnowledge (____________________) IntListen WisMove Silently Dex*Navigate IntPerform (_______________________) ChaPerform (_______________________) ChaPerform (_______________________) ChaPilot ■ DexProfession WisRepair ■ IntResearch IntRide DexSearch IntSense Motive WisSleight of Hand ■ DexSpot WisSurvival WisSwim Str*Treat Injury WisTumble ■ Dex*

MODERNMODERN

d20

WEALTH BONUSACTION POINTSREPUTATION

CROSS CLASSMODIFIERS

4TH

HIT POINTSMAXIMUM CURRENT

Page 2: d20 Modern Character Sheet 1.5

WALK HUSTLE RUN

= BASE SPEED = 2 × BASE SPEED = 4 × BASE SPEED

MOVEMENT

LIFT OVER HEAD LIFT OFF GROUND PUSH OR DRAG

= MAX LOAD = 2 × MAX LOAD = 5 × MAX LOAD

LIFTING

d20 MODERN CHARACTER SHEET 1.5 • ©2002 WIZARDS OF THE COAST, INC. • CREATED BY PATRICK MURPHY 1/03 • A MAD IRISHMAN PRODUCTION • WWW.MAD-IRISHMAN.NET

Item Location Wt

Total Weight CarriedCurrent Load

OTHER POSSESSIONSEQUIPMENT CARRIED

Item Location Wt

FEATS & SPECIAL ABILITIES

EXPERIENCE

LANGUAGES

XPs Needed For Next Level

Total Experience

MOVEMENT & CARRYING CAPACITY

Normal

+3

+1

Normal

–3

–6

Normal

×3⁄4

×1⁄2

Normal

×4

×3

Max Dex Enc Pen Move Run

Light

Heavy

Medium

Load Capacity

Page 3: d20 Modern Character Sheet 1.5

= 10 +Spell Save DC Mod

Name Type/Class HD/Lvl hp Init Spd AC Atk Str Dex Con Int Wis Cha

Notes

Name Type/Class HD/Lvl hp Init Spd AC Atk Str Dex Con Int Wis Cha

Notes

Name Type/Class HD/Lvl hp Init Spd AC Atk Str Dex Con Int Wis Cha

Notes

Name Type/Class HD/Lvl hp Init Spd AC Atk Str Dex Con Int Wis Cha

Notes

LevelSpell

Save DCSpells

Per DayBonus Spells

# SpellsKnown

FX ABILITIES

0 0

1st

2nd

3rd

4th

5th

SPELLS

MISCMODIFIERS

ABILITYTOTAL

PSIONIC POWER POINTS

FX ITEMS

HENCHMEN OR ANIMAL COMPANIONS

Page 4: d20 Modern Character Sheet 1.5

Character Sketch

Personality

Quote(s)

Contacts/Friends

Enemies

Character Name

Description

CHARACTER DESCRIPTION

BACKGROUND & NOTES


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