CROSS-PLATFORM DEVELOPMENT WITH UNITY 3D
Christian Kluckner, Chimera Entertainment GmbH
Chimera Entertainment is a creative and independent development studio for digital
entertainment software in Munich.
The company was founded in 2006 with the support of the production house remote control productions.
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About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
About Chimera
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Company Foundation
LARA Startup Award
„Europe in Flames“Nominated for
German Developer Award
„Windchaser“ release(dtp)
„Train your brain with Dr. Kawashima“
release
„Ravensburger Momory®“
release
„WARSTORY: Europe in Flames“
release(BigPoint)
„Windchaser“ development start
German Developer Award„Best Newcomer Studio“
Company History
About Chimera | Company History | Key KompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
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Key competences of Chimera Entertainment
Development and Production of own High-Quality Ip‘s
Work for hire for renowned Publishers
Development for multiple gaming Platforms
About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
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Windchaser
Release:2008
Publisher: dtp entertainment
Genre:Real-time Strategy
Platform:PC
Engine:Shark 3D
About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
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Train your Brain with Dr. Kawashima
Release:2009
Publisher: BBG Entertainment / Koch Media
Genre:Denksport
Platform:PC/ MAC
Engine:Unity 3D
About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
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WARSTORY: Europe in Flames
Release:2010
Publisher: Bigpoint
Genre:Real-time Strategy/ MMO
Platform:Browser
Engine:Microsoft Silverlight
About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
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Demolition Dash
Release:2011
Publisher: dreamfab
Genre:Endless running game
Platform:iOS
Engine:Unity 3D
About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
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Technologies and Platforms
Standalone PC, MAC
Handheld, Mobile
Consoles
Unity 3D
PCMAC
Web PlayeriOS
AndroidWii
PS3Xbox360
Nintendo DS
Flash(Facebook)
Silverlight
Trinigy Vision
PCPS3
Xbox 360Wii
Browser
Cocos2D
Unreal Engine
PCiOS
AndroidPS3
Xbox 360Wii
MAC
About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
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Things to consider when choosing an Engine
Technical Requirements
Platform coverage
Workflow & Tools
Features
Programming languages
Ease of portability
Performance
Genre-specific needs
Other criteria
License Model
License Costs
Support
Community
Reliability
About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
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Engine capabilities of Unity 3D
Rendering
Lightning
Terrain
Physics
Audio
Programming
Networking
About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
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Unity as development environment
Editor
Scene Construction
Asset Pipeline
Asset Server
Scripting
Deployment
About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
Multiplatform
Cross Platform
Game
Platform 1 Platform 2 Platform 3 Platform 4 Platform 5
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Cross- and Multiplatform Development
Core Gameplay
Feature 1 Feature 2 Feature 3 Feature 4
Platform 1 Platform 2 Platform 3
About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash
Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development
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