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performance of visual alerts from tip to toe. In Proc.CHI ’09, ACM (2009), 941–944.

[5] McCarthy, J., Wright, P., Wallace, J., and Dearden,A. The experience of enchantment inhuman-computer interaction. Personal UbiquitousComputing 10, 6 (Sept. 2006), 369–378.

[6] Miner, C. S., Chan, D. M., and Campbell, C. Digitaljewelry: wearable technology for everyday life. InProc. CHI EA ’01, ACM (2001), 45–46.

[7] Wallace, J., Dearden, A., and Fisher, T. Thesignificant other: the value of jewellery in theconception, design and experience of body focuseddigital devices. Ai & Society 22, 1 (2007), 53–62.

[8] Williams, A., Farnham, S., and Counts, S. Exploringwearable ambient displays for social awareness. InProc. CHI EA ’06, ACM (2006), 1529–1534.

Session: Atelier of Smart Garments and Accessories UbiComp’13, September 8–12, 2013, Zurich, Switzerland

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