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GAME ART AND DESIGN
AFFILIATED TO
B.A (Hons) in
INTRODUCTION
Course Name
Duration
Contact Details
Location
B.A (Hons) in Game Art andDesign
4 years
8008002794 |[email protected]
Hyderabad
Backstage Pass Institute ofGaming and Technology | 2020
Backstage Pass Institute ofGaming and Technology | 2020
Backstage Pass Institute ofGaming and Technology | 2020
Backstage Pass Institute ofGaming and Technology | 2020
COURSE DESCRIPTION
The Game Art & Design course curriculum is prepared bySubject Matter Experts (SME) of the game industry keeping inmind the challenges & opportunities a game artist or a gamedesigner will face during the overall game developmentprocess.
The course lays emphasis on practical learning by coveringvarious case studies to understand real-time problems andimprove problem-solving ability. The course curriculum andassignments will help in building strong fundamental skills ingame art and game design.
COURSE
SYLLABUS
I YEAR
Drawing and SketchingFigure DrawingAnatomy of Humans and BirdsColor TheoryTraditional SculptingDrawing and Perspective
TRADITIONAL ART
Game GenresHistory of Games
GAME DESIGN
Web DesignWeb ProgrammingProblem Solving with C/ Python
SCULPTING AND PROGRAMMING
Backstage Pass Institute ofGaming and Technology | 2020
COURSE
SYLLABUS
II YEAR
Image Edition and DesigningDigital 2D Animation2D IllustrationCharacter & Creature Design
2D GAME ART
Level Design: Basic & Advanced
GAME DESIGN
Creative Writing
PERSONALITY SKILLS
Lighting and Shading CompositionConcept Art: Basic & AdvancedDesign Production Pipeline
Personality Development
Problem Solving with C++
SCRIPTING AND PROGRAMMING
PHPBackstage Pass Institute ofGaming and Technology | 2020
COURSE
SYLLABUS
III YEAR
Props & Vehicle Creation for GamesEnvironment Creation for GamesCharacter Design for Games3D Animation for Games
3D GAME ART
Game World DesignQuality Assurance for GamesGame Project Management
GAME DESIGN
Modeling & TexturingDigital Sculpting: BasicRigging
Story Telling for GamesGame Engine Concepts
Developing a simple Game as a mini project on achosen subject with the guidance of the concernedfaculty. The student will learn how to use game engineand how to make a game formally.
MINI PROJECT:
Backstage Pass Institute ofGaming and Technology | 2020
COURSE
SYLLABUS
IV YEAR
Digital Sculpting: AdvancedUI DesignCharacter Animation
2D & 3D GAME ART
GamificationGame MonetizatonGame Psychology
GAME DESIGN
Backstage Pass Institute ofGaming and Technology | 2020
PROJECTS
Students develop a final project on achosen subject that can be showcased in
gaming events, and also will have thepotential to be published.
PRE-REQUISITES
10+2 graduates or studentswith relevant education.
INTERNSHIP
Every student shall work in a gamedevelopment studio as a full-timetrainee for a period of at least 12
calendar weeks.
COURSE GOALS
On completing the course, students willlearn: Optimization techniques | Version
management | Publishing games |Incorporation of ads in games | How to
work in game project professionally.
Design games for multiple genres
Solid hands-on experience in game world & level design
Write detailed GDD with analysis
Detailed understanding of the game economy
How to work with game difficulty mapping
Knowledge of game Key Performance Indicators (KPI)
Become an industry-ready game art & design
professional to join the industry
Earn while learning by developing & releasing games
with publishing partners
Learn insights about commercially successful games
Be part of great game teams while collaborating with
different game development teams
Backstage Pass Institute ofGaming and Technology | 2020
KEY
TAKEAWAYS
Backstage Pass Institute ofGaming and Technology | 2020
KEY
TAKEAWAYS
Complete game revenue model
Discover the scopes of gamification & interactive storytelling
Complete knowledge of game life cycle
High level skill in creating character designs and concept
environment art
Create game-ready low poly meshes for a real-time
environment
Create high poly models with a real world level of accuracy
Good understanding of full game development cycle
In-depth knowledge and advanced skills in digital sculpting
Strong understanding of Unity 3d game engine
Release games on different platforms
Work with industry professionals on different game projects.
CAREER OPPORTUNITIES
Game Designer, Level Designer, UI Artist/Designer, 2D Illustrator,Concept Artist, 2D Character Artist, 2D Environment Artist, 3DGame Artist, 3D Character Artist, 3D Environment Artist, DigitalSculpting Artist, Game Producer, etc.Entrepreneurial journey - Start your own gaming company.Opportunity to study/work abroad.
Backstage Pass Institute ofGaming and Technology | 2020
AFFILIATED TO
Backstage Pass Institute ofGaming and Technology | 2020
+91-8008002794
www.backstagepass.co.in