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    *Yu-Gi-Oh! World Championship 2007: FAQ/Walkthrough* by Chaet_legendVersion 0.1, Last Updated 2007-07-26 View/Download Original File

    Hosted by GameFAQs

    Return to *Yu-Gi-Oh! World Championship 2007 (DS) FAQs & Guides*

    Liked this FAQ? Click to recommend it to other GameFAQs users.

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    Walkthrough

    Why hallo thar! Welcome to Chaet's guide on "Yu-Gi-Oh! WCT 2007"! As many of

    you know, I have written guides on this topic before, and I always get peoplewho take the time to thank me for helping them, because my guides really work.I hope the same things for you, too.

    *DO NOT ASK ME HOW TO GET A CERTAIN CARD, BECAUSE I HAVE SOME VERY SIMPLEINSTRUCTIONS FOR YOU ALL HERE:*

    1) Go to http://www.gamefaqs.com/portable/ds/file/937148/475932) Press the "Ctrl" button simultaneously with the "F" button.3) A text box should appear, type in the name of the card you want.4) Find out what pack its in.5) Find out how to ulock the pack (No, I will not be answering anything that

    is asking how you get certain packs, if they have no listed way, dont ask)6) You just saved yourself emailing me and getting a rocket back.7) If you choose to ingnore this, you will get one very pissing off email sent

    in your direction.8) I will be pissed if this is on gcw.

    Right, now onto the actual walkthrough...

    ______________~Contents~______________

    1) Introduction

    2) Legal info3) Thanks/Version history4) Email me

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    5) Walkthrough-Decent/Fun/Themed decks-Tiers-Strategy's-Quick Money-Wi-Fi-Limited and Theme duels

    _________________________________________________________________________________________________~Introduction~__________________

    World Championship 07 is the fourth in the Championship tournaments (as far asI know), starting in 04. It is the third game for the DS, and this lets youtrade for certain cards with Nightmare Troubadour and Spirit Caller. Youcan also send over deck recepie's.

    The format is pretty much no change, there are dueling monsters, like last

    year, and there is the shop, the deck contruction, the puzzles, etc.

    So, that means no storyline, just dueling. A plus and minus on both sides,because we know how repetetive the storyline gets in Yugioh games, fellow vets...

    Anyway, might as well get on, no point in babbling over the intro._______________________________________________________________________________________________~Legal info~________________

    This guide is copyright 2006 by Chaet_legend. Below are the rules:

    @ This may not be reprouduced without my permission.

    @ You may not put this on your site without my permission.

    @ You may not steal it and claim it as your own.

    @ If I do give you permission, which happens sometimes, you MUST give mefull credit.

    @ Below are the sites eligibal to host this FAQ without my permission:

    www.gamefaqs.com

    www.supercheats.com

    www.gamespot.com

    www.aolgames.com

    That is NOT YOU CHEAT CODE CENTRAL OR YOU NEOSEEKER!

    @ Bla bla bla *FALLS ASLEEP*

    And thats it with all the negitave stuff______________________________________________________________________________________________

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    ~Thanks/VH~_______________

    Thanks to - Me for creating this- You for reading this- Konami for making this game- contibutors (first version, so none yet)

    VH - 0.1 - 19:41 26/07/2007 GMT - Complied pretty much all the basic info. Tookme a month, lol.__________________________________________________________________________________________~Email~___________

    Right. No Flames. No Viruses. If I receive them, after a while I will takeMy email address off. But then to contact me, you MUST give me your emailAddress On a message board. THEN I WILL POST YOU A PRIVATE MAIL. Ok here itIs:

    [email protected]

    No nothing. You may ask me FAQ and I will be glad to reply to you and make aSection about it. Thank you for your co-operation. Make sure to put as aSubject OR I WILL NOT READ IT!:

    YG 07 FAQ Update : Something that I missed.

    YG 07 FAQ : For a question about the game

    YG 07 Guide : If something confused you

    YG 07 Legal : If you want to know about legal and ask permission.

    Hi : If you just want to say hi!

    ATTN DENNIS OF SUPERCHEATS: DO NOT EMAIL ME, YOU HAVE PERMISSION TO HOST THISGUIDE!

    Do NOT ask me for specifc decks, I dont have the time to make them. However,I am happy to receive and host decks in this FAQ._______________________________________________________________________________\\\\Walkthrough/////\________________/

    Well, here it is, enjoy!

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Decent decks, fun and themed decks go here. Users, this is your chance tomajorly contribute!

    DARK WORLD

    While by no means perfect, this deck helped me thrash a few monsters, inparticular, Destiny Hero Dogma, Cyber End Dragon, Sacred Phoenix of Nephthysand Horus the Black Flame Dragon LV8. Indeed, I will not that some of these

    cards can be juggled about a bit.

    Monsters: (21)

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    Zure, Knight of Dark World x 3Beiige, Vanguard of Dark World x 2Broww, Huntsman of Dark World x 2Brron, Mad King of Dark World x 2Dark Ruler Ha Des x 1 (this could go for another Sillva)Goldd, Wu-Lord of Dark World x 3 (I set this as the Key Card)

    Gren, Tactician of Dark World x 1Kahkki, Guerilla of Dark World x 1Morphing Jar x 1Reign-Beaux, Overlord of Dark World x 1 (Dark Deal is your only hope for this)Sangan (Again, could go for another Sillva)Scarr, Scout of Dark World x 2 (not hugely useful, might want to swap)Sillva, Warlord of Dark World x 1 (yes, swap some cards for this if you want)

    Spells: (13)

    Dark World Dealings x 3Dragged Down into the Grave x 2 (again, 1 is subbable for Sillva)

    Emergecy Provisions x 1Excavation of Mage Stones x 1 (not sure about this, it doesnt activate anything)Graceful Charity x 1Lightning Vortex x 1 (read extra notes on Excavation of Mage stones)Sealed Gold Coffer x 1

    Traps: (6)

    Chain Helaing x 1 (I just love this as a filler)Dark Deal x 2 (basically, only use if your sure it'll hit Broww, Goldd, Sillvaor Reign-Beaux)Draining Shield x 1Mirror Force x 1

    Ring of Destruction x 1

    You can also put Dark World Lightning, Gateway to Dark World etc. in where thesubs are.@@@@@@@@@@@@@@@@@@@@@Heart of the Underdog

    Popularised a while a go, if you haven't heard of it, here it is (you mightfind a few people on Wi-Fi with this)

    Monsters: (38/39, depending on how many HotU you want)

    x 1 Piece of each Exodia

    x 34/33 NORMAL (no effect) monsters. They can be defensive, offensive, anystar, but usually, I go with 4* 1900 + Attack, with a few 2000 + DEF thrownin.

    Spells: (1/2, depending on how many HotU you want)

    x 1 or 2 Heart of the Underdog (I Personally play it safe with 2)

    Basically, once you draw your HotU, the only things that can stop you winningnext turn would be if you drew the head before one other piece, or if you wereplaying with 2 and you drew that. Oh and the obvious S/T desturction...

    @@@@@@@@@@@@@@@@@@@@Necroface

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    Necroface's deck is pretty much an ownage deck. I sometimes take CardDestruction out and put D.D. Warrior in. Its also a great way to beat the"Recover" theme duel and get an S rank, 5000 LP just for removing a Necrofacefrom play. Sealed gold coffer makes it all the more fun.@@@@@@@@@@@@@@@@@@@@Skill Drain

    People sometimes want to go a bit crazy with the over load 4* monsters with thebad effects. But Skill Drain is a great way to make this kind of deck work.

    For Example:

    Monsters: (25)

    x1 Beserk Gorillax3 Chainsaw Insectx3 Fusiler, the Dual-Mode Beastx2 Giant Orc (can have another one if you want)x3 Goblin Attack Force

    x2 Goblin Elite Attack Forcex3 Infernal Dragonx3 Majestic Mech - Goryux1 Majestic Mech - Ohkax2 Spear Dragonx2 Thunder Nyan Nyan

    Spells: (7)

    x1 Book of Moonx1 Graceful Charityx1 Heavy Stormx1 Mage Power

    x1 Mystical Space Typhoonx1 Premature Burialx1 United We Stand

    Traps: (8)

    x1 Call of the Hauntedx1 Magic Cylinderx1 Mirror Forcex1 Ring of Destructionx3 Skill Drain

    Focusing primarily on Beatdown, this deck basically needs to get Skill Drainbefore you play some dodgey effect monsters. Otherwise, blast away. You cansub a few monsters for other Staples.@@@@@@@@@@@@@@@@@@@@

    MORE DECKS TO COME WHEN CONTRIBUTED/TESTED (I have a few going)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Tiers

    There are 6 tiers, with the following monsters (the number is the rank, Iwon't bother with the pentagonal graphs):

    Tier 1: (Starting)

    Winged Kuriboh - War Bred people - 430

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    Fox Fire - Unforgiving Flame - 465Des Wombat - Animal Prey - 575Snipe Hunter - Las Vegas Deck - 520Eria the water charmer - From the depths - 505Dark Red Enchanter - Nothing to do - 490

    Tier 2: (Beat all the Tier 1 monsters 5 times each)

    Ultimate Tyranno - Jurassic Period - 780Dark Ruler Ha Des - Writhing in the Darkness - 700Tualatin - Summon, Please! - 715Hita the fire charmer - Hot Plate - 620Frostosaurus - My Special Deck - 655Ancient Beast - Ancient Knowledge - 730

    Tier 3: (Beat all the Tier 2 monsters 5 times each)

    Yamata Dragon - Brun, Flame! - 925Neo-Parshath, the Sky Paladin - Heavenly Power - 935

    Allure Queen LV 5 - Out of this world - 835Infernal Dragon - Who Needs Skill? - 905The End of Anubis - Natural Curse - 955Fusiliser, the Dual Mode Beast - Dangerous Deck - 850

    Tier 4: (Beat all the Tier 3 monsters 5 times each)

    Levia Dragon - Deadlus - Legendary Land - 1085 (his deck name is odd, seeing ashow he is from the sea...)

    Sacred Phoenix of Nephthys - Reset Syndrome - 1115Cyber End Dragon - Machines for Food - 1170Horus the Black Flame Dragon LV 8 - Still Flame - 1125Thestalos the Firestorm Monarch - Open Door to D.D. - 1090

    Destiny Hero - Dogma - Destiny Ceremony - 1025

    Tier 5: (Beat all the Tier 4 monsters 5 times each and unlock LV 3 Theme andlimited duel)

    Elemental Hero Glow Neos - Contact with You - 1310Great Shogun Shien - Invincible Legend - 1275Dark Ruler Vandalgyon - Out of Nowhere! - 1345Cyber Ogre - Super Combination - 1320Necroface - Look At Me - 1255Stronghold the Moving Fortress - Chain Equation - 1290

    Tier 6: (Beat all the Tier 5 monsters 5 times each and unlock LV 5 Theme andlimited duel)

    Deatiny Hero - Bloo'd - Deatiny Irony - 1545Gorz, the Emissary of Darkness - Go, go! Gorz! - 1505Chimeratech Overdragon - CHimera Explosion - 1590Reign-Beaux, Overlord of the Dark World - Dark World Lords - 1530Elemental Hero Air Neos - Super Hero - 1465Mobius the Frost Monarch - Melody of Victory - 1425~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Strategy's:

    Tier One:

    Winged Kuriboh:

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    He has 22 Lower than Lv 5 monsters, meaning he will have immediate access tosummoning monsters, and at this stage in the game, Clayman, Wildhear and evenpossibly Ocean will give you problems. Buy some packs and get some monsterremoval, possibly also, something to negate spells. Remember, you can alwaystrade cards from SC that you wouldnt get until later on. Otherwise, this guyis relitivley easy.

    Fox Fire:

    Can be annoying because it is early on and you dont have access to good cards.Jogen Bakudan and Raging Flame sprites are jokes, but, please note, if he getsboth of his Solar Flare Dragon's out, as well as recieving 1000 damage at theend of each turn, you wont be able to attack (the mechanics are kind ofcomplicated, its like 2 Marauding Captain's). Otherwise, procceed to pwn likeyou did with Kuriboh.

    Des Wombat:

    Arguably the most...annoying of the tier. Alligator's sword and Silver Fang

    are complete jokes, but be very careful, if he gets out his Master of Oz orBig Koala, your screwed (unless you have the ever so useful monster removal).Otherwise, there isnt really much to say.

    Snipe Hunter:

    Arguably has the most...strategic deck of this tier. This does indeed, have aLOT of Risk about it. Skull Archfiend of Lightning will be a pain, SlotMachine you probably won't be seeing, and the Ojama's arent really great.Be very wary of Snipe Hunter, because his effect can be used over and overagain in the same turn, unlike something like Abyss Soldier.

    Eria the Water Charmer:

    Can be a real pain if she gets her Field Spells out. Because of her Attack -Boosting Deck, you might want to bring Spell and Trap removals this time aswell. Otherwise, a worthy opponent at this stage in the game.

    Dark Red Enchnter:

    Really, he isnt that good. A lot of his strategy is luck of the draw, but notethat if he does manage to get Dark Red Enchanter out, your in deep trouble.Otherwise, you should be fine.

    Beating all of the above 5 times gets you tier 2.

    Ultimate Tyranno:

    Tyranno here, for those who played Spirit Caller, has a similar but not 100%total same comparison to Tyranno Hassleberry. As such, you can expect to seethe usual Jazz, Miracle Jurassic Egg, Jurassic World, Ultimate Tyrrano, Hydro-geddon, Sabersaurus, etc. Magic Cylinder/Marshmallon can frustratehim, as well as Man-Eater Bug, seing as how if he gets Ultimate Tyranno out,he must attack all monsters, meaning he is forced to attack MeB. Anyway, youshould have better cards at this point, so you can go the physical or thestrategical route, but I recommned staying away from Defence/Luck.

    Dark Ruler Ha Des:

    You guessed it, fiends! His deck isn't particularly well contructed, he has anodd array of monsters, but Goblin King, when played right, can be annoying.

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    Dark Ruler Ha Des is his strongest monster, but please be careful of hisBark of Dark Ruler. Otherwise, he should be easy.

    Tualatin:

    Lol...the most surprising thing about Tualatin is the lack of Gellenduo, andthere is Castle of Dark Illusions (...) in a non-zombie deck. Anyway, because

    of this horrendous mix up of decks, he shouldn't be too hard to defeat. Ifyour really struggeling, use King Tiger Wanghunu (SP?) and Jinzo, he has FARtoo many traps for anyone to even consider in a deck (barring of course Uriadecks).

    Hiita the fire charmer:

    Pretty standard fire deck here, Spiritual Fire Art, Backfire, MoltenDestruction, Ultimate baseball kid etc. Easy as hell though, but beware of theCharcoal and Blazing Inpachi's. Woodbord Inpaci is a total laugh, but whatever,just don't go attacking it unless you have enough attack. Or shield and sword.

    Frostosaurs:

    Very...strange mix of cards here, all normal high attack monsters, staple spelland traps (traps to a minor extent though), but for pete's sakes, SKILL DRAINin a PURE NORMAL DECK? Anyway, might be a slight challenge at this point, butit is overcomable with Magic Cylinder, your own high Attack Tributes, Stalling,etc.

    Ancient Gear Beast:

    Ancient Gear Beast is very fickle. Half the time, he wont draw a single card,and some times, he can summon every turn. Basically, if he gets his monstersout, you MUST refrain from using S/T cards (his Ancient Beast cards negate them)

    but instead, I suggest using stuff like Man Eater Bug.

    Beating all of the above 5 times gets you tier 3.

    Yamata Dragon:

    Yamata Dragon's deck just doesn't work. He has a card that negates effectsat the cost of 800 LP, and sometimes, he'll use the cost until he cannot payanymore. And also, he summons his Spirits for nothing. AKA he loses 2000 LP.So basically, he isn't as good as rated. I suggest having stalling cards (eg)Swords of Revealing Light until he has 2000 LP left. After that, just batterhim.

    Neo-Parshath, the sky paladin:

    Neo isn't the hardest duelist of the bath, but don't go easy on him. He uses afairy deck, including Nova Summoner, Gellenduo, The Sanctuary in the Sky, and ofcourse, the Parshaths. Pretty much, if he has Gellenduel out with SITS, if youdon't get rid of one, you cannot get rid of the other. No damage = no deadGellenduo. Monster / S/T removal and effect negating will help here.

    Allure Queen LV 5:

    Lol. So easy. Its not hard to beat her. Beatdown = win.

    Infernal Dragon:

    Infernal Dragon is a slightly annoying duelist. He uses a Skill Drain deck,

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    packed with 2000+ monsters, with Big Shield Gardna. However, he only has 17monsters to summon, so pack Trap Holes, Bottomless trap holes, etc., andcounter with your own beatdown deck.

    The End of Anubis:

    Anibus runs a fiend deck, focusing around Gravekeeper's cards, with other fiends

    thrown in. His Spells and Traps are chosen well, so try and get Jinzo/ImperialOrder. Dont worry too much about the monsters, and Spirit Barrier will helpnegate even more damage. You shouldnt have too much problem with him, just gofor it, while using the cards mentioned above.

    Fusiler, the dual mode beast:

    Fusiler runs a strange Machine type deck, with lots of tribute monsters,and staple cards like DD Wariror Lady, and Exiled Force. Go 1900 Beatdown,possibly with a few high DEF thrown in. Counter the Effect Monsters mostcertainly, Skill Drain is good here.

    Beating all of the above 5 times gets you tier 4.

    Levia-Dragon - Daedalus:

    Annoying, annoying...his deck looks odd, but it all fits together amazinglywell, and most annoyingly, his Spells ae almost perfect at annoyance. Thereare however, a few tip I can give you:

    -Always destroy Legendary Oceans when you can, this will make him tributemore and destroy his Tornado Walls. It also negates some of his effects, likeMermaid Knight.

    -Counter his Level Limit Area B and Gravity Bind, because he downgrades his

    monsters, which will cause severe annoyance to you. Either use a Fire Princessdeck, a simailar Water Deck, or just simply remove them from the field.

    -Get Jinzo out. Torrential Tribute, Tornado Wall and Gravity Bind will annoy.

    -Similarly, if you can, Horus the Black Flame Dragon LV 8 will help even more.

    -Removing his monsters from play is good, Necroface Decks will work.

    Sacred Phoenix of Nepthys:

    SPoN is very very painful depending on his draw. He uses a Semi-Earth deck,with a few other low level monsters thrown in, with a hell of a lot ofdestructive Spell and Trap Cards. Skill Drain is gold, and you need to getthese Spell and Traps Countered. Fire Pricess again, works. Try not todestroy his monsters with attacking (except SPoN), Man Eater Bug, Old VindictiveMagician, and even Ectoplasmer (to an extent) with Light of Intervention works.There isnt really much other advice I can give you on helping him, findsomething that works, and stick with it.

    Cyber End Dragon:

    Cyber End Dragon goes all attack, without considering anything else, so MagicCylinder and Mirror Force will totally rip his deck apart. Similar toChimeratech Over Dragon. He also hardly summons any monsters, but occasionally

    he does.

    Horus the Black Falme Dragon:

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    HtBFD has a very clever Fire Deck. The Horus' themselves negate Spells, so,Effect Monsters and Traps Serve you well here. I also reccommend destroyingall possible spells and traps on his side of the field when you can, becausethey often come at your disadvantage. And get rid of those Solar Flare Dragons!

    Thestalos the Fire Monarch:

    Not a Monarch deck that you would expect, but a deck that focuses removing cardsfrom play. Use any deck that you want, beatdown, Necroface, Six Samurai, FirePrincess, but NOT something that relies on the Graveyard. Easiest duelist inthe bunch.

    Destiny Hero Dogma:

    Dogma uses a poorly constructed Destiny Hero Deck. Macro Cosmos and handdestruction works. If he summons Dogma, you NEED to destroy it before yourstandby phase, or your LP will be cut in half. And he has extremely high attackpoints.

    Beating the above 5 times AND unlocking LV 3 Theme and Limited Duel will unlocktier 5.

    Elemental Hero Glow Neos:

    This deck heavily relies on Neo Space and E-Hero Neos, so, basically, if youcan completely remove from play Neo Space and E-Hero Neos, your only REALthreat after that is Neo Spacian Grand Mole, which obviously can be destroyedby Mirror Force etc. If you cant destory Neo Space or E-Hero Neos, prepare forproblems.

    Great Shogun Shien:

    Uses a poorly constructed Six Saurai deck. Basically, if you can stop him fromgetting more than 1 Six Samurai Monster on the field, it totally wrecks hisstrategy. Array of Revealing Light can help prevent an attack from thesemonsters for a turn, if you need some extra help.

    Dark Ruler Vandalygon:

    Wow, how annoying can he get??!! Be VERY VERY careful when he has a few face-downs, because he will easily counter you, and then get DRV out, And then yourlife will be hell. So pretty much, go all beat down, and for every singleeffect monster or S/T that you activate, make sure you have something ready toCounter a Counter Trap. Thats Solemn Judgement, Seven Tools of the Bandit andVanity Call to you and me. Its hard for me to help very much here, but I sposeSkill Drain could negate his effects when he's on the field, and destroy it/torture him with Mirror Force.

    Cyber Ogre:

    You may exactly ask, what the hell is this deck, and I totally agree, he hasEIGHT monsters he can summon immediately (not counting Cyber Dragon), and theyall go extremely easily to anything with 1900 Atk. However, his Spells andTraps are alright, but not exactly "Staples". All Beatdown, possiblities ofJinzo and Horus LV 8 to help with the Spells and Traps.

    Necroface:

    Wow, debatably the best duelist in the game, with the most luck and strategy in

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    the game. Deck and hand destruction and removal from play and extreme LP arejust a few things you'll see about him. It is most important that all cardsthat remove from play are immediately destroyed, and Skill Drain to negate theBanisher's, Needle Worm, Marshmallon and D.D. Warrior Lady. I have made a deckto help you with this guy, because I think he is THAT hard.

    Monsters : (21)

    x3 1900 Atk Monstersx3 Gene Warped Warwolfx1 Breaker the Magical Warriorx3 Chainsaw Insectx3 Goblin Attack Forcex1 Magician of Faithx3 Mobius the Frost Monarchx1 Night Assailantx3 Toon Goblin Attack Force

    Spells: (11)

    x3 Axe of Despairx1 Enchanted Arrowx1 Graceful Charityx1 Heavy Stormx1 Miracle Digx1 Mystical Space Typhoonx1 Premature Burialx2 Twister

    Traps: (8)

    x1 Dust Tornado

    x1 Magic Jammerx1 Raigeki Breakx1 Ring of Destructionx1 Seven Tools of the Banditx3 Skill Drain

    Focusing heavily on S/T removal, obviously, don'y activate Skill Drain if yourjust about to summon Mobuis. It worked for me.

    Stronghold the Moving Fortress:

    Weird Deck. He only has 1 StMV, so destroy that, or destroy the Gadgets, andyou ruin his strategy. Kycoo is something to watch out for, and Breaker too.Hydrogeddon can summon more of itself, so don't repetedly let him destory yourmonsters. However, his Spells and Trap's are Clever, so Imperial Order +Solemn Wishes might be useful.

    Beating the above 5 times and unlocking level 5 Theme and Limited duel unlocksthe final tier, tier 6.

    ***************************

    I PROMISE I will get this up next update, its not that I havent dueled them, itsjust I am testing a hell of a load of decks on all of them, I have about 2people to go.

    ***************************

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    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Quick Money

    Well, seing as how some packs can cost 300 DP and excess, you may be wonderinghow to get quick money.

    Well, dowloading high levelled ghosts (over rank 3000) can net you up to 750+from the duelist bonus alone, particularly if you download EmeraldRyu's ghost,its near 4000+ points and thankfully, he packed it full of Lv 5+ monsters, soyou pretty much get an open attack each turn (this was on purpose, thanks forthat ER!!!).

    There aren't really any other get rich quick scams in this game...maybe one willbe discovered one day?~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Wi-Fi

    One of the best new features of the game, this lets you download stuff and duel

    people in real life.

    Search for Opponent:

    You can select features here. The best conditions for getting a clean, non dis-connecting people, who are not funny, and I seriously loath them are:

    Single DuelWhole WorldRandom RatingForbidden Limited, Same, WORLD CHAMPIONSHIP DOWNLOAD

    All the broke'd decks are basically ruined on the WC list, so less people DC.

    I use it all the time.

    Duel against friend:

    On the message boards (if your on a site that has one), ask everyone for theirFriends Codes (which you can find in Friend Menu, Check/Input FC), and you cansee if they are online, duel them when you want, and even sometimes Voice Chat(but this sometimes doesn't work).

    Leaderboard:

    After dueling online at least once, and having hit the refresh button, you candownload the ghost of ER if you ask him nicely to put up his 5+ deck, and otherhigh ranked duelists to get easy DP. You can customise the search you want.

    Download:

    This is where you download cards, duelists, duel puzzles and banned lists.

    The following have been up for download:

    Cards: Puzzles: Duelists:

    Dark Dreadroute Duel Puzzles 1-5 AlexisDark Avatar Double Coston

    Dark Eraser D.D. Warrior LadySilent Magician LV 8Seto Kaiba

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    Ban lists:

    March 2007World Championship

    Deck Edit:

    Where you edit your deck. Just like you do offline.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Limited and theme duels:

    These are used for a bonus, unlocking packs, outfits, tiers and much more. Iwon't go into how to do it, but I'll give the requirements for the theme duel"S" rank.

    LV 1:

    Battle Damage - 20,000 LPDeflected Damage - (I think) 8,000 LPNormal Summon - 20 TimesSpecial Summon - 15 TimesSpell Cards - 20 timesTrap Cards - 20 timesField Spell Cards - 15 timesLow LP - (I think) 100 LPEquip Cards - 20 timesRecover - 20,000 LP

    LV 2:

    Remove Monster - 20 TimesFlip Summon - 20 TimesRebirth - 20 TimesToken - 20 TimesQuick-Play - 20 TimesThe Forbidden - 5 timesDeck Destruction - 5 turnsCoin Toss (I think) - 15 timesLow Deck - 1 CardRitual Summon - 15 times

    LV 3:

    Unoin - 15 timesFuh-Rin-Ka-Zan (I think) 5 turns (tip, Elemental Mistress Doriado counts as all

    of the attributes)Fusion Summon - 15 timesVictory in 5 turns - 1 turn (tip, use Catapult Scientist OHKO for this)F.G.D. - 5 turnsDirect Damge - (I think) 40,000 LPDestroy Monsters in Battle - (I think) 30Tribute Summon - 20 timesExodia Necross - 5 timesElemntal Hero Tempest - 5 times

    LV 4:

    Victory Dragon - 5 turns

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    Ojama Delta Hurricane!! - 5 turnsDark Dreadroute - 5 turnsCyberdark Dragon - 5 turnsReturn Monsters - 20 timesToon - (I think 16,000)Destiny Board - Glitch in the game, impossible to "S". "A" however, is using

    Catehdral of Nobles and Destiny Board on turn 1.

    Huge Damage in a turn - (I think) 16,00o LPContinuous - 20 times (tip, Hamon and Uria are good for removing them).Blue Eyes Shining Dragon - 5 Turns

    Havent done LV 5 yet, and therefore, not unlocked LV 6, sorry.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~This FAQ is now, as you say,

    la fini

    *Yu-Gi-Oh! World Championship 2007: FAQ/Walkthrough* by Chaet_legend

    Version 0.1, Last Updated 2007-07-26 View/Download Original File

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