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DESIGN STUDIO: AIR ILHYEON (MICHAEL) YEO 583928 Semester 1, 2014

Yeo ilhyeon 583928 algorithmic page

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DESIGN STUDIO: AIR

ILHYEON (MICHAEL) YEO583928

Semester 1, 2014

CONTENTS

POINT, VECTOR, PLANE p.g 1 - 2MESH p.g 3 - 4CONNECTING 2 VECTORS p.g 5LINEAR CURVE p.g 6 - 113D CURVE p.g 123D CURVE LOFT p.g 133D TO 2D PROJECTION p.g 14CONTOUR AND LOFT p.g 15CONTOUR TO LAYERS p.g 163D MODEL, SPEAD CONTOUR p.g 17MORPHING p.g 18INTERSECTION p.g 19NOTCHING p.g 20JOINING THROUGH OFFSET p.g 21SUBTRACTION p.g 22CONTOURING p.g 23CIRCULAR INTERSECTION p.g 24

2 STUDIOAIR

POINTS, VECTORS AND PLANE

3STUDIOAIR

Exploring points, vector and plane

Panel showing its 3 coordinates and vector display,

Unit vector changing the length of the vector, but not changing its direction

Points used to position

Vectors to describe direction and magnitude,

Plane used to describe orientation

4 STUDIOAIR

Creating mesh from scretch

Quad component isn’t practical as it need to set the points need data tree.

Mesh 1.

5STUDIOAIR

Mesh 2.

breping the solid and converting to meshes to utilise mesh welding and smooth mesh

6 STUDIOAIR

adding 2 vectors in grasshopper

ADDITION OF 2 VECTORS

7STUDIOAIR

LINEAR CURVE 1

closing curve with open 2 curves

8 STUDIOAIR

LINEAR CURVE 2

using discontinuity component and average component

9STUDIOAIR

LINEAR CURVE 3

using offset and planar component to create some frames

10 STUDIOAIR

LINEAR CURVE 4

11STUDIOAIR

evaluating the curve observing where the points are on line

Perpendicular component, allowing object to be created (in this case circle) in perpendicular to something (eg curve)

12 STUDIOAIR

3D CURVE

dividing curves in to points allowing arc to form further divided into segments to create grids

using polyline, giving straight line, ie easier to fabricate

13STUDIOAIR

3D CURVE - LOFT

lofting with changing parameters from horizontal to vertical.

somehow showing planes as well as dots, but working exactly same as tutorial video, just showing extra planes

14STUDIOAIR

3D SURFACE TO 2D PROJECTION

using project component, producing 2 dimensional panel.

15 STUDIOAIR

CONTOUR AND LOFT

using move and loft to create same functionality of extrude.

16STUDIOAIR

CONTOUR TO LAYERS OF RECTANGLE

17 STUDIOAIR

3D MODEL TO CONTOUR TO SPEAD

exploring contour component with XY unit and loft

also laying out the 2d panels and lay out parametrically.

18STUDIOAIR

3D MODEL AND MORPHING

box morphing with loft, checking with face boundaries and planar surface to be sure that the meshes are not distorted.

19 STUDIOAIR

INTERSECTION

finding intersection through brep/ brep and using surf split and itemlist to make small wedges that shows there are no leaking point

20STUDIOAIR

using notches to create detail and cut

3D MODEL NOTCHING

21 STUDIOAIR

JOINING THROUGH OFFSET AND LOFT

22STUDIOAIR

SUBTRACTION

23 STUDIOAIR

CONTOURING

Above argorithmic represents the left contour and bottom representing other. For bottom one, even there are no error the result was different to tutorial video. It could be because of “surface” i have used, as i used a lofted surface, since extruded surface didn’t not work.

24STUDIOAIR

CURVE INTERSECTION

reducing circle number -> circles gone red as random circles are created that does not even fit

25 STUDIOAIR