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XO Premiere Overview
Welcome
• Chester Community Charter School
• UD
• Admin, Faculty, Students
• Sue Serra, Service Learning
• Kathy Pusecker and Gordana Copic, Evaluators
• Jon Manon and Richard Donham, MSERC
• Cecily Selling, Learning Specialist
CCCS and UD
UD
• Service learning course
Chester Community Charter School
• Free customized educational software for XOs
Partnership
• Since February 2009
• Spring '09 XO training at CCCS
National Science Foundation (NSF) Grant
Course Goals
• Service learning
• Real work environment
• Communication skills
• Learn new programming language
• Create educational software for XO laptop
Learning Objectives
Awareness
• Technology in education
• Targeting learning styles
Abilities
• Collaborative learning
• Teach XO laptop
Technical Skills• Python and Graphical User Interface
UD Course Format
Four-person teams
Peer leaders
Course web page
• Team pages
• Reflective Journals
Meeting with teachers
Frequent class presentations
Introduction to the XO Laptop
“One Laptop Per Child” OLPC-XO• Cost effective• Robust• Network capabilities (meshing)
Limitations• Speed• Documentation• Memory• Size
Developing Learning Software
Common Team Goals
• Follow teacher priorities
• Support learning objectives
• Report student progress
Common Theme
• Reinforce course concepts
• Assess understanding
QUIZTORY
Ian BurnsJosh RothhauptWill Friedman
Aaron Reynolds
Who is QUIZTORY for?
Mike Scorzetti 8th Grade Social Studies
Chester Community Charter School
Purpose
Reinforce core concepts
Easily evaluate student progress
Keep students interested in material
What is QUIZTORY?
Quiz program for the XO laptop
Features
• Quiz class on current unit
• Automatically score and report results
• New quizzes
Goal Status
Graphical User Interface Complete
Randomization Complete
Google Docs Complete
Keep track of score Complete
Email results to teacher Complete
Unique Challenges/Features
Context dependent format
Easily adaptable for other subjects
QUIZTORY
Going Forward:
• Hints
• Mouse Support
• Professional GUI
Quest
Team Members:
• Eric Collins
• Jesse Gledhill
• Brandon Melloy
• Glen Saunders
Teacher:
• Frank Vaccaro
• English, 8th grade
Quest
Purpose
• Reinforce English and grammar concepts
Goals
• An interactive board
• Relevant questions with levels of difficulty
• Collaborative user experience
• FUN
Unique Features
• Several different playable boards
• Rolling dice animation
• Upload scores to GoogleDocs
Possible Enhancements
Collaborate across multiple XOs
LineRider-Lite
Team X
• Reza Hammond
• Trevor Kiernan
• Graeme Lawes
• Katie Sclesky
Jennifer Kowa, 8th Grade Science
Purpose
Reinforce physics concepts:
• Quiz questions
• Students rewarded with a game
How it Works
• 5 concept quiz questions
• Players have 3 opportunities to answer correctly
• Provides hints
• E-mail to teacher
Rewarding Student Learning
“LineRider-Lite” mini game
• Between questions
Our challenge:
• Adapt physics program to make mini-game
Mini-Game Example
Looking to the future…
Multiple quizzes
• Additional concepts
Additional mini-games
• Ability for teachers to easily create new games
Mini-games with random obstacles
Math Mania
usr/bin
Who is Math Mania For?
• Maryann Buchanan
• 7th grade math
What is Math Mania?
• Interactive Learning Application
Steve AlperGreg SimonsLegare SmithZach Fetterman
Purpose
• Aid Ms. Buchanan with activities
• Automatically graded
• Save paper
• Auto quiz generation
• Reinforce student math skills
• Entertaining for students
Unique Features/Challenges
• Interpreting free form input
Possible Enhancements
Include all chapters from book• We have random generation for Chapter 1-5
• Incorporate random problem generation for all
Greater user interaction
Software Engineering Challenges
Team Collaboration
Software Engineering Challenges
Communication
Software Engineering Challenges
Time
Technical Challenges
• Amount of technical knowledge
• PC --> XO
• Mesh Networking
• Simple menus and interface
• Handling user input
Data Storage
Enable teachers to easily modify the program
• How to store the quiz data
• Modify menu screen selections
Solution: GoogleDocs
Email teachers with students’ performance
Interacting with CCCS
Each team worked with a single teacher
Initial meeting – October
• Class subject and focus
• Typical class period
• Teaching style
• Areas where technology could help
• Leave with some ideas
Interacting with CCCS
Second meeting – November
• Show initial designs, get feedback
• Select most appropriate idea
Subsequent meetings – November
• Demo early version and get feedback
Other contributions to CCCS
Installed Open Office
Installed Flash
Instructed on projection from XO
Helped replace keyboards
Going forward: Next semester
Continued support of the created activities
• Bug removal
• Add features
Creation of new activities
Continued learning of XO capabilities and application to CCCS needs
NSF Grant: Teacher Workshop and Eval
Thanks
We appreciate the efforts and support of:• Cecily Selling, Learning Specialist
• Sue Serra, UD Service Learning
• Mike Scorzetti
• Jennifer Kowa
• Maryann Buchanan
• Frank Vaccaro
• Meg Robinson, CCCS Instructional Technologist
• Josh Totoro, CCCS Tech Specialist
• Professors Terry Harvey and Lori Pollock