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Wriggle!
Creating a Platform for Dynamic and Expressive Social-Emotional Play
Katherine Isbister*, Rainey Straus, Jennifer Ash*
*Rensselaer (RPI)
Wriggle!
Motivations
• Gestural exploration of emotionLinking emotion and body for players, allowing a ‘language’ of gesture to emerge that could be used as traces in virtual environments.
• Games + art + research = …Using play to investigate social emotional dynamics and push the boundaries of ‘game’
• EmpowermentRepurposing consumer components and encouraging player authoring.
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Wriggle!
Background/context
• An ongoing arts practice using player content creation strategies in the Sims games to produce artworks (www.simgallery.net).
• Exploration of affective systems and their evaluation, in collaboration with colleagues at the Swedish Institute for Computer Science.
• Exploration of nonverbal communication in digital interactions (e.g. game characters).