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Wireless Communication Networks
• It is a type of computer network which does not
require wires between the network devices.
• It uses radio waves to connect different devices.
• Wireless networks are convenient.
• Mobility.
• Expandable.
• Easy connectivity.
• Normally less costly.
Wireless Networks
Elements of Wireless Networks
Link Characteristics
Wired vs. Wireless NetworksWired Networks Wireless Networks
Based on Cables Based on radio frequencies
Communication within meters Communication over kilometers
Secure Less secure
Not Mobile Mobile
Less interference More Interference
Cable expenses No cable expenses
Difficult to setup Easy to setup
Difficult to manage Easy to manage
Nodes are visible Nodes are not always visible
Wireless Hopping
• Wireless hopping means whether the data is
transferred directly to the end device or by jumping
from one device to other and then the end device.
• Wireless Hopping can be
• Single Hop Infrastructure based
• Single Hop Infrastructure less
• Multi Hops Infrastructure based
• Multi Hops Infrastructure less
Single Hop Infrastructure based• These networks have base stations.
• These base stations are connected with wired networks
• All the communication is done between the base
stations and the end devices.
• All this communication is done directly on a single hop.
• 802.11 Networks fall in this category.
• Wi-Fi networks used in classroom and café etc. are all
part of Single Hop Infrastructure based.
Single Hop Infrastructure based
Single Hop Infrastructure less• These networks have no base stations.
• No base stations are connected with wired networks.
• Communication is done by one coordinator (node).
• This coordinator node transmits for others as well.
• A node connects with other node to be a part of that
network.
• All this communication is done directly on a single hop.
• Bluetooth networks fall in this category.
• Ad-hoc networks are also example of Single Hop
Infrastructure less.
Single Hop Infrastructure less
Multi Hop Infrastructure based
• These networks have base stations.
• These base stations are connected with wired
networks.
• Nodes can communicate with the base station
directly and sometimes by using other nodes for
communication.
• This communication of nodes with base station using
other nodes is done through multi hops.
• Some wireless sensor networks fall in this category.
Multi Hop Infrastructure based
Base StationNode
Node
Node
Multi Hop Infrastructure less
• These networks have no base stations.
• No base stations are connected with wired networks.
• Nodes have to transmit data to the destination by
relaying on other nodes.
• Such communication is done using Multi Hop but
with no base station.
• Mobile Ad-hoc Networks and Vehicular Ad-hoc
Networks are part of this network
Multi Hop Infrastructure less
802.11 and Wireless LANs
• The most commonly used Wireless LAN is IEEE
802.11.
• It is also called Wi-Fi (Wireless Fidelity).
• Several 802.11 standards are available
• 802.11a
• 802.11b
• 802.11g
• 802.11n
• Most popular these days are combination of these
standards (802.11a/b/g) or (802.11b/g).
802.11 and Wireless LANs
• These standards share some same attributes
• CSMA/CA
• Support for Infrastructure and Ad-hoc mode
• Ability to reduce transmission rate to reach out more distance
• A new standard 802.11n is used for multiple inputs and outputs.
802.11 Architecture• The most important building block of a 802.11
Architecture is a Basic Service Set (BSS).
• A BSS can have one or more nodes.
• BSS can also have a central device; Access Point
(AP).
• These APs can connect to other devices like Router
and Switches.
• In a Home network, there is only one Router and one
Access Point which are sometimes combined into a
Wireless Router.
802.11 Architecture
802.11 Architecture
• This network can be Ad-Hoc.
• In an Ad-Hoc network, nodes can group themselves
without any need of a central device (AP).
• In Ad-Hoc network, connection is made by the
devices in near proximity.
• Normally this type of network is made when nodes
want to transfer data to each other and there is no
central device available.
802.11 Architecture
Ad-Hoc Network
Channel and Associations• When AP is installed, it is provided with
• Service Set Identifier (SSID)
• Channel Number
• When a node enters the range of an AP, it must
associate with AP to use the internet.
• Node can associate with exactly one AP.
• The associated AP can only send and receive the
frames to and from the node.
• To associate with an AP, the node should accept the
beacon frames sent by an AP.
Channel and Associations
Beacon Frame
• SSID of AP• MAC address of AP
AP sends beacon frames periodically and nodes can listen to these beacon frames.
Active and Passive Scanning• Nodes can scan different channels for beacon frames
from APs. This scanning is called Passive Scanning.
• Nodes can broadcast a probe frame to all the APs in
range. APs respond to this request from Nodes. This
scanning is called Active Scanning.
• Association Request and Response are used in Passive
Scanning.
• Probe Request, Probe Response and Association
Request and Association Response are used in Active
Scanning.
Active and Passive Scanning
802.11 MAC Protocol• In Wireless communication, there are chances that data can
be lost because of several reasons.
• To avoid data loss, we can use acknowledgment called Link
Layer Acknowledgment Scheme.
• In this scheme, when receiver receives the frame, it wait for
some time and then sends the acknowledgment. This wait
time is called Short Inter-Frame Spacing (SIFS).
• If acknowledgment is not received by sender, it will
retransmit.
• If retransmit acknowledgments are received for fixed time,
the frames are discarded.
Distributed Inter-Frame Space
Short Inter-Frame Space
CSMA/CA
• To overcome the problem of collision, Ethernet uses
a technique called CSMA/CD.
• However in Wireless communication, a different
technique is used to overcome collision.
• In Wireless communication, it is called Carrier
Sense Multiple Access/ Collision Avoidance
(CSMA/CA)
CSMA/CANode checks the channel
Channel Idle?
Node waits for some time called DIFS and
then transmits the frames
Node choses a backoff value and counts it
down till 0.
Transmits the frames if value reaches 0.
Waits for acknowledgment
NoYes
CSMA/CA• In Wireless transmission, the target is to avoid collision
instead of detecting collision.
• So a backoff value is used to count down till 0, before
the frame is sent to destination.
• This wait time is called Distributed Inter-Frame
Space.
• The value of backoff will be reduced only when the
channel is idle.
• If the channel is busy, the value of backoff will be
frozen.
Hidden Terminals
• There are scenarios in which nodes are hidden from
each other.
• If two nodes are associating with an AP.
• Nodes might be very far from each other so that
they cannot listen to each other.
• However AP can listen to both the nodes.
• In this case, there are chances of collision, since
both the nodes do not see each other.
Hidden Terminals
• Hidden terminals• A sends to B, C cannot receive A • C wants to send to B, C senses a “free” medium (CS fails)• collision at B, A cannot receive the collision (CD fails)• A is “hidden” for C
• Exposed terminals• B sends to A, C wants to send to another terminal (not A or B)• C senses carrier, finds medium in use and has to wait• A is outside the radio range of C, therefore waiting is not
necessary• C is “exposed” to B
Hidden and Exposed Terminals
BA C
CSMA/CA• To avoid collision, two concepts are used
• RTS (Request to Send)
• CTS (Clear to Send)
• Whenever a node wants to send some data, it will send
a RTS to AP.
• AP after receiving the request will broadcast a CTS to
make sure no other node uses the channel.
• Node can now send the data to AP.
• AP after receiving the data will send an
acknowledgment.