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Wiley Game Art & Design and Media Arts & Animation
Recommendations:
Spring Recommendations
3D Animation
Material & Lighting
Background Design & Layout
Hard Surface and Organic Modeling
2D Animation
Image Manipulation
Character & Object Design
Character Modeling
Figure Sculpture
Audio for Animation
Motion Graphics
Summer Recommendations
Texture Mapping for Game
3D Animation
Material & Lighting
Background Design & Layout
Hard Surface and Organic Modeling
Image Manipulation
Game Production Pipeline
Interior Spaces & Worlds
Lighting & Texture
Character & Object Design
Character Modeling
Figure Sculpture
Previously Recommended (Fall 10)
Interactive Storytelling
2D Animation Principles
Game Design & Game Play
Game Modeling
3D Modeling
Storyboarding
Acting & Movement
Typography (Traditional)
All titles listed below are already in VitalSource eBook or can be converted.
All adopted titles will have any available resources posted to
www.wiley.com/college/artinstitutes and access can be granted using the universal
username and password (ID: [email protected]; PW: artinstitutes)
Please contact your Account Manager with any questions.
3-D Human Modeling and Animation, 3rd Edition
Peter Ratner
ISBN: 978-0-470-39667-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470396679,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Filled with detailed, practical information about creating and animating 3-D human
models, this updated Third Edition now features more than 500 full-color images that
detail, step by step, the modeling and animation processes for both male and female
figures.
Most helpful of all, the included DVD features QuickTime tutorials tied to the modeling
chapters and provides detailed color images from the chapters so you can get a quick
start in bringing your visions to fruition!
Introducing Maya 2011
Dariush Derakhshani
ISBN: 978-0-470-50216-7
www.wiley.com/WileyCDA/WileyTitle/productCd-0470502169,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Provides a thorough, step-by-step introduction to Maya 2011
Explains the core concepts of CG and working in 3D
Covers modeling, rigging, HDRI lighting, mental ray rendering, and more
Provides project files on CD and walks you through the creation of several projects; the
CD also includes images, movies, and scene files
Includes a color insert with pages of striking examples from talented Maya beginners
3D Animation: Spring Recommendation
Mastering Autodesk Maya 2011
Eric Keller
ISBN: 978-0-470-63935-1
www.wiley.com/WileyCDA/WileyTitle/productCd-0470639350,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Provides professional-level instruction on Maya, the industry-leading 3D animation and
effects software
Covers the very latest Maya tools and features, including Dynamics, Maya Muscle,
Stereo Cameras, rendering with mental ray, and more
Offers complete coverage of advanced topics such as cloth, fur, and fluids
Showcases the techniques of professionals through numerous examples and real-world
scenarios, showing you how to set up and manage 3D animation and visual effects
pipelines
Stop Staring: Facial Modeling and Animation Done Right, 3rd Edition
Jason Osipa
ISBN: 978-0-470-60990-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470609907,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Shows you how to create facial animation for movies, games, and more
Provides in-depth techniques and tips for everyone from students and beginners to
high-level professional animators and directors currently in the field
Features the author’s valuable insights from his own extensive experience in the field
Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as
how to automate processes using Python
3D Animation: Spring Recommendation
Introducing 3ds Max 9: 3D for Beginners
Dariush Derakhshani, Randi L. Derakhshani with Jon McFarland
ISBN: 978-0-470-09761-8
www.wiley.com/WileyCDA/WileyTitle/productCd-0470097612,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
This book breaks down the complexities of 3D modeling, texturing, animating, and visual
effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and
a special color insert includes real-world examples from talented 3ds Max beginners
Introducing Autodesk 3ds Max 2011
Dariush Derakhshani, Randi L. Derakhshani
ISBN: 978-0-470-91615-5
www.wiley.com/WileyCDA/WileyTitle/productCd-047091615X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Features excellent tutorials, helpful examples, detailed workflows, and a companion
Web site to enhance your learning experience
Explains a variety of methods for solving real-world challenges and breaks down why
certain methods are used
Makes the transition of coming from other 3D software applications as smooth as
possible
3D Animation: Spring Recommendation
Edgeloop Character Modeling For 3D Professionals Only
Kelly L. Murdock, Eric Allen
ISBN: 978-0-470-03629-7
www.wiley.com/WileyCDA/WileyTitle/productCd-047003629X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Learn to use edgeloop selection and creation features in 3ds Max®, Maya®, Softimage,
and Modo.
Take a comparative look at point, box, loft, and other character modeling methods.
Model a detailed body form that is anatomically correct and has detailed facial features.
enhance a character with hair and clothing and texture a character completely using
high-resolution texture map
Introducing Character Animation with Blender
Tony Mullen, Ton Roosendaal (Foreword by), Bassam Kurdali (Foreword by)
ISBN: 978-0-470-10260-2
www.wiley.com/WileyCDA/WileyTitle/productCd-0470102608,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Endorsed by the Blender Foundation, Introducing Character Animation with Blender, is
written in a friendly but professional tone, with clear descriptions and numerous
illustrative screenshots
Tutorials focus on how to accomplish actual animation goals, while illustrating the
necessary technical methods along the way
Students will gain all the skills necessary to build and animate a well-modeled, fully-
rigged character of their own
3D Animation: Spring Recommendation
3ds Max 2009 Bible
Kelly L. Murdock
ISBN: 978-0-470-38130-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470381302,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Features pages of professional tips, loads of advice, and more than 150 step-by-step
tutorials guaranteed to build your skills and spark your creativity.
A 16-page color insert highlights cutting-edge work from 3D artists.
3ds Max 2010 Bible
Kelly L. Murdock
ISBN: 978-0-470-47191-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470471913,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Crammed with the very latest features, professional techniques, and over 150 step-by-
step tutorials that will build skills and spark your creativity.
Features colorful inserts, which showcases the work of cutting-edge 3D artists and is
sure to inspire you.
3ds Max 2011 Bible
Kelly L. Murdock
ISBN: 978-0-470-61777-9
www.wiley.com/WileyCDA/WileyTitle/productCd-0470617772,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials
Features 16-page color insert highlights the work of some of today’s most cutting-edge
3D artists
3D Animation: Spring Recommendation
Mastering mental ray: Rendering Techniques for 3D and CAD Professionals
Jennifer O'Connor
ISBN: 978-0-470-56385-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470563850,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Takes you under the hood of mental ray, a stand-alone or bundled product that is often
used with 3D or CAD software in the creation of movies, games, architectural renders,
and television
Focuses on only the most pertinent tools and techniques for busy professionals who
need to quickly apply them on the job
Provides compelling, practical tutorials so you can start incorporating mental ray into
your own production pipelines
Advanced Maya Texturing and Lighting, 2nd Edition
Lee Lanier
ISBN: 978-0-470-29273-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470292733,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Detailed, easy-to-follow instructions will teach you the real-world production secrets
that professional animators use to achieve amazing results.
In the second edition, you will find extensive and updated coverage of the latest
theories and trends in addition to an enclosed CD with exclusive content to help you
sharpen your skills.
Material and Lighting: Spring Recommendation
Mastering Autodesk 3ds Max Design 2011
Mark Gerhard, Jeffrey M. Harper
ISBN: 978-0-470-88262-7
www.wiley.com/WileyCDA/WileyTitle/productCd-047088262X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
The official guide endorsed by Autodesk, with comprehensive information on using 3ds
Max Design 2011 as well as achieving certification
Features step-by-step instructions and real-world projects that readers will actually
encounter
Covers using the 3ds Max interface, working with Revit and AutoCAD files, using the
data and scene management tools, modeling, simulating lighting effects, analyzing
sustainable design features, setting up animated walkthroughs, and much more
Explains how to render real-world surfaces with architectural material and how to
choose the renderer that creates the desired effect
Maya Professional Tips and Techniques
Lee Lanier
ISBN: 978-0-470-10740-9
www.wiley.com/WileyCDA/WileyTitle/productCd-0470107405,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
This guide offers dozens of how-tos, workarounds, and shortcuts culled from years of
experience in a fast-paced, deadline-driven production pipeline.
You’ll discover tricks and timesavers on texturing particles, customizing Paint Effects
brushes, modeling polygon faces, creating facial rigs with wire deformers, and much
more—and helpful full-color illustrations reinforce the concepts.
From modeling, animating, and rigging to texturing and lighting, this book will help you
streamline workflow and improve your skills
Material and Lighting: Spring Recommendation
Advanced Maya Texturing and Lighting, 2nd Edition
Lee Lanier
ISBN: 978-0-470-29273-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470292733,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Detailed, easy-to-follow instructions will teach you the real-world production secrets
that professional animators use to achieve amazing results.
In the second edition, you will find extensive and updated coverage of the latest
theories and trends in addition to an enclosed CD with exclusive content to help you
sharpen your skills.
Background Design and Layout: Spring Recommendation
Mastering Autodesk Maya 2011
Eric Keller
ISBN: 978-0-470-63935-1
www.wiley.com/WileyCDA/WileyTitle/productCd-0470639350,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Provides professional-level instruction on Maya, the industry-leading 3D animation and
effects software
Covers the very latest Maya tools and features, including Dynamics, Maya Muscle,
Stereo Cameras, rendering with mental ray, and more
Offers complete coverage of advanced topics such as cloth, fur, and fluids
Showcases the techniques of professionals through numerous examples and real-world
scenarios, showing you how to set up and manage 3D animation and visual effects
pipelines
Hard Surface and Organic Modeling: Spring Recommendation
Introduction to Two-Dimensional Design: Understanding Form and Function, 2nd Edition
John Bowers
ISBN 978-0-470-16375-7
www.wiley.com/WileyCDA/WileyTitle/productCd-0470163755,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Provides a solid foundation in timeless design principles. With the help of more than 200
revealing illustrations, the book explores both the qualitative and quantitative aspects
of 2D design, interweaving historical accounts with penetrating analyses of visual
principles and issues found in important contemporary examples.
Demonstrates how competing approaches to 2D design--including those based on
intuition, play, chance, and empirical research--can be used successfully, either alone or
in combination.
2D Animation: Spring Recommendation
Skin: The Complete Guide to Digitally Lighting, Photographing, and Retouching Faces
and Bodies, 2nd Edition
Lee Varis, Rick Sammon (Foreword by)
ISBN: 978-0-470-59212-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470592125,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Shows you how to digitally capture all skin types: male, female, young, old, different
skin tones and ethnicities, with makeup or without, wrinkled, tattooed, and more
Covers a wealth of topics in addition to photo editing, such as how to obtain model
releases and compose shots, how to shoot groups, and how to create promotional
headshots
Incorporates the latest on working with Photoshop and Lightroom
Showcases exceptional work from a variety of photographers and artists
Digital Photographic Manipulation for Art Institute of Atlanta, with CD, 2nd Edition
Linda Wood (The Art Institute of Atlanta )
ISBN: 978-0-470-26697-7
www.wiley.com/WileyCDA/WileyTitle/productCd-047026697X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
The objective of the book is to assist students in learning Adobe Photoshop through a
series of eight step-by-step tutorials
The tutorials contained in the book are designed to emphasize the various techniques of
using the software application
Image Manipulation: Spring Recommendation
Professional Digital Compositing: Essential Tools and Techniques
Lee Lanier
ISBN: 978-0-470-45261-5
www.wiley.com/WileyCDA/WileyTitle/productCd-0470452617,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Covers techniques for digital compositing including transformations, plate preparation,
rotoscoping, advanced render passes, particle integration, 2.5D painting, HDRI,
stereoscopy and more
Shows you digital compositing techniques that can be applied to a variety of software
tools, including After Effects and Nuke
Includes a DVD with scenes, sample bitmaps, image sequences, and more
GIMP Bible
Jason van Gumster, Robert Shimonski
ISBN: 978-0-470-52397-1
www.wiley.com/WileyCDA/WileyTitle/productCd-0470523972,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Whether you're a digital artist, professional photographer, or beginner, this detailed
how-to shows you best practices, valuable techniques, and helpful tips for getting the
most out of GIMP for your projects
Topics include the GIMP interface and how to work with it, in-depth description of
GIMP's tools and how to use them to create high-quality images, a comprehensive
reference for all of GIMP's default filters and common plug-ins, and advanced
customization with Python and Scheme scripting
Image Manipulation: Spring Recommendation
Photoshop CS5 Bible
Lisa DaNae Dayley, Brad Dayley
ISBN: 978-0-470-58474-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470584742,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
This comprehensive guide covers beginning to advanced techniques, from learning your
way around the windows and tools to working with Camera Raw images
Covers retouching, color correcting, manipulating, and combining images; working with
the File Browser, histogram palette, Lens Blur, and the color replacement tool;
customizable keyboard shortcuts; how to create cutting-edge special effects for digital
or film-based images, and much more
Photoshop CS4 Bible
Stacy Cates, Simon Abrams, Dan Moughamian
ISBN: 978-0-470-34517-7
www.wiley.com/WileyCDA/WileyTitle/productCd-0470345179,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
This authoritative guide to Photoshop CS4 shows you how to retouch, color correct,
manipulate, and combine images
Sheds light on optimal ways to create cutting-edge special effects for digital or film-
based images, and then use them on the Web or in print
Covers everything from image-editing basics to techniques for working with camera raw
images
Image Manipulation: Spring Recommendation
Body Language: Advanced 3D Character Rigging
Eric Allen, Kelly L. Murdock, Jared Fong (Contributions by), Adam G. Sidwell
(Contributions by)
ISBN: 978-0-470-17387-9
www.wiley.com/WileyCDA/WileyTitle/productCd-0470173874,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
This detailed guide reveals the techniques you need to create sophisticated 3D
character rigs that range from basic to breathtaking.
Packed with step-by-step instructions and full-color illustrations, Body Language walks
you through rigging techniques for all the body parts to help you create realistic and
believable movements in every character you design.
You'll learn advanced rigging concepts that involve MEL scripting and advanced
deformation techniques and even how to set up a character pipeline.
ZBrush Digital Sculpting Human Anatomy
Scott Spencer
ISBN: 978-0-470-45026-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470450266,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
A clear writing style explains how to sculpt an accurate human figure, starting with the
skeleton and working out to muscle, fat, and skin.
Insightful explanations enable you to quickly and easily create and design characters
that can be used in film, game, or print, and allows you to gain a strong understanding
of the foundational artistic concepts
Character and Object Design: Spring Recommendation
Stop Staring: Facial Modeling and Animation Done Right, 3rd Edition
Jason Osipa
ISBN: 978-0-470-60990-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470609907,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Shows you how to create facial animation for movies, games, and more
Provides in-depth techniques and tips for everyone from students and beginners to
high-level professional animators and directors currently in the field
Features the author’s valuable insights from his own extensive experience in the field
Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as
how to automate processes using Python
Character and Object Design: Spring Recommendation
ZBrush Digital Sculpting Human Anatomy
Scott Spencer
ISBN: 978-0-470-45026-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470450266,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
A clear writing style explains how to sculpt an accurate human figure, starting with the
skeleton and working out to muscle, fat, and skin.
Insightful explanations enable you to quickly and easily create and design characters
that can be used in film, game, or print, and allows you to gain a strong understanding
of the foundational artistic concepts
ZBrush Character Creation: Advanced Digital Sculpting, 2nd Edition
Scott Spencer
ISBN: 978-0-470-57257-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470572574,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Explains ZBrush 4, the newest version of the revolutionary software tool for creating 3D
organic models in a way that appears to be traditionally painted or sculpted
Shows you how get the most out of ZBrush, from the fundamentals to new tools for
texturing, chiseling, and costuming
Offers plenty of insights and professional techniques for creating characters for films
and games, drawing from the author's own experience on such films as Harry Potter and
The Order of the Phoenix and The Hobbit
Demonstrates the author's own techniques of using traditional sculpting and painting
concepts and applying them to digital art for greater artistry
Character Modeling: Spring Recommendation
Edgeloop Character Modeling For 3D Professionals Only
Kelly L. Murdock, Eric Allen
ISBN: 978-0-470-03629-7
www.wiley.com/WileyCDA/WileyTitle/productCd-047003629X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Learn to use edgeloop selection and creation features in 3ds Max®, Maya®, Softimage,
and Modo.
Take a comparative look at point, box, loft, and other character modeling methods.
Model a detailed body form that is anatomically correct and has detailed facial features.
enhance a character with hair and clothing and texture a character completely using
high-resolution texture map
Stop Staring: Facial Modeling and Animation Done Right, 3rd Edition
Jason Osipa
ISBN: 978-0-470-60990-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470609907,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Shows you how to create facial animation for movies, games, and more
Provides in-depth techniques and tips for everyone from students and beginners to
high-level professional animators and directors currently in the field
Features the author’s valuable insights from his own extensive experience in the field
Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as
how to automate processes using Python
Character Modeling: Spring Recommendation
3-D Human Modeling and Animation, 3rd Edition
Peter Ratner
ISBN: 978-0-470-39667-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470396679,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Filled with detailed, practical information about creating and animating 3-D human
models, this updated Third Edition now features more than 500 full-color images that
detail, step by step, the modeling and animation processes for both male and female
figures.
Most helpful of all, the included DVD features QuickTime tutorials tied to the modeling
chapters and provides detailed color images from the chapters so you can get a quick
start in bringing your visions to fruition!
Character Modeling: Spring Recommendation
3-D Human Modeling and Animation, 3rd Edition
Peter Ratner
ISBN: 978-0-470-39667-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470396679,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Filled with detailed, practical information about creating and animating 3-D human
models, this updated Third Edition now features more than 500 full-color images that
detail, step by step, the modeling and animation processes for both male and female
figures.
Most helpful of all, the included DVD features QuickTime tutorials tied to the modeling
chapters and provides detailed color images from the chapters so you can get a quick
start in bringing your visions to fruition!
Introducing ZBrush
Eric Keller
ISBN: 978-0-470-26279-5
www.wiley.com/WileyCDA/WileyTitle/productCd-0470262796,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Introduces you to ZBrush 3.1, the sculpting software that lets you create digital art with
a fine-art feel, which you can transfer into Maya or other 3D applications
Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting,
rendering, working with other 3D applications, and scripting
Walks you through a series of fun and engaging tutorials where you can start creating
your own work, including human, cartoon, and organic models
Figure Sculpture: Spring Recommendation
ZBrush Character Creation: Advanced Digital Sculpting
Scott Spencer
ISBN: 978-0-470-24996-3
www.wiley.com/WileyCDA/WileyTitle/productCd-047024996X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Must-have guide to creating highly detailed, lush, organic models using the
revolutionary ZBrush software
Digital sculptor Scott Spencer guides you through the full array of ZBrush tools, including
brushes, textures and detailing
With a focus on both the artistry and the technical know-how, you'll learn how to apply
traditional sculpting and painting techniques to 3D art while uncovering the "why"
behind the "how" for each step
ZBrush Character Creation: Advanced Digital Sculpting, 2nd Edition
Scott Spencer
ISBN: 978-0-470-57257-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470572574,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Explains ZBrush 4, the newest version of the revolutionary software tool for creating 3D
organic models in a way that appears to be traditionally painted or sculpted
Shows you how get the most out of ZBrush, from the fundamentals to new tools for
texturing, chiseling, and costuming
Offers plenty of insights and professional techniques for creating characters for films
and games, drawing from the author's own experience on such films as Harry Potter and
The Order of the Phoenix and The Hobbit
Demonstrates the author's own techniques of using traditional sculpting and painting
concepts and applying them to digital art for greater artistry
Figure Sculpture: Spring Recommendation
ZBrush Digital Sculpting Human Anatomy
Scott Spencer
ISBN: 978-0-470-45026-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470450266,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
A clear writing style explains how to sculpt an accurate human figure, starting with the
skeleton and working out to muscle, fat, and skin.
Insightful explanations enable you to quickly and easily create and design characters
that can be used in film, game, or print, and allows you to gain a strong understanding
of the foundational artistic concepts
ZBrush Studio Projects: Realistic Game Characters
Ryan Kingslien
ISBN: 978-0-470-87256-7
www.wiley.com/WileyCDA/WileyTitle/productCd-047087256X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Covers one of the most unique challenges for game artists -- sculpting realistic and
moveable human characters for a game environment
Brings you up to speed on ZBrush, the top digital sculpting tool used to create
characters and props in such games as Rock Band and World of Warcraft
Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your
character into a game environment
Provides in-depth techniques and tips for everyone from aspiring digital sculptors to
high-level professional ZBrush artists
Figure Sculpture: Spring Recommendation
Action!: Acting Lessons for CG Animators
John Kundert-Gibbs, Kristin Kundert-Gibbs
ISBN: 978-0-470-22743-5
www.wiley.com/WileyCDA/WileyTitle/productCd-0470227435,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
With a particular emphasis on a character’s motions and movement, this unique
resource covers the basic elements of acting for CG animation and then progresses to
more advanced topics such as internal intent and motivation
Audio for Animation: Spring Recommendation
Professional Digital Compositing: Essential Tools and Techniques
Lee Lanier
ISBN: 978-0-470-45261-5
www.wiley.com/WileyCDA/WileyTitle/productCd-0470452617,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Covers techniques for digital compositing including transformations, plate preparation,
rotoscoping, advanced render passes, particle integration, 2.5D painting, HDRI,
stereoscopy and more
Shows you digital compositing techniques that can be applied to a variety of software
tools, including After Effects and Nuke
Includes a DVD with scenes, sample bitmaps, image sequences, and more
Adobe After Effects CS5 Digital Classroom
Jerron Smith, AGI Creative Team
ISBN: 978-0-470-59524-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470595248,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Escorts you through the basics of editing and applying motion graphics and visual effects
with Adobe After Effects CS5
Deciphers even the most advanced After Effects tasks and makes them less intimidating
Features full-color, step-by-step tutorials on the DVD that complement the topics
covered in each lesson of the book
Encourages you to absorb each lesson at your own pace
Motion Graphics: Spring Recommendation
After Effects and Photoshop: Animation and Production Effects for DV and Film, 2nd
Edition
Jeff Foster
ISBN: 978-0-7821-4455-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0782144551,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
In this second edition to his bestselling book, TV and movie graphics veteran Jeff Foster
provides all-new information on After Effects 7 and Photoshop CS2—plus expanded
coverage of blue/green screening and titling, beautiful new images, and innovative real-
world solutions for today's professionals
Better than ever, this must-have reference is still the only guide that shows how to use
these two superpower programs together to achieve professional results
Motion Graphics: Spring Recommendation
Advanced Maya Texturing and Lighting, 2nd Edition
Lee Lanier
ISBN: 978-0-470-29273-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470292733,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Detailed, easy-to-follow instructions will teach you the real-world production secrets
that professional animators use to achieve amazing results.
In the second edition, you will find extensive and updated coverage of the latest
theories and trends in addition to an enclosed CD with exclusive content to help you
sharpen your skills.
Maya Studio Projects: Game Environments and Props
Michael McKinley
ISBN: 978-0-470-52403-9
www.wiley.com/WileyCDA/WileyTitle/productCd-0470524030,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
The Studio Projects series offers projects that start from nothing, just as they do in the
studio; these books provide you with a step-by-step guide to software attributes and
tools that encompass multiple disciplines so that you can create a finished, renderable
object
Many games have only a few characters, and multiple levels and environments, and
hundreds of props-this book focuses on projects and techniques for creating everything
but the character
Texture Mapping for Game: Summer Recommendation
Introducing Autodesk 3ds Max 2011
Dariush Derakhshani, Randi L. Derakhshani
ISBN: 978-0-470-91615-5
www.wiley.com/WileyCDA/WileyTitle/productCd-047091615X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Features excellent tutorials, helpful examples, detailed workflows, and a companion
Web site to enhance your learning experience
Explains a variety of methods for solving real-world challenges and breaks down why
certain methods are used
Makes the transition of coming from other 3D software applications as smooth as
possible
3ds Max 2009 Bible
Kelly L. Murdock
ISBN: 978-0-470-38130-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470381302,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Features pages of professional tips, loads of advice, and more than 150 step-by-step
tutorials guaranteed to build your skills and spark your creativity.
A 16-page color insert highlights cutting-edge work from 3D artists.
3ds Max 2010 Bible
Kelly L. Murdock
ISBN: 978-0-470-47191-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470471913,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Crammed with the very latest features, professional techniques, and over 150 step-by-
step tutorials that will build skills and spark your creativity.
Features colorful inserts, which showcases the work of cutting-edge 3D artists and is
sure to inspire you.
Texture Mapping for Game: Summer Recommendation
3ds Max 2011 Bible
Kelly L. Murdock
ISBN: 978-0-470-61777-9
www.wiley.com/WileyCDA/WileyTitle/productCd-0470617772,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials
Features 16-page color insert highlights the work of some of today’s most cutting-edge
3D artists
Edgeloop Character Modeling For 3D Professionals Only
Kelly L. Murdock, Eric Allen
ISBN: 978-0-470-03629-7
www.wiley.com/WileyCDA/WileyTitle/productCd-047003629X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Learn to use edgeloop selection and creation features in 3ds Max®, Maya®, Softimage,
and Modo.
Take a comparative look at point, box, loft, and other character modeling methods.
Model a detailed body form that is anatomically correct and has detailed facial features.
enhance a character with hair and clothing and texture a character completely using
high-resolution texture map
Texture Mapping for Game: Summer Recommendation
3-D Human Modeling and Animation, 3rd Edition
Peter Ratner
ISBN: 978-0-470-39667-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470396679,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Filled with detailed, practical information about creating and animating 3-D human
models, this updated Third Edition now features more than 500 full-color images that
detail, step by step, the modeling and animation processes for both male and female
figures.
Most helpful of all, the included DVD features QuickTime tutorials tied to the modeling
chapters and provides detailed color images from the chapters so you can get a quick
start in bringing your visions to fruition!
Introducing Maya 2011
Dariush Derakhshani
ISBN: 978-0-470-50216-7
www.wiley.com/WileyCDA/WileyTitle/productCd-0470502169,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Provides a thorough, step-by-step introduction to Maya 2011
Explains the core concepts of CG and working in 3D
Covers modeling, rigging, HDRI lighting, mental ray rendering, and more
Provides project files on CD and walks you through the creation of several projects; the
CD also includes images, movies, and scene files
Includes a color insert with pages of striking examples from talented Maya beginners
3D Animation: Summer Recommendation
Mastering Autodesk Maya 2011
Eric Keller
ISBN: 978-0-470-63935-1
www.wiley.com/WileyCDA/WileyTitle/productCd-0470639350,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Provides professional-level instruction on Maya, the industry-leading 3D animation and
effects software
Covers the very latest Maya tools and features, including Dynamics, Maya Muscle,
Stereo Cameras, rendering with mental ray, and more
Offers complete coverage of advanced topics such as cloth, fur, and fluids
Showcases the techniques of professionals through numerous examples and real-world
scenarios, showing you how to set up and manage 3D animation and visual effects
pipelines
Stop Staring: Facial Modeling and Animation Done Right, 3rd Edition
Jason Osipa
ISBN: 978-0-470-60990-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470609907,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Shows you how to create facial animation for movies, games, and more
Provides in-depth techniques and tips for everyone from students and beginners to
high-level professional animators and directors currently in the field
Features the author’s valuable insights from his own extensive experience in the field
Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as
how to automate processes using Python
3D Animation: Summer Recommendation
Introducing 3ds Max 9: 3D for Beginners
Dariush Derakhshani, Randi L. Derakhshani with Jon McFarland
ISBN: 978-0-470-09761-8
www.wiley.com/WileyCDA/WileyTitle/productCd-0470097612,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
This book breaks down the complexities of 3D modeling, texturing, animating, and visual
effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and
a special color insert includes real-world examples from talented 3ds Max beginners
Introducing Autodesk 3ds Max 2011
Dariush Derakhshani, Randi L. Derakhshani
ISBN: 978-0-470-91615-5
www.wiley.com/WileyCDA/WileyTitle/productCd-047091615X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Features excellent tutorials, helpful examples, detailed workflows, and a companion
Web site to enhance your learning experience
Explains a variety of methods for solving real-world challenges and breaks down why
certain methods are used
Makes the transition of coming from other 3D software applications as smooth as
possible
3D Animation: Summer Recommendation
Edgeloop Character Modeling For 3D Professionals Only
Kelly L. Murdock, Eric Allen
ISBN: 978-0-470-03629-7
www.wiley.com/WileyCDA/WileyTitle/productCd-047003629X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Learn to use edgeloop selection and creation features in 3ds Max®, Maya®, Softimage,
and Modo.
Take a comparative look at point, box, loft, and other character modeling methods.
Model a detailed body form that is anatomically correct and has detailed facial features.
enhance a character with hair and clothing and texture a character completely using
high-resolution texture map
Introducing Character Animation with Blender
Tony Mullen, Ton Roosendaal (Foreword by), Bassam Kurdali (Foreword by)
ISBN: 978-0-470-10260-2
www.wiley.com/WileyCDA/WileyTitle/productCd-0470102608,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Endorsed by the Blender Foundation, Introducing Character Animation with Blender, is
written in a friendly but professional tone, with clear descriptions and numerous
illustrative screenshots
Tutorials focus on how to accomplish actual animation goals, while illustrating the
necessary technical methods along the way
Students will gain all the skills necessary to build and animate a well-modeled, fully-
rigged character of their own
3D Animation: Summer Recommendation
3ds Max 2009 Bible
Kelly L. Murdock
ISBN: 978-0-470-38130-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470381302,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Features pages of professional tips, loads of advice, and more than 150 step-by-step
tutorials guaranteed to build your skills and spark your creativity.
A 16-page color insert highlights cutting-edge work from 3D artists.
3ds Max 2010 Bible
Kelly L. Murdock
ISBN: 978-0-470-47191-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470471913,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Crammed with the very latest features, professional techniques, and over 150 step-by-
step tutorials that will build skills and spark your creativity.
Features colorful inserts, which showcases the work of cutting-edge 3D artists and is
sure to inspire you.
3ds Max 2011 Bible
Kelly L. Murdock
ISBN: 978-0-470-61777-9
www.wiley.com/WileyCDA/WileyTitle/productCd-0470617772,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials
Features 16-page color insert highlights the work of some of today’s most cutting-edge 3D artists
3D Animation: Summer Recommendation
Mastering mental ray: Rendering Techniques for 3D and CAD Professionals
Jennifer O'Connor
ISBN: 978-0-470-56385-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470563850,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Takes you under the hood of mental ray, a stand-alone or bundled product that is often
used with 3D or CAD software in the creation of movies, games, architectural renders,
and television
Focuses on only the most pertinent tools and techniques for busy professionals who
need to quickly apply them on the job
Provides compelling, practical tutorials so you can start incorporating mental ray into
your own production pipelines
Advanced Maya Texturing and Lighting, 2nd Edition
Lee Lanier
ISBN: 978-0-470-29273-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470292733,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Detailed, easy-to-follow instructions will teach you the real-world production secrets
that professional animators use to achieve amazing results.
In the second edition, you will find extensive and updated coverage of the latest
theories and trends in addition to an enclosed CD with exclusive content to help you
sharpen your skills.
Material and Lighting: Summer Recommendation
Mastering Autodesk 3ds Max Design 2011
Mark Gerhard, Jeffrey M. Harper
ISBN: 978-0-470-88262-7
www.wiley.com/WileyCDA/WileyTitle/productCd-047088262X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
The official guide endorsed by Autodesk, with comprehensive information on using 3ds
Max Design 2011 as well as achieving certification
Features step-by-step instructions and real-world projects that readers will actually
encounter
Covers using the 3ds Max interface, working with Revit and AutoCAD files, using the
data and scene management tools, modeling, simulating lighting effects, analyzing
sustainable design features, setting up animated walkthroughs, and much more
Explains how to render real-world surfaces with architectural material and how to
choose the renderer that creates the desired effect
Maya Professional Tips and Techniques
Lee Lanier
ISBN: 978-0-470-10740-9
www.wiley.com/WileyCDA/WileyTitle/productCd-0470107405,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
This guide offers dozens of how-tos, workarounds, and shortcuts culled from years of
experience in a fast-paced, deadline-driven production pipeline.
You’ll discover tricks and timesavers on texturing particles, customizing Paint Effects
brushes, modeling polygon faces, creating facial rigs with wire deformers, and much
more—and helpful full-color illustrations reinforce the concepts.
From modeling, animating, and rigging to texturing and lighting, this book will help you
streamline workflow and improve your skills
Material and Lighting: Summer Recommendation
Advanced Maya Texturing and Lighting, 2nd Edition
Lee Lanier
ISBN: 978-0-470-29273-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470292733,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Detailed, easy-to-follow instructions will teach you the real-world production secrets
that professional animators use to achieve amazing results.
In the second edition, you will find extensive and updated coverage of the latest
theories and trends in addition to an enclosed CD with exclusive content to help you
sharpen your skills.
Background Design and Layout: Summer Recommendation
Mastering Autodesk Maya 2011
Eric Keller
ISBN: 978-0-470-63935-1
www.wiley.com/WileyCDA/WileyTitle/productCd-0470639350,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at www.wiley.com/college/artinstitutes
Provides professional-level instruction on Maya, the industry-leading 3D animation and
effects software
Covers the very latest Maya tools and features, including Dynamics, Maya Muscle,
Stereo Cameras, rendering with mental ray, and more
Offers complete coverage of advanced topics such as cloth, fur, and fluids
Showcases the techniques of professionals through numerous examples and real-world
scenarios, showing you how to set up and manage 3D animation and visual effects
pipelines
Hard Surface and Organic Modeling: Summer Recommendation
Skin: The Complete Guide to Digitally Lighting, Photographing, and Retouching Faces
and Bodies, 2nd Edition
Lee Varis, Rick Sammon (Foreword by)
ISBN: 978-0-470-59212-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470592125,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Shows you how to digitally capture all skin types: male, female, young, old, different
skin tones and ethnicities, with makeup or without, wrinkled, tattooed, and more
Covers a wealth of topics in addition to photo editing, such as how to obtain model
releases and compose shots, how to shoot groups, and how to create promotional
headshots
Incorporates the latest on working with Photoshop and Lightroom
Showcases exceptional work from a variety of photographers and artists
Digital Photographic Manipulation for Art Institute of Atlanta, with CD, 2nd Edition
Linda Wood (The Art Institute of Atlanta )
ISBN: 978-0-470-26697-7
www.wiley.com/WileyCDA/WileyTitle/productCd-047026697X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
The objective of the book is to assist students in learning Adobe Photoshop through a
series of eight step-by-step tutorials
The tutorials contained in the book are designed to emphasize the various techniques of
using the software application
Image Manipulation: Summer Recommendation
Professional Digital Compositing: Essential Tools and Techniques
Lee Lanier
ISBN: 978-0-470-45261-5
www.wiley.com/WileyCDA/WileyTitle/productCd-0470452617,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Covers techniques for digital compositing including transformations, plate preparation,
rotoscoping, advanced render passes, particle integration, 2.5D painting, HDRI,
stereoscopy and more
Shows you digital compositing techniques that can be applied to a variety of software
tools, including After Effects and Nuke
Includes a DVD with scenes, sample bitmaps, image sequences, and more
GIMP Bible
Jason van Gumster, Robert Shimonski
ISBN: 978-0-470-52397-1
www.wiley.com/WileyCDA/WileyTitle/productCd-0470523972,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Whether you're a digital artist, professional photographer, or beginner, this detailed
how-to shows you best practices, valuable techniques, and helpful tips for getting the
most out of GIMP for your projects
Topics include the GIMP interface and how to work with it, in-depth description of
GIMP's tools and how to use them to create high-quality images, a comprehensive
reference for all of GIMP's default filters and common plug-ins, and advanced
customization with Python and Scheme scripting
Image Manipulation: Summer Recommendation
Photoshop CS5 Bible
Lisa DaNae Dayley, Brad Dayley
ISBN: 978-0-470-58474-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470584742,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
This comprehensive guide covers beginning to advanced techniques, from learning your
way around the windows and tools to working with Camera Raw images
Covers retouching, color correcting, manipulating, and combining images; working with
the File Browser, histogram palette, Lens Blur, and the color replacement tool;
customizable keyboard shortcuts; how to create cutting-edge special effects for digital
or film-based images, and much more
Photoshop CS4 Bible
Stacy Cates, Simon Abrams, Dan Moughamian
ISBN: 978-0-470-34517-7
www.wiley.com/WileyCDA/WileyTitle/productCd-0470345179,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
This authoritative guide to Photoshop CS4 shows you how to retouch, color correct,
manipulate, and combine images
Sheds light on optimal ways to create cutting-edge special effects for digital or film-
based images, and then use them on the Web or in print
Covers everything from image-editing basics to techniques for working with camera raw
images
Image Manipulation: Summer Recommendation
Mastering mental ray: Rendering Techniques for 3D and CAD Professionals
Jennifer O'Connor
ISBN: 978-0-470-56385-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470563850,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Takes you under the hood of mental ray, a stand-alone or bundled product that is often
used with 3D or CAD software in the creation of movies, games, architectural renders,
and television
Focuses on only the most pertinent tools and techniques for busy professionals who
need to quickly apply them on the job
Provides compelling, practical tutorials so you can start incorporating mental ray into
your own production pipelines
Interior Spaces and Worlds: Summer Recommendation
Mastering mental ray: Rendering Techniques for 3D and CAD Professionals
Jennifer O'Connor
ISBN: 978-0-470-56385-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470563850,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Takes you under the hood of mental ray, a stand-alone or bundled product that is often
used with 3D or CAD software in the creation of movies, games, architectural renders,
and television
Focuses on only the most pertinent tools and techniques for busy professionals who
need to quickly apply them on the job
Provides compelling, practical tutorials so you can start incorporating mental ray into
your own production pipelines
Advanced Maya Texturing and Lighting, 2nd Edition
Lee Lanier
ISBN: 978-0-470-29273-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470292733,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Detailed, easy-to-follow instructions will teach you the real-world production secrets
that professional animators use to achieve amazing results.
In the second edition, you will find extensive and updated coverage of the latest
theories and trends in addition to an enclosed CD with exclusive content to help you
sharpen your skills.
Lighting and Texture: Summer Recommendation
Mastering Autodesk 3ds Max Design 2011
Mark Gerhard, Jeffrey M. Harper
ISBN: 978-0-470-88262-7
www.wiley.com/WileyCDA/WileyTitle/productCd-047088262X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
The official guide endorsed by Autodesk, with comprehensive information on using 3ds
Max Design 2011 as well as achieving certification
Features step-by-step instructions and real-world projects that readers will actually
encounter
Covers using the 3ds Max interface, working with Revit and AutoCAD files, using the
data and scene management tools, modeling, simulating lighting effects, analyzing
sustainable design features, setting up animated walkthroughs, and much more
Explains how to render real-world surfaces with architectural material and how to
choose the renderer that creates the desired effect
Maya Professional Tips and Techniques
Lee Lanier
ISBN: 978-0-470-10740-9
www.wiley.com/WileyCDA/WileyTitle/productCd-0470107405,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
This guide offers dozens of how-tos, workarounds, and shortcuts culled from years of
experience in a fast-paced, deadline-driven production pipeline.
You’ll discover tricks and timesavers on texturing particles, customizing Paint Effects
brushes, modeling polygon faces, creating facial rigs with wire deformers, and much
more—and helpful full-color illustrations reinforce the concepts.
From modeling, animating, and rigging to texturing and lighting, this book will help you
streamline workflow and improve your skills
Lighting and Texture: Summer Recommendation
Body Language: Advanced 3D Character Rigging
Eric Allen, Kelly L. Murdock, Jared Fong (Contributions by), Adam G. Sidwell
(Contributions by)
ISBN: 978-0-470-17387-9
www.wiley.com/WileyCDA/WileyTitle/productCd-0470173874,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
This detailed guide reveals the techniques you need to create sophisticated 3D
character rigs that range from basic to breathtaking.
Packed with step-by-step instructions and full-color illustrations, Body Language walks
you through rigging techniques for all the body parts to help you create realistic and
believable movements in every character you design.
You'll learn advanced rigging concepts that involve MEL scripting and advanced
deformation techniques and even how to set up a character pipeline.
ZBrush Digital Sculpting Human Anatomy
Scott Spencer
ISBN: 978-0-470-45026-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470450266,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
A clear writing style explains how to sculpt an accurate human figure, starting with the
skeleton and working out to muscle, fat, and skin.
Insightful explanations enable you to quickly and easily create and design characters
that can be used in film, game, or print, and allows you to gain a strong understanding
of the foundational artistic concepts
Character and Object Design: Summer Recommendation
Stop Staring: Facial Modeling and Animation Done Right, 3rd Edition
Jason Osipa
ISBN: 978-0-470-60990-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470609907,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Shows you how to create facial animation for movies, games, and more
Provides in-depth techniques and tips for everyone from students and beginners to
high-level professional animators and directors currently in the field
Features the author’s valuable insights from his own extensive experience in the field
Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as
how to automate processes using Python
Character and Object Design: Summer Recommendation
ZBrush Digital Sculpting Human Anatomy
Scott Spencer
ISBN: 978-0-470-45026-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470450266,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
A clear writing style explains how to sculpt an accurate human figure, starting with the
skeleton and working out to muscle, fat, and skin.
Insightful explanations enable you to quickly and easily create and design characters
that can be used in film, game, or print, and allows you to gain a strong understanding
of the foundational artistic concepts
ZBrush Character Creation: Advanced Digital Sculpting, 2nd Edition
Scott Spencer
ISBN: 978-0-470-57257-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470572574,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Explains ZBrush 4, the newest version of the revolutionary software tool for creating 3D
organic models in a way that appears to be traditionally painted or sculpted
Shows you how get the most out of ZBrush, from the fundamentals to new tools for
texturing, chiseling, and costuming
Offers plenty of insights and professional techniques for creating characters for films
and games, drawing from the author's own experience on such films as Harry Potter and
The Order of the Phoenix and The Hobbit
Demonstrates the author's own techniques of using traditional sculpting and painting
concepts and applying them to digital art for greater artistry
Character Modeling: Summer Recommendation
Edgeloop Character Modeling For 3D Professionals Only
Kelly L. Murdock, Eric Allen
ISBN: 978-0-470-03629-7
www.wiley.com/WileyCDA/WileyTitle/productCd-047003629X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Learn to use edgeloop selection and creation features in 3ds Max®, Maya®, Softimage,
and Modo.
Take a comparative look at point, box, loft, and other character modeling methods.
Model a detailed body form that is anatomically correct and has detailed facial features.
enhance a character with hair and clothing and texture a character completely using
high-resolution texture map
Stop Staring: Facial Modeling and Animation Done Right, 3rd Edition
Jason Osipa
ISBN: 978-0-470-60990-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470609907,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Shows you how to create facial animation for movies, games, and more
Provides in-depth techniques and tips for everyone from students and beginners to
high-level professional animators and directors currently in the field
Features the author’s valuable insights from his own extensive experience in the field
Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as
how to automate processes using Python
Character Modeling: Summer Recommendation
3-D Human Modeling and Animation, 3rd Edition
Peter Ratner
ISBN: 978-0-470-39667-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470396679,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Filled with detailed, practical information about creating and animating 3-D human
models, this updated Third Edition now features more than 500 full-color images that
detail, step by step, the modeling and animation processes for both male and female
figures.
Most helpful of all, the included DVD features QuickTime tutorials tied to the modeling
chapters and provides detailed color images from the chapters so you can get a quick
start in bringing your visions to fruition!
Character Modeling: Summer Recommendation
3-D Human Modeling and Animation, 3rd Edition
Peter Ratner
ISBN: 978-0-470-39667-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470396679,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Filled with detailed, practical information about creating and animating 3-D human
models, this updated Third Edition now features more than 500 full-color images that
detail, step by step, the modeling and animation processes for both male and female
figures.
Most helpful of all, the included DVD features QuickTime tutorials tied to the modeling
chapters and provides detailed color images from the chapters so you can get a quick
start in bringing your visions to fruition!
Introducing ZBrush
Eric Keller
ISBN: 978-0-470-26279-5
www.wiley.com/WileyCDA/WileyTitle/productCd-0470262796,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Introduces you to ZBrush 3.1, the sculpting software that lets you create digital art with
a fine-art feel, which you can transfer into Maya or other 3D applications
Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting,
rendering, working with other 3D applications, and scripting
Walks you through a series of fun and engaging tutorials where you can start creating
your own work, including human, cartoon, and organic models
Figure Sculpture: Summer Recommendation
ZBrush Character Creation: Advanced Digital Sculpting
Scott Spencer
ISBN: 978-0-470-24996-3
www.wiley.com/WileyCDA/WileyTitle/productCd-047024996X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Must-have guide to creating highly detailed, lush, organic models using the
revolutionary ZBrush software
Digital sculptor Scott Spencer guides you through the full array of ZBrush tools, including
brushes, textures and detailing
With a focus on both the artistry and the technical know-how, you'll learn how to apply
traditional sculpting and painting techniques to 3D art while uncovering the "why"
behind the "how" for each step
ZBrush Character Creation: Advanced Digital Sculpting, 2nd Edition
Scott Spencer
ISBN: 978-0-470-57257-3
www.wiley.com/WileyCDA/WileyTitle/productCd-0470572574,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Explains ZBrush 4, the newest version of the revolutionary software tool for creating 3D
organic models in a way that appears to be traditionally painted or sculpted
Shows you how get the most out of ZBrush, from the fundamentals to new tools for
texturing, chiseling, and costuming
Offers plenty of insights and professional techniques for creating characters for films
and games, drawing from the author's own experience on such films as Harry Potter and
The Order of the Phoenix and The Hobbit
Demonstrates the author's own techniques of using traditional sculpting and painting
concepts and applying them to digital art for greater artistry
Figure Sculpture: Summer Recommendation
ZBrush Digital Sculpting Human Anatomy
Scott Spencer
ISBN: 978-0-470-45026-0
www.wiley.com/WileyCDA/WileyTitle/productCd-0470450266,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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A clear writing style explains how to sculpt an accurate human figure, starting with the
skeleton and working out to muscle, fat, and skin.
Insightful explanations enable you to quickly and easily create and design characters
that can be used in film, game, or print, and allows you to gain a strong understanding
of the foundational artistic concepts
ZBrush Studio Projects: Realistic Game Characters
Ryan Kingslien
ISBN: 978-0-470-87256-7
www.wiley.com/WileyCDA/WileyTitle/productCd-047087256X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Covers one of the most unique challenges for game artists -- sculpting realistic and
moveable human characters for a game environment
Brings you up to speed on ZBrush, the top digital sculpting tool used to create
characters and props in such games as Rock Band and World of Warcraft
Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your
character into a game environment
Provides in-depth techniques and tips for everyone from aspiring digital sculptors to
high-level professional ZBrush artists
Figure Sculpture: Summer Recommendation
Story Circle: Digital Storytelling Around the World
John Hartley (Editor), Kelly McWilliam (Editor)
ISBN 978-1-4051-8058-0
www.wiley.com/WileyCDA/WileyTitle/productCd-1405180587.html
Instructor Resources (for adopted titles only) available at
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Covers consumer-generated content, memory grids, the digital storytelling youth
movement, participatory public history, audience reception, videoblogging and
microdocumentary.
Pinpoints who is telling what stories where, on what terms, and what they look and
sound like.
Explores the boundaries of digital storytelling from China and Brazil to Western Europe
and Australia.
Puzzle Films: Complex Storytelling in Contemporary Cinema
Warren Buckland (Editor)
ISBN 978-1-4051-6862-5
www.wiley.com/WileyCDA/WileyTitle/productCd-1405168625.html
Instructor Resources (for adopted titles only) available at
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Unites American ‘independent’ cinema, the European and International Art film, and
certain modes of avant-garde filmmaking on the basis of their shared storytelling
complexity.
Draws upon the expertise of film scholars from North America, Britain, China, Poland,
Holland, Italy, Greece, New Zealand, and Australia.
Interactive Storytelling: Fall 10 Recommendation
Game Design: Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring
Game Designer
Jim Thompson, Barnaby Berbank-Green, Nic Cusworth
ISBN 978-0-471-96894-8
www.wiley.com/WileyCDA/WileyTitle/productCd-0471968943,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Offers complete coverage of game design basics, focusing on design rather than
computer programming.
Packed with exercises, assignments, and step-by-step instructions, it starts with an
overview of design theory, then progresses to design processes, and concludes with
coverage of design production.
Level Up!: The Guide to Great Video Game Design
Scott Rogers
ISBN 978-0-470-68867-0
www.wiley.com/WileyCDA/WileyTitle/productCd-047068867X,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Features an approachable writing style that considers game designers from all levels of
expertise and experience.
Covers the entire video game creation process, including developing marketable ideas,
understanding what gamers want, working with player actions, and more.
Offers techniques for creating non-human characters and using the camera as a
character.
Shares helpful insight on the business of design and how to create design documents.
Game Design and Game Play: Fall 10 Recommendation
Game Programming: The L Line, The Express Line to Learning
Andy Harris
ISBN 978-0-470-06822-9
www.wiley.com/WileyCDA/WileyTitle/productCd-0470068221,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Teaches the practical concepts of object-oriented programming for game design using
Python(r) in this easy-to-follow, content-filled guide.
Teaches the basics of programming and 2D graphics as you go. Plan programs, write
and test code, and manage data. Create text-based games, racing games, arcade
games, and more. Add sound, set up scorekeeping, and design avatars.
The Complete Guide to Simulations and Serious Games: How the Most Valuable
Content Will be Created in the Age Beyond Gutenberg to Google
Clark Aldrich
ISBN 978-0-470-46273-7
www.wiley.com/WileyCDA/WileyTitle/productCd-0470462736,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Offers designers a new way to see the world, model it, and present it through
simulations.
Includes a wealth of new tools and terms and a corresponding style guide to help
understand them.
Covers topics such as virtual experiences, games, simulations, educational simulations,
social impact games, practiceware, game-based learning/digital game based learning,
immersive learning, and serious games.
Game Design and Game Play: Fall 10 Recommendation
Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA
Game Studio 2.0 , 2nd Edition
Benjamin Nitschke
ISBN 978-0-470-26128-6
www.wiley.com/WileyCDA/WileyTitle/productCd-0470261285.html
Instructor Resources (for adopted titles only) available at
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Updated tol get you up and running quickly with building games for Xbox 360 and the
Windows platform.
Explains how to install the free XNA Game Studio 2.0 and then goes on to share
essential advice for using it in a productive way.
Game Design and Game Play: Fall 10 Recommendation
The Complete Guide to Simulations and Serious Games: How the Most Valuable
Content Will be Created in the Age Beyond Gutenberg to Google
Clark Aldrich
ISBN 978-0-470-46273-7
www.wiley.com/WileyCDA/WileyTitle/productCd-0470462736,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Offers designers a new way to see the world, model it, and present it through
simulations.
Includes a wealth of new tools and terms and a corresponding style guide
Covers topics such as virtual experiences, games, simulations, educational simulations,
social impact games, practiceware, game-based learning/digital game based learning,
immersive learning, and serious games.
The Game Animator's Guide to Maya
Michael McKinley
ISBN 978-0-470-03857-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470038578,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Focused resource for using Maya to create professional-level game animations for
console and PC games.
Features specific, detailed, real-world game animation techniques. It's the perfect
reference and tutorial for those looking to develop or refine their game animation skills.
3D Game Animation For Dummies
Kelly L. Murdock
ISBN 978-0-7645-8789-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0764587897,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Offers an introduction to the world of 3D game animation and provides step-by-step
instructions on creating storyboards, scenery, characters, and even software.
Game Modeling: Fall 10 Recommendation Game Modeling: Fall 10 Recommendation
3D Game Animation For Dummies
Kelly L. Murdock
ISBN 978-0-7645-8789-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0764587897,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Offers an introduction to the world of 3D game animation and provides step-by-step
instructions on creating storyboards, scenery, characters, and even software
Autodesk Maya 2010: The Modeling and Animation Handbook
Autodesk Maya Press
ISBN 978-1-897177-53-2
www.wiley.com/WileyCDA/WileyTitle/productCd-1897177534,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Features updates to modeling, animation, dynamics, and rendering modules. This
invaluable book offers hands-on introduction to the tools and techniques of this
fascinating software.
Presents you with clear step-by-step instructions to projects that enhance your
understanding of the modeling and animation stages of production using files from the
Yash Raj Films and Walt Disney Pictures feature film Roadside Romeo.
Teaches how to build models with a variety of surface types and then make them move
with a range of animation techniques.
3D Modeling: Fall 10 Recommendation
Learning Autodesk Maya 2010: Foundation
Autodesk Maya Press
ISBN 978-1-897177-55-6
www.wiley.com/WileyCDA/WileyTitle/productCd-1897177550,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Features updates to modeling, animation, dynamics, and rendering modules. This
invaluable book offers hands-on introduction to the tools and techniques of this
fascinating software.
Uses real movie footage from the Yash Raj Films and Walt Disney Pictures feature film
Roadside Romeo.
Teaches the Maya interface and basics of modeling, texturing, animating, and visual
effects while the DVD provides further reinforcement with its instructor-led tutorial
videos.
Introducing Mudbox
Ara Kermanikian
ISBN 978-0-470-53725-1
www.wiley.com/WileyCDA/WileyTitle/productCd-0470537256,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
www.wiley.com/college/artinstitutes
Introduces Autodesk's Mudbox, an exciting 3D modeling and sculpting tool that enables
you to create photorealistic creatures for film or games; it is interoperable with
Autodesk's 3ds Max and Maya products
Explains what digital sculpting is—and what it isn’t—and how to fit it into the pipeline
when creating assets for film, television, games, and advertising
Shows you how sculpt and paint a model in Mudbox; breaks down the complexities and
gets you started right away with interesting projects
3D Modeling: Fall 10 Recommendation
Mastering Blender
Tony Mullen
ISBN: 978-0-470-40741-7
www.wiley.com/WileyCDA/WileyTitle/productCd-0470407417,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Explores the more advanced features of Blender so that you can get the most out of the
software.
Features in-depth coverage of intricate uses for Blender's modeling, texturing,
animation, and visual effects tools in a professional environment.
3D Modeling: Fall 10 Recommendation
The Green Screen Handbook: Real-World Production Techniques
Jeff Foster
ISBN 978-0-470-52107-6
www.wiley.com/WileyCDA/WileyTitle/productCd-0470521074,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Teaches when to use green screens instead of blue, find out how the pros operate in
professional studios, and get amazing results—even on a shoestring budget.
Includes matting and keying basics; setups using fabric, portable background panels, or
paint; lighting and digital camera essentials; broadcast TV hardware switchers;
professional HD and major motion picture compositing; multiple-colored screen
composites (background, foregrounds, and objects); directing storyboards and talent;
working with virtual sets; motion tracking; and much more.
Storyboarding: Fall 10 Recommendation
Type Rules!: The Designer's Guide to Professional Typography, 3rd Edition
Ilene Strizver
ISBN 978-0-470-54251-4
www.wiley.com/WileyCDA/WileyTitle/productCd-0470542519,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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This edition includes:
New information on OpenType, font management utilities, font web sites, and
interactive typography.
An expanded history of type and an updated glossary of key terms.
Exercises throughout to help reinforce the concepts presented in the book.
A wealth of tried-and-true as well as recently developed type tips.
More in-depth type issues, including scaling logos.
Typographic Design: Form and Communication, 4th Edition
Rob Carter, Ben Day, Philip B. Meggs
ISBN 978-0-471-78390-9
www.wiley.com/WileyCDA/WileyTitle/productCd-0471783900,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Offers detailed coverage of such essential topics as the anatomy of letters and type
families, visual communications and design aesthetics, and designing for legibility.
Supplements these essential topics are theoretical and structural problem-solving
approaches by some of the leading design educators across the United States.
Typography (Traditional): Fall 10 Recommendation
A Typographic Workbook: A Primer to History, Techniques, and Artistry, 2nd Edition
Kate Clair, Cynthia Busic-Snyder
ISBN 978-0-471-69690-2
www.wiley.com/WileyCDA/WileyTitle/productCd-0471696900,miniSiteCd-BSG.html
Instructor Resources (for adopted titles only) available at
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Explains the process successful designers use to select, space, and creatively integrate
fonts.
Demonstrates the use of type as a dynamic and expressive communication tool.
Provides new and updated coverage of a broad range of topics–from a logical, clear
historical overview of the craft to the latest digital technologies.
Typography (Traditional): Fall 10 Recommendation