40
THE WILD BUNCH 5.0: A Side Order of Football, Updated Copyright © 2010 Edmond E. Seay III by Ted Seay

Wild Bunch 5.0 2010

Embed Size (px)

DESCRIPTION

An updated 10th anniversary PowerPoint presentation of my Wild Bunch offense, with emphasis on 23 plays in 4 series from one basic formation -- but watch out for those variations!

Citation preview

Page 1: Wild Bunch 5.0 2010

THE WILD BUNCH 5.0:

A Side Order of Football, Updated

Copyright © 2010 Edmond E. Seay III

by Ted Seay

Page 2: Wild Bunch 5.0 2010

Wild Bunch 5.0 2

THE PREMISE

• USE MOTION TO MISDIRECT

• KEEP THINGS SIMPLE WITH ONE BASIC FORMATION AND ~ 23 PLAYS

• ESTABLISH THE CORE PLAYS (10/19 SWEEP, 50 SEAM, 60 GO, 70 UNDER) AND THEN ATTACK ADJUSTMENTS

Page 3: Wild Bunch 5.0 2010

Wild Bunch 5.0 3

THE SYSTEM

• DOWNLOAD A COPY OF THE PREVIOUS PLAYBOOK VERSION FOR SYSTEM INFORMATION (PASS PRO, INSTALLATION, DRILLS, etc.):

• http://www.scribd.com/doc/437710/WB4a-2007

Page 4: Wild Bunch 5.0 2010

Wild Bunch 5.0 4

THE FLY SWEEP (10) SERIES

Page 5: Wild Bunch 5.0 2010

Wild Bunch 5.0 5

10 GREEN LIGHT SWEEP

Page 6: Wild Bunch 5.0 2010

Wild Bunch 5.0 6

12 RED LIGHT SWEEP

Page 7: Wild Bunch 5.0 2010

Wild Bunch 5.0 7

14 DIVE

Page 8: Wild Bunch 5.0 2010

Wild Bunch 5.0 8

15 SPIN

Page 9: Wild Bunch 5.0 2010

Wild Bunch 5.0 9

18 BOOT

Page 10: Wild Bunch 5.0 2010

Wild Bunch 5.0 10

THE FLY SWEEP (10) SERIES

Page 11: Wild Bunch 5.0 2010

Wild Bunch 5.0 11

19 GREEN LIGHT SWEEP

Page 12: Wild Bunch 5.0 2010

Wild Bunch 5.0 12

17 RED LIGHT SWEEP

Page 13: Wild Bunch 5.0 2010

Wild Bunch 5.0 13

16 DIVE

Page 14: Wild Bunch 5.0 2010

Wild Bunch 5.0 14

13 COUNTER

Page 15: Wild Bunch 5.0 2010

Wild Bunch 5.0 15

11 TRUCK COUNTER-SWEEP

Page 16: Wild Bunch 5.0 2010

Wild Bunch 5.0 16

THE DROPBACK (50) SERIES

Page 17: Wild Bunch 5.0 2010

Wild Bunch 5.0 17

50 SEAM (w/ Over/Under tags)

Page 18: Wild Bunch 5.0 2010

Wild Bunch 5.0 18

50 SEAM Y OVER H

Page 19: Wild Bunch 5.0 2010

Wild Bunch 5.0 19

51 SMASH

Page 20: Wild Bunch 5.0 2010

Wild Bunch 5.0 20

52 ALLEY SCREEN

Page 21: Wild Bunch 5.0 2010

Wild Bunch 5.0 21

53 DRAW

Page 22: Wild Bunch 5.0 2010

Wild Bunch 5.0 22

THE R&S (60) SERIES

Page 23: Wild Bunch 5.0 2010

Wild Bunch 5.0 23

60 GO

Page 24: Wild Bunch 5.0 2010

Wild Bunch 5.0 24

61 SHORT

Page 25: Wild Bunch 5.0 2010

Wild Bunch 5.0 25

62 TRAP

Page 26: Wild Bunch 5.0 2010

Wild Bunch 5.0 26

63 STATUE

Page 27: Wild Bunch 5.0 2010

Wild Bunch 5.0 27

64 ICE

Page 28: Wild Bunch 5.0 2010

Wild Bunch 5.0 28

65 ICE PASS

Page 29: Wild Bunch 5.0 2010

Wild Bunch 5.0 29

66 FLOW SCREEN

Page 30: Wild Bunch 5.0 2010

Wild Bunch 5.0 30

THE BUNCH (70) SERIES

Page 31: Wild Bunch 5.0 2010

Wild Bunch 5.0 31

70 MESH (UNDER)

Page 32: Wild Bunch 5.0 2010

Wild Bunch 5.0 32

71 STICK

Page 33: Wild Bunch 5.0 2010

Wild Bunch 5.0 33

72 SPACE

Page 34: Wild Bunch 5.0 2010

Wild Bunch 5.0 34

73 CRUNCH

Page 35: Wild Bunch 5.0 2010

Wild Bunch 5.0 35

74 DOWN

Page 36: Wild Bunch 5.0 2010

FORMATION VARIATIONS

• USE THEM TACTICALLY

• FLEX Y AND Z TO GAIN ADVANTAGE

• CHART DEFENSIVE ADJUSTMENTS EARLY AND ATTACK THEM LATER

Wild Bunch 5.0

Page 37: Wild Bunch 5.0 2010

Wild Bunch 5.0 37

Page 38: Wild Bunch 5.0 2010

LAYERS OF COMPLEXITY

• BASIC OPPONENTS REQUIRE BASIC PLAYS

– e.g., 60 Go

• THE BETTER THE OPPONENT, THE DEEPER INTO THE “TOOLBOX” YOU MAY HAVE TO REACH

– 64 Ice

– 65 Ice Pass

• THAT SAID, DON’T BE AFRAID TO BE SIMPLE

– When in doubt, stick to the coreWild Bunch 5.0

Page 39: Wild Bunch 5.0 2010

PLAYCALLING

Wild Bunch 5.0

Page 40: Wild Bunch 5.0 2010

Wild Bunch 5.0 40

...AND GOOD LUCK!