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What are New Media?
• The Internet
• Mobile Phones
• Games Consoles
• Digital TV
• DVD
• DV Filmmaking
• MP3
The Internet
• Central hub for a number of digital media
• The Internet has been responsible for a change in the way different media are made and distributed
• No other form of mass media has allowed such widespread participation before
• Allows users to “become the media”, creating their own web site
MP3
• Alters the way music is produced and distributed• Developed as a way of exchanging music files via the
internet• Became popular due to the success of Napster• Popularity of format has led to hardware being
produced to play files a way from computer• Becoming increasingly common and cheaper to buy
than CDs• Offers new and unsigned artists the chance to reach a
global audience• Format has the potential to empower an artist as
record companies could become obsolete.
Digital TV
• Benefits of choice?
• Interactivity
• Development of digital hardware to replace VCR e.g. TIVO, Sky+
• “Walled Garden” access to internet
Convergence
• The coming together of two or more technologies into one device e.g. Playstation 2.
Games Consoles
• Huge growth area – generates more money than Hollywood
• Crossover between film and computer games – spin off games and spin off films.
• Convergence is increasingly common.
• Involvement of huge multi-nationals e.g. Sony & Microsoft
Audience Response
• The effect the media have on an audience
• The way audiences use the media
• The ways audiences read media texts
Audience (Debates)
• Hypodermic syringe model
• Two step flow model
• Uses and gratifications model
• Reception theory – encoding/decoding
• Audience research – quantitative/qualitative
Summary
• Use correct terminology
• Be aware of new developments
• Aim to use two examples of New Technology and try to link them together.