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WELCOME PLEASE TURN OFF OR SILENCE ALL PHONES.

WELCOME PLEASE TURN OFF OR SILENCE ALL PHONES. RULE 1 Section 1 Positions of Players Each team gets 7 at-bats trying to score by advancing to, and touching,

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WELCOMEPLEASE TURN OFF OR SILENCE ALL

PHONES.

RULE 1Section 1 Positions of Players

• Each team gets 7 at-bats trying to score by advancing to, and touching, 1st, 2nd, 3rd, and then home base, in that order.– Exception: If the home team is ahead at the end of 6 ½ innings, or one team is

ahead by 10 or more runs after 4 ½ or 5 or more innings the game is over.• Both teams MUST have 9 players to start the game and 1 of those should

be designated as the captain.• The head coach and captain are the only ones that should talk with the

umpires and:– Provided the umpire-in-chief with the official lineup card at the plate

conference• The lineup card shall have the name and number of all eligible subs listed.

– If the subs are not listed, the game shall not start until they have been listed;– If a subs name is not on the card, it does not preclude him/her from being added at a later time.

– Relay to all the players the ground rules discussed at the plate conference.• Lineups become official when accepted by the umpire-in-chief.

– Time of acceptance is up to the umpire-in-chief.• Rule-of-thumb: before the 1st pitch!

RULE 1Section 1 Positions of Players

• The starting players on the lineup card are listed in the scorebook by their NAME, number, batting order position and fielding position.

• At the time-of-the-pitch all defensive players must be in fair territory– This is achieved by having at least one foot is

touching fair ground.

RULE 1Section 2 The Field

• The diamond or infield shall be a 90’ square;• The outfield is the area between the foul line that is formed by extending the two sides

of the diamond from 1st and 3rd base;• All the area within these boundaries is fair ground;• All other ground is foul ground.• All marked lines on the field must be of a material that is harmful to the eyes or skin and

all non-permanent lines must be WHITE.– Lime or caustic materials are forbidden!

• The on-deck circles should be at least 37’ away and to the side from home plate.– The on-deck batter must warm up in his/her team’s on-deck circle;– Never is the on-deck batter allowed to use the other team’s on-deck circle.

• If the dugout area is extended, it must be extended toward the outfield on a line parallel with the foul line, and the extension shall be equal for both dugouts.

• The pitcher’s mound can consist of synthetic material;– If the mound has both natural soil and synthetic material, the synthetic material must be securely

attached to the ground and be installed at flush or slightly below the surface.• If an area is designated for the media, it must be done before the start of the game.

RULE 1Section 2 The Field

• All the bases should be white with the exception of a double first base;– The portion of 1st base in fair ground is white;– The portion in foul ground is colored.

RULE 1Section 3 Bats, Balls and Gloves

• The balls used shall have the NFHS Authentication Mark– We do not, not play a game if balls with the NFHS mark are not available.

• The glove or mitt worn by the catcher may be of any size;• The pitcher’s glove should not have any white or gray;

– If the pitcher’s glove is found, by either team or the umpire, to have white or gray, it shall be immediately removed from the game with no penalty

• All gloves worn by the fielders with the exception of the catcher are to be:– 14” tall measured from the bottom edge of the heel in a straight line to the

highest point.– 8” across the palm measured from the bottom edge of the webbing farthest

from the thumb horizontally to the outside of the little finger edge;– The webbing can only measure 5 ¾” across the top end.

• Loose equipment cannot be on or near the field.– If loose equipment interferes with play awards of bases or the return of

runners to bases will be the umpire’s judgment and the circumstances of the play.

RULE 1Section 3 Bats, Balls and Gloves

• Beginning January 1, 2012, the Batted Ball Coefficient of Restitution (BBCOR) performance standard for non-wood bats is the only standard allowed.

• The BBCOR certification mark shall be rectangular, a minimum of one inch on each side and located on the barrel of the bat in any contrasting color.

• No post-production, BBCOR label, sticker or decal will be accepted on any non-wood bat.

RULE 1Section 3 Bats, Balls and Gloves

• Bats that have only the BESR certification mark are not allowed for play.

• Some bats will have both the BBCOR and the BESR certification marks on the barrel of the bat. That bat is legal for play.

• If the bat has only BBCOR and not the .50, it will still be legal.

RULE 1Section 3 Bats, Balls and Gloves

• To be considered a wood bat, the bat must be a single piece of wood.

• A bat that is not a single piece of wood is considered to be a non-wood bat and must meet the BBCOR performance standards.

RULE 1Section 3 Bats, Balls and Gloves

• No artificial or intentional means shall be used to control the temperature of the bat.

• Any product or process that controls or manipulates the temperature of a bat – either heating it or cooling it – is illegal.

• Penalty – The bat is considered to be an illegal bat for the duration of the game.

ILLEGAL BAT WARMERS

RULE 1Section 5 Player Equipment

• Each state association, in keeping with applicable laws, authorize exceptions to NFHS playing rules to provide reasonable accommodations to individual participants with disabilities and/or special needs, as well as those individuals with unique and extenuating circumstances.

• The accommodations should not fundamentally alter the sport, allow an otherwise illegal piece of equipment, create risk to the athlete/others or place opponents at a disadvantage.

• The state association now has latitude when presented with a situation.

• Coaches – please work any such needs with the UIL prior to the season/game.

RULE 1Section 4 Uniforms

• All players are required to wear caps and shoes;• Each player’s sleeves should be about the same length and not ragged,

frayed or slit;• The pitcher’s undershirt, below the elbow, cannot be white or gray;• The pitcher cannot wear anything on his hands, wrists or arms that is

distractive to the batter (what is considered “distractive” is determined by the umpire);

• The vest type uniform shirt and the undershirt are considered a type of uniform top, but the undershirt cannot be white or gray below the elbow;

• Each player must have a number on the back of the shirt that contrasts with the color of the shirt;

• Players on the same team must not have the same number;– In JV or Freshmen games this may occur!

RULE 1Section 5 Player Equipment

• Any questions regarding legality of a player’s equipment shall be resolved by the Umpire-in-chief.

RULE 5

DEAD BALLSUSPENSION OF PLAY

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The Ball Is Dead Immediately When:

• A ball is illegally batted or intentionally struck twice;

• A pitch touches the batter or his clothing (even if he swings);

• A pitch touches a runner;• There is interference by a runner, batter-

runner or a retired runner, the batter (see 7-3-5 Penalty) or by any person.

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The Ball Is Dead Immediately When:

• A FOUL BALL:

• Touches any object other than the ground or any person other than a fielder while over foul ground;

• Goes directly from the bat to the catcher’s protector, mask or person without first touching his glove or hand;

• Becomes an uncaught foul.

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The Ball Is Dead Immediately When:

• A FAIR BATTED BALL:

• Touches a runner or umpire before touching any infielder and before touching or passing any fielder other than the pitcher;

• Touches a runner after passing a fielder and another fielder could have made a play;

• Touches a spectator;• Goes over or through or wedges in a fence;• Lodges in a player’s equipment or uniform.

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The Ball Is Dead Immediately When:

• A umpire handles a live ball or calls ‘Time’ or gives the “Do Not Pitch Signal;”

• An infielder intentionally drops a fair fly ball, line drive, or bunt with at least 1st occupied and less than 2 outs (Exception: infield fly);

• Note: A ball that drops untouched to the ground is not an intentionally dropped ball.

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The Ball Is Dead Immediately When a:

• When a: • Balk or illegal pitch occurs;• Batted, thrown or pitched ball goes into

designated media area.

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DELAYED DEAD BALL

• Definition:• Situation in which an infraction is

not to be ignored and, therefore, the umpire declares the ball dead for the purpose of making an award(s) or enforcing a penalty.

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It is a Delayed Dead Ball When:

• A batter interferes (if no out occurs on the play, the ball becomes dead immediately);

• The catcher or fielder obstructs a batter or runner;

• The catcher obstructs the ball through the use of detached player equipment;

• A umpire interferes with the catcher’s attempt to throw.

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SITUATION

• R1 is on 2nd, R2 is on 1st. B4 hits a ball that bounces over the fence for a ground-rule double. R1 fails to touch 3rd. Seeing this the coach grabs R1 and shoves him back toward 3rd and tells him to touch it. Ruling?

• At the end of playing action R1 is declared out. Playing action does not end when the ball becomes “dead.”

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The Ball Becomes Dead When:

• Time is taken to make an award for obstruction;

• An intentional base on balls is awarded;• Baserunning penalties are imposed.

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MAKING THE BALL ALIVE

• The ball becomes alive after a dead ball when four things occur:

1. The pitcher is in his legal pitching position on the rubber;

2. The batter is in the batter’s box;3. The catcher is in the catcher’s

box;4. The umpire calls “play.”

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Time is called and Play is Suspended When:

• The ball becomes dead;• The umpire decides weather and

grounds are unfit for play;• Personnel are ordered from the

grounds;• Personnel are ordered to get

protective equipment.

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Time is called and Play is Suspended When:

• An umpire or player is incapacitated (if during a live ball, ‘Time’ is not called until all playing action is over);

• Exception: if in umpire judgment, further play could jeopardize someone’s safety time can be called).

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When the Ball Becomes Dead:

• No action by the defense can cause a player to be put out;

• A runner may return to a base left too early or not touched during a live ball;

• Exception: a runner who is on or beyond a succeeding base when ball becomes dead, or advances and touches a succeeding base after the ball became dead, may not return and is called out.

• A runner may advance to an awarded base provided all bases are retouched and touched in their proper order.

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THE END