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Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting [email protected]

Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting [email protected]

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Page 1: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Wearables

Novelty or Necessity?

Nick Hunn – WiFore Consulting

[email protected]

Page 2: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

The verdict from the shows was that 2014 will be the Year of the Wearable

Page 3: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

WEARABLETECH

of 2OO4

They’re not new – we’ve had Wearable Technologies for over 10 years.

It’s what used to be called the Quantified Self.

Page 4: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

www.ecouterre.com

Ecouterre – the ecoFashion website has been holding a public vote on

Wearable Tech for 5 years and is a good indicator of how the public

perception of the market has changed in that time.

Page 5: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

In 2013, it began to look like this.

Technology made way to lifestyle and fashion.

Page 6: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Fashion became king

Page 7: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

There are wearables for babies

Page 8: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Even wearables to tell you your kids are drowning

Page 9: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

As well as Wearables for Pets

This one isn’t serious…

Page 10: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

But this is one of many that you can buy today.

Page 11: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

There’s even Wearable Tech for your Barbie!

Page 12: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Discarding altruism for fashion

There’s another trend in Wearables

Page 13: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

It’s not all fashion – Google recently announced a glucose monitoring contact lens for diabetics

Page 14: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

WEARABLETECH

of 2OO9

The same concept picked by Ecouterre in 2009

Page 15: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Wearable Tech used to be about helping society deal with health issues

Page 16: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

And enabling Assisted Living

Page 17: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Now it’s about Objects of Desire

Page 18: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Which at least recognises the need for a business model.

Page 19: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

The Big Question is:

Will we move past wristbands in 2014?

Page 20: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Behind the glister a perfect storm is forming

Page 21: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Previously disparate industries are starting to come together

Fashion

Tech

Sport

Medical

Page 22: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Albeit only tentatively

Fashion

Tech

Sport

Medical

Page 23: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

The big change is low cost sensors

The availability of small, cheap, micro-electromechanical sensors (MEMS) has rocketed.

MEMS Shipments

2007 – 10 million

2014 – 3.5 billion

2020 – 300 billion

They measure movement, position, temperature, activity and vital signs, but only cost a few tens of cents.

Initially developed for cars, they’re now in every smartphone, tablet and wearable device.

Page 24: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Along with the availability of low cost wireless

Bluetooth low energy (also known as Bluetooth Smart) has changed the game.

– It’s low power, running on coin cells

– It’s already in hundreds of millions of smartphones and tablets

– It’s designed to work with low power sensors

– Chips are available combining it with application processors

– It’s cheap (~$1)

Bluetooth SMART is the first wireless standard specifically designed to be easy and flexible for designers to use, allowing it to be applied to totally new connected product designs.

Page 25: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

The glue binding these together is:

Analysts predict over 50 billion connected devices will be in use by 2020, generating a tsunami of

personal data.

A significant proportion of those could be wearable devices.

The Internet of Things

Page 26: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Pebble Watch: $10M

It’s never been easier to make products

Emotiv: $1.6M

Crowd-sourcing is funding a new wave of hardware innovation.

Reference designs from silicon vendors mean products can be developed much faster.

Far Eastern ODMs are keen to support any new product or company which moves them away from a dying PC market.

Page 27: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Large companies are close behind

• Samsung is engaging startups that it will fund with early-stage investments in the $100,000 to $2 million range from its $100 million accelerator fund.

• Apple has been hiring health sensor experts (from Sano Intelligence, Proteus Digital, Vital Connect, C8 Medisensors, Masimo and Senseonics).

• Intel has demonstrated intelligent ear-buds which choose music based on your heart rate.

As PC and laptop markets start to die, the pace of smartphone evolution slows and smart watches fail to inspire, market leaders are looking to wearables as the saviour of their industries.

Page 28: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

They may be pretty, but by themselves, your wearable is just a Hardware App

The market will be won by companies that understand the value of data insight.

Hardware and Wireless aren’t enough

Page 29: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

BUT…

Lots of data needs new business models, which bring new problems.

Page 30: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Nobody expected wristbands to be worn 24/7

Page 31: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

What does all that data tell the manufacturer?

How often you’ve had sex.

When people actually go running.And how often?

Whether anyone else was there?

And who they were?

Whether you have a prostate problem?.

Or a urinary tract infection?.

How does that change your responsibility?

Page 32: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Successful companies will employ:

Data Scientists

Behavioural Scientists

Fashion Designers

Ethicists

Do you?

Page 33: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Designers need to think past sensors and hardware

A way of packaging sensors

A way of storing data

Constantly evolving analytics

Moving the data

Compelling customer feedback

Hardware Model Service Model

Unless you complete the chain, wearables are only “Fashion Tech”

The new game is about data.

Page 34: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Multiple service purchases are key

To reach the connected wearable device numbers, consumers will need to have multiple devices.

Unless services are renewed, devices will be discarded.

The industry needs to find way of making devices compelling for three years or more.

It opens up a market opportunity for wearable device service providers, who can manage multiple devices and generate compelling insight.

Source: WiFore

Number of wearables and associated apps

Page 35: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Wearables can be objects of beauty

• To be successful, they also need to enable compelling applications which can generate sustainable revenue.

• Otherwise, they’re just pretty hardware, and that could be a very limited market.

Page 36: Wearables Novelty or Necessity? Nick Hunn – WiFore Consulting nick@wifore.com

Nick HunnCTO

mob: +44 7768 890 148

email: [email protected]

web: www.wifore.com

Creative Connectivity Blog: www.nickhunn.com

LinkedIn: www.linkedin.com/in/nickhunn

Essentials of Short Range Wireless: www.wireless-book.com