56
We Can Tag It for You Wholesale Augmented Reality and the User- Generated World Andrés Guadamuz SCRIPT, University of Edinburgh

We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Embed Size (px)

Citation preview

Page 1: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

We Can Tag It for You WholesaleAugmented Reality and the User-Generated World

Andrés GuadamuzSCRIPT, University of Edinburgh

Page 2: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

That joke isn’t funny anymore

Page 3: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Virtual reality

Page 4: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Virtual reality

Page 5: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Virtual reality

Page 6: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Virtual reality

Page 7: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Virtual reality

Page 8: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Virtual reality

Page 9: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Augmented reality

Page 10: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Augmented reality

Page 11: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Augmented reality

Page 12: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Augmented reality in fiction

Page 13: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Augmented reality in fiction

Page 14: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Augmented reality in fiction

Page 15: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Clumsy reality

Page 16: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Clumsy reality

Page 17: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Future reality

Page 18: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Future reality

Page 19: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Near future reality

Page 20: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Near future reality

Page 21: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Near future reality

Page 22: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

The future is now

Page 23: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

The future is now

Page 24: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

The future is now

Page 25: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

The future is now

Page 26: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

The future is now

Page 27: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Avatar

Page 28: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Avatar

Page 29: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Avatar

Page 30: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Avatar

Page 31: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Exporting avatars

Page 32: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Exporting avatars

Page 33: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Exporting avatars

Page 34: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Exporting avatars

Page 35: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Exporting avatars

Page 36: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

The avatar world

Page 37: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

The avatar world

Page 38: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

The avatar world

Page 39: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

The avatar world

Page 40: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

The avatar world

Page 41: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Tagged world

Page 42: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Tagged world

Page 43: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

User-generated world

Page 44: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

User-generated world

Page 45: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

User-generated world

Page 46: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

User-generated world

Page 47: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

User-generated world

Page 48: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

User-generated world

Page 49: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

User-generated world

Page 50: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

User-generated world

Page 51: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

User-generated world

Page 52: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Yes, there is some law in this presentation...

Page 53: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Copyright issues

New opportunities for content creators

Licensing and “official layers”.

3D rendering to become hot commodity

User-generated layers: infringing? Yes.

I suspect content owners will allow user-generated layers, good for their brand.

Possible fan-layer licences will spring up.

Page 54: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Geolocation, geolocation, geolocation

It’s the data, stupid!

Open government data becomes an important commodity

Next big content war will be between open data and proprietary data.

Open Data Licensing , CC an other open solutions become more commercially viable.

Page 55: We Can Tag It for You Wholesale: Augmented Reality and the User-Generated World

Avatar rights redux

Avatars are usually owned by the game developer (e.g. Blizzard).

Avatars cannot be taken out of the world, so this makes sense.

If avatars can be seen outside of the world, is there a case for ownership?