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8/20/2019 VRay.info _ Tutorial_ Setting Up a Daylight Scene With v-Ray
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Shadi Younis is a 32 year old
self-taught 3D artist from
Jordan, at the moment living and
working in the kingdom of
Bahrain as a 3D visualization
specialist.
He has been using 3ds Max for
the past 5 years and using
V-Ray for about 3 years.
Currently he is in the preparationstage of an interesting project
called THE QUICKSAND
PROJECT, in which a team o f
2D and 3D artists from Jordan
join forces to create a unique
mixture of both worlds. A link to
the project will be announced
soon.
Download scene file
3ds Max 2010, 1.06MB
(Textures no t included)
Tutorial by Shadi Younis
This tutorial shows you the basics of how to set up daylight lighting in V-Ray using VRaySun and a 3ds Max
daylight system for precise control of time of day and location.
In this tutorial we will start by lighting our scene with a VRaySun inside a 3ds Max daylight system in order to have
accurate time and location control.
Switch to top view and go to the create menu > systems > daylight system. Now click and drag a daylight in thecenter of your scene. (see image below)
Now we need to change the settings of the Max daylight system so that it uses a VRaySun to light our scene.
Select the daylight sys tem and in the modify panel select VRaySun from the Sunlight dropdown menu. Accept therequest to automatically add a VRaySky environment map. We will be using the automatically created VRaySky
environment map to light the scene, so we also need to disable the Skylight. Select from the Skylight
dropdown menu. (see image below)
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.info | Tutorial: Setting up a Daylight Scene With V-Ray http://vray.info/tutorials/vray
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We can now use the daylight system to accurately position our VRaySun and we do so by clicking on the setup
button in the modify panel and then adjust our time and location to our needs. In this example I have set it to 15:45
and this gives me a low angel for the sun, thus creating a nice afternoon mood. (see image below). TIP: Having the
sun at close to a 90 degree angle will resemble 12:00 mid-day resulting in a brighter scene.
Before we go to rendering we need to adjust our VRaySun and create a VRayPhysicalCamera in order to have
physically correct exposure.
Go to the VRaySun rollout of the daylight system in the modify panel, and select CIE Clear from the sky model
dropdown menu. This setting gives you a few presets of physically correct sky models that will contribute to the
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.info | Tutorial: Setting up a Daylight Scene With V-Ray http://vray.info/tutorials/vray
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overall lighting of our scene. (see image below)
Now in the top viewport create a VRayPhysicalCamera and point it at the object. (see image below)
Select the VRayPhysicalCamera and go to the modify panel and adjust the distortion to 0.25. This will curve
the camera lens slightly just like the lens in real world cameras. Then set the vignetting to 1.3 which will mimic an
effect produced by the lens that darkens the corners of your image. This will help draw the eye to the center of the
image. White balance is important because it will affect the overall color tone of the image, a light blue will balance
the image and a dark blue will give us a more yellowish tone whereas a light orange will give us a cold blue tone.
Feel free to play with this, and at the end of this tutorial there are a few images showing the effect of color balance.
The last thing to set in the VRayPhysicalCamera is the film speed. The higher the value the brighter the image just
like in real world films. This value represents the films sensitivity to light, and in this case we set it to 120 (see
image below).
.info | Tutorial: Setting up a Daylight Scene With V-Ray http://vray.info/tutorials/vray
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If you render your scene at this point it will look like the image below.
Lets quickly set the 3ds Max gamma setting to a L inear Workflow (If you haven't already) so we can get the
correct colors. Go to the customize menu > preferences, and then select the Gamma and LUT tab. Check enable
Gamma/LUT correction, and adjust your gamma value to 2.2 and set input gamma to 2.2 and output gamma to 1.0
.info | Tutorial: Setting up a Daylight Scene With V-Ray http://vray.info/tutorials/vray
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(see image below). Editor's note: We will soon feature a Linear Workflow tutorial on the site, exploring this in depth
with regards to Why and How.
Now let's jump to the render se ttings. Hit F10 to open the render dialog box, go to the VRay tab and enable
built-in frame buffer. This will allow us to further control our exposure and colors after the rendering is done and will
be a huge time saver. To ensure image sampling happens at the correct gamma level for our render we need to
adjust the gamma to 2.2 and enable Don't affect colors(adaptation only). Unless we do this the image sampler will
be using gamma 1.0 to determine if sampes are within acceptable noise thresholds, and we end up with a more
noisy image when viewed at gamma 2.2 (see image below).
.info | Tutorial: Setting up a Daylight Scene With V-Ray http://vray.info/tutorials/vray
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Move to the Indirect Illumination tab and enable GI. For primary bounces we will use Irradiance map, and for
secondary bounces we will use Light cache. This combination gives us a fast plus clean render. well… fast-ish (see
image below).
Now that we have chosen our GI method combination we need to adjust them, so go to the Irradiance map
section and choose medium. Or if your computer is slow you can set it to low or very low and do a bit of
compromising. Enable show calc phase, this will let you see the irradiance map while it's being calculated (see
image below).
In the Light cache section set the subdivs to 1500 and (or if your computer is slow set it to around 800, but notlower if you need a good quality image). Also enable show calc phase to see the light cache while it's being
calculated (see image below).
.info | Tutorial: Setting up a Daylight Scene With V-Ray http://vray.info/tutorials/vray
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We are done now, and you can render the scene. In the VRay Frame Buffer you have to cl ick on the sRGB
button to see the final result of our gamma correction. Also and notice that you can enable the curve editor by
clicking its icon at the bottom of the VRay Frame Buffer window and then adjust the color to your liking. Remember
to save your images in a linear format, like Open EXR, as this will ensure that the image displays c orrectly further
down your pipeline (see image below). If you want to save to a format line PNG, TIFF or JPG you should change
the output gamma in the save dialog to 2.2 to burn in the gamma.
here is the final image:
.info | Tutorial: Setting up a Daylight Scene With V-Ray http://vray.info/tutorials/vray
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Some variations in color balance:
I hope that you have enjoyed this tutorial and happy rendering .
.info | Tutorial: Setting up a Daylight Scene With V-Ray http://vray.info/tutorials/vray
0 5/11/2014
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28 Comments
• •
48design Karlsruh e •
Thanks!
• •
Kevin Mutiso •
thank you very much
• •
Kevin Mutiso •
thank you very much
• •
Κατερίνα Καρατζά •
Thank youuuuuuuuu!!!!!!!!!!!
Tomáš Vuinci Vince •
Can you help me? I have a problem with rendering. While it building light
cache it looks good but in finish it is little bit dark. I'm doing everything as in
this tutorial. Can you help me where should be the problem? There are my
images http://www.dnesne.sk/render-on... - while building light cache and
the second http://www.dnesne.sk/render-tw... at the end of rendering
.info | Tutorial: Setting up a Daylight Scene With V-Ray http://vray.info/tutorials/vray
0 5/11/2014
8/20/2019 VRay.info _ Tutorial_ Setting Up a Daylight Scene With v-Ray
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VRay. info v2.0 | VRay.info is NOT the o fficial VRay site. VRay is propert y o f Chaos Gro up
.info | Tutorial: Setting up a Daylight Scene With V-Ray http://vray.info/tutorials/vray