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Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019 1 Professor Thalmann joined NTU in August 2009 as the Director of the interdisciplinary Institute for Media Innovation. She has authored dozens of books, published more than 600 papers on virtual humans/virtual worlds and social robots (jointly with her PhD students), organised major conferences as CGI, CASA, and delivered more than 300 keynote addresses, some of them at global events such as the World Economic Forum in Davos. During her illustrious career, she also established MIRALab in Switzerland, a ground-breaking interdisciplinary multimedia research institute. She participated in more than 50 European research projects, helping MIRALab to develop revolutionising interdisciplinary research in computer graphics, computer animation, and virtual worlds and producing impactful work that synergises art, fashion, computer graphics. Her work is regularly displayed at museums, galleries and fashion shows. Her most recent work includes the 3D virtual patient, including a case study on visualizing the articulations of ballerinas while dancing or soccer players. In NTU, Singapore, recently, she revolutionized social robotics by unveiling the first social robot Nadine that can have mood and emotions and remember people and actions. (See google: social Nadine robot). Besides having bachelor's and master's degrees in disciplines such as psychology, biology, chemistry and computer science, Professor Thalmann completed her PhD in quantum physics at the University of Geneva. She has received honorary doctorates from Leibniz University of Hannover and the University of Ottawa in Canada and several prestigious other awards as the Humboldt Research Award in Germany. She is Editor-in-Chief of The Visual Computer, co-Editor-in-Chief of Computer Animation and Virtual Worlds, and editor of many other scientific journals. She is a life member of the Swiss Academy of Engineering Sciences. See http://en.wikipedia.org/wiki/Nadia_Magnenat_Thalmann Professor Nadia Magnenat Thalmann Director, Institute for Media Innovation (IMI), NTU, Singapore Director MIRALab, University of Geneva, Switzerland http://imi.ntu.edu.sg/Pages/Home.aspx http://www.miralab.ch/

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Page 1: Visual Computer Virtual Worlds - MIRALab · 1985 Presentation of Nadia Magnenat Thalmann’s work in OCTOPUS, a program of Radio-Quebec television awarded for its content, Canada

Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019

1

Professor Thalmann joined NTU in August 2009 as the Director of the interdisciplinary Institute for

Media Innovation. She has authored dozens of books, published more than 600 papers on virtual

humans/virtual worlds and social robots (jointly with her PhD students), organised major

conferences as CGI, CASA, and delivered more than 300 keynote addresses, some of them at

global events such as the World Economic Forum in Davos.

During her illustrious career, she also established MIRALab in Switzerland, a ground-breaking

interdisciplinary multimedia research institute. She participated in more than 50 European research

projects, helping MIRALab to develop revolutionising interdisciplinary research in computer

graphics, computer animation, and virtual worlds and producing impactful work that synergises art,

fashion, computer graphics. Her work is regularly displayed at museums, galleries and fashion

shows. Her most recent work includes the 3D virtual patient, including a case study on visualizing

the articulations of ballerinas while dancing or soccer players.

In NTU, Singapore, recently, she revolutionized social robotics by unveiling the first social robot

Nadine that can have mood and emotions and remember people and actions. (See google: social

Nadine robot).

Besides having bachelor's and master's degrees in disciplines such as psychology, biology,

chemistry and computer science, Professor Thalmann completed her PhD in quantum physics

at the University of Geneva. She has received honorary doctorates from Leibniz University of

Hannover and the University of Ottawa in Canada and several prestigious other awards as the

Humboldt Research Award in Germany.

She is Editor-in-Chief of The Visual Computer, co-Editor-in-Chief of Computer Animation and

Virtual Worlds, and editor of many other scientific journals. She is a life member of the Swiss

Academy of Engineering Sciences.

See http://en.wikipedia.org/wiki/Nadia_Magnenat_Thalmann

Professor Nadia Magnenat Thalmann

Director, Institute for Media Innovation (IMI), NTU, Singapore

Director MIRALab, University of Geneva, Switzerland

http://imi.ntu.edu.sg/Pages/Home.aspx

http://www.miralab.ch/

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Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019

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Table of Contents

Degrees .......................................................................................................................................................... 3

Positions ......................................................................................................................................................... 3

Honors and Awards ........................................................................................................................................ 3

Invited Talks and Keynotes ............................................................................................................................. 7

Publications ................................................................................................................................................... 28

A. Refereed Papers in International Journals ....................................................................................... 28

B. Full Refereed Papers in Conference Proceedings ........................................................................... 43

C. Books Published/Edited .................................................................................................................... 69

D. Chapters in Book .............................................................................................................................. 72

Editorial Responsibilities ............................................................................................................................... 75

Expertise in International and National Advisory Boards .............................................................................. 76

Tutorials, Panels and Workshops ................................................................................................................. 78

Refereeing .................................................................................................................................................... 82

Conference/Program Chair and Festival Chair ............................................................................................. 82

Member of Conference Program Committees .............................................................................................. 85

Ongoing PhDs in NTU (as co-supervisor or mentor) .................................................................................... 97

Past PhD students from NTU (under my co-supervision) ............................................................................. 97

3D Films, Live Shows and Museum Exhibitions ........................................................................................... 97

Press File and Media productions ............................................................................................................... 101

Funded Research Projects ......................................................................................................................... 113

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Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019

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Degrees

1977 Ph.D. in Quantum Physics (summa cum laude) University of Geneva, Switzerland “Visualization of approximate solutions of the Schrödinger wave equation”

1977 Postgraduate Certificate in Computer EPFL Lausanne, Switzerland Science and Mathematics

1975 Postgraduate Certificate in Statistics University of Geneva, Switzerland and Computer Science

1972 Diploma in Biochemistry (Msc) University of Geneva, Switzerland

1966 Licence in Psychology University of Geneva, Switzerland

Positions

2009- Present Visiting Professor at the School of Computer Engineering (SCE) in Nanyang Technological University (NTU), Singapore

Director of the Institute for Media Innovation (IMI), NTU, Singapore

1989- Present Founder and Director of MIRALab, CUI, University of Geneva, Switzerland

2003- 2006 Vice-Rector, University of Geneva, Switzerland

2002- 2006 Director of CUI (Computer Research Center), University of Geneva, Switzerland

1996- 1998 Director of the Department of Information Systems (SES), University of Geneva, Switzerland

1989- 2009 Professor in Computer Science, University of Geneva, Switzerland

1985- 1989 Full Professor, HEC, University of Montreal, Canada

1981- 1985 Associate Professor, HEC, University of Montreal, Canada

1979- 1981 Assistant Professor, HEC, University of Montreal, Canada

1978- 1979 Assistant Professor, Laval University, Quebec City, Canada

1972- 1977 Research Assistant, University of Geneva, Switzerland

1966- 1977 Part-time Teacher in Biology, Chemistry and Computer science, College Calvin, Geneva, Switzerland

Honors and Awards

2018 Second Best Paper Award for Time scaled interactive object driven Multi-party VR, The 35th Computer Graphics International (CGI) 2018, Nirwana Resort Hotel, Bintan, Indonesia, June 11-14, 2018 (with N. Jain, A. Wydra, W. Hai, N. Magnenat-Thalmann and D. Thalmann)

(http://www.cgs-network.org/cgi18/#about) 2018 Best Paper Award Runner-up for Automated Lexical Analysis of Interviews with

Schizophrenic Patients, The 9th International Workshop on Spoken Dialogue Systems Technology (IWSDS 2018), HUONE Singapore, Singapore, May 14-16, 2018 (with S. Xu, Z. Yang, D. Chakraborty, Y. Tahir, T. Maszczyk, C.Y.H. Victoria, J. Dauwels, D. Thalmann, N. Magnenat-Thalmann, B.L. Tan, and J.L.C Keong)

(https://www.dropbox.com/s/fkhayd1979v0o47/IWSDS_Award_XSH.pdf?dl=0)

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Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019

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2017 Best Paper Award at 2017 ICCM for Object-Level Image Segmentation Using Low Level

Cues, The First Annual Meeting of International Consortium of Chinese Mathematicians (ICCM 2017), Zhujiang Hotel, Guangzhou, China, December 27-29, 2017 (with H. Zhu, J. Zheng and J. Cai)

(https://www.dropbox.com/s/moooeosd25g4zty/Best%20Paper%20Award%20at%202017%20ICCM.pdf?dl=0)

2014 Best Overall Paper Award at IEEE BIBM 2014 for Muscle Tissue Labeling of Human Lower

Extremities in Multi-Channel mDixon MR Imaging: Concepts and Applications, 2014 IEEE International Conference on Bioinformatics and Biomedicine (BIBM 2014), Belfast, UK, November 2-5, 2014 (with M. Becker)

(https://www.dropbox.com/s/vebs259o5vvionc/Best%20Overall%20Paper%20Award%20at%20IEEE%20BIBM%202014.pdf?dl=0)

2014 Best Paper Award at MICCAI 2014 for A Collective Approach for Reconstructing 3D Fiber

Arrangements in Virtual Musculoskeletal Soft Tissue Models, Computational Biomechanics for Medicine IX workshop (MICCAI 2014), MIT, Boston, USA, September 14, 2014 (with H.F. Choi, and A. Chincisan)

2013 Awarded Guest Professor at the University of Xiamen by the President of the University

October 2013 to September 2016 (https://www.dropbox.com/s/c15uav11bq398i0/Awarded%20Guest%20Professor%20at%20the%20University%20of%20Xiamen%20by%20the%20President%20of%20the%20University.pdf?dl=0)

2013 CGI Career Achievement Award Computer Graphics International 2013, Germany, 2013

(http://cgi2013.welfenlab.de/) 2012 Humboldt Research Award

Alexander von Humboldt Foundation, Germany, 2012

(https://www.dropbox.com/s/2rmodkodpqpomg7/Prix_Humboldt.pdf?dl=0)

2012 The Canadian Human Computer Communications Society Achievement Award, Canadian

Human Computer Communications Society, Canada, 2012

(http://www.cs.ubc.ca/~ksbooth/gi/archive/achvmnt2012-en.html)

2012 'Best Student Video' Award

AAAI 2012 Video Competition, “The Illusion of Intelligence”, Toronto, Canada, July 22–26, 2012

(with Karolina Zawieska, Bart Kevelham and Maher Ben Moussa)

(http://aivideocompetition.org/the-illusion-of-intelligence/)

2010 Honorary Doctorate from the University of Ottawa, Canada, June 4, 2010

(http://www.uottawa.ca/president/bio/magnenat-thalmann-nadia)

(http://www.youtube.com/watch?v=KnNfGkxKYac)

2010 Eurographics Distinguished Career Award 2010 at the opening session of EG2010, Linköping

University, May 2010

(https://www.eg.org/wp/eurographics-awards-programme/the-distinguished-career-

award/distinguished-career-award-2010-nadiamagnenat-thalmann/)

2009 Dr. Honoris Causa in Natural Sciences from the Leibniz University of Hannover, Hannover

January 22, 2009

(https://www.uni-hannover.de/de/universitaet/profil/ehrungen/von-der-leibniz-universitaet-

verliehene-auszeichnungen/ehrendoktoren/)

2009 First Medical Prize for its innovative use of computer graphics for anatomical and patient

specific modeling, Eurographics 2009, April 1, 2009

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(http://www.eurographics2009.de/program/medprize)

2007 XIX International Forum Computer Space Film Competition Award, Sofia, Bulgaria, for the

film: “High Fashion in equations”, 2007

(http://www.scas.acad.bg/cs2007/index.php?lang=2&section=131&id=2)

2007 CGI Film Festival Award at Computer Graphics International 2007, Petrópolis, Brazil, for the

film: “High Fashion in equations”, 2007

(http://www.inf.ufrgs.br/cgi2007/videofestival.html)

2007 Selected as one of the 100 leading personalities in the French region of Switzerland by the

magazine “L’Hebdo”, May 2007

2006 Selected as a Scientific Personality in the “Who’s Alpes, le réseau actif du sillon alpin”, MIRCO

editions, 2006

2006 Selected as a Leading Scientist in the special issue “Women in Robotics” of the journal of

the Robotics Society of Japan (JRSJ), July 2006

(http://women.ws100h.net/modules/tinyd1/index.php?id=7)

2004 Selected as a Pioneer in Information Technology at the Heinz Nixdorf Computer Museum’s

Electronic Wall of Fame in Germany

(http://www.hnf.de/en/permanent-exhibition/exhibition-areas/wall-of-fame-pioneers-of-the-digital-

world/members-of-the-wall-of-fame.html)

2001 Silver Core IFIP Award for an outstanding contribution in the field of Computer Graphics

(http://www.ifip.org/index.php?option=com_content&task=view&id=84&Itemid=475)

2000 Selected in Time Magazine as “People to watch in Europe”, Special issue

(Winter 2000/01), p. 100

1998 Selected as a Swiss personality who has contributed to the advance of Science, In 150

years history of the Swiss Confederation Parliament, Bern, Switzerland (CD-ROM in German,

English and Italian)

1997 Elected Member of the Swiss Academy of Engineering Sciences, Bern, Switzerland

(http://www.satw.ch/en/ueber-satw/members/)

1996 Golden Camera Award, for the Virtual Marilyn at the Golden Camera Ceremony, Berlin,

Germany (audience of 16 millions people at ZDF television show)

(http://www.youtube.com/watch?v=jvanRFVyo5o)

1996 ZDF TV program dedicated to “Die virtuelle Marilyn, die Welt von Nadia Thalmann”, 40 Minutes,

Zweites Deutsches Fernsehen

1993 Named “Académicienne de l'image” by Imagique, Belgian Radio and Television, as “a

European personality who has given her time and talent to the creation and

Promotion of computer generated images”, Synthese Congress, Brussels, Belgium

1993 Best Presentation and Best Scientific Contribution Award given by the British

Computer Society, at the National gallery, London, United Kingdom

1992 Moebius Award given by the European Community, Paris, France (for the best multimedia

system) ceremony organized by the CRNS Images-Media and the European Union at the Eiffel

Towel, Paris, France

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1990 Award for the film “Islands have a soul”, Festival of documentary films in Montreal, Canada

1989 Winner of the Technologiestandort Schweiz Competition, CEBIT Fair (with LIG-EPFL),

Hanover, Germany

1987 First Prize at EUROGRAPHICS, for a fractal-based computer-generated image, Amsterdam,

Netherlands

(https://www.dropbox.com/s/22zscp4fpl4grit/07.pdf?dl=0)

1987 Elected “Woman of the Year”, for her outstanding contribution in making science an attractive

field, scientific category, by the Greater Montreal Association, at the Olympic, Stadium in

Montreal, Montreal, Canada

(https://www.dropbox.com/s/pp1bqo3ui5h7kpl/18.pdf?dl=0)

(https://www.dropbox.com/s/em7bo18sp0chkny/20.pdf?dl=0)

1987 Pierre Laurin Research Award, for the best publication record of the year, HEC, University of

Montreal, Canada

(https://www.dropbox.com/s/cr5plra8c2g9tzj/10.pdf?dl=0)

1986 Raster Technologies Award, given by Raster Technology Company, for an image produced at

MIRALab-HEC with the MIRANIM system

1986 Albert Angers Award of the HEC for the best educational publications of the year, University of

Montreal, Canada

1986 Award grant given by the Council for the Arts of Canada (Individual grant as a Canadian

Artist), Canada

1985 Communications Award from the Government of Quebec to “a personality who has made an

Outstanding contribution to the communications sector”, Montreal, Canada

(https://www.dropbox.com/s/pp1bqo3ui5h7kpl/18.pdf?dl=0)

1985 Creative Graphics Award, Facets Multimedia Company, for computer animation work (slides

and film sequence), Chicago, USA

1985 Presentation of Nadia Magnenat Thalmann’s work in OCTOPUS, a program of Radio-Quebec

television awarded for its content, Canada

1984 The Chris Award for the film “Dream Flight”, at the 32nd Annual Columbus International Film

Festival, Ohio, USA

1984 Special award for the film “Dream Flight”, at Murcia Film Festival, Spain

1983 Golden Sheaf Award for the film “Dream Flight”, Yorkton Short Film and Video Festival, Canada

1983 Best paper's Award at the National Conference on Information Systems organized by the

Association of Administrative Sciences of Canada (with J. Laporte), Canada

1982 Pierre Laurin Research Award for the best publications record of the year, HEC, University of

Montreal, Canada

1982 First prize for the film “Dream Flight” at the online computer graphics conference, London

1981 First Award for the Best Paper on abstract data type at EUROGRAPHICS’81, Darmstadt,

Germany

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Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019

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Invited Talks and Keynotes

1. Invited talk at The ICAT-EGVE 2018 conference, "Mixed populated realities”, Limassol, Cyprus, November 07-09, 2018 (http://icat-egve2018.rise.org.cy/professor-nadia-magnenat-thalmann/)

2. Invited talk at The 2018 World Conference on VR Industry (2018 WCVRI), "VR-MR-AR: Past, Present and Future Experiences”, Nanchang, China, October 19-21, 2018 (http://sist.shanghaitech.edu.cn/sist_en/2018/1030/c3863a35086/page.htm)

3. Invited talk at The 7th Moscow International Forum, "Human and Robotic Interaction”, Skolkovo Innovation Center, Moscow, Russia, October 15-17, 2018 (https://openinnovations.ru/en/speakers/115) (https://openinnovations.ru/en/video)

4. Invited talk at Slush 2018, " Morality in Robots”, Zepp@BIGBOX, Singapore, September 14, 2018

(http://singapore.slush.org/why-attend/speakers/)

5. Invited talk at The fifth annual Milken Institute Asia Summit 2018, "Artificial Intelligence, Real Impact”, Four Seasons, Singapore, September 13-14, 2018 (https://www.milkeninstitute.org/events/conferences/summit/asia-summit-2018/speaker-detail/32303)

6. Invited talk at The L'Échappée Volée, "THE HUMANOÏD ROBOT CREATOR”, À LA SEINE MUSICALE, France, July 4-5, 2018 (https://www.lechappeevolee.com/)

7. Invited talk at The 2018 CAUX Forum - Leadership éthique dans le business 2018, " Favoriser l’innovation et la résilience dans le monde des entreprises et la société”, The Caux Palace: Conference and Seminar Center, Switzerland, June 28 – July 1, 2018 (https://www.caux.ch/fr/elb-2018-intervenant-e-s)

8. Invited talk at Deutsche Bank - 9th Annual dbAccess Asia Conference, "Which professions will be affected by Artificial Intelligence (AI) in the near future? And what will happen in the long run once Artificial Intelligences (AIs) are smarter than humans?”, Marina Bay Sands, Singapore, May 14-18, 2018 (https://www.conferences-db.com/asiapacific/accessasia18/welcome)

9. Invited talk at Credit Suisse Global Megatrends Conference 2018, "Session One: Technology At The Service Of Humans – What Does It Mean For Investors”, Fairmont Singapore, Singapore, April 22, 2018 (https://experts.credit-suisse.com/en/megatrends/2018-conference/detail-video/session-one)

10. Invited talk at Dentsu Aegis Network Conference 2018, " Embracing Disruption”, Marina Bay Sands, Singapore, March 22, 2018 (https://www.corporatenetwork.com/events/singapore-asia-pacifics-digital-disruption-the-next-set-of-waves/)

11. Invited talk at The 7th Congreso del Futuro 2018, " CONVERSATORIO: UN MUNDO CYBORG”, Santiago, Chile, January 15-18, 2018 (http://www.congresofuturo.cl/category/expositores/#charla17110)

12. Invited talk at The Global Ageing Network & Curaviva Global Ageing Conference 2017, "Social robots: Our Future Companions in Old Age”, Stravinski Auditorium, Montreux, Switzerland, September 20, 2017 (http://www.congress.curaviva.ch/frontend/index.php?page_id=2365)

13. Invited talk at The Jubilee symposium to celebrate Knut and Alice Wallenberg Foundation's 100 years anniversary, "Social Robots – Our Next Companions?", Linköping University, Campus Norrköping, Linköping, Sweden, September 13, 2017 (https://lon.objectstorage.open.softlayer.com/v1/AUTH_d9ae7582733d454a9082da895746e818/globalassets/2017/04/170913_Abstract_Linkoping_rev1.pdf)

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14. Invited talk at The 13th China (Nanjing) International Software Product & Information Service Trade Fair 2017, "Ongoing Research: Modelling Virtual and Physical Articulated Hands for Nadine”, Nanjing International Expo Center, Nanjing, China, September 6, 2017 (http://www.chinaeu.eu/chinaeu-at-the-13th-china-international-software-product-information-service-trade-fair-in-nanjing/)

15. Invited talk at The Oral Health ACP Annual Scientific Meeting 2017, "The Dream Of Social Robots:

From The Antiquity To The Social Robot Nadine", Marina Mandarin Singapore, Singapore, May 27,

2017

16. Invited talk at The 7th WIEF-UiTM Global Discourse on Artificial Intelligence, " A.I and Social Robots", Kuala Lumpur Convention Centre, Kuala Lumpur, Malaysia, May 15, 2017 (http://wief.org/wet_event/7th-wief-global-discourse-2017-kuala-lumpur/) (https://youtu.be/zu99NOUmhto)

17. Invited talk at The 6th Puerto de Ideas Valparaíso, " Robots social partners of the future?", Antofagasta, Chile, April 07-09, 2017 (http://www.puertodeideas.cl/nadia-magnenat-thalmann/)

18. Invited talk at The International Conference on Nextgen Electronic Technologies: Silicon to Software, Imaging and Computer Graphics Theory and Applications (ICNETS2), " Social robotics: Who are they and what are their applications? Case study with NTU Nadine robot", VIT University, Chennai Campus, India, March 23 – 25, 2017 (https://www.icnets2.com/dump/keynote-speakers)

19. Invited talk at The 12th International Joint Conference on Computer Vision, Imaging and Computer

Graphics Theory and Applications (VISIGRAPP 2017), " The Future of Social Robots - A Case Study

with Nadine Humanoid Robot", Porto, Portugal, February 27 – March 01, 2017

(http://www.visigrapp.org/KeynoteSpeakers.aspx?y=2017)

20. Invited talk at The Second edition of iMagination Week 2017: Shaping the City of Tomorrow, "Social Robots as companions of real people", ESSEC Business School, Singapore, January 10, 2017 (http://www.essec.edu/media/asia-pacific/news/press_release_-_imagination_week_2017_-_singapore.pdf)

21. Invited talk at The 15th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI 2016), "Social robotics: new avenues of research with Nadine humanoid robot Abstract", Zhuhai, China, December 03-04, 2016 (http://www.vrcai.org/2016/keynote-speakers/)

22. Invited talk at The 2016 IAES International Conference on Electrical Engineering, Computer Science and Informatics (EECSI 2016), " Virtual Humans and Social Robots from both sides: on the creative and technical challenges", Semarang, Indonesia, November 23-25, 2016 (http://iaesonline.com/eecsi/2016/expo-speakers/)

23. Invited talk at The 22nd ACM Symposium on Virtual Reality Software and Technology (VRST 2016), "Seeing Through Virtual Humans in motion: from the skin to the molecules", Munich, Germany, November 02-04, 2016 (http://www.vrst2016.lrz.de/keynotes-award/)

24. Invited talk at The 38th International Conference of Data Protection and Privacy Commissioners

(ICDPPC), "In-depth Discussion: Robotics and Artificial Intelligence", Marrakesh, Morocco, October

16-21, 2016 (https://www.privacyconference2016.org/sites/default/files/38econf-global-program-en.pdf)

25. Invited talk at The International Social Security Conference 2016 (ISSC 2016), " High Tech Ageing:

Improving Lives Today", Kuala Lumpur, Malaysia, August 10-11, 2016

(https://secure.kwsp.gov.my/microsite/issc/day2.jsp)

26. Invited talk at The International Society For Photogrammetry and Remote Sensing (ISPRS 2016),

"Automatic modelling of Virtual Humans", Prague, Czech Republic, July 12-19, 2016

(http://www.isprs2016-prague.com/img/speakers/abstracts/ISPRS_Keynote%20Abstract_-

Nadia_Thalmann.pdf)

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27. Invited talk at The 33rd Annual Conference in Computer Graphics International (CGI 2016), "Nadine: A

Human-like sociable and emotional Robot that remembers facts and people", Heraklion, Crete,

Greece, June 28 – July 1, 2016

(http://www.ics.forth.gr/CGI2016/?page_id=297)

28. Invited talk at Zeppelin Museum Friedrichshafen, "Der humanoide Roboter Nadine: Ein Begleiter für

Bürger?", Friedrichshafen, Germany, May 19, 2016

(http://www.zeppelin-museum.de/downloads/zm-qp2-screen.pdf)

29. Invited talk at University of Oxford, "Modelling Behaviour for Virtual Humans and Social Robots:

recent developments and what next?", University of Oxford, Oxford, United Kingdom, April 26, 2016

(https://www.cs.ox.ac.uk/seminars/1514.html)

30. Invited talk at Heinz Nixdorf MuseumsForum, "The humanoid robot Nadine: A companion for

citizens", Paderborn, Germany, April 21, 2016

(http://www.hnf.de/termine/vortraege/am-anfang-war-

ada/date/2016/04/21/cal/event/tx_cal_phpicalendar/der_humanoide_roboter_nadine_ein_begleiter_fuer_b

uerger.html)

31. Invited talk at Leibniz University Hannover, "Social Robotics: What is new Case study with Nadine a

social robot?", School of Electrical Engineering and Computer Science, Leibniz University Hannover,

Hannover, Germany, April 20, 2016

(http://www.welfenlab.de/vortrag-nadine-a-new-social-robot-.html)

32. Invited talk at ShanghaiTech University, "Modelling the Human Body: from its External Appearance to

the Hidden Multiscale Level", School of Information Science and Technology, ShanghaiTech University,

Shanghai, China, November 13, 2015

(http://sist.shanghaitech.edu.cn/NewsDetail.asp?id=516)

33. Invited talk at Ada Lovelace Festival, "Virtual Humans and Social Robots: What are the Challenges,

What they can Do?", Berlin, Germany, October 28, 2015

(http://wiwo.konferenz.de/ada/programmuebersicht/)

34. Invited talk at the Photogrammetric Week 2015, "Image-based 3D Avatar for Virtual Try-on

Applications", Institute for Photogrammetry, University of Stuttgart, Germany, September 10, 2015

(http://www.ifp.uni-stuttgart.de/phowo/2015/presentations/index.en.html)

35. Invited talk at Visual Computing Summer School, "Social Robots & Virtual Humans: State of the Art

and What is Next?", Shandong University, Qingdao, China, 20 July 2015

36. Keynote lecture at Computer Assisted Radiology and Surgery (CARS 2015), “Modelling Human Joints:

20 Years of Research and Beyond”, Barcelona, Spain, June 24-27, 2015

(http://eusomii.altervista.org/alterpages/files/CARS2015_2nd_announcement.pdf)

37. Participation to a Panel at Conference on the Future of the Doctorate, European Commission,

“Supervision and Quality Assurance”, Riga, Latvia, May 28-29, 2015

(https://ec.europa.eu/research/mariecurieactions/sites/mariecurie/files/2016-future-doctorate-supervision-

quality-assurance_en.pdf)

38. Invited talk at a Workshop on Hightech NTU Day, “The Humanoid Social Robot Nadine: a Social

Companion?”, Research Techno Plaza (RTP), NTU, Singapore, May 11, 2015

(http://conference.ntu.edu.sg/casa2015/Workshops/Pages/About_the_Workshop.aspx)

39. Invited talk to a Conference on Smart Nation Innovations: Our Future Now, "Interaction with Virtual

Characters and Social Robots", Hotel Fort Canning, Singapore, April 22, 2015

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40. Invited talk at Workshop on Visual Computing for Social and Cognitive Robots (CVM 2015), "Interacting

with Virtual Humans and Social Robots", Tsinghua University, Beijing, China, April 15, 2015

(http://iccvm.org/2015/workshop/)

41. Keynote speech at International Workshop in SIGGRAPH Asia 2014, "Modelling Awareness and Social

Behaviour of Virtual Humans and Social Robots", Shenzhen, China, December 3, 2014

(http://conference.ntu.edu.sg/sgavh2014/Pages/program.aspx)

42. Keynote speech at 5th International Conference on Digital Home (ICDH 2014), "Social Robots and

Virtual Humans as Assistive Tools for Improving Our Quality of Life", Guangzhou, China, November

28-30, 2014 (http://icdh.sysu.edu.cn/ICDH2016/pages/old_keynoteSpeakers.html)

43. Keynote speech at International Conference on Contemporary Computing and Informatics (IC3I 2014),

"Assistive Social Robots for People with Special needs", Mysore, India, November 27-29, 2014

(http://ic3i.org/2014/keynote.html)

44. Overview talk at 2014 IEEE International Workshop on Multimedia Signal Processing (MMSP 2014),

"Autonomous Virtual Humans and Social Robots in Telepresence", Jakarta, Indonesia, September

22, 2014 (http://mmsp2014.ilearning.me/357-2/)

45. Invited talk at the 31st Computer Graphics International (CGI 2014), "The digital Patient : from the

modelling to the simulation of patient specific articulations", Sydney, Australia, June 11, 2014

(http://rp-www.cs.usyd.edu.au/~cgi14/program/keynotespeakers.php)

46. Invited talk at International Symposium on Human-centered Interaction for Coexistence, "New trends in

3D Telepresence: BeingThere through Social Robots and Virtual Humans", CHIC FORUM 2014,

Korea Institute of Science and Technology, Korea, May 16, 2014

(http://imi.ntu.edu.sg/AboutIMI/DirectorOfIMI/Documents/CHIC_FORUM_2014_poster.pdf)

47. Invited talk at ADSC/I2R Workshop on Immersive Telepresence and Adaptive Streaming, "Past, Present

and Future of Immersive Telepresence : Case studies with “Anyone for Tennis” and the

BeingThere Centre", A*Star Institute for Infocomm Research, Fusionopolis, Singapore, March 18, 2014

(http://bookwhen.s3.amazonaws.com/assets/documents/7330/original.pdf?1393487746)

48. Invited talk at The 2nd EMBO Conference on Visualizing Biological Data (VIZBI 2014), "Human

Anatomy", Heidelberg, Germany, March 7, 2014

49. Invited talk at American Association for the Advancement of Science - AAAS 2014 Annual Meeting,

"Predicting Hip Deformations Through Computer Modeling and Simulation", Chicago, USA,

February 14, 2014

(http://aaas.confex.com/aaas/2014/webprogram/Session7006.html/)

50. Keynote speech at Xiamen University, “Cloth Simulation, Virtual Try On and Fashion Show”, Xiamen

University, China, October 14, 2013

(http://imi.ntu.edu.sg/Documents/banner/img/mainpix/keynote_speech_Xiamen_University.jpg)

51. Invited talk at Virtual Humans and Cognitive Modeling Workshop, “Interacting with Virtual Characters and Social Robots”, Institute for Media Innovation, Singapore, April 26, 2013

52. Invited talk at Workshop on 3D Displays and Related Technologies, “Interacting with Social Robots and Virtual Humans”, Nanyang Executive Centre Auditorium, Singapore, February 4, 2013

53. Invited talk at International Conference on Wireless Algorithms, Systems, and Applications WASA2012,

“Modelling Multiscale Human: A Marie Curie European Project”, Singapore, November 27, 2012

(http://www.ice.ci.ritsumei.ac.jp/~ruck/PAP/wasa12CGT.pdf)

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54. Keynote speech at iKNOW: Advancement in Innovation and Technology, “Virtual Humans & Social

Robots”, Manila, Philippines, November 24, 2012

55. Invited talk at Computational Visual Media Conference, Tsinghua University, “Visualization of 3D

Garments : Problems and Solutions”, Beijing, China, November 8-10, 2012

56. Invited talk at Workshop on 3D Virtual Patients, Nanyang Technological University, “The 3D Patient: A

Study of the Lower Leg”, Singapore, November 5, 2012

57. Keynote speech at International Conference on Cultural Heritage, EUROMED2012, “Cultural Heritage in

Fashion: Preserving Ancient Dresses through 3D Simulation”, Lemesos, Cyprus, 29 October – 3

November 2012 (http://www.euromed2012.eu/index.php/programme/)

58. Invited talk at Graduate School of Computer Technology, KAIST, “The 3D Virtual Patient”, Korea,

November 1, 2012

59. Invited talk at Festival Della Scienza Bellezza, “Digital Atlases of The Human Body”, Genova, Italy,

October 26, 2012

60. Invited talk at Marie Curie Actions shaping the European Research and Innovation Landscape, “Should I

Stay or Should I Go?”, July 3-4, 2012, Flagey Theatre, Brussels, Belgium

(http://ec.europa.eu/research/conferences/2012/marie-curie-

brussels/index.cfm?pg=speaker&name=Magnenat Thalmann)

61. Keynote speech at Graphics Interface 2012, “The Physiological Virtual Human”, Toronto, Ontario,

Canada, May 28-30, 2012 (http://web.cs.dal.ca/~sbrooks/gi2012/program.html)

62. Invited talk at CoE Seminar Series on New Media, Nanyang Technological University, “Defining

Personality, Mood and Emotions for Social Robots”, Singapore, May 22, 2012

63. Keynote speech at ATIP/A*CRC Workshop on Accelerator Technologies for High Performance

Computing: Does Asia Lead the Way?, “Virtual Try On: An Application that Needs GPU Acceleration”,

Singapore, May 7-10, 2012 (http://www.acrc.a-star.edu.sg/astaratipreg_2012/speakers.html)

64. Invited talk at Workshop on Interactive Digital Media, Nanyang Technological University, “The

Physiological Human: A Challenge for the 21st Century”, Singapore, March 12-13, 2012

(http://www3.ntu.edu.sg/imi/3d-idm/speakers.html)

65. Invited talk at Ritsumeikan University, “Videocapturing for Medical Applications”, Japan, January 21,

2012

66. Invited speech at University of North Carolina, “Next Generation of Virtual Humans and Social

Robots”, Chapel Hill, USA, November 18, 2011

67. Keynote speech at University of Ottawa, “Virtual Humans and Social Robots: Our Upcoming

Partners”, Canada, November 15, 2011

(http://issp.uottawa.ca/sites/issp.uottawa.ca/files/frontiers_nov_15_2011.pdf)

68. Keynote speech at CIDE’2011 Conference, “The Making of 3D Garments and Virtual Try On”,

Hangzhou, China, November 6-8, 2011

69. Keynote speech at the CTIT conference “Modelling and Simulating Our Own Avatars to be Part of

Virtual Groups and Crowds”, Dubai, College of Engineering, Dubai, United emirates, October 26, 27,

2011

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70. Keynote speech at World Conference on Innovation and Software Development, “Autonomous Virtual

Human as Substitute in 3D Video Telepresence”, Istanbul, Turkey, September 2-3, 2011

71. Keynote speech at Future Internet Assembly under the Auspices of the European Commission in the

session : “Interactive Future Media Experience”, Budapest, May 18, 2011 (http://www.future-

internet.eu/home/future-internet-assembly/budapest-may-2011/session-ii1-interactive-future-media-

experience.html)

72. Keynote speech at The 1st International Symposium on “Virtual Reality Innovations”, SUNTEC

Convention Centre, Singapore, March 19-20, 2011

73. Keynote speech at the lst International Symposium on Virtual Reality Innovation, ISVRI “Haptic

Interaction of Hair and Textiles”, Singapore, March 19, 2011

74. Keynote speech at the prestigious lectures series of the University of Bournemouth “Simulating the

Complexity of Human Bodies”, Bournemouth, UK, March 16, 2011

75. Invited talk at the First Sino-American Wireless Sensor Network and Technology Transfer Conference,

(SASTTC), “The Internet of Things : The Project InterMedia” , Wuxi, China, November 13, 2010

76. Invited talk at A*Research Agency, “Interacting with Virtual Humans and Social Robots”, Singapore,

November 2, 2010

77. Invited talk at Wee Kim Wee School of Communications and Information at NTU “Creating some

awareness for Virtual Humans and Social Robots”, Singapore, October 27, 2010

78. Invited talk at CYBERWORLDS 2010, “A Comprehensive Methodology to Visualize Articulations for

the Physiological Human”, Singapore, October 20, 2010

(http://www3.ntu.edu.sg/scse/cw2010/cw2010.htm)

79. Keynote speech at ASIM 2010 conference: “Haptic interaction with Virtual Worlds”, Karlsruhe,

October 7, 2010 (http://www.asim-fachtagung-spl.de/asim2010/en/fachtagung.htm)

80. Keynote speech at ICME 2010, organized by IEEE, “Interacting with Virtual Characters and Social

Robots: What is Missing? What is Next?”, Singapore, July 21, 2010

81. Keynote speech at CAD’10, (2010 International CAD Conference and Exhibition), “3D Web Interaction

of Modeling 3D Garments”, Dubai, United Arab Emirates, June 21, 2010

82. Invited speech at Nicograph International 2010, “Simulating Virtual Humans: Past, Present, Future”,

Singapore, June 19, 2010

83. Plenary speech at MELECON 2010 (Mediterranean Electrotechnical Conference), organized by IEEE,

Valetta, Malta, “From Scanned Data Towards Individual Simulation of Anatomy-Based Hip Motion”,

Veletta, Malta, April 27, 2010

84. Keynote speech at VRCAI (Virtual-Reality Continuum and its applications in Industry) organized by ACM

SIGGRAPH, "Modelling Socially Intelligent Virtual Humans", Yokohama, Japan, December 14, 2009

85. Keynote speech at UCMEDIA09 (User Centric Media) organized by ICT, "Towards truly-Centric

Convergence of Multimedia" , Venice, Italy, December 09, 2009

86. Keynote speech at MIG09 (Motion in Games Conference), organized by University of Twente,"Emotional

Humans and Social Robots for Interactive Games applications", Zeist, Holland November 22, 2009

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87. Keynote speech at VRIPHYS'2009, "Hair, Cloth and Soft Tissues : The influence of Mechanical

Properties on the Real-time Dynamics of Deformable Objects", Karlsruhe,Germany, November 5,

2009 (http://www.informatik.uni-trier.de/~ley/db/conf/vriphys/vriphys2009.html)

88. Keynote speech at Cyberworlds Conference, organized by IEEE, "Virtual Humans in Serious Games",

Bradford, England, September 7, 2009

89. Keynote speech at CAD/Graphics'2009 Conference,(computer-Aided Design and Computer Graphics),

organized by IEEE, "Physical Behavior of Deformable Hair and Clothes : What is Common?", in

Yellow Mountain, China, August 19, 2009

90. Invited panelist in Darmstadt, Frauenhofer Institute, at the workshop on “Wireless Sensor Networks and

Cooperating Objects”, Germany, March 13, 2009

91. Invited talk at the University of Geneva Hospital, “L’infographie à la découverte du corps humain “,

Geneva, Switzerland, February 3, 2009

92. Invited talk at the University of Hanover “Virtual Humans and Virtual Worlds : Past, Present, Future,

Presentation During the Ceremony of the Doctor Honoris Causa in Natural Sciences”, Hanover,

Germany, January 33, 2009

93. Keynote speaker at Multimedia Modeling (MMM’2009), talk on the “INTERMEDIA PROJECT :

Avenues of Research”, Sofia Antipolis, January 9, 2009 (http://mmm2009.eurecom.fr/)

94. Invited Speech at European Commission ICT event, “Future Media and 3D Internet Task Force –

Research Direction”, Lyon, November 26, 2008

95. Keynote speech on “Multimedia Application of the Simulation of Human Musculoskeletal System”

at the International Workshop on Multimedia Processing, Cairns, Australia, October 8, 2008

96. Keynote speaker on “Communicating with a Virtual Human or a Skin-based Robot Head” at the

Conference on Automatic Face and Gesture recognition’2008, Amsterdam, September 18, 2008

97. Keynote speaker at the Conference DIMEA’2008 , “Interacting with Virtual and Augmented Worlds",

Athens, Greece, September 10, 2008

98. Invited talk at the University of Corfu, “Physics-based Simulation of Clothes and Virtual Try On”,

Greece, August 26, 2008

99. Invited talk in the framework of the EU project Leapfrog on “Virtual Worlds”, Hugo Boss headquarters,

Metzingen, Germany, July 3, 2008

100. Invited speaker at the University of Zuerich, "Klon statt Person? Individualität im 21. Jahrhundert",

Switzerland, April 17, 2008

101. Invited speaker at the International Workshop on IDM Research 2008, “Past, Recent and Future Virtual

Humans”, Singapore, April 2008

102. Invited speaker at the European Community, Workshop on “Future Media Internet”, Brussels,

January 22, 2008

103. Invited speaker, Virgina Commonwealth University, “High Fashion in Equations”, USA,

November 12, 2007

104. Invited talk at the 5th NEM General Assembly on "Networked Media of the Future", Brussels,

October 22, 2007

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105. Keynote speaker at CAD/Graphics 2007 "From Measured Fabric to the Simulation of Cloth", Beijing,

China, October 15-18, 2007

106. Invited lecture at IEEE Japan Council Women in Engineering, "A Life as a Computer Science Canadian

and Swiss Female Professor ", Tokyo, Japan, September 25, 2007

107. Invited Speaker at the Joint JSPS-SNSF Seminar on Computer-aided surgery in Osaka University, "From

MRI Data to 3D Simulation of the Individual Hip Motion", Japan, September 22-24, 2007

108. Invited speaker, International Advanced Workshop on Virtual Reality, “Haptex: a European Research

Project Simulating the Touching of Textiles”, Hong Kong, June 2007

109. Invited speaker, Federal University of Pernambuco, “Research Problems in Hair and Clothes” Recife,

Brazil, June 2007

110. Invited speaker, Federal University of Alagoas, “Simulating Virtual Humans, 25 years of Research”,

Maceio, Brazil, June 2007

111. Invited talk at the Studium Generale of the University of Marburg, "Simulation of Models for Virtual

Fashion Shows", Germany, May 2, 2007

112. Invited speaker, “Interactive Communication with Virtual Humans”, Forth, Heraklion, Greece, May

2007

113. Invited speaker, SARIT 07, “3D Anatomical Human: a Marie-Curie Research and Training Network”,

EPF Lausanne, Switzerland, May 2007

114. Invited speaker, Institut für informatik der Universitaet Zürich, “Simulating Virtual Humans: 25 Years of

Research”, Switzerland, February 2007

115. Invited speaker at the Swiss house, "Simulating Multimodal Virtual Humans in Mixed Realities”,

Singapore, December 14-15, 2006

116. Invited speaker, “Problems and Solutions in Clothing Research”, ICVGIP 2006, Madurai, India,

December 2006

117. Invited speaker, “Recent Advances in Emotional Computational Models”, Indian Institute of

Technology, Delhi, India, December 2006

118. Keynote speaker at Bournemouth University at the workshop on Human Character Modelling and

Animation, "3D Anatomical Humans", UK, November 8, 2006

119. Invited spotlight talk, iST 2006, Network Media Session, “The Augmented i-jacket”, November 22, 2006

120. Keynote speaker, GRAPHITE 2006, “Real-time Animation of Ancient Plays During the Roman

Period”, Kuala Lumpur, Malaysia, December 1, 2006

121. Keynote speech at I-Fashion, “From Body Scanner Measurements to Virtual Fashion Shows: Several

Research Issues”, Korea, Seoul, October 16, 2006

122. Invited lecture, Summer School AIM@SHAPE, “Research for the Clothing Industry”, Tallin, Estonia,

July 19, 2006

123. Keynote speaker, CAD 2006, “Simulating On-line 3D Fashion”, Phuket, Thailand, June 2006

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124. Invited Panelist in the Round table on ICT Technologies, “Are We in the Driving Seat or Sitting in the

Back?” Biel Bienne Communication, Switzerland, October 27-28, 2005

125. Invited speaker at ASAI2005, VII Argentine Symposium on Artificial Intelligence, “From MRI Dynamic

Data to the Simulation of the Individual Hip Joint: a Predicting Medical Tool”, Rosario, Argentina,

September 2005

126. Keynote speaker at Pacific Graphics 2005, “From Early Draping to Haute Couture Models: 20 years of

Research”, Macao, October 13, 2005

127. Keynote speaker at MMM 2005, “Believability and Interaction with Virtual Worlds”, Melbourne,

Australia, January 12, 2005

128. Keynote lecture at ICIG 2004, “Modelling and Animating Anatomy-based Humans”, Hong-Kong,

China, December 18, 2004

129. Invited talk at City University in Hong-Kong, “Virtual and Augmented Worlds: Towards a New Way of

Looking at Everything”, Hong-Kong, China, December 17, 2004

130. Keynote speech at Cyberworld 2004, “The Modelling of Bodies and Clothes for Virtual

Environments”, Tokyo, Japan, November 19, 2004

131. Keynote speaker at VSMM 2004, “From Roman Garments to Haute Couture Collection with the

Fashionizer Platform”, Ogaki City, Japan, November 17, 2004

132. Invited Presentation at Kao Corporation, “State of the Art in Hair Styling and Animation”, Japan,

November 16, 2004

133. Invited Presentation at the Genova Science Festival, “Mixing Virtual and Real Scenes in Ancient

Pompeii”, Genova, Italy, November 8, 2004

134. Keynote speaker at IEEE-SMC 2004, “On-Line Virtual Manufacturing of Garments”, The Hague,

Netherlands, October 11, 2004

135. Keynote speaker at 3DVT04, “Data Driven Approaches to Digital Human Modelling”, Thessaloniki,

Greece, September 8, 2004

136. Invited talk at Spanish computer graphics conference, “Simulating Life in Ancient Sites Using Mixed

Reality Technology”, Seville, Spain, June 30, 2004

137. Keynote speaker, EUROGRAPHICS UK, “Behavioural Speech and Emotions”, Bournemouth, UK,

June 9, 2004

138. Invited talk at SMI 2004 (Shape Modeling Interactive 2004), “Dynamic Body Transformation and

Matching from Scanned Data”, Genova, Italy, June 6-9, 2004

139. Invited talk at Stmicroelectronics, “L’enseignement et la recherche des NTIC à l’Université de

Genève”, Geneva, Switzerland, February 12, 2004

140. Invited talk at Dpt of economy, State of Geneva, “Avenues of Research in the Technologies of

Information Systems”, Geneva, Switzerland, 2004

141. Invited talk at University of Zaragoza, “Simulating 3D Clothes”, Zaragoza, Spain, November 13, 2003

142. Keynote speaker at CAD/CG 2003, “Automatic Modeling of Virtual Humans and Body Clothing”,

Macao, China, October 29, 2003

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143. Keynote speaker at 3DIM2003 (Fourth International Conference on 3-D Digital Imaging and Modelling),

“Automatic Modeling of Animatable Virtual Humans - A Survey”, Banff, Canada, October 6-10, 2003

144. Invited speaker at Conference on Visualization, Imaging and Image Processing, “Recreating Daily Life in

Pompeii with VR and AR”, Benalmadena, Spain, September 8-10, 2003

145. Invited talk at Nato Conference, “Research at MIRALab on Virtual Humans”, London, UK,

September 17, 2003

146. Invited talk at KES’2003, Invited Talk on “Creating a Smart Virtual Personaliy”, Oxford University,

Oxford, UK, September 3-5, 2003

147. Invited talk at Sony Playstation, “Real-time Deformations of Bodies and Clothes”, San Diego, USA,

August 1, 2003

148. Invited talk at Euratex, “Fashion on Line and E-commerce”, Brussels, Belgium, June 13, 2003

149. Invited talk at University of Hannover for the opening of the Lady Lovelace chair, “Creativity, Art and

Science in the Virtual World”, Hannover, Germany, May 16, 2003

150. Invited Presentation at Marks and Spencer, Baker Street, “Research at MIRALab for the Clothing

Industry”, London, UK, February 27, 2003

151. Invitation to the launch of the 6th framework program in Bern, by Office Federal de la Science,

Presentation of “Some results of European Research projets developed at MIRALab, University of

Geneva”, Bern, Switzerland, December 6, 2002

152. Invited talk at Computer Science Department, University of Bern, “Research Problems in the Simulation

of Virtual Humans” (weekly research seminar), Bern, Switzerland, November 12, 2002

153. Invited talk at Collège du Bugnon, “La simulation des mondes virtuels, à quoi cela sert?”Lausanne,

Switzerland, November 8, 2002

154. Keynote speech at Kongress Kultur Zentrum at Wiesloch, invited talk by SAP software company,

“Virtuelle Menschen, Virtuelle Textilen”, Germany, November 7, 2002

155. Invited lecture “Visualisierung von Beethovens Musik, Ein Multimediavortrag, Deutsches Museum”,

Bonn, Germany, September 30, 2002

156. Keynote speaker at VSMM 2002, “The Simulation of Life in VR Systems”, “The Research at MIRALab”,

Korea, September 27, 2002

157. Keynote speaker at Chinagraph 2002, “Problems and Solutions in the Simulation of Clothes” (keynote

speech), Beijing, China, September 23, 2002

158. Invited presentation at Benetton Company, “The Making of Virtual Clothes”, Treviso, Italy,

September 9, 2002

159. Invited Presentation at Eurographics 2002, “The Research Laboratory MIRALab”, Saarbrücken,

Germany, September 4, 2002

160. Invited panellist at SIGGRAPH, “Digital Humans: What Role Will They Play” , San Antonio, USA,

September 2, 2002

161. Keynote speech at CGI 2002, “State of the Art in Simulating 3D Organs”, Bradford, UK, July 3, 2002

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162. Invited speaker at CA 2002, “The Stage of the Art in Clothing: Problems and Solutions”, Geneva,

Switzerland, June 20, 2002

163. Invited lecture at Swedish Textile Industry, “3D Human Body and Garment Visualization”, Boras,

Sweden, May 29, 2002

164. Invited lecture at University Braunschweig, “Beauty Simulation for Virtual Human”, Braunschweig,

Germany, April 26, 2002

165. Keynote speech at VRAI 2002, “Physics-based Simulation of Hair & Clothes”, Hanzhou, China,

April 11, 2002

166. Invited talk at Euratex, “3D Body and Virtual Shop”, Brussels, Belgium, January 17, 2002

167. Invited talk at University Hospital in Basel, “The 3D Modeling and Simulation of Organs”, Basel,

Switzerland, January 16, 2002

168. Invited talk at Euratex, “The State of the Art in 3D Cloning”, Brussels, Belgium, December 5, 2001

169. Invited talk at MEDIARAMA, “Human Virtuality”, Centro andaluz de arte contemporaneo, Seville, Spain,

November 22-25, 2001

170. Invited talk for The Ministry of Trade and Industry in Japan, “Simulation of Garments on Virtual

Models”, Kobe, Japan, November 2001

171. Invited annual lecture at The University of Ottawa, Frontier of the research days, “La Simulation des

Humains par Ordinateur: un Vrai Défi”, Ottawa, Canada, November 8, 2001

172. Invited talk at the Celebration of Adriano Olivetti, “Challenging the Real World with Virtuality”, Ivrea,

Italy, October 5, 2001

173. Invited talk at Austrian Society of Cognitive Science, “The Emotional Talking Virtual Human”,

September 21, 2001

174. Invited talk at University of Twente for celebrating 20 years of the creation of the Department of Computer

Science, “Simulation Humans: an interdisciplinary challenge”, Twente, Netherlands, September 2001

175. Invited talk at the Journées Multimédia of the University of Namur, “Virtual Humans in Virtual

Environments”, Namur, France, September 11-12, 2001

176. Invited talk at Conference Interaction Homme-Machine, “From 2D Photos of Yourself to Virtual Try on

Dress on the Web”, September 14, 2001

177. Invited talk at Expo Data, “Die Zukunft des Virtuellen Einkaufserlebnistes”, Zürich, Switzerland,

August 21, 2001

178. Keynote speech at Computer Graphics &Computer Vision at the National University of Singapore,

August 2001

179. Invited talk at Heinz Nixdorf Museum, Computer Science Night, “Living in Both the Real and Virtual

World”, Germany, 2001

180. Keynote presentation at EAPM Congress, “Virtuality and Society”, Geneva, Switzerland, June 26, 2001

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181. Invited talk at the company AT&T, “Made to Measure Virtual Try On on the Web”, New York, USA,

May 31, 2001

182. Keynote speech at Laval Virtual Conference, “State of the Art of Virtual Humans Technology”, Laval,

France, May 18, 2001

183. Invited talk at Union Bank of Switzerland (UBS) Headquarters “The Research at MIRALab”, Geneva,

Switzerland, April-May 2001

184. Keynote speech at SCCG 2001 (Spring Conference on Computer Graphics), “Challenging New

Research to Topics in Human Animation”, Budmerice, Slovakia, April 25, 2001

185. Invited at the ThinkQuest Students Competition, Hilton, Geneva, Switzerland, March 16, 2001

186. Invited panelist at the World Economic Forum in Davos and Web-Art in the mixed media,“Technology

Update: What to Look for on High-tech Frontier?”, Davos, Switzerland, January 25-30, 2001

187. Invited talk at Avantex, “Simulation of Garnments on Virtual Models”, Frankfurt, Germany,

November 28, 2000

188. Invited talk at Chamber of Commerce, “Creating a Virtual Fashion”, Treviso, Italy, November 16, 2000

189. Invited talk at Schweizer Stand Messe, “State of the art in Clothing”, München, Germany,

November 7, 2000

190. Keynote speech at ICAT 2000, “The Evolution of Virtual Humans in NVE Systems” , Taipei, Taiwan,

October 25, 2000

191. Invited speaker at Tokyo Institute of Technology, Japan, October 24, 2000

192. Keynote speech at the Workshop “Learning to behave”, University of Twente, “Communicating with

Autonomous Virtual Humans”, Netherlands, October 18, 2000

193. Invited talk at the Instituto Tecnólogico y de Estudios Superiores de Monterrey, “The State of the Art of

Clothing”, Monterrey, Mexico, September 21, 2000

194. Invited talk at the University of Namur, “Virtual Reality”, Namur, Belgium, September 11, 2000

195. Invited talk at the Feminale computer science workshop, University of Bremen, “Virtual Fashion

Dreams”, Bremen, Germany, September 9, 2000

196. Invited talk at Wunschwelten der Kommunikation at the Kornhaus, “Im Rahmen von Digital

Brainstorming des Migros Kulturprozents”, Bern, Switzerland, July 6, 2000

197. Keynote presentation at CGI 2000 (Computer Graphics International 2000), “The State of the Art in Hair

Simulation”, Seoul, Korea, June 27, 2000

198. Invited talk at the Latsis Seminar, ETH, “Living with Virtual Humans”, Zurich, Switzerland,

June 19, 2000

199. Invited presentation at the Celebration of the Dean of Science’s 60 Anniversary, “From Schrödinger

Equation to Virtual Worlds”, Geneva, Switzerland, June 19, 2000

200. Invited presentation at the Kleidermesse, “From Design and 3D Simulation of Garments to Virtual Try-

on and E-commerce”, Köln, Germany, May 30, 2000

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201. Keynote speech at the Credit Suisse bank annual meeting, “E-business with Virtual Humans”,

Montreux, Switzerland, May 19, 2000

202. Invited talk at Euromedia, “Multimedia Communication with Virtual Humans”, Antwerp, Belgium,

May 8, 2000

203. Keynote speech at European Academy, Siemens Kultur Zentrum, “Living Both in the Real and in the

Virtual Worlds” , Paderborn, Germany, March 24, 2000

204. Keynote speech at the International Telecommunication Union, at the International Women's day,

Geneva, Switzerland, March 8, 2000

205. Invited panellist at the World Economic Forum, Invited Dinner talk on the “Applications of 3D

Technology” and participation to a panel on the impact of Internet, Davos, Switzerland, January 27-

February 2, 2000

206. Invited presentation at the Executive International, “Virtual Worlds and 3D applications”, Morges,

Switzerland, January 25, 2000

207. Keynote speech at Memoria Futura, GMD, “Virtuelle Menschen”, Bonn,Germany, December 12, 1999

208. Invited to the Swiss German Television program “Cosa Nostra”, to show and interact with virtual Kurt

Aeschbacher, December 4, 1999

209. Invited by Heinz Nixdorf MuseumsForum an der Computernacht, “Digitale Reincarnation Legenden, die

wieder leben”, Paderborn, Germany, December 11, 1999

210. Invited talk at Spark Unilever Workshop on Visualization and Virtual environment, “Clothing and Hair

Research at MIRALab”, Manchester, UK, November 29, 1999

211. Invited talk at the opening of the Multimedia Department of Hosei University, Tokyo, Japan,

November 19, 1999

212. Invited talk at Actor 2000, “The Cloned Actor: Marilyn Monroe”, Rotund Siemens, München, Germany,

November 12, 1999

213. Invited talk at Akademie der Wissenschaften, Heidelberg, “From Virtual Humans using Dynamics

Towards Robots” Heidelberg, Germany, November 10, 1999

214. Keynote lecture at the 11th European Simulation Symposium, “The Simulation of Humans in VR” ,

Erlangen, Germany, October 26-28, 1999

215. Invited speaker at TECHNOARTE, “The Making of Interactive Virtual Humans” , Perouge, France,

May 7-8, 1999

216. Invited talk at the VISPERTAGE, “Technology Trends in the 21st Century”, Visp, Switzerland,

April 16, 1999

217. Invited talk at the Central Saint Martin College of Art & Design, “The Design of Clothes”, London, UK,

April 15, 1999

218. Invited talk at University of Bradford, “The State of the Art in Interactive 3D Clothing”, Bradford, UK,

April 14 , 1999

219. Invited talk at Textil institute,“Die Simulation von Kleidern”, Greit, Germany, February 26, 1999

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220. Invited talk at University of Ticino, “Virtual Worlds, Virtual Habitants”, Lugano, Switzerland,

February 4, 1999

221. Invited Panelist at the World Economic Forum “What is a Human Being” , Davos, Switzerland, 28

January to February 2, 1999

222. Invited talk at the Ceremony of the Technologie Zentrum von der Stadt,“Von Angesicht zu Angesicht,

reale Menschen im Cyberspace”, Hannover, Germany, October 15, l998

223. Invited by the Chalmers University and the Company Prosolvia in Gothenburg to talk about the research

led at MIRALab, Gothenburg, Sweden, October 9, 1998

224. Invited talk at the International Seminar on Digital and Visual TV and Film Design, Digillusions,

“Designing 3D Dressed Virtual Humans”, Helsinki, Finland, September 26, 1998

225. Invited presentation at the Third annual Forum of “Societe Suisse des Hôteliers”, “Fashion Dreams”,

presentation of virtual fashion mixed with real mannequin, Montreux, Switzerland, September 25, 1998

226. Invited talk at ORBIT, Computer Fair, “Marylin Speaks at Orbit”, Presentation of the real-time simulation

at the Press Conference, September 21, 1998

227. Invited talk at ASIM, 12, Symposium auf Simulationstechnik,“Virtuelle Menschen, virtuelle Welten, was

kann man damit?”, University of Zurich, September 16, 1998

228. Invited talk at IFIP Conference on Education, “Living in Virtual Worlds”, Geneva, Switzerland,

August 27, 1998

229. Invited presentation at the Human modelling Conference, “Human Modelling”, Eiffel Tower, Paris,

France, May 27-28,1998

230. Public performance of “Cyberdance” at the Alhambra (about 2000 people attended), Geneva,

Switzerland, May 7-9,1998

231. Invited presentation at the Journée de la Promotion Économique du Canton de Genève, “Présentation

du Ministre virtuel” at the discussion on the development axis of Geneva, Geneva, Switzerland,

April 7, 1998

232. Invited presentation at the 3rd Film @ Media Exchange ’98, “Simulating Real-time Realistic Virtual

Humans”, Stuttgart, Germany, April 4, 1998

233. Invited talk at the Société académique de l'Université de Genève, “Communiquer avec des humains

virtuels”, Geneva, Switzerland, February 18, 1998

234. Keynote speech at the West Bohemian Computer Graphics Conference, Pilsen, 12 February, 1998

235. Invited talk at the Computer Graphics Conference and Exhibition, “Virtual Humans and VR”, Zürich,

Switzerland, January 21, 1998

236. Keynote speech at the International Foundation for Creativity and Leadership, “Virtual Worlds and

Virtual Humans”, Zermatt, Switzerland, January 20, 1998

237. Invited talk at Collège Saint-Maurice, “Virtual Worlds and Virtual Reality, what is up?”, Saint-Maurice,

Switzerland, January 16, 1998

238. Invited talk at Polytechnical University, “Methodology for the Simulation of Clothes”, Hong Kong,

China, December 9-11, 1997

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239. Invited presentation at the Séminaire FEMIS, “La simulation d'humains de synthèse”, Paris, France,

November 28, 1997

240. Invited presentation at University Lyon 2, Dpt. of Robotics and Visualisation, “Présentation de la

recherche à MIRALab”, Lyon, France, November 18, 1997

241. Einladung in die Zukunft der virtuellen Textilwirtschaft, Film akademie, “Der virtuelle Mensh in Film und

Mode”, Ludwisburg, Germany, November 11, 1997

242. Keynote speech at the University of Pennsylvania, Dpt of Computer Science, “The Research at

MIRALab”, in a series of conference women in technology, Philadelphia, USA, November 6, 1997

243. Invited talk at the International Workshop, Universität Darmstadt, “The Leading Edge in Virtual Fashion

Show”, Darmstadt, Germany, October 30, 1997

244. Invited talk at the Stäetische Galerie im Butentor, “Die virtuellen Welten”, Bremen, Germany,

October 22, 1997

245. Keynote speech at the Society for Animation Studies Conference, Opening ceremony, “Overview of the

State of the Art in Human Figure Modeling Animation”, Utrecht, Netherlands, October 8, 1997

246. Invited talk at the Club of Marketing, Suisse Romande, “Les images de synthèse pour le marketing”,

Geneva, Switzerland, September 18, 1997

247. Invited talk at the International AI Symposium ’97, “Behavioral Facial Simulation”, Nagoya, Japan,

August 1997

248. Invited talk at Disney's Studio, “Simulating Virtual Humans: a Prospective View”, Hollywood,

USA, August 8, 1997

249. Invited presentation at the Boeing Company, “VR Simulation for the Space Station”, Los Angeles, USA,

August 7, 1997

250. Keynote speech at the Sommer Akademie für Malerei und neue Medien,“Isolation - Kommunikation”,

Bratislava, Slovakia, July 21, 1997

251. Invited talk at the Technische Universität Ilmenau,“Virtuelle Menschen in Virtuellen Welten”, Ilmenau,

Germany, July 15, 1997

252. Keynote talk at the Computer Graphics International ’97, “Texture-Mapping Fitting Methods”, Hasselt,

Belgium, June 27, 1997

253. Invited talk at Virtual Humans ’97, “The Xian Terra-Cotta Army”, Universal Studios, Los Angeles, USA,

June 19, 1997

254. Invited talk at AréVi ’97 (Atelier de Réalité Virtuelle 1997), “Modélisation et animation d'humains”,

Ecole Nationale d'Ingénieurs de Brest, Brest, France, July 13, 1997

255. Invited talk at NDIT / FPIT, Technopark, “The Synthetic Actor”, Bern, Switzerland, June 10, 1997

256. Invited talk at the Metallgesellschaft AG, Strategisches Management Seminar, “Virtuelle Welten,

virtuelle Menschen: wie, wozu, wofür”, Frankfurt, Germany, June 2, 1997

257. Keynote talk at Graphicon ’97, “The Simulation of Virtual Clothing”, Moscow, May 23, 1997

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258. Keynote speech at CADE 97, “Creativity and Research” , Derby, England, April 3, 1997

259. Invited talk at the conference : From Desktop to Webtop, Conference organized by the National Museum

of Photography, “Simulating Clothes for Virtual Humans”, Bradford, UK, April 16, 1997

260. Invited Panelist at VRAIS, “Collaborative Virtual Environments”, Panel on COVEN project, Atlanta,

USA, March 18, 1997

261. Keynote speech at Health care Computing ’97, “Robotics and Medical Applications” Harrogate, UK,

March 17, 1997

262. Keynote speech at Virtual Heritage, “The Making of the Xian Terra-Cotta Soldiers”, conference

organized by VR News, London, England, December 12-13, 1996

263. Keynote speaker at Festival in Lucerne, “True / False”, Lucerne, Switzerland, October 23-26, 1996

264. Keynote lecture at Graphicon ’96, “Computer Animation in Digital Movies”, Saint Petersburg, Russia,

July 1996

265. Invited presentation at Korea Telecom, “VLNET: A Telecooperative Network Environment”, Seoul,

Korea, June 1996

266. Keynote presentation at Computer Graphics International ’96, “Virtual Clothes, Hair and Skin for

Beautiful Top Models”, Pohang, Korea, June 1996

267. Keynote speech at Virtual Humans ’96, “In pursuit of Realism”, Anaheim, USA, June 1996

268. Invited Panelist at Digimedia ’96, “The Present and Future of VR” (chairing panel), Montreux,

Switzerland, June 1996

269. Keynote speechat Spring Conference on Computer Graphics ’96, “VLNET: A Virtual Life Network for

TeleCooperative Applications”, Bratislava, Slovakia, 1996

270. Invited presentation at the Golden Camera Award Ceremony, “Marilyn Receives an Award”, Berlin,

Germany, February 12-18, 1996

271. Keynote at Chinagraph ’96, First Conference from China, Hong Kong, Singapore and Taiwan, Hanzhou,

China, October 7-13, 1996

272. Invited talk at Virtual Reality Fair, National Museum of Singapore, “What is Up in VR”, Singapore,

November 1995

273. Keynote speech at Multimedia Modeling ’95, “VLNET: a Networked Multimedia 3D Environment with

Virtual Humans”, Singapore, November 1995

274. Invited presentation at Nanyang Technology University, “Techniques for Simulating Virtual Humans”,

Singapore, November 1995

275. Keynote presentation at ICAT/VRST ’95, “Participant, User-Guided and Autonomous Actors in the

Virtual Life Network VLNET”, Chiba, Japan, November 1995

276. Keynote speaker at VSMM ’95, “Simulating Deformable Clothes for Fashion Industry”, Gifu, Japan,

September 1995

277. Invited talk at FIVE ’95, “Virtual humans for Representing Participants in Immersive Virtual

Environments”, London, UK, December 1995

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278. Invited talk at University of Hokkaido, “3D Visualization of Virtual Worlds”, Sapporo, Japan,

August 1995

279. Keynote speech at Pacific Graphics ’95, “The Simulation of a Virtual TV Presenter”, Seoul, Korea,

August 1995

280. Invited talk at University of Tokyo, “Computer Animation and VR”, Tokyo, Japan, July 1995

281. Invited talk at the National University of Singapore, “VR and Medical Applications”, Singapore,

July 1995

282. Keynote speaker at Computer Graphics International ’95, “The Making of the Xian Terra-Cotta

Soldiers”, Leeds, UK, June 1995

283. Invited talk at the Workshop on Synthetic Actors, A.I. Institute, Wien, Austria, June 1995

284. ATR (Advanced Telecommunications Research Center), “VR and Virtual Humans: the State in R&D”,

Kyoto, Japan, June 1995

285. University of Nagoya, “Dressing Virtual Humans”, Nagoya, Japan, June 1995

286. University of Gifu, “VR and Computer Animation”, Gifu, Japan, June 1995

287. Nippon Telegraph and Telephone (NTT), “Latest Research in Computer Animation Techniques”,

Yokohama, Japan, May 1995

288. Digimedia ’95, “Panel on Medical Research”, Geneva, Switzerland, April 20, 1995

289. Virtual Reality World ’95, “Cooperative Virtual WorkSpace”, Stuttgart, Germany, February 21- 23, 1995

290. Alcatel STR-Symposium on Virtual Reality, “Interagir avec des êtres virtuels”, Zürich, Switzerland,

June 15, 1994

291. Debate on "Le cinéma de demain", Brussels International Film Festival, Belgium, January 22, 1994

292. Keynote speaker at ED-Media ’94, “Communicating with Virtual Humans”, organized by the

Association for the Advancement of Computing in Education, Vancouver, Canada, June 18-21, 1994

293. STV-USTS-ATS Swiss Engineering, “Marilyn lebt! Die Wiedergeburt eines Filmstars aus dem

Computer”, Montreux, Switzerland, June 3-5, 1994

294. Special Effects ’94 Conference, organized by the British Kinematograph, Sound and Television Society,

Pinewood Studios, England, November 18-20, 1994

295. Keynote speech at Convention IBM Schweiz, “What is up in Virtual Human Research”, Interlaken,

Switzerland, March 14, 1994

296. Goethe-Institut in Brussels, Programm des Fortbildungsseminars “Medien”,“Computer Simulation in

Kunst und Wissenschaft”, Brussels, Belgium, March 6-7, 1994

297. Oesterreichisches Forschungsinstitut für Artificial Intelligence, “Die Schöpfung einer virtuellen Welt

mitvirtuellen Akteuren”, Vienna, Austria, November 17, 1994

298. Multimedia Kongress in the Schloss Heidelberg, “Advance in Computer Animation and Virtual

Reality”, Heidelberg, Germany, April 17-19, 1994

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299. Keynote speech at COACH, Canada's Health Informatics conference, “Interacting with Virtual

Humans”, Toronto, Canada, April 18, 1993

300. Institut d'informatique de Fribourg, “Virtual Actors and Virtual Environment”, Fribourg, Switzerland,

May 10, 1993

301. ICCG ’93, IFIP conference, “User Interface for Fashion Design”, Bombay, India, February 22-26, 1993

302. CAD/Graphics ’93, “Hairs and Clothes for Synthetic Actors”, Beijing, China, August 23-26, 1993

303. Les 9ème Rencontres Internationales de l'Audiovisuel Scientifique, “Les algorithmes de Marilyn”,

organized by CNRS Images-Media and Agence Jules Verne, 1993

304. Bildkunst,“Die Zukunft der Bilder”, Bonn, Germany, November 15, 1993

305. 1st Hellenic Symposium on Film and Technology, “Dressing Synthetic Actors”, Greece,

October 7-9, 1992

306. Expedition 92, “Aufbruch in neue Lernwelten”, organized by FWU Institut für Film und Bild in

Wissenschaft und Unterricht, Munich, Germany, September 10-11, 1992

307. 6th Internationales Trickfilm-Festival, presentation of “Fashion Show”, Stuttgart, Germany, 1992

308. 2ème colloque du Pôle Rhône-Alpes de Sciences Cognitives, “Simuler la reconnaissance et

l'expression faciales”, Mégève, September 29-30, 1992

309. Audiovisuel et nouvelles Technologies, “Nouvelles Technologies, quels outils pour quels usages”,

organized by “Centre Européen de l'Image et du Son”, Arles, France, June 1-5, 1992

310. Participation in Anthologies, Revue Virtuelle, exposition permanente au Centre Georges Pompidou, Paris,

France, June 17 to October 11, 1992

311. Gottlieb Duttweiler Institut,“Computer Animation: die Simulation Virtueller Welten mit

SynthetischenSchauspielern”, Zürich, Switzerland, April 29, 1992

312. International AI Symposium ’92, “The Creation of Intelligence for Synthetic Actors”, Nagoya, Japan,

1992

313. Third International Forum on the Frontier of Telecommunications Technology, “Multimodal Interface”,

organized by the Support Center for Advanced Telecommunications Technology Research, Tokyo, Japan,

1991

314. University of New Brunswick, Computer Science Days, “Animation of Synthetic Actors”, Fredericton,

Canada, February 14-15, 1991

315. University of Vienna, Oesterreichisches Forschungsinstitut für AI, “Synthetic actors: the Simulation of

Human Notion”, Vienna, Austria, May 29, 1991

316. Tshingua University, “Animation of Synthetic Actors”, Beijing, China, September 1991

317. Northwestern Polytechnic Institute, “Virtual Reality and Animation”, Xian, China, September 1991

318. Zheyang University Hangshou, “Cloth Animation”, China, September 1991

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319. Ingénieurs et Avenir, “Images de Synthèse et animation par ordinateur”, Zurich, Switzerland,

April 1991

320. Journée des Informaticiens Suisses, “Etat de la Recherche en animation par ordinateur”, ETH Zürich,

Switzerland, January 12, 1991

321. FAUST, Soirée polyphonique des rencontres pour ouvrir le XXIème siècle, “Les esprits et les

machines”, Toulouse, France, October 23-25, 1990

322. SIGGRAPH ’91, “Advanced Technique in Human Modeling, Animation and Rendering”, Las Vegas,

Nevada, August 1991

323. British Kinematograph, Sound and Television Society, “Special Effects Seminar”, London, UK,

October 26-28, 1990

324. Computer Graphics International ’91, MIT, “Physics and Animation”, Cambridge, USA, June 1991

325. Graphics Interface ’91, “Computer Animation and Synthetic Actors”, Calgary, Canada, June 1991

326. AFCET Summer School, “Animation par ordinateur”, Saint-Sebastian, Spain, July 1991

327. IBM Summer School, “Human Animation”, Seminar on teaching and multimedia, Oberlech, Austria,

August 1991

328. Japan Science Foundation, 10th Science and Technology Forum, “Morphological Modeling of Facial

and Gestural Expression of Emotion”, Kyoto, Japan, February 1-3, 1991

329. Invited by McM Milan on: Le nuove frontiere della Computer Grafica per visualizzazione 3D: dal

sogno alla realtà, Milan, Italy, October 13-15, 1989

330. Invited by l'IMAG sur les récentes techniques d'animation par ordinateur, Grenoble, France,

November 26, 1990

331. Centre EAV, Collège Calvin, “Perspectives actuelles et futures de l'infographie”, Geneva, Switzerland,

October 31, 1990

332. Invited talk at Congress Icograda, “New Technology in Computer Graphics”, Tokyo, Japan,

November 22-28, 1989

333. Invited artist at the Festival d'animation de Treviso, Italy, to the new pictures in filmmaking,

May 24-26, 1990

334. Conference on Teaching and Research in Animation in Switzerland, “Nuove immagini e formazione”,

Venice, Italy, December 2, 1990

335. Invited by Hitachi Research Lab., Hitachi City, Japan, June 15-16, 1990

336. Invited artist in Kunst Computer, Bildnerische Erziehung, Graz, Austria, September 27-29, 1990

337. “Cinéma par ordinateur: perspectives”, University of Geneva, Switzerland, January 1989

338. “New Trends in the Research of Computer Animation” (invited speaker), University McGill, Montreal,

Canada, March 23, 1989

339. Invited talk at Rencontres Internationales de Lure, “L'animation du corps humain en images de

synthèse”, Lurs-en-Provence, France, August 20-26, 1989

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340. Forum des Nouvelles Images, “Les images intelligentes” (session chair), Monte Carlo, Monaco,

February 8-11, 1989

341. Computer Animations Tage, “The Creation of Famous Actors”, Berlin, Germany, November 28- 29,

1988

342. Invited talk at FAUST, “Image de Synthèse et Création: de nouvelles formes de fiction”, Toulouse,

France, October 17-21, 1988

343. PLEIAS, Symposium Européen sur les Images de Synthèse à la Sorbonne, “Le logiciel HumanFactory

et ses utilisations possibles”, Paris, France, October 12-16, 1988

344. First International Symposium on Electronic Art, “How to Recreate Famous Actors”, Utrecht,

Netherlands, September 21-29, 1988

345. IBM-convention on management of new technologies, “INTERMIRA: un langage de quatrième

génération”, University Laval, Canada, September 23, 1988

346. Series of invited talks at University of Tokyo, at Nippon telegraph telephon in Japan, and at Ricoh

Software Company in Tokyo, September 8-16, 1988

347. Galouste Gulbenkian Museum, “La création d'images de synthèse et leur animation” (invited artist),

Lisbon, Portugal, June 21-24, 1988

348. ACM SIGGRAPH, “The Creation of Synthetic Actors”, New York, USA, June 16, 1988

349. EPFL, Colloque annuel du département de Génie Civil, “Les images de synthèse appliquées au Génie

Civil” (invited speaker), Lausanne, Switzerland, May 4, 1988

350. Invited talk at Ecole des Arts Décoratifs on new images, Genève, April 14, 1988

351. Invited speaker at Multinationale Barco Industries, Kortrije, Belgique, April 8, 1988

352. Computer graphics at the “Journée de l’Association Suisse d’Informatique”, University of Geneva,

Switzerland, January 22, 1988

353. Cinémathèque Québécoise, “Images de synthèse: images de rêve?” (Invited artist), Montreal, Canada,

November 24, 1987

354. Invited artist at Celebration of the 25th birthday of the “Union des artistes”, “L'artiste interprète et l'audio-

visuel”, Place des Arts, Théâtre Port Royal, Montreal, Canada, October 1987

355. University of St Jean, “Les images de synthèse et leurs applications”, Terre Neuve, Canada,

October 15, 1987

356. Invited talk at Celebration of the 5th birthday of the Journal “Le temps stratégique”, University of Geneva,

Switzerland, September 24, 1987

357. Invited artist at Maison de la Culture Côte-des-Neiges, “Comment réaliser un film par ordinateur”,

Montreal, Canada, October 1986

358. Invited talk at Siège de la Banque Nationale, “Le rôle de l'image de synthèse dans la communication”,

Montreal, Canada, June 1986

359. Invited artist at Les créateurs associés du Val-David Inc., et Conseil des Arts du Canada, “Création et

animation d'images par ordinateur”, Canada, May 1986

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360. Federal University of Rio de Janeiro, “Le langage de programmation MIRASHADING et le système

MIRANIM”, Brazil, May 1986

361. Federal University of Porto Alegre, “Synthèse d'images et animation”, Brazil, May 1986

362. Société des radios et téléviseurs du Québec, “Les nouvelles images”, Montreal, Canada, March 1985

363. Société Radio-Canada, Siège de l'ingénierie, “Le système MIRANIM”, Montreal, Canada, February 1986

364. University Carleton, Department of Computer Science, “Le système MIRANIM”, Ottawa, Canada,

February 1986

365. International Video Festival, “Images électroniques et cinéma” (invited artist), Caracas, Venezuela,

January 1986

366. International Forum on New Images, “Le rôle de l'intelligence artificielle dans la synthèse des images

et l'animation par ordinateur”, Monte-Carlo, Monaco, February 1986

367. Postgraduate program, EPFL, “Les techniques de synthèse d'images”, Lausanne, Switzerland,

October 1985

368. 3ème congrès des femmes en génie, sciences et technologie, “Tendances et recherches en animation

par ordinateur”, Ottawa, Canada, May 1985

369. Colloque de l'éducation, “Le rôle des systèmes experts dans la synthèse et l'animation des images”,

McGill University, Montreal, Canada, 1985

370. Maison de la Culture Côte des Neiges, “L'animation par ordinateur” (Invited artist), Montreal, Canada,

April 1985

371. Déjeuner d'Archimède, HEC, “Images et ordinateurs”, Université de Montreal, Canada, April 1985

372. Ecole des Arts Visuels, Colloque Illustration communication ’85, “Art et ordinateur”, Québec, Canada,

February 1985

373. Colloque Le monde des affaires, “Les avantages des bases de données pour les gens d'affaires”,

Montreal, Canada, February 1985

374. SIBEC, Salon de l'informatique, la bureautique, l'électronique et les communications, “Les nouvelles

images électroniques”, Palais des Congrès, Montreal, Canada, October 1984

375. University of Barcelona, “Le cinéma par ordinateur”, Barcelona, Spain, July 1984

376. University of Grenoble, “Les langages MIRA-2D et MIRA-3D”, Grenoble, France, June 1984

377. University Hospital, “Le graphisme par ordinateur et ses applications”, Geneva, Switzerland,

May 1984

378. Chinese University of Hong-Kong, “Le rôle des types graphiques abstraits”, Hong-Kong, China,

April 1984

379. University of Québec, “Le rôle de l'expression artistique dans le cinéma par ordinateur”, Montreal,

Canada, October 1983

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380. SIBEC, Salon de l'informatique, la bureautique, l'électronique et les communications, “Cinéma et

ordinateurs: la révolution des images”, Palais des Congrès, Montreal, Canada, October 1983

381. Société d'électrolyse et de chimie, ALCAN Ltd., “Le graphique par ordinateur dans les

communications”, Service des relations publiques, relations publiques, Saguenay et Lac St-Jean,

Canada, October 1983

382. L'association canadienne de l'industrie, de la peinture et du revêtement, 7ème Convention annuelle,

“Computers and Automation in Today's Society”, Hôtel Hyatt Regency, September 1983

383. Colloque sur la communication gouvernementale, Conseil des directeurs de communication, “Les médias

informatisés et la publicité par ordinateur”, Québec, Canada, 1983

384. Colloque du Secrétariat de demain, “Télématique et bureautique”, Hôtel Loews, Québec, Canada,

June 1983

385. 2ème Salon de la Science et de la Technologie, “Le cinéma par ordinateur”, Montreal, Canada,

April 1983

386. Déjeuner-causerie du personnel de l'Ecole des Hautes Etudes Commerciales de Montreal, “Le mode des

tiques”, Montreal, Canada, April 1983

387. University of Kyoto, “3D Computer Animation”, Kyoto, Japan, April 1983

388. Premier Colloque québécois de graphisme par ordinateur, “Le graphisme en bureautique”, Montreal,

Canada, February 1983

389. Premier Colloque québécois de graphisme par ordinateur, “Le point sur la recherche en graphisme par

ordinateur”, Montreal, Canada, February 1983

390. Premier Colloque québécois de graphisme par ordinateur, “La conception automatique de cartes

électorales”, Montreal, Canada, February 1983

391. Ministère des Communications, “Le langage MIRA et ses applications”, Québec, Canada,

February 1983

392. Département des Communications, Université de Montreal, “L'animation par ordinateur et le film Vol

de Rêve”, Montreal, Canada, December 1982

393. Club du Vendredi, Faculté des Sciences de l'administration, “Le système MIRA et l'animation par

ordinateur”, Québec, October 1982

394. Colloque de l'Association des manufacturiers canadiens, “La connaissance des nouvelles

technologies: évolution et recherche”, Montreal, Canada, October 1982

395. Déjeuners d'Archimède, HEC, “Bureautique, robotique, télématique: vers une nouvelle révolution

culturelle”, Université de Montreal, Canada, 1981

Publications

A. Refereed Papers in International Journals

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1. N. Jain, A. Wydra, W. Hai, N. Magnenat-Thalmann and D. Thalmann, Time scaled interactive object

driven Multi-party VR, The Visual Computer, DOI: 10.1007/s00371-018-1539-1, Vol 34, Issue 6-8, pp.

887-897, May 04, 2018 (2nd Best Paper Award of CGI Conference 2018)

2. J. Zhang, J. Zheng and N. Magnenat Thalmann, MCAEM: Mixed-Correlation-Analysis based Episodic

Memory for Companion-User Interactions, The Visual Computer, DOI: 10.1007/s00371-018-1537-3,

Vol 34, Issue 6-8, pp. 1129-1141, May 10, 2018

3. L. Tian, N. Magnenat Thalmann, D. Thalmann, J. Zheng, The Making of a 3D-Printed, Cable-Driven,

Single-Model, Lightweight Humanoid Robotic Hand, Frontiers in Robotics and AI, DOI:

10.3389/frobt.2017.00065, pp. 65, December 04, 2017

4. W. Gu, G. Seet, N. Magnenat Thalmann, Perception-Link Behavior Model: Supporting a Novel

Operator Interface for a Customizable Anthropomorphic Telepresence Robot, Robotics, Vol. 6, Issue

3, DOI: 10.3390/robotics6030016, pp. 16, July 20, 2017

5. S. Stüvel, N. Magnenat-Thalmann, D. Thalmann, F. van der Stappen, A. Egges, Torso Crowds, IEEE

Transactions on Visualization and Computer Graphics, (IP:1.4), Vol. 23, Issue. 7, pp. 1823-1837, DOI:

10.1109/TVCG.2016.2545670, July 2017

6. J. Hou, L.P. Chau, N. Magnenat Thalmann and Y. He, Sparse Low-Rank Matrix Approximation for Data Compression, IEEE Transactions on Circuits and Systems for Video Technology, (IF: 2.254), Vol. 27, Issue. 5, DOI: 10.1109/TCSVT.2015.2513698, pp. 1043-1054, May 2017

7. H. Xu, S. Guo, J. Yao and N. Magnenat Thalmann, Approximating Interior Bounded Box of 3D

Character Mesh Model based on Its Skeleton and Symmetry, International Journal of Intelligent

Computing and Cybernetics (IJICC), Vol. 10, Issue. 3, DOI: 10.1108/IJICC-01-2017-0003, pp. 332-347,

March 2017 ADD

8. S. Guo, H. Xu, N. Magnenat Thalmann, J. Yao, Customization and fabrication of the appearance for

humanoid robot, The Visual Computer, (IP: 1.09), Vol 33 (1), pp. 63-74, 2017

9. J. Ren, X. Jiang, J. Yuan and N. Magnenat Thalmann, Sound-Event Classification Using Robust

Texture Features for Robot Hearing, IEEE Transactions on Multimedia (TMM), Vol. 19, Issue 9, Pp.447-

458., DOI: 10.1109/TMM.2016.2618218, October 2016

10. L. Assassi and N. Magnenat Thalmann, Assessment of cartilage contact pressure and loading in the

hip joint during split posture, International journal of computer assisted radiology and surgery (IJCARS)

(IF: 1.827), Vol. 11, Issue. 5, pp.745-756, DOI 10.1007/s11548-015-1303-1, May 2016

11. S. Senecal, L. Cuel, A. Aristidou and N. Magnenat Thalmann, Continuous body emotion recognition

system during theater performances, Computer Animation and Virtual Worlds (IF: 0.548), Vol. 27,

Issue. 3-4, pp.311-320, DOI: 10.1002/cav.1714, May 2016

12. M. Pitikakis, A. Chincisan, N. Magnenat Thalmann, L. Cesario, P. Parascandolo, L. Vosilla and G. Viano,

Automatic measurement and visualization of focal femoral cartilage thickness in stress-based

regions of interest using three-dimensional knee models, International journal of computer assisted

radiology and surgery (IJCARS) (IF: 1.827), Vol. 11, Issue. 5, pp.721-732, May 2016

13. S. Stüvel, N. Magnenat Thalmann, D. Thalmann, A.F. van der Stappen and A. Egges, Torso Crowds,

IEEE Transactions on Visualization and Computer Graphics (IEEE T-VCG) (IF: 1.4), Vol. PP, Issue. 99,

DOI 10.1109/TVCG.2016.2545670, March 2016

14. J. Hou, L.-P. Chau, N. Magnenat Thalmann and Y. He, Low-latency Compression of Mocap Data

using Learned Spatial Decorrelation Transform, Computer Aided Geometric Design (CAGD) (IF:

1.639), DOI: 10.1016/j.cagd.2016.02.002, February 2016

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15. J. Hou, L.-P. Chau, N. Magnenat Thalmann, Y. He, SLRMA: Sparse Low-Rank Matrix Approximation

for Data Compression, IEEE Transactions on Circuits and Systems for Video Technology (TCSVT), (IF:

2.259), Vol. PP, Issue. 99, doi. 10.1109/TCSVT.2015.2513698, pp. 1, December 2015

16. Z. Zhang, A. Beck and N. Magnenat Thalmann, Human-Like Behavior Generation Based on Head-

Arms Model for Tracking External Targets and Body Parts, IEEE Transactions on Cybernetics (IF:

3.469), vol. 45, Issue. 8, August 2015

17. A. Chincisan, K. Tecante, M. Becker, N. Magnenat Thalmann, C. Hurschler, H.F. Choi, A Computational

Approach to Calculate Personalized Pennation Angle based on MRI: Effect on Motion Analysis,

Journal of Computer Assisted Radiology and Surgery (IF: 1.66), DOI: 10.1007/s11548-015-1251-9, July

2015

18. M. Pitikakis, A. Chincisan, N. Magnenat Thalmann, L. Cesario and P. Parascandolo, L. Vosilla and G.

Viano, Automatic Measurement and Visualization of Focal Femoral Cartilage Thickness in Stress-

based Regions of Interest using Three-dimensional Knee Models, Journal of Computer Assisted

Radiology and Surgery (IF: 1.66), DOI: 10.1007/s11548-015-1257-3, July 2015

19. M. Becker, N. Nijdam and N. Magnenat Thalmann, Coupling Strategies for Multi-resolution

Deformable Meshes: Expanding the Pyramid Approach beyond its One-way Nature, Journal of

Computer Assisted Radiology and Surgery (IF: 1.66), DOI: 10.1007/s11548-015-1241-y, June 2015

20. J. Zhang, J. Zheng and N. Magnenat Thalmann, PCMD: Personality-characterized Mood Dynamics

Model Toward Personalized Virtual Characters, Computer Animation and Virtual Worlds (IF: 0.463),

vol. 26, Issue 3-4, pp. 237-245, April 29, 2015

21. Z.P. Bian, J. Hou, L.-P. Chau, and N. Magnenat Thalmann, Facial Position and Expression Based

Human Computer Interface for Persons with Tetraplegia, IEEE Transactions on Information

Technology in Biomedicine (IEEE T-ITB) (IF: 2.072), March 2015

22. J. Hou, L.-P. Chau, N. Magnenat Thalmann and Y. He, Human Motion Capture Data Tailored

Transform Coding, IEEE Transactions on Visualization and Computer Graphics (IEEE T-VCG) (IF:

1.919), 25(1): 51-62, February 2015

23. X. Shao, Z. Zhou, N. Magnenat Thalmann, W. Wu, Stable and Fast Fluid–solid Coupling for

Incompressible SPH, Computer Graphics Forum (IF: 1.595), vol. 34, no. 1, pp. 191-204, February 2015

24. J. Hou, L.-P. Chau, N. Magnenat Thalmann, Y. He, Compressing 3-D Human Motions via Keyframe-

Based Geometry Videos, IEEE Transactions on Circuits and Systems for Video Technology (TCSVT)

(IF: 2.259), Vol 25, Issue 1, Pp 51-62, DOI:10.1109/TCSVT.2014.2329376, January 2015

25. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, Reputation Mechanism for E-commerce in

Virtual Reality Environments, Electronic Commerce Research and Applications (IF: 1.304), vol. 13,

Issue 6, pp. 409-422, December 2014

26. Y. Zhang, J. Zheng, N. Magnenat Thalmann, Example-guided Anthropometric Human Body

Modeling, The Visual Computer (IF: 1.073), doi: 10.1007/s00371-014-1043-1, October 2014

27. Z. Zhang, A. Beck, and N. Magnenat Thalmann, Human-like Behavior Generation based on Head-

arms Model for Robot Tracking External Targets and Body Parts, IEEE Transaction on Cybernetics

(IF: 3.236), vol. 10, no. 2, September 2014

28. S. Stüvel, N. Magnenat Thalmann, D. Thalmann, A. Egges, F. van der Stappen, Hierarchical Structures

for Collision Checking between Virtual Characters, Computer Animation and Virtual Worlds Journal

(IF: 0.422), Volume 25, Issue 3-4, Pp. 331–340, August 2014

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29. Z. Yumak, J. Ren, N. Magnenat Thalmann, and J. Yuan, Modelling Multi-party Interactions among

Virtual Characters, Robots and Humans, MIT Presence: Tele-operators and Virtual Environments

(Presence) (IF: 0.912), vol. 23, no. 2, August 2014

30. S. Tárrega, A.B. Fagundo, S. Jiménez-Murcia, R. Granero, C. Giner-Bartolomé, L. Forcano, I. Sánchez,

J.J. Santamaría, M. Ben-Moussa, N. Magnenat Thalmann, D. Konstantas, M. Lucas, J. Nielsen, R,G,

Bults, T. Lam, T. Kostoulas, N. Fakotakis, N. Riesco, I. Wolz, J. Comín-Colet, V. Cardi, J. Treasure, J.A.

Fernández-Formoso, J.M. Menchón and F. Fernández-Aranda, Explicit and Implicit Emotional

Expression in Bulimia Nervosa in the Acute State and after Recovery, PLoS ONE (IF: 3.53), vol. 9,

no. 7, pp. 1-7, July 2014

31. H. F. Choi, A. Chincisan, M. Becker and N. Magnenat Thalmann, Multimodal Composition of the

Digital Patient: a Strategy for the Knee Articulation, The Visual Computer (IF: 1.073), vol. 30, no. 6-8,

pp. 739-749, June 2014

32. M. Elgendi, F. Picon, N. Magnenat Thalmann and D. Abbott, Arm Movement Speed Assessment via a

Kinect Camera: A Preliminary Study in Healthy Subjects, BioMedical Engineering OnLine 2014 (IF:

1.746), doi:10.1186/1475-925X-13-88, June 27, 2014

33. J. Hou, L.-P. Chau, N. Magnenat Thalmann and Y. He, Compressing 3D Human Motions via Keyframe

based Geometry Videos (KGVs), IEEE Transactions on Circuits and Systems for Video Technology (IF:

2.259), May 13, 2014

34. Z.P. Bian, J. Hou, L.P. Chau, and N. Magnenat Thalmann, Fall Detection Based on Body Part Tracking

Using a Depth Camera, IEEE Journal of Biomedical and Health Informatics (IF: 2.072), April 2014

35. J. Hou, L.-P. Chau, N. Magnenat Thalmann and Y. He, Scalable and Compact Representation for

Motion Capture Data Using Tensor Decomposition, IEEE Signal Processing Letters (IF: 1.639), vol.

21, no. 3, March 2014

36. J. Hou, L.-P. Chau, M. Zhang, N. Magnenat Thalmann and Y. He, A Highly Efficient Compression

Framework for Time-Varying 3D Facial Expressions, IEEE Transactions on Circuits and Systems for

Video Technology (TCSVT) (IF: 2.259), February 2014

37. A. B. Fagundo, J.J. Santamaría, L. Forcano, C. Giner-Bartolomé, S. Jiménez-Murcia, I. Sánchez, R.

Granero, M. Ben-Moussa, N. Magnenat Thalmann, D. Konstantas, T. Lam, M. Lucas, J. Nielsen, R.G A.

Bults, S. Tarrega, J.M.Menchón, R.D.L. Torre, V. Cardi, J. Treasure and F. Fernández-Aranda, Video

Game Therapy for Emotional Regulation and Impulsivity Control in a Series of Treated Cases with

Bulimia Nervosa, Wiley Online Library, European Eating Disorders Review (IF: 2.252), DOI:

10.1002/erv.2259, vol. 21, Issue 6, pp. 493–499, November 2013

38. H. Zhu, J. Zheng, J. Cai, and N. Magnenat Thalmann, Object-level Image Segmentation Using Low

Level Cues, IEEE Transactions on Image Processing (TIP) (IF: 3.111), October 2013

39. M. B. Moussa, N. Magnenat Thalmann, Towards Socially Responsible Agents: Integrating,

Attachment and Learning in Emotional Decision-making, Computer Animation and Virtual Worlds (IF:

0.422), vol. 24, Issue 3-4, pp. 327–334, August 2013

40. F.C. Kolo, C. Charbonnier, C.W. Pfirrmann, S.R. Duc, A. Lubbeke, V. B Duthon, N. Magnenat Thalmann,

P. Hoffmeyer, J. Menetrey, C.D. Becker, Extreme Hip Motion in Professional Ballet Dancers:

Dynamic and Morphological Evaluation Based on Magnetic Resonance Imaging, Skeletal radiology

(IF: 1.743), vol. 42, Issue 5, pp. 689-698, May 2013

41. Y.B. Wang, R. Dubey, N. Magnenat Thalmann and D. Thalmann, An Immersive Multi-agent System for

Interactive Applications, The Visual Computer (IF: 1.073), vol. 29, Issue 5, pp. 323-332, May 2013

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42. G.D. Liu, S. Choudhary, J.Z. Zhang and N. Magnenat Thalmann, Let's Keep in Touch Online: A

Facebook Aware Virtual Human Interface, The Visual Computer (IF: 1.073), May 2013

43. Y.Y. Cai, N.K.H Chia, D. Thalmann, N.K.N Kee, J. Zheng and N. Magnenat Thalmann, Design and

Development of a Virtual Dolphinarium for Children With Autism, IEEE transactions on neural

systems and rehabilitation engineering: a publication of the IEEE Engineering in Medicine and Biology

Society (IF: 2.821), vol. 21 , no. 2, pp. 208 – 217, March 2013

44. J. Hou, L.P. Chau, Y. He, M. Zhang and N. Magnenat Thalmann, Rate-distortion Model Based Bit

Allocation for 3-D Facial Compression Using Geometry Video, IEEE Transactions on Circuits and

Systems for Video Technology (IF: 2.259), No. 99, February 25, 2013

45. Z. Yasseen, A. H. Nasri, W. Boukaram, P. Volino, N. Magnenat Thalmann, Sketch-based Garment

Design with Quad Meshes, Computer-Aided Design (IF: 1.515), vol. 45, Issue 2, pp. 562-567, February

2013

46. V.B. Duthon, C. Charbonnier, F.C. Kolo, N. Magnenat Thalmann, C.D. Becker, C. Bouvet, E. Coppens, P.

Hoffmeyer and J. Menetrey, Correlation of Clinical and Magnetic Resonance Imaging Findings in

Hips of Elite Female Ballet Dancers, Arthroscopy - The Journal of Arthroscopic and Related Surgery

(IF: 3.191), DOI:10.1016, 18 January 2013

47. L. Claes, S. Jiménez-Murcia, J.J. Santamaría, M.B. Moussa, I. Sánchez, L. Forcano, N. Magnenat

Thalmann, D. Konstantas, M. L. Overby, J. Nielsen, R. G. A. Bults, T. Lam, E. Kalapanidas and F.

Fernández-Aranda, Facial Anger and Joy Expression in Eating Disorders and Healthy Controls: A

pilot Study with a Computerized Technique, European Eating Disorders Review (IF: 2.252), Special

Issue on Emotions and Eating disorders, Wiley, October 2012

48. L. Claes, S. Jiménez-Murcia, J.J. Santamaría, M.B. Moussa, I. Sánchez, L. Forcano, N. Magnenat

Thalmann, D. Konstantas, M. L. Overby, J. Nielsen, R.G.A. Bults, R. Granero, T. Lam, E. Kalapanidas, J.

Treasure and F. Fernández-Aranda, The Facial and Subjective Emotional Reaction in Response to a

Video Game Designed to Train Emotional Regulation (Playmancer), European Eating Disorders

Review (IF: 2.252), DOI: 10.1002/erv.2212, vol. 20, Issue 6, pp. 484-489, November 2012

49. Brian F. Allen, N. Magnenat Thalmann and D. Thalmann, Politeness Improves Interactivity in Dense

Crowds, Computer Animation and Virtual Worlds (IF: 0.422), Published Online, June 29, 2012

50. Z. Kasap and N. Magnenat Thalmann, Building Long-term Relationships with Virtual and Robotic

Characters: The Role of Remembering, The Visual Computer (IF: 1.073), vol. 28, no. 1, pp. 87-97,

January 2012

51. Y. J. Chen, N. Magnenat Thalmann and Brian F. Allen, Physical Simulation of Wet Clothing for Virtual

Human, The Visual Computer (IF: 1.073), vol. 28, pp. 765-774, April, 2012

52. P. Chiang, J.M. Zheng, K.H. Mak, N. Magnenat Thalmann, and Y.Y. Cai, Progressive Surface

Reconstruction for Heart Mapping Procedure, Computer-aided Design, Elsevier (IF: 1.515), vol. 44,

issue 4, pp. 289–299, April 2012

53. V. B. Duthon, F.K. Christophe, C. Charbonnier, S. Duc, C. W. Pfirrmann, N. Magnenat Thalmann, Christoph D. Becker, Pierre Hoffmeyer and Jacques Ménétrey, Correlation of Clinical and MRI findings in Professional Dancers' Hip: A New Femoroacetabular Impingement?, Arthroscopy - The Journal of

Arthroscopic and Related Surgery (IF: 3.191), Vol. 28, Issue 6, Pp e53, June 2012

54. E.Arbabi, J.Schmid, R.Boulic, D.Thalmann, N. Magnenat Thalmann, Sensitivity of Hip Tissues Contact Evaluation to the Methods used for Estimating the Hip Joint Center of Rotation, Journal of Medical & Biological Engineering & Computing (IF: 1.5), June 2012

55. M. Kasap and N. Magnenat Thalmann, Skeleton-Aware Size Variations in Digital Mannequins. The Visual Computer (IF: 1.073), Springer, vol.27, no.4, pp.263-274, April 2011

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56. C. Charbonnier, F.C. Kolo, V.B. Duthon, N. Magnenat Thalmann, C.D. Becker, P. Hoffmeyer, and J. Menetrey, Assessment of Congruence and Impingement of the Hip Joint in Professional Ballet Dancers- A Motion Capture Study, American Journal of Sports Medicine (IF: 4.699), vol. 39, pp.557-566, March, 2011

57. J. Schmid, J. Kim and N. Magnenat Thalmann, Robust Statistical Shape Models for MRI Bone Segmentation in Presence of Small Field of View, Medical Image Analysis (IF: 3.681), Elsevier, vol. 15, pp. 155-168, February 2011

58. J. Schmid, J.A. Iglesias Guitián, E. Gobbetti, and N. Magnenat Thalmann, A GPU Framework for Parallel Segmentation of Vol.tric Images Using Discrete Deformable Models. The Visual Computer (IF: 1.073), Springer, vol. 27, no. 2, pp. 85 – 95, February 2011

59. F. Chung, J. Schmid, N. Magnenat Thalmann, and H. Delingette, Comparison of Statistical Models Performance in Case of Segmentation Using a Small Amount of Training Datasets, The Visual Computer (IF: 1.073), Springer, vol. 27, no. 2, pp. 141 – 151, February 2011

60. M. Lim, B. Kevelham, N. Nijdam and N. Magnenat Thalmann, Rapid Development of Distributed Applications Using High-level Communication Support, Journal of Network and Computer Applications (IF: 1.772), Elsevier, vol. 34, Issue 1, pp. 172-182, January 2011

61. C. Charbonnier, N. Magnenat Thalmann, C.D. Becker, P. Hoffmeyer and J. Menetrey, An Integrated Platform for Hip Joint Osteoarthritis Analysis: Design, Implementation and Results, International Journal of Computer Assisted Radiology and Surgery (IF: 1.659), Springer-Verlag, vol. 5, no. 4, pp. 351-358, July 2010

62. S. Han, N. Nijdam, J. Schmid, J. Kim, and N. Magnenat Thalmann, Collaborative Telemedicine for Interactive Multiuser Segmentation of Vol.tric Medical Images, The Visual Computer (IF: 1.073), Springer, vol. 26, no. 6, pp. 639 – 648, June 2010

63. A.E. Foni, G. Papagiannakis and N. Magnenat Thalmann, A Taxonomy of Visualization Strategies for Cultural Heritage Applications, Journal on Computing and Cultural Heritage (IF: 1.111), vol. 3 Issue 1, Article No. 1 , June 2010

64. J. Schmid, J. Kim and N. Magnenat Thalmann, Extreme Leg Motion Analysis of Professional Ballet Dancers via MRI Segmentation of Multiple Leg Postures, International Journal of Computer Assisted Radiology and Surgery (IF: 1.659), Springer, vol. 6, no.1, pp.45-57, May 2010

65. B. Gilles and N. Magnenat Thalmann, Musculoskeletal MRI Segmentation Using Multi-resolution Simplex Meshes with Medial Representations, Medical Image Anaylsis (IF: 3.681), Elsevier, vol.14, pp. 291-302, June 2010

66. U. Bonanni, P. Kmoch and N. Magnenat Thalmann, Interaction Metaphors for Modeling Hair using Haptic Interfaces, International Journal of CAD/CAM (IF: 1.667), Society of CAD/CAM Engineers, vol. 9, no.1, pp. 93-102, 2009

67. C. Charbonnier, F. Kolo-Christophe, S.R. Duc, C.W.A. Pfirrmann, J. Menetrey, V.B. Duthon, N. Magnenat Thalmann, C. Becker and P. Hoffmeyer, Extreme Motion as a Potential Initiator of Hip Osteoarthritis, Swiss Med Wkly (IF: 1.877), Suppl. 173, 139(23-24):18S, 2009

68. P. Volino, N. Magnenat Thalmann and F. Faure, A Simple Approach to Nonlinear Tensile Stiffness for Accurate Cloth Simulation, ACM Transactions on Graphics (IF: 3.725), ACM, vol. 28, 4, pp. 105-116, August 2009

69. B. Gilles, F. Kolo-Christophe, N. Magnenat Thalmann, C. Becker, S. Duc, J. Menetrey and P. Hoffmeyer, MRI-based Assessment of Hip Joint Translations, Journal of Biomechanics (IF: 2.496), vol. 42, no.9, pp.1201-1205, June 19, 2009

70. M. Kasap, P. Chadhuri and N. Magnenat Thalmann, Fast EMG-Data Driven Skin Deformation, Computer Animation and Virtual Worlds Journal (IF: 0.422), John Wiley and Sons, vol. 20, no. 2-3, pp. 153-161, June 2009

71. Z. Kasap, M. Ben Moussa, P. Chaudhuri and N. Magnenat Thalmann, Making Them Remember—Emotional Virtual Characters with Memory, IEEE Computer Graphics and Applications (IF: 1.116), vol. 29, no. 2, pp. 20-29, March 2009

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72. C. Charbonnier, L. Assassi, P. Volino and N. Magnenat Thalmann, Motion Study of the Hip Joint in Extreme Postures, The Visual Computer Journal (IF: 1.073), Springer-Verlag, vol. 25, no. 9, pp. 873-882, March 2009

73. X. Righetti, S. Cardin, D. Thalmann and N. Magnenat Thalmann, WAPA: A Wearable Framework for Aerobatic Pilot Aid, Modelling the Physiological Human, 3DPH 2009, pp. 150-158, DOI: 10.1007/978-3-

642-10470-1_13, LNCS,2009

74. L. Assassi, C. Charbonnier, J. Schmid, P. Volino and N. Magnenat Thalmann, From MRI to Anatomical Simulation of the Hip Joint, Computer Animation and Virtual Worlds Journal (IF: 0.422), Special Issue on Physiological Human, John Wiley and Sons, vol. 20, 1, pp. 53-66, January 2009

75. U. Bonanni, M. Montagnol and N. Magnenat Thalmann, Multilayered Visuo-haptic Hair Simulation, The Visual Computer (IF: 1.073), Springer Berlin / Heidelberg, vol. 24, no. 10, pp. 901-910, October 2008

76. E. Lyard and N. Magnenat Thalmann, Motion Adaptation Based on Character Shape, Computer Animation and Virtual Worlds (IF: 0.422), John Wiley and Sons Ltd, vol. 19, no. 3-4, pp. 189-198, September 2008

77. N. Magnenat Thalmann, A. Peternier, X. Righetti, M. Lim, G. Papagiannakis, T. Fragopoulos, K. Lambropoulou, P. Barsocchi and D. Thalmann, A Virtual 3D Mobile Guide in the INTERMEDIA Project, The Visual Computer (IF: 1.073), Springer, vol. 24, no. 7-9, pp. 827-836, July 2008

78. P. Chaudhuri, G. Papagiannakis and N. Magnenat Thalmann, Self Adaptive Animation based on User Perspective, The Visual Computer (IF: 1.073), Springer, vol. 24, 7-9, pp. 525-533, July 2008

79. G. Papagiannakis, G. Singh and N. Magnenat Thalmann, A Survey of Mobile and Wireless Technologies for Augmented Reality Systems, Journal of Computer Animation and Virtual Worlds (IF: 0.422), John Wiley and Sons Ltd, vol. 19, 1, pp. 3-22, February 2008

80. E. Lyard and N. Magnenat Thalmann, A Simple Footstake Removal Method for Virtual Reality Applications, The Visual Computer (IF: 1.073), Springer Verlag, vol. 23, no. 9-11, pp. 689-695, September 2007

81. N. Magnenat Thalmann, P. Volino, U. Bonanni, I. R. Summers, M. Bergamasco, F. Salsedo and F. E. Wolter, From Physics-based Simulation to the Touching of Textiles: The HAPTEX Project, The International Journal of Virtual Reality (IF: 0.729), IPI Press, vol. 6, no. 3, pp. 35-44, September 2007

82. P. Volino and N. Magnenat Thalmann, Stop-and-go Cloth Draping, The Visual Computer (IF: 1.073), Springer Verlag, vol. 23, no. 9-11, pp. 669-677, August 2007

83. A. Foni, G. Papagiannakis, N. Cadi-Yazli and N. Magnenat Thalmann, Time-Dependant Illumination and Animation of Virtual Hagia-Sophia, International Journal of Architectural Computing (IJAC) (IF: 1.144), Multi-Science Publishing, vol. 5 no.2, pp. 284-301, July 2007

84. E. Lyard and N. Magnenat Thalmann, A Simple Footskate Removal Method for Virtual Reality Applications, The Visual Computer (IF: 1.073), vol. 23, issue. 9-11, pp. 689-695, 9 June 2007

85. N. Magnenat Thalmann, A. Foni, G. Papagiannakis and N. Cadi-Yazli, Real Time Animation and Illumination in Ancient Roman Sites, The International Journal of Virtual Reality (IF: 0.729), IPI Press, vol. 6, no. 1, pp. 11-24, June 2007

86. A. Egges, G. Papagiannakis and N. Magnenat Thalmann, Presence and Interaction in Mixed Reality Environments, The Visual Computer (IF: 1.073), Springer Verlag, vol. 23, no. 5, pp. 317-333, May 2007

87. G. Papagiannakis and N. Magnenat Thalmann, Mobile Augmented Heritage: Enabling Human Life in ancient Pompeii, International Journal of Architectural Computing (IJAC) (IF: 1.144), Multi-Science Publishing, vol. 5, no.2, pp. 395-415, April 2007

88. N. Magnenat Thalmann and B. Gilles, Towards an Individualised Physiological Model of the Musculoskeletal System, Ercim News, special issue, pp. 25-26, April 2007

89. M. Gutiérrez, D. Thalmann, F. Vexo, L. Moccozet, N. Magnenat Thalmann, M. Mortara and M. Spagnuolo, An Ontology of Virtual Humans: Incorporating Semantics into Human Shapes, The Visual Computer (IF: 1.073), vol. 23, no. 3, pp. 207-218, February 2007

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90. P. Volino, P. Davy, U. Bonanni, C. Luible, N. Magnenat Thalmann, M. Mäkinen and H. Meinander, From

Measured Physical Parameters to the Haptic Feeling of Fabric, The Visual Computer (IF: 1.073), Springer Verlag, vol. 23, no. 2, pp. 133–142, January 2007

91. Z. Kasap and N. Magnenat Thalmann, Intelligent Virtual Humans with Autonomy and Personality: State-of-the-art, Intelligent Decision Technologies, IOS Press, vol. 1, pp.1–13, 2007

92. A. Garcia-Rojas, F. Vexo, D. Thalmann, A. Raouzaiou, K. Karpouzis, S. Kollias, L. Moccozet and N. Magnenat Thalmann, Emotional Face Expression Profiles Supported by Virtual Human Ontology, Computer Animation and Virtual Worlds Journal (IF: 0.422), John Wiley and Sons, vol. 17, nos. 3-4, pp. 259-269, July 2006

93. N. Magnenat Thalmann and U. Bonanni, Haptics in Virtual Reality and Multimedia, IEEE Multimedia (IF: 1.767), IEEE publisher, vol. 13, No. 3, pp. 6-11, July 2006

94. P. Volino and N. Magnenat Thalmann, Resolving Surface Collisions through Intersection Contour Minimization, ACM Transactions on Graphics (IF: 3.725), ACM Press, vol. 25, no. 3, pp. 1154 – 1159, July 2006

95. D. Protopsaltou, T. Schultz and N. Magnenat Thalmann, Taking the Fourth Party Further? Considering a Shared Virtual Workspace for Arbitration, Information & Communications Technology Law, Taylor and Francis Group, vol. 15, no. 2, pp.157-173, June 2006

96. N. Magnenat Thalmann, M. Montagnol, R. Gupta, and P. Volino, Interactive Virtual Hair-Dressing Room, CAD Conference 2006, International Journal on Computer-Aided Design & Applications (IF: 1.26), no. 5, pp. 535-546, June 2006

97. N. Magnenat Thalmann and A. Egges, Interactive Virtual Humans in Real-Time Virtual Environments, International Journal of Virtual Reality (IF: 0.729), vol. 5, no. 2, pp. 15-24, 2006

98. H. Kim, C. Joslin, T. Di Giacomo, S. Garchery and N. Magnenat Thalmann, Device-based Decision-making for Adaptation of Three-Dimensional Content, The Visual Computer (IF: 1.073), Springer Verlag, vol. 22, No. 5, pp. 332-345, May 2006

99. P. Volino and N. Magnenat Thalmann, Real-Time Animation of Complex Hairstyles, IEEE Transactions of Visualization and Computer Graphics (IF: 1.919), IEEE publisher, vol. 12, no. 2 (ISSN: 1077-2626), pp. 131-142, March-April 2006

100. N. Magnenat Thalmann and D. Thalmann, Autonomous Virtual Characters: Realistic Inhabitants of Artificial Worlds, ACM Computing Reviews (IF: 0.904), ACM Press, on-line vol. 28, no. 1, pp. 161-163, February 2006

101. N. Magnenat Thalmann, Virtual humans: Their Past, Their Present and Their Future, Journal of the Robotics Society of Japan (IF: 0.737), vol. 24, no. 5, pp. 597-599, 2006

102. B. Gilles, R. Perrin, N. Magnenat Thalmann and J-P. Vallée, Bones Motion Analysis from Dynamic MRI: Acquisition and Tracking, Academic Radiology (IF: 2.077), Elsevier, vol. 12, no. 10, pp. 2385-2392, October 2005

103. S. Oh, H. Kim, N. Magnenat Thalmann and K. Wohn, Generating Unified Model for Dressed Virtual Humans, The Visual Computer (IF: 1.073), Springer Verlag, vol. 21, no.8, pp. 522–531, October 2005

104. N. Magnenat Thalmann and P. Volino, From Early Draping to Haute Couture Models: 20 years of Research, The Visual Computer (IF: 1.073), Springer Verlag, vol. 21, no. 8, pp. 506–519, October 2005

105. P. Volino and N. Magnenat Thalmann, Implicit Midpoint Integration and Adaptive Damping for Efficient Cloth Simulation, Computer Animation and Virtual Worlds Journal (IF: 0.422), John Wiley and Sons, vol. 16, nos. 3-4, pp. 163-175, October 2005

106. T. Di Giacomo, C. Joslin and N. Magnenat Thalmann, Production, Delivery and Playback of 3D Graphics, Encyclopedia on Multimedia Technology and Networking, Idea-Group Reference, Margherita Pagani (ed.), pp. 855-863, April 2005

107. N. Magnenat Thalmann and D. Thalmann, Virtual Humans: Thirty Years Of Research, What Next?,

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The Visual Computer (IF: 1.073), vol. 21, no. 12, pp. 1-19, December 2005

108. M. Teschner, S. Kimmerle, B. Heidelberger, G. Zachmann, L. Raghupathi, A. Fuhrmann, M.-P. Cani, F. Faure, N. Magnenat Thalmann, W. Strasser and P. Volino, Collision Detection for Deformable Objects, Computer Graphics Forum (IF: 1.595), Blackwell publishing, vol. 24, no. 1, pp. 61-81, March 2005

109. P. Volino, F. Cordier and N. Magnenat Thalmann, From Early Virtual Garment Simulation to Interactive Fashion Design, Computer-Aided Design Journal (CAD journal) (IF: 1.515), Elsevier, vol. 37, pp. 593-608, March 2005

110. G. Papagiannakis, S. Schertenleib, B. O’Kennedy , M. Arévalo-Poizat, N. Magnenat Thalmann, A. Stoddart and D. Thalmann, Mixing Virtual and Real Scenes in the Site of Ancient Pompeii, Computer Animation and Virtual Worlds Journal (IF: 0.422), John Wiley and Sons, vol. 16, no. 1, pp. 11-24, February 2005

111. F. Cordier and N. Magnenat Thalmann, A Data-Driven Approach for Real-Time, Clothes Simulation, Computer Graphics Forum (IF: 1.595), vol. 24, no. 2, pp. 173-183, 2005

112. P. Volino and N. Magnenat Thalmann Accurate Garment Prototyping and Simulation, Computer-Aided Design & Applications, Taylor & Francis, vol. 2, no. 5, pp. 645-654, 2005

113. A. Manganas, M. Tsiknakis, E. Leisch, M. Ponder, T. Molet, B. Herbelin, N. Magnenat Thalmann and D. Thalmann, JUST in Time Health Emergency Interventions: An Innovative Approach to Training the Citizen for Emergency Situations using Virtual Reality Techniques and Advanced IT Tools (The VR Tool), Journal on Information Technology in Healthcare, vol. 2, no. 6, pp. 399-412, 2004

114. J. Haber, N. Magnenat Thalmann, D. Terzopoulos, T. Vetter, V. Blanz and K. Kähler, Facial Modeling and Animation, ACM SIGGRAPH (IF: 1.13), DOI: ISSN:1017-4565, 2004

115. N. Magnenat Thalmann, H. Seo and F. Cordier, Automatic Modeling of Virtual Humans and Body Clothing, Journal of Computer Science and Technology (IF: 0.642), Chinese Academy of Sciences, Beijing, China, vol. 19, no. 5, pp. 575-584, December 2004

116. A. Egges, S. Kshirsagar and N. Magnenat Thalmann, Generic Personality and Emotion Simulation for Conversational Agents, Journal of Visualization and Computer Animation, vol. 15, no. 1, pp. 1-13, 2004

117. T. Di Giacomo, C. Joslin, S. Garchery, H. Kim and N. Magnenat Thalmann, Adaptation of Virtual Human Animation and Representation for MPEG, Computer & Graphics (IF: 0.503), Elsevier, vol. 28, no. 4, pp. 65-74, August 2004

118. L. Yahia-Cherif, B. Gilles, T. Molet and N. Magnenat Thalmann, Motion Capture and Visualization of the Hip Joint with Dynamic MRI and Optical Systems, Journal of Visualization and Computer Animation, vol. 15, no. 3-4, pp. 377-385, July 2004

119. L. Vacchetti, V. Lepetit, M. Ponder, G. Papagiannakis, P. Fua, D. Thalmann and N. Magnenat Thalmann, Stable Real-time AR Framework for Training and Planning in Industrial Environments, Virtual

Reality and Augmented Reality Applications in Manufacturing, Springer Verlag, ISBN: 1-85233-796-6, pp. 129-146, May 2004

120. C. Joslin, T. Di Giacomo and N. Magnenat Thalmann, Collaborative Virtual Environments, From Birth to Standardization, IEEE Communications Magazine (IF: 2.359), Special Issue on Networked Virtual Environments, IEEE publisher, vol. 42, no. 4, pp. 65-74, April 2004

121. H. Seo and N. Magnenat Thalmann, An Example-Based Approach to Human Body Manipulation, Graphical Models (IF: 0.967), Academic Press, vol. 66, no. 1, pp. 1-23, January 2004

122. S. Kshirsagar, S. Garchery, G. Sannier and N. Magnenat‐Thalmann, Synthetic Faces: Analysis and Applications, International Journal of Imaging Systems and Technology, Special Issue: Facial Image Processing, Analysis, and Synthesis, vol. 13, no. 1, pp. 65–73, DOI: 10.1002/ima.10043, 2003

123. G. de Leo, M. Ponder, T. Molet, M. Fato, D. Thalmann, N. Magnenat Thalmann, F. Bermano and F. Beltrame, A Virtual Reality System for the Training of Volunteers Involved in Health Emergency Situations, Cyberpsychology and Behaviour, vol. 6, no. 3, pp. 267-274, 2003

124. S. Kshirsagar and N. Magnenat Thalmann, Visyllable Based Speech Animation, Computer Graphics

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Forum, Blackwell Publishing, vol. 22, no. 3, pp. 632-640, September 2003

125. C. Joslin, I. Pandzic and N. Magnenat Thalmann, Trends in Networked Collaborative Virtual Environments, Journal of Computer Communications, Elsevier, vol. 26, no. 5, pp. 430-437, 2003

126. S. Kshirsagar, S. Garchery, G. Sannier and N. Magnenat Thalmann, Synthetic Faces : Analysis and Applications, International Journal of Imaging Systems and Technology, John Wiley and Sons, vol. 13, no. 1, pp. 65-73, June 2003

127. N. Adabala and N. Magnenat Thalmann, A Procedural Thread Texture Model, The Journal of Graphics Tools, A. K. Peters Ltd, vol. 8, no. 3, pp. 33-40, April 2003

128. F. Cordier, Hyewon Seo and N. Magnenat Thalmann, Made-to-measure Technologies for an Online Clothing Store, Computer Graphics and Applications, IEEE, vol. 23 , no. 1 pp. 38 – 48, DOI:10.1109/MCG.2003.1159612, Jan/Feb 2003

129. R.W.H. Lau, F. Li, T.L. Kunii, B. Guo, B. Zhang, N. Magnenat Thalmann and M. Gutierrez, Emerging Web Graphics Standards and Technologies, IEEE Computer Graphics and Applications, IEEE publisher, pp. 66-75, January 2003

130. F. Cordier, H. Seo and N. Magnenat Thalmann, Made-to-Measure Technologies for Online Clothing Store, IEEE Computer Graphics and Applications, IEEE publisher, pp. 38-48, January 2003

131. G. Fei, N. Magnenat Thalmann, K. Cai and E. Wu, Detail Calibration for Out-of-core Model Simplification Through Interlaced Sampling, ACM SIGGRAPH 2002, pp. 166-166, DOI: 10.1145/1242073.1242179, 2002

132. T. Goto, W.S. Lee and N. Magnenat Thalmann, Facial Feature Extraction for Quick 3D Face Modeling ,Elsevier, Signal Processing: Image Communication, vol. 17, no. 3, pp. 243–259, March 2002

133. W.S. Lee, T. Goto and N. Magnenat Thalmann, Cloning, Morphing, then Tracking Real Emotions, Interactive Lectures and Performances – Citeseer, 2002

134. N. Magnenat Thalmann, P. Kalra, J. Leveque, R. Bazin, D. Batisse and B. Querleux, A Computational Skin Model: Fold and Wrinkle Formation, IEEE Transactions on Information Technology in Biomedicine, IEEE publisher, vol. 6, no. 4, pp. 317-323, December 2002

135. F. Cordier and N. Magnenat Thalmann, Real-time Animation of Dressed Virtual Humans, Computer Graphics Forum, Vol. 21, No. 3, pp. 327-336, September 2002

136. Pandzic, C. Babski, T. Capin, W. Lee, N. Magnenat Thalmann, S. Raupp-Musse, L. Moccozet and H. Seo, Simulating Virtual Humans in Networked Virtual Environments, Presence: Teleoperators and Virtual Environments, MIT Press, vol. 10, no. 6, pp. 632-646, December 2001

137. S. Hadap and N. Magnenat Thalmann, Modeling Dynamic Hair as a Continuum, Comput. Graph. Forum, vol. 20, no. 3, pp. 329-338, September 2001

138. T. Goto, S. Kshirsagar and N. Magnenat Thalmann, Automatic Face Cloning and Animation, IEEE Signal Processing Magazine, IEEE publisher, vol. 18, no. 3, pp. 17-25, May 2001

139. N. Magnenat Thalmann, Living both in the Real and the Virtual Worlds, European Review - Interdisciplinary Journal of the Academia Europaea, Cambridge University Press, vol. 9, no. 2, pp. 213-225, May 2001

140. S. Kshirsagar, C. Joslin, W. Lee and N. Magnenat Thalmann, Personalized Face and Speech Communication over the Internet, IEEE Signal Processing Magazine, IEEE publisher, vol. 18, no. 3, pp. 17-25, May 2001

141. F. Cordier, W.S. Lee, H. Seo and Nadia Magnenat Thalmann, From 2D Photos of Yourself to Virtual try-on Dress on the Web, pp. 31-46, DOI: 10.1007/978-1-4471-0353-0_3, Springer, 2001

142. F. Cordier, P. Volino and N. Magnenat Thalmann, Integrating Deformations Between Bodies and

Clothes, Journal of Visualization and Computer Animation, vol. 12, no. 1, pp. 45-53, 2001

143. T. Goto, S. Kshirsagar and N. Magnenat Thalmann, Real-Time Facial Feature Tracking and Speech

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Acquisition for Cloned Head, IEEE Signal Processing Magazine, IEEE publisher, vol. 18, no. 3, pp. 17-25, May 2001

144. C. Joslin, T. Molet, N. Magnenat Thalmann, J. Esmerado, D. Thalmann, I. Palmer, N. Chilton and R. Earnshaw, Sharing Attractions on the Net with VPARK, IEEE Computer Graphics and Applications, IEEE publisher, pp. 61–71, January 2001

145. N. Magnenat Thalmann, P. Volino and L. Moccozet, Designing and Simulating Clothes, International Journal of Image and Graphics (IJIG), World Scientific, vol. 1, no. 1, pp. 1-17, January 2001

146. N. Magnenat Thalmann and C. Joslin, Virtual Humans in Virtual Environments, Namur Multimedia, Belgium, September 2000

147. W. Lee, J. Gu and N. Magnenat Thalmann, Generating Animatable 3D Virtual Humans from Photographs, Comput. Graph. Forum, vol. 19, no. 3, pp. 1-10, August 2000

148. N. Magnenat Thalmann and F. Cordier, Construction of a Human Topological Model from Medical

Data, IEEE transactions on information technology in Biomedicine Journal, IEEE publisher, vol. 4, no. 2, p. 137, June 2000

149. W. Lee and N. Magnenat Thalmann, Fast Head Modeling for Animation, Journal of Image and Vision Computing, Elsevier, vol. 18, no. 4, pp. 355-364, March 2000

150. W.S. Lee, T. Goto and N. Magnenat Thalmann, Making H-anim Bodies, Avatars2000, 2000

151. G. Sannier, S. Balcisoy, N. Magnenat Thalmann and D. Thalmann, VHD: A System for Directing Real-Time Virtual Actors, The Visual Computer Journal, Springer Verlag, vol. 15, nos. 7/8, pp. 320-329, November 1999

152. Y. Wu, P. Kalra, L. Moccozet and N. Magnenat Thalmann, Simulating Wrinkles and Skin Aging, The Visual Computer Journal, Springer Verlag, vol. 15, no. 4, pp. 183-198, July 1999

153. T. Molet, A. Aubel, T. Çapin, S. Carion, E. Lee, N. Magnenat Thalmann, H. Noser, I.S. Pandzic, G. Sannier and D. Thalmann, Anyone for Tennis?, Presence: teleoperators and virtual environments, MIT Press, vol. 8, no. 2, pp. 140-156, April 1999

154. V. Normand, C. Babski, S. Benford, A. Bullock, S. Carion, N. Farcet, E. Frecon, J. Harvey, N. Kuijpers, N. Magnenat Thalmann, S. Raupp-Musse, T. Rodden, M. Slater, G. Smith, A. Steed, D. Thalmann, J. Tromp, M. Usoh, G. Van Liempd and N. Kladias, The COVEN Project: Exploring Applicative, Technical and Usage Dimensions of Collaborative Virtual Environments, Presence: teleoperators and virtual environments, MIT Press, vol.8, no. 2, pp. 218-236, April 1999

155. Guye-Vuillieme, T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Non-verbal Communication Interface for Collaborative Virtual Environments, The Virtual Reality Journal, Springer Verlag, vol. 4, no. 1, pp. 49-59, March 1999

156. M.Cavazza, R.Earnshaw, N.Magnenat Thalmann, L.Moccozet, G.Sannier, A.Aubel and D.Thalmann, Virtual Humans: A Survey on Motion Control, IEEE Computer Graphics and Applications, vol.18, no. 5, pp. 24-31, 1998

157. P. Kalra, N. Magnenat Thalmann, L. Moccozet, G. Sannier, A. Aubel and D. Thalmann, Real-time Animation of Realistic Virtual Humans, IEEE Computer Graphics and Applications, IEEE publisher, Vol. 18, No. 5, pp. 42-55, 1998

158. N. Magnenat Thalmann and D. Thalmann, The Virtual Humans Story, IEEE Annals of the History of Computing, vol. 20, no.2, pp. 50-51, 1998

159. R. Earnshaw, N. Magnenat Thalmann, D. Terzopoulos and D. Thalmann, Computer Animation for Virtual Humans, IEEE Computer Graphics and Applications (IF: 1.41), vol. 18, no. 5, pp. 20-23, DOI:10.1109/MCG.1998.708557, 1998

160. D. Thalmann, C. Babski, T. Capin, N. Magnenat Thalmann and I.S. Pandzic, Sharing VLNET Worlds on the WEB, Computer Networks and ISDN Systems, Elsevier, vol. 29, no.14, pp. 1601-1610, October 1997

161. N. Magnenat Thalmann and D. Thalmann, Animating Virtual Actors in Real Environments, ACM

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Multimedia Systems, Springer Verlag, vol. 5, no. 2, pp. 113-125, 1997

162. J. Fasel, P. Gingins, P. Kalra, N. Magnenat Thalmann, C. Baur, J. Cuttat, M. Muster and P. Gailloud, The Liver of the Visible Man, Clinical Anatomy Journal, John Wiley and Sons, vol. 10, Issue 6, pp. 389-393, 1997

163. N. Magnenat Thalmann, I Pandzic and J-C. Moussaly, The Making of the Xian Terra-Cotta Soldiers, Digital Creativity Journal, Taylor and Francis Group, vol. 8, no. 2, pp. 66-67, July 1997

164. T.K. Capin, I.S. Pandzic, H. Noser, N. Magnenat Thalmann and D. Thalmann, Virtual Human Representation and Communication in the VLNET Networked Virtual Environments, IEEE Computer Graphics and Applications, Special Issue on Multimedia Highways, IEEE publisher, vol.17, no. 2, pp. 42-53, 1997

165. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, Virtual Life Network: A Body-Centered Networked Virtual Environment, Presence, MIT, vol. 6, no. 6, pp. 676-686,1997

166. P. Volino, N. Magnenat Thalmann, S. Jianhua and D. Thalmann, An Evolving System for Simulating Clothes on Virtual Actors, IEEE Computer Graphics and Applications, vol.16, no. 5, pp. 42-51, 1996

167. N. Magnenat Thalmann, P. Volino, Yang Ying, Jianhua Shen and D. Thalmann, 3D Clothes and

Fashion Show, DOI: 98821, 1996

168. N. Magnenat Thalmann and D. Thalmann, Computer Animation, ACM Computing Surveys, ACM Press, vol. 28, no. 1, pp. 161-163, 1996

169. N. Magnenat Thalmann, P. Kalra and I.S. Pandzic, Direct Face To Face Communication Between Real And Virtual Humans, International Journal of Information Technology, World Enformatika Society, vol. 1, no. 2, pp. 145-157, 1995

170. S. Rezzonicol, R. Boulic, Z Huang, N. M. Thalmann and D. Thalmann, Consistent Grasping in Virtual Environments based on the Interactive Grasping Automata, Virtual Environments ’95, pp. 107-118, DOI: 10.1007/978-3-7091-9433-1_10, Eurographics, 1995

171. Y. Wu, N. Magnenat Thalmann and D. Thalmann, A Plastic Visco-Elastic Model for Wrinkles in Facial Animation and Skin Aging, Journal of Visualization and Computer Animation, John Wiley, vol.6, no. 4, pp.195-205, 1995

172. T.K. Capin, S.P. Igor, N. Magnenat Thalmann and Daniel Thalmann, Virtual Humans for Representing Users in Virtual Environments, ACM Press/Addison-Wesley Publishing, pp. 242-249, DOI: 10.1145/223904.223935, 1995

173. S. Rezzonico, R. Boulic, Z. Huang and N. Magnenat Thalmann, Consistent Grasping Interactions with Virtual Actors, Infoscience, 1995

174. N. Magnenat Thalmann and D. Thalmann, Finite Elements in Task-Level Animation, Finite Elements in Analysis and Design, Elsevier, vol. 19, pp. 227-242, 1995

175. N. Magnenat Thalmann, Languages and Interfaces for Facial Animation, Programming Journal, Moscow, Russia, 1995

176. H. Noser, O. Renault, D. Thalmann and N. Magnenat Thalmann, Navigation for Digital Actors based on Synthetic Vision, Memory and Learning, Computers and Graphics, Pergamon Press, vol.19, no. 1, pp. 7-19, 1995

177. I.S. Pandzic and N. Magnenat Thalmann, Parallel Raytracing on the IBM SP2 and CRAY T3D, EPFL Supercomputing Review, Ecole polytechnique fédérale de Lausanne, no. 7, pp. 54-58, 1995

178. S. Jianhua, N. Magnenat Thalmann and D. Thalmann, Human Skin Deformation from Cross-sections, Computer Graphics International 94, Citeseer, DOI: 98829, 1994

179. I.S. Pandzic, P. Kalra, N. Magnenat Thalmann and D. Thalmann, Real-time Facial Interaction, Displays, Elsevier, DOI: 98799, 1994

180. R. Boulic, Z. Huang, N. Magnenat Thalmann and D. Thalmann, Goal Oriented Design and Correction

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of Articulated Figure Motion with the TRACK System, Computers and Graphics, Pergamon Press, vol.18, no. 4, pp. 443-452, August 1994

181. I.S. Pandzic, P. Kalra, N. Magnenat Thalmann and D. Thalmann, Real Time Facial Interaction, Displays, Butterworth, vol.15, no. 3, pp. 157-163, July 1994

182. N. Magnenat Thalmann and D. Thalmann, Journal of Computerized Medical Imaging, Elsevier, Towards Virtual Humans in Medicine: A Prospective View vol.18, no. 2, pp. 97-106, April 1994

183. N. Magnenat Thalmann and D. Thalmann, The Artificial Life of Synthetic Actors, IEICE Transactions, Oxford University Press, vol. J76-D-II, no. 8, pp. 1506-1514, August 1993

184. N. Magnenat Thalmann and D. Thalmann, Six‐hundred Indexed References on Computer Animation, The Journal of Visualization and Computer Animation, vol. 3, no. 3, pp. 147–174, DOI:10.1002/vis.4340030303, July/September 1992

185. M. Carignan, Y. Yang, N. Magnenat Thalmann and D. Thalmann, Dressing Animated Synthetic Actors with Complex Deformable Clothes, Proceedings of the 19th annual conference on Computer graphics and interactive techniques SIGGRAPH '92, vol. 26, no. 2, pp. 99 – 104, July 1992

186. T. Koller, A. Paouri, N. Magnenat Thalmann and D. Thalmann, A Tool for Interactive Control in Dynamics-Based Animation, DOI: 102442, InfoScience, 1992

187. Y. Yang, N. Magnenat Thalmann and D. Thalmann, 3D Garment Design and Animation - A New

Design Tool for the Garment Industry, Computers in Industry, Elsevier, vol. 19, pp. 185-191, 1992

188. N. Magnenat Thalmann and D. Thalmann, Six-hundred Indexed References on Computer Animation, Journal of Visualization and Computer Animation, John Wiley and Sons, vol. 3, no. 3, pp. 147-174, 1992

189. N. Magnenat Thalmann and D. Thalmann, Complex Models for Visualizing Humans, IEEE Computer Graphics and Applications, IEEE publisher, vol. 11, pp. 32-44, September 1991

190. J.P. Gourret, N. Magnenat Thalmann and D. Thalmann, Modeling of Contact Deformations between a Synthetic Human and his Environment, Revue CAD, vol. 23, no. 7, pp. 514-520, September 1991

191. N. Magnenat Thalmann, Computer Animation - Modeling Humans by Computer, Image Technology, Journal of the BKSTS, pp. 70-75, November 1990

192. N. Magnenat Thalmann, Computer Animation: a Tool that Gives Life to Visualization, ACM, Scientific visualization and graphics simulation, pp. 113 – 128, 1990

193. O. Renault, N. Magnenat Thalmann and D. Thalmann, A Vision-based Approach to Behavioural Animation, Wiley Online Library, vol. 1, no. 1, pp. 18–21, 1990

194. N. Magnenat Thalmann, Computer Animation: a Tool that Gives Life to Visualization, Scientific Visualization and Graphics Simulation, John Wiley and Sons, pp. 113-128, 1990

195. R. Boulic, N. Magnenat Thalmann and D. Thalmann, A Global Human Walking Model with Real-Time Kinematic Personification, The Visual Computer, vol. 6, no. 6, pp. 344-358, 1990

196. R. Boulic, N. Magnenat Thalmann and D. Thalmann, A Global Human Walking Model with Real-time Kinematics Personification, The Visual Computer, Springer Verlag, vol. 6, no. 6, pp. 344-358, 1990

197. N. Magnenat Thalmann and D. Thalmann, Deformaciones del cuerpo humano usando operadores locales articulizables y teoría de elementos finitos, Novatica, ATI (Asociación de Técnicos de Informática), vol. XVII, no. 86, pp. 24-40, 1990

198. O. Renault, N. Magnenat Thalmann and D. Thalmann, A Vision-based Approach to Behavioral Animation, Journal of Visualization and Computer Animation, John Wiley and Sons, vol.1, no. 1, pp. 18-21, 1990

199. N. Magnenat Thalmann and D. Thalmann, Synthetic Actors: the Simulation of Human Motion, The Computer Bulletin, British Computer Society, vol. 1, no. 1, February 1989

200. N. Magnenat Thalmann, M. De Angelis, T. Hong and D. Thalmann, Design, Transformation and

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Animation of Human Faces, The Visual Computer, Springer Verlag, vol. 5, nos. 1-2, pp. 32-39, 1989

201. N. Magnenat Thalmann and D. Thalmann, The Problematics of Human Prototyping and Animation, Computer Graphics Forum, Blackwell publishing, North Holland, vol. 8, no. 2, pp. 115-123, 1989

202. N. Magnenat Thalmann, R. Laperrière and D. Thalmann, Robotics-based Object Grasping for Synthetic Actors, Computer Images & High-Vision, Japan Soc. of Image Art & Science, pp. 20-25, 1989

203. N. Magnenat Thalmann, The Making of a 3D Synthetic Actor, Leonardo, Pergamon Press, pp. 55-62, September 1988

204. N. Magnenat Thalmann, E. Primeau and D. Thalmann, Abstract Muscle Action Procedures for Human Face Animation, The Visual Computer, Springer Verlag, vol. 3, no. 5, pp. 290-297, 1987

205. N. Magnenat Thalmann and D. Thalmann, An Indexed Bibliography on Image Synthesis, IEEE

Computer Graphics and Applications, IEEE publisher, vol. 7, no. 8, pp. 27-38, 1987

206. N. Magnenat Thalmann and D. Thalmann, Creation of Synthetic Actors using the HUMAN FACTORY system, PIXEL, no. 12, pp. 106-110, 1987 (article in Japanese)

207. N. Magnenat Thalmann, La créativité, n'est-ce qu'un processus humain?, Cahier des Arts Visuels au Québec, 1987

208. N. Magnenat Thalmann and D. Thalmann, The Direction of Synthetic Actors in the film Rendez-vous à Montreal, IEEE Computer Graphics and Applications, IEEE publisher, vol. 7, no. 12, pp. 9-19, 1987

209. N. Magnenat Thalmann, M. Burgess, L. Forest and D. Thalmann, A Geometric Approach to the Recursive Subdivision, The Visual Computer, Springer Verlag, vol. 3, no. 3, pp. 145-155, 1987

210. N. Magnenat Thalmann and D. Thalmann, Image Synthesis and 3D Computer Animation: A New Approach for Strategic Analysis, The Visual Computer, Springer Verlag, vol. 3, pp. 51-56, 1987

211. N. Magnenat Thalmann and D. Thalmann, Procedural Animation Blocks in Discrete Simulation, Simulation, Society for Computer Simulation, vol. 49, no. 3, pp. 102-108, 1987

212. N. Magnenat Thalmann and D. Thalmann, Special Cinematographic Effects using Multiple Virtual Movie Cameras, IEEE Computer Graphics and Applications, IEEE publisher, vol. 6, no. 4, pp. 43-50, April 1986

213. D. Thalmann and N. Magnenat Thalmann, Artificial Intelligence in Computer Animation, Blackwell publishing, vol. 5, no. 4, pp. 341-348, 1986

214. N. Magnenat Thalmann and D. Thalmann, Building Complex Bodies: Combining Computer Animation with CAD, Computer Journal of Mechanical Engineering, Springer Verlag, vol. 4, no. 6, pp. 26-33, 1986

215. N. Magnenat Thalmann and D. Thalmann, 3D Computer Animation: More an Evolution Problem than a Motion Problem, IEEE Computer Graphics and Applications, IEEE publisher, vol. 5, no. 10, pp. 47-57, October 1985

216. N. Magnenat Thalmann and D. Thalmann, An indexed Bibliography on Computer Animation, IEEE Computer Graphics and Applications, IEEE publisher, vol. 5, no. 7, pp. 76-86, July 1985

217. N. Magnenat Thalmann and D. Thalmann, Area, Spline-based and Structural Models for Generating and Animating 3D Characters and Logos, The Visual Computer, Springer Verlag, vol. 1, no. 2, pp. 15-23, 1985

218. N. Magnenat Thalmann and F. Bolduc, Business Graphics and the Stakeholder Approach: An Exploratory Field Experiment, Computer Generated Images, Springer Verlag, pp. 425-435, 1985

219. N. Magnenat Thalmann and D. Thalmann, Computer Animated Scenes, Computers and Graphics, Pergamon Press, vol. 8, no. 3, pp. 331-333, 1985

220. N. Magnenat Thalmann, D. Thalmann and M. Fortin, MIRANIM: an Extensible Director-Oriented System for the Animation of Realistic Images, IEEE Computer Graphics and Applications, IEEE

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publisher, vol. 5, no. 3, pp. 61-73, March 1985

221. D. Thalmann, O. Ratib, N. Magnenat Thalmann and A. Righetti, A model for the 3D Reconstruction and Animation of the Human Heart, The Visual Computer, Springer Verlag, vol. 1, no. 4, pp. 241-248, 1985

222. N. Magnenat Thalmann, N. Chourot and D. Thalmann, Color Gradation, Shading and Texture Using a Limited Terminal, Computer Graphics Forum, Blackwell publishing, vol. 3, no. 1, pp. 83-90, 1984

223. N. Magnenat Thalmann, Information et Informatique de gestion dans la PME manufacturière, Revue Internationale de Gestion, HEC Montréal, vol. 9, no. 1, p. 42, 1984

224. N. Magnenat Thalmann, L.P. Demers and D. Thalmann, Locating, Replacing and Deleting Patterns in Graphics Editing of Line Drawings, Computer Vision, Graphics and Image Processing, Academic Press, pp. 37-46, 1984

225. N. Magnenat Thalmann and D. Thalmann, An Interactive Data Visualisation System, Software-Practice and Experience, vol.14, no. 3, pp. 277-290, 1984

226. N. Magnenat Thalmann and D. Thalmann, MIRA-3D: a Three-Dimensional Graphical Extension of PASCAL, Software Practice and Experience, John Wiley and Sons, vol. 13, pp. 797-808, 1983

227. N. Magnenat Thalmann, A. Choquette and D. Thalmann, Transferring a Macro-program to a Micro-Machine, Microprocessors and Micro-systems, Butterworth & Co. Publishers, vol. 7, no. 2, pp. 107-110, 1983

228. N. Magnenat Thalmann and D. Thalmann, The Use of 3D Abstract Graphical Types in the MIRA Animation System, IEEE Computer Graphics and Applications, IEEE Publisher, vol. 3, no. 9, pp. 9-16, 1983

229. N. Magnenat Thalmann and D. Thalmann, Computer-aided Teaching of Three-dimensional Geometry, International Journal of Mathematical Education in Science and Technology, Taylor and Francis Ltd, vol.14, no. 2, pp.129-135, 1983

230. N. Magnenat Thalmann, La bureautique au carrefour de la télématique, Revue Internationale de Gestion, HEC Montréal, vol.6, no. 5, pp. 3-7, 1982

231. N. Magnenat Thalmann, Choosing an Implementation Language for Automatic Translation, Computer Languages Journal, Pergamon Press, vol. 7, nos. 3-4, pp. 161-170, 1982

232. N. Magnenat Thalmann and D. Thalmann, La conception de cartes géographiques assistée par ordinateur, Cartographica, University of Toronto Press, vol. 19, no. 1, pp. 41-50, 1982

233. N. Magnenat Thalmann, D. Thalmann and P. Bergeron, A Computer Graphical Tool for Analyzing User Reaction to Videotex Systems, ONLINE Review, vol. 6, no. 2, pp. 135-145, 1982

234. N. Magnenat Thalmann and G. Laporte, Elect an Interactive Graphical System for the Automatic

Generation of Electoral Maps, Cartographica, University of Toronto Press, vol. 19, no. 1, pp. 28-40, 1982

235. N. Magnenat Thalmann, D. Thalmann, A. Larouche and L. Lorrain, GRAFEDIT: An Interactive General-Purpose Graphics Editor, Computer and Graphics, Pergamon Press, vol. 6, no. 1, pp. 41-46, 1982

236. N. Magnenat Thalmann, An Individual Information System for Visualizing the Bus and LSubway Network, Transportation Planning and Technology, Gordon and Breach Science Publishers, New York, vol. 7, no. 4, pp. 275-279, 1982

237. N. Magnenat Thalmann, Information Systems in Small Business: are they Used in Managerial Decisions?, American Journal of Small Business, Entrepreneurship Theory & Practice, vol. 6, no. 4, pp. 20-26, 1982

238. N. Magnenat Thalmann, D. Thalmann and A. Larouche, A Multi-level Graphics System Based on Top-down Methodology, Computers and Graphics, Pergamon Press, vol. 6, no. 3, pp. 97-100, 1982

239. N. Magnenat Thalmann, D. Thalmann, G. Falquet and D. Petitpierre, A Portable Relational Database

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Management System for Microcomputer, The Euromicro Journal (Microprocessing and Microprogramming), North Holland, vol. 9, no. 1, pp. 17-25, 1982

240. N. Magnenat Thalmann and D. Thalmann, Some Unusual Primitives in the MIRA Graphical Extension of PASCAL, Computers and Graphics, Pergamon Press, vol. 6, no. 3, pp. 127-139, 1982

241. N. Magnenat Thalmann and D. Thalmann, A Graphical PASCAL Extension Based on Graphical Types, Software Practice and Experience, John Wiley and Sons, vol. 11, pp. 53-62, 1981

242. N. Magnenat Thalmann, A. Righetti and D. Thalmann, Graphical Computer Techniques in Improving Detection of Myocardium Ischemia, International Journal of Bio-Medical Computing, Elsevier / North-Holland Scientific Publisher, vol.11, pp. 335-342, 1980

243. N. Magnenat Thalmann, Le rôle des systèmes d'information distribués dans l'entreprise, Revue Internationale de Gestion, HEC Montréal, vol. 5, no. 3, pp. 47-55, 1980

244. N. Magnenat Thalmann and D. Thalmann, A Problem-oriented Analysis of Database Models, Journal of Chemical Information and Computer Sciences, American Chemical Society, vol. 19, no. 2, pp. 86-89, 1979

245. N. Magnenat Thalmann and D. Thalmann, Differential Equations, an Interdisciplinary Model, International Journal of Mathematical Education in Science and Technology, Taylor and Francis Ltd., vol. 9, no. 1 pp. 35-42, 1978

246. N. Magnenat Thalmann and J. Weber, Electronic Structure of Cyanomethanes Calculated by the MSX Method, Chemical Physics Letters, Elsevier, vol. 57, no. 2, 23-24, 1977

247. N. Magnenat Thalmann, A New Computer Program for Generating Three-Dimensional Plots of Electronic Densities and Related Contour Levels, Chimia, Swiss Chemical Society, vol. 31, no. 9, pp. 361-362, 1977

248. N. Magnenat Thalmann and J. Weber, LCAOX Calculation of the Ionization of Small Molecules,

Chemical Physics Letters, Elsevier, vol. 47, no. 3,1977

B. Full Refereed Papers in Conference Proceedings

1. L. Tian, N. Magnenat Thalmann, D. Thalmann, J. Zheng, “A methodology to model and simulate

customized human robotic realistic hand”, Proceedings of the 35th Computer Graphics International

(CGI 2018), ACM, Nirwana Resort, Bintan, Indonesia, June 11-14, 2018

2. Z. Fang, J. Yuan and N. Magnenat Thalmann, “Understanding Human-Object Interaction in RGB-D

videos for Human Robot Interaction”, Proceedings of the 35th Computer Graphics International (CGI

2018), ACM, Nirwana Resort, Bintan, Indonesia, June 11-14, 2018

3. S. Xu, Z. Yang, D. Chakraborty, Y. Tahir, T. Maszczyk, C.Y.H. Victoria, J. Dauwels, D. Thalmann, N. Magnenat-Thalmann, B.L. Tan, and J.L.C Keong, “Automated Lexical Analysis of Interviews with Schizophrenic Patients”, Proceedings of the 9th International Workshop on Spoken Dialogue Systems

Technology (IWSDS 2018), HUONE Singapore, Singapore, May 14-16, 2018 (Best Paper Award Runner-up)

4. M. Ramanathan, W.-Y. Yau, E. K. Teoh and N. Magnenat Thalmann, “Pose-invariant kinematic

features for action recognition”, Proceedings of the 9th Asia-Pacific Signal and Information Processing

Association Annual Summit and Conference (APSIPA-ASC), IEEE, pg. 292- 297, Aloft Kuala Lumpur

Sentral, Kuala Lumpur, Malaysia, December 12-15, 2017

5. D. Chakraborty, Y. Tahir, Z. Yang, T. Maszczyk, J. Dauwels, D. Thalmann, N. Magnenat Thalmann,

Assessment and Prediction of Negative Symptoms of Schizophrenia from RGB+D Movement

Signals, IEEE 19th International Workshop on Multimedia Signal Processing (MMSP) 2017, Luton, UK,

October 16-18, 2017

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6. Y. Tisserand, L. Cuel and N. Magnenat Thalmann, Automatic 3D garment positioning based on

surface metric, Proceedings of the 30th ACM International Conference on Computer Animation and

Social Agents (CASA 2017), Vol. 28, Issue. 3-4, K-Hotel Seoul, Seoul, South Korea, May 22-24, 2017

7. X. Wang, N. Liu, S. Liu, Z. Wu, M. Zhou, J. He, P. Cheng, C. Miao and N. Magnenat Thalmann, Crowd

formation via hierarchical planning, Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-

Reality Continuum and Its Applications in Industry (VRCAI 2016), ACM, Vol. 01, pp. 251-260, Zhuhai,

China, December 03-04, 2016

8. A. Chincisan, N. Magnenat Thalmann, H. F. Choi, S. Lynch and C. Hurschler, Digital patient modelling:

biomechanical representation of the human knee joint from multimodal data, Proceedings of the

33rd Computer Graphics International (CGI 2016), ACM, pp.117-120, 28 June 2016

9. R.F. Antunes and N. Magnenat Thalmann, Bio-Inspired Virtual Populations: Adaptive Behavior with

Affective Feedback, Proceedings of the 29th ACM International Conference on Computer Animation and

Social Agents (CASA 2016), pp. 101-110, Geneva, Switzerland, May 23-25, 2016

10. D. Thalmann, J. Lee and N. Magnenat Thalmann, An evaluation of spatial presence, social presence,

and interactions with various 3D displays, Proceedings of the 29th ACM International Conference on

Computer Animation and Social Agents (CASA 2016), pp. 197-204, Geneva, Switzerland, May 23-25,

2016

11. J. Zhang J, N. Magnenat Thalmann and J. Zheng, Combining Memory and Emotion With Dialog on

Social Companion: A Review, Proceedings of the ACM 29th International Conference on Computer

Animation and Social Agents (CASA 2016), pp. 1-9, Geneva, Switzerland, May 23-25, 2016

12. Y. Tahir, D. Chakraborty, J. Dauwels, N. Magnenat Thalmann, D. Thalmann and J. Lee, Non-verbal

Speech Analysis of Interviews with Schizophrenic Patients, 41st IEEE International Conference on

Acoustics, Speech and Signal Processing (ICASSP 2016), Shanghai, China, March 20-25, 2016

13. H. Liang, J. Yuan, D. Thalmann and N. Magnenat Thalmann, AR in Hand: Egocentric Palm Pose

Tracking and Gesture Recognition for Augmented Reality Applications, ACM Multimedia Conference

2015 (ACMMM 2015), Brisbane, Australia, October 26-30, 2015

14. Y. Tisserand and N. Magnenat Thalmann, Image-based 3D Avatar for Virtual Try-on Applications,

Photogrammetric Week 2015, University of Stuttgart, Germany, September 7-11, 2015

15. Y. Tahir, D. Chakraborty, T. Maszczyk, S. Dauwels, J. Dauwels, N. Magnenat Thalmann and D.

Thalmann, Real-Time Sociometrics from Audio-Visual Features for Two-Person Dialogs, 2015 IEEE

International Conference on Digital Signal Processing (DSP 2015), Singapore, July 21-24, 2015

16. J. Hou, L.-P. Chau, Y. He, and N. Magnenat Thalmann, Reordering-based Transform for Compressing

Human Motion Capture Data, International Symposium on Circuits and Systems (ISCAS 2015), Lisbon,

Portugal, May 24-27, 2015

17. P. Cheng, C. Miao, N. Thalmann, Constrained Texture Mapping via Voronoi Diagram Base Domain,

28th International Conference on Computer Animation and Social Agents (CASA 2015), Singapore, May

11-13, 2015

18. J. Zhang, J. Zheng and N. Thalmann, PCMD: Personality-Characterized Mood Dynamics Model

Towards Personalized Virtual Characters, 28th International Conference on Computer Animation and

Social Agents (CASA 2015), Singapore, May 11-13, 2015

19. W. Zhang, J. Zheng, N. Magnenat Thalmann, Real-time Subspace Integration for Example-based

Elastic Material, Computer Graphics Forum (EUROGRAPHICS 2015), Vol. 34, No. 2, 2015

20. Z. Yumak, J. Ren, N. Magnenat Thalmann, and J. Yuan, Tracking and Fusion for Multiparty

Interaction with a Virtual Character and a Social Robot, SIGGRAPH Asia 2014 Autonomous Virtual

Humans and Social Robot for Telepresence, Shenzhen, China, December 3, 2014

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21. N. Magnenat Thalmann, Z. Zhang, Social Robots and Virtual Humans as Assistive Tools for

Improving Our Quality of Life, The 5th International Conference on Digital Home (ICDH 2014),

Guangzhou, China, November 28-30, 2014

22. Z. P. Bian, L. P. Chau, and N. Magnenat Thalmann, Human Computer Interface for Quadriplegic

People based on Face Position/Gesture Detection, Proceedings ACM Multimedia 2014, Orlando,

USA, November 3-7,2014

23. M. Becker and N. Magnenat Thalmann, Muscle Tissue Labeling of Human Lower Extremities in Multi-

Channel mDixon MR Imaging: Concepts and Applications, 2014 IEEE International Conference on

Bioinformatics and Biomedicine (BIBM 2014), Belfast, UK, November 2-5, 2014 (Best Overall Paper

Award)

24. H. Zhu, J. Lu, J. Cai, J. Zheng, and N. Magnenat Thalmann, Poselet-based Multiple Human

Identication and Cosegmentation, IEEE International Conference on Image Processing (ICIP 2014),

Paris, France, October 27-30, 2014

25. J. Hou, L.P. Chau, Y. He and N. Magnenat Thalmann, Low-Rank Based Compact Representation of

Motion Capture Data, IEEE International Conference on Image Processing (ICIP 2014), Paris, France,

October 27-30, 2014

26. N. Magnenat Thalmann, Z. Yumak and A. Beck, Autonomous Virtual Humans and Social Robots in

Telepresence, 2014 IEEE International Workshop on Multimedia Signal Processing, Jakarta, Indonesia,

September 22-24, 2014

27. H.F. Choi, A. Chincisan, N. Magnenat Thalmann, A Collective Approach for Reconstructing 3D Fiber

Arrangements in Virtual Musculoskeletal Soft Tissue Models, workshop of Computational

Biomechanics for Medicine IX (MICCAI 2014 Workshop), Massachusetts Institute of Technology (MIT),

Boston, USA, September 14, 2014 (Best Paper Award)

28. N. E. O’Connor, Y. Tisserand, A. Chatzitofis, F. Destelle, J. Goenetxea, L. Unzueta, D. Zarpalas, P.

Daras, M. Linaza, K. Moran, and N. Magnenat Thalmann, Interactive Games for Preservation and

Promotion of Sporting Movements, 22nd European Signal Processing Conference (EUSIPCO 2014),

Lisbon, Portugal, September 1-5, 2014

29. Q. Yuan, G. Cong, Z. Ma, A. Sun and N. Magnenat Thalmann, Time-aware Point-of-interest

Recommendation, Proceedings of the 36th International ACM SIGIR Conference on Research and

Development in Information Retrieval (SIGIR 2013), Dublin, Ireland, 28 July - 1 August, 2013

30. J. Hou, Z.-P. Bian, L.-P. Chau, N. Magnenat Thalmann, and Y. He, Restoring Corrupted Motion

Capture Data via Jointly Low-Rank Matrix Recovery, IEEE International Conference on Multimedia

and Expo (ICME 2014), Chengdu, China, July 14-18, 2014

31. J. Hou, L.P. Chau, Y. He and N. Magnenat Thalmann, A Novel Compression Framework for 3D Time-

Varying Meshes, IEEE International Symposium on Circuits and Systems (ISCAS 2014), Melbourne,

Australia, June 1-5, 2014

32. A. Chincisan, H. F. Choi, L. Assassi, S. Lynch, C. Hurschler and N. Magnenat Thalmann, Subject-

Specific Assessment of Loading Variation in the Knee Ligaments with a View to Preoperative

Planning, IEEE BHI, Valencia, Spain, Pages 640-643, June 1-4, 2014

33. H. Zhu, J. Cai, J. Zheng, J. Wu, N. Magnenat Thalmann, Salient object cutout using Google Images,

2013 IEEE International Symposium on Circuits and Systems (IEEE ISCAS 2013), Beijing, China, May

19-23, 2013

34. H. Fang, J. Zhang and N. Magnenat Thalmann, Subjectivity Grouping: Learning from Users' Rating

Behavior, Proceedings of the 13th International Conference on Autonomous Agents and Multiagent

Systems (AAMAS 2014), Paris, France, May 5-9, 2014

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35. H. Zhu, J. Lu, J. Cai, J. Zheng and N. Magnenat Thalmann, Multiple Foreground Recognition and

Cosegmentation: An Object-Oriented CRF Model with Robust Higher-Order Potentials, Proceedings

of 2014 IEEE Winter Conference on Applications of Computer Vision (WACV 2014), Steamboat Springs,

Co, March 24-26, 2014

36. J. Hou, L.P. Chau, Y. He and N. Magnenat Thalmann, Expression-invariant and Sparse

Representation for Mesh-based Compression for 3D Face Models, IEEE Conference on Visual

Communication and Image Processing (VCIP 2013), Sarawak, Malaysia, November 17-20, 2013

37. Y. Tahir, U. Rasheed, K. Hui, S. Dauwels, J. Dauwels, D. Thalmann, N. Magnenat Thalmann, NAO Robot

as a Social Mediator: A User Study, International Conference on Social Robotics (ICSR2013), Bristol,

UK, October 27-29, 2013

38. U. Rasheed, Y. Tahir, S. Dauwels, J. Dauwels, D. Thalmann and N. Magnenat Thalmann, Real-Time

Comprehensive Sociometrics for Two-Person Dialogs, 4th International Workshop on Human

Behavior Understanding (HBU2013), Barcelona, Spain, October 22, 2013

39. N. Nijdam, Y. Tisserand, N. Magnenat Thalmann, Refurbish a Single User 3D Application into a Multi-

user distributed Service: A Case Study, VRST '13 Proceedings of the 19th ACM Symposium on Virtual

Reality Software and Technology, ACM New York, pp. 193-200, October 2013

40. Z. Yumak and N. Magnenat Thalmann, Multi-party Interaction with a Virtual Character and Human-

like Robot, The 19th ACM Symposium on Virtual Reality Software and Technology (VRST2013),

Singapore, October 6-8, 2013

41. Z. Yuzhe, Z. Jianmin and N. Magnenat Thalmann, Virtual Try-on with Kinect, The 19th ACM

Symposium on Virtual Reality Software and Technology (VRST2013), Singapore, October 6–8, 2013

42. J. Zhang, J. Zheng, N. Magnenat Thalmann, Design Mood Dynamics for Virtual Human, The 19th ACM

Symposium on Virtual Reality Software and Technology (VRST2013), Singapore, October 6–8, 2013

43. J. Hou, L.P. Chau, Y. He, J. Chen and N. Magnenat Thalmann, Human Motion Capture Data Recovery

Via Trajectory-based Sparse Representation, 2013 IEEE International Conference on Image

Processing, Melbourne, Australia, September 15-18, 2013

44. Q. Yuan, G. Cong, Z. Ma, A. Sun and N. Magnenat Thalmann, Who, Where, When and What: Discover

Spatio-temporal Topics for Twitter Users, Proceedings of the 19th ACM SIGKDD International

Conference on Knowledge Discovery and Data Mining (KDD 2013), pp 605-613, Chicago, United States,

August 11-14, 2013

45. K. C. Apostolakis, D. S. Alexiadis, P. Daras, D. Monaghan, N. E. O’Connor, B. Prestele, P. Eisert, G.

Richard, Q. Zhang, E. Izquierdo, M. B. Moussa and N. Magnenat Thalmann, Blending Real With Virtual

in 3D Life, 14th International Workshop on Image and Audio Analysis for Multimedia Interactive services

(WIAMIS2013), July 3-5, 2013

46. W. Gu, G. Seet and N. Magnenat Thalmann, Improved Human Interaction in Telepresence Robot

using Real-time Face Segmentation, 32nd Chinese Control Conference (CCC2013), Xi'an, China, July

26-28, 2013

47. H. Zhu, J. Cai, J. Zheng, J. Wu and N. Magnenat Thalmann, Salient Object Cutout Using Google

Images, IEEE International Symposium on Circuits and Systems (ISCAS 2013), Beijing, China, May 19-

23, 2013

48. H. Fang, J. Zhang and N. Magnenat Thalmann, A Trust Model Stemmed from the Diffusion Theory for

Opinion Evaluation, Proceedings of 12th International Joint Conference on Autonomous Agents and

Multiagent Systems (AAMAS 2013), Saint Paul, Minnesota, USA, May 6-10, 2013

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49. S. Sarda, M. Constable, J. Dauwels, S. Dauwels, M. Elgendi, Z. Mengyu, U. Rasheed, Y. Tahir, D.

Thalmann and N. Magnenat Thalmann, Real-Time Feedback System for Monitoring and Facilitating

Discussions, Proc. International Workshop On Spoken Dialogue Systems (IWSDS 2012), Paris, France

50. Z. P. Bian, L. P. Chau and N. Magnenat Thalmann, Fall Detection Based on Skeleton Extraction, 11th

International Conference on Virtual Reality Continuum and Its Applications in Industry (ACM SIGGRAPH

VRCAI2012), Singapore, December 2-4, 2012

51. J. Hou, L. P. Chau, Y. He, D. T. P. Quynh and N. Magnenat Thalmann, Dynamic 3-D Facial

Compression Using Low Rank and Sparse Decomposition, SIGGRAPH Asia 2012, Technical Brief,

Singapore, 29 November – 1 December, 2012

52. B. F. Allen, F. Picon, D. Thalmann, S. Dalibard and N. Magnenat Thalmann, Localizing A Mobile Robot

With Intrinsic Noise, 3DTV Conference 2012 Special Session on “Telepresence”, Zurich, October 15-17,

2012

53. S. Dalibard, N. Magnenat Thalmann and D. Thalmann, Interactive Design of Expressive Locomotion

Controllers for Humanoid Robots, Proceedings of IEEE RO-MAN 2012, Paris, France, September 9-

13, 2012

54. Q. Yuan, G. Cong, A. Sun, C.Y. Lin and N. Magnenat Thalmann, Category Hierarchy Maintenance: A

Data-Driven Approach, ACM SIGIR Conference (SIGIR), USA Portland, Oregon, August 12 - 16, 2012 55. M. Ben Moussa, N. Magnenat Thalmann, D. Konstantas, J. J. Santamaría, F. Fernández–Aranda and S.

Jiménez-Murcia, Facial Affect Recognition For Cognitive-Behavioural Therapy, Proceedings of the

Sixth International Symposium on e-Health Services and Technologies, SciTePress, July 2012

56. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, A Generalized Stereotypical Trust Model, the

11th IEEE International Conference on Trust, Security and Privacy in Computing and Communications

(IEEE TrustCom), Liverpool, UK, June 25-27, 2012

57. L. Assassi and N. Magnenat Thalmann, Biomechanical Analysis of the Human Hip Joint During

Extreme Movements, Computer Assisted Radiology and Surgery (CARS2012), Pisa, Italy, June 2012

58. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, SRAC: Subjectivity Alignment for

Reputation Computation, the 11th International Joint Conference on Autonomous Agents and Multiagent

Systems (AAMAS), Valencia, Spain, June 4-8, 2012

59. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, A Subjectivity Alignment Approach for

Effective Reputation Computation, 15th International Workshop on Trust in Agent Societies (TRUST12),

Spain, Valencia, June 5, 2012

60. M. Elgendi, F. Picon and N. Magnenat Thalmann, Real-Time Speed Detection of Hand Gesture using

Kinect, Workshop on Autonomous Social Robots and Virtual Humans, the 25th Annual Conference

on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012

61. S. Dalibard, N. Magnenat Thalmann and D. Thalmann, Anthropomorphism of Artificial Agents: A

Comparative Survey of Expressive Design and Motion of Virtual Characters and Social Robots,

Workshop on Social Robots and Virtual Humans, the 25th Annual Conference on Computer Animation and

Social Agents (CASA 2012), Singapore, May 9, 2012

62. Z.P. Bian, L.P. Chau and N. Magnenat Thalmann , A Depth Video Approach for Fall Detection Based

on Human Joints Height and Falling Velocity, Proceedings of the 25th Annual Conference on Computer

Animation and Social Agents, Wiley, May, 2012

63. J. Zhang, N. Magnenat Thalmann and J. Zheng, Modeling Emotions and Moods in an Affective

System for Virtual Human and Social Robots, Proceedings of the 25th Annual Conference on Computer

Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012

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64. B. Allen, N. Magnenat Thalmann and D. Thalmann, Politeness Improves Interactivity in Dense

Crowds, Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA

2012), Singapore, May 9-11, 2012

65. L. Assassi and N. Magnenat Thalmann, A Biomechanical Approach for Dynamic Hip Joint Analysis,

Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012),

Singapore, May 9-11, 2012

66. L. Assassi, M. Becker and N. Magnenat Thalmann, Dynamic Skin Deformation based on

Biomechanical Modeling, Proceedings of the 25th Annual Conference on Computer Animation and

Social Agents (CASA 2012), Singapore, May 9-11, 2012

67. K. Zawieska, M. B. Moussa, B. R. Duffy and N. Magnenat Thalmann, The Role of Imagination in

Human-Robot Interaction, Proceedings of the 25th Annual Conference on Computer Animation and

Social Agents (CASA 2012), Singapore, May 9-11, 2012

68. K. H. N. Chia, Y. Cai, K. N. N. Kee, N. Magnenat Thalmann, D. Lu, J. Zheng and D. Thalmann, Autistic

Learning Activity System Design using Virtual Pink Dolphins, Proceedings of the 25th Annual

Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012 69. Y. Zhang, J. Zheng, N. Magnenat Thalmann and Y. Cai, Virtual Try-on with Kinect based on Human

Body Adaptation and Cloth Simulation, Proceedings of the 25th Annual Conference on Computer

Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012

70. M. Elgendi, F. Picon and N. Magnenat Thalmann, Towards Interactive Virtual Human: Classification

of Hand Gesture Speed using Kinect, Proceedings of the 25th Annual Conference on Computer

Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012

71. S. Dalibard, N. Magnenat Thalmann and D. Thalmann, Anthropomorphism of Artificial Agents: A

Comparative Survey of Expressive Design and Motion of Virtual Characters and Social Robots,

Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012),

Singapore, May 9-11, 2012

72. B. Zhenpeng, C. Lap-Pui and N. Magnenat Thalmann, A Depth Video Approach for Fall Detection

Based on Human Joins Height and Falling Velocity, Proceedings of the 25th Annual Conference on

Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012

73. L. Assassi and N. Magnenat Thalmann, Biomechanical Modeling of the Human Articulation for

Osteoarthritis Analysis, Computer Methods in Biomechanics and Biomedical Engineering

(CMBBE2012), Berlin, Germany, pp. 573-578, April 2012

74. B. Kevelham and N. Magnenat Thalmann, Virtual Try On: An Application in Need of GPU

Optimization, Proceedings of the ATIP/A*CRC Workshop on Accelerator Technologies for High-

Performance Computing, A*STAR Computational Resource Center, pp. 10:1-10:9, 2012

75. Q. Yuan, G. Cong and N. Magnenat Thalmann, Enhancing Naive Bayes with Various Smoothing

Methods for Short Text Classification, Proceedings of WWW 2012, ACM World Wide web Conference,

2012

76. K. Zawieska, B. Kevelham, M. Ben Moussa and N. Magnenat Thalmann, The Illusion of Intelligence,

AAAI 2012 Video Competition, 2012

77. S.Sarda, M. Constable, J. Dauwels, S. Dauwels, M. Elgendi, M. Zhou, U. Rasheed, Y. Tahir, D. Thalmann and N. Magnenat Thalmann, Real-Time Feedback System for Monitoring and Facilitating Discussions, 4th International Workshop on Spoken Dialog System (IWSDS2012), Paris, France, November 28-30, 2012

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78. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, A Reputation Mechanism for Virtual

Reality - Five-Sense Oriented Feedback Provision and Subjectivity Alignment, the 10th IEEE

International Conference on Trust, Security and Privacy in Computing and Communications (IEEE

TrustCom), Changsha, China, November 16-18, 2011

79. L. Assassi, P. Volino, and N. Magnenat Thalmann, Biomechanical Analysis of The Hip Joint in

Extreme Postures, Meditech Meeting on Advances and new developments in

Osteoarthritis/Degenerative diseases, Anglia Ruskin, University, Chelmsford, UK, June 2011

80. C. Charbonnier, V. Duthon, F. Kolo, S. Duc, C. Pfirrmann, N. Magnenat Thalmann, C. Becker, P.

Hoffmeyer and J. Menetrey, Correlation of Clinical and MRI Findings in Professional Dancers' Hip: A

New Femoro-acetabular Impingement?, 8th Biennial ISAKOS Congress, Rio De Janeiro, Brazil, May

2011

81. M. Kasap, S. Chague and N. Magnenat Thalmann, Virtual Face Implant for Visual Character

Variations, WIAMIS 2011 - 12th International Workshop on Image Analysis for Multimedia Interactive

Services, Delft, the Netherlands, April 2011

82. N. Magnenat Thalmann, P. Volino, B. Kevelham, M. Kasap, Q. Tran, M. Arevalo, G. Priya and N. Cadi, An

Interactive Virtual Try On, Proceedings of IEEE Virtual Reality Conference (VR), 2011, pp. 263-264,

March 2011

83. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, A Reputation Mechanism for Virtual

Reality - Five-Sense Oriented Feedback Provision and Subjectivity Alignment, Proceedings of the

10th IEEE International Conference on Trust, Security and Privacy in Computing and Communications

(IEEE TrustCom), 2011

84. H. Fang, M. Sensoy, J. Zhang and N. Magnenat Thalmann, Handling Subjective User Feedback for

Reputation Computation in Virtual Reality, International Conference on User Modeling, Adaptation and

Personalization (UMAP) Workshop on Trust, Reputation and User Modeling, 2011

85. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, Design of a Reputation Mechanism for Virtual Reality: A Case for E-Commerce, International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS) Workshop on Trust in Agent Societies, pp. 53-67, 2011

86. M.B. Moussa, Z. Kasap, N. Magnenat Thalmann, K. Chandramouli, S. N. H. Mirza, Q. Zhang, E. Izquierdo, I. Biperis, P. Daras, Towards an Expressive Virtual Tutor: An Implementation of a Virtual Tutor Based on an Empirical Study of Non-verbal Behaviour, Proceedings of the 2010 ACM workshop on Surreal media and virtual cloning, pp. 39-44, ACM, 29 October 2010

87. N. Magnenat Thalmann, J. Schmid, L. Assassi and P. Volino, A Comprehensive Methodology to

Visualize Articulations for the Physiological Human, Cyberworlds, IEEE Computer Society, October

2010

88. S. Han, N.A. Nijdam and N. Magnenat Thalmann, An Application Framework for Seamless

Synchronous Collaboration Support in Ubiquitous Computing Environments, UCMEDIA,

September 2010

89. N. Magnenat Thalmann and J. Schmid, 3D Anatomical Functional Models for the Human Musculoskeletal System, Virtual Physiological Human (VPH) 2010, September 2010

90. I. Ciuciu, H. Kang, R. Meersman, J. Schmid, N. Magnenat Thalmann, J.A. Iglesias Guitian, and E. Gobbetti, Collaborative Semantic Content Management: an Ongoing Case Study for Imaging Applications, 11th European Conference on Knowledge Management (ECKM 2010), September 2010

91. J. Schmid, J. Kim and N. Magnenat Thalmann, Coupled Registration-Segmentation: Application to Femur Analysis with Intra-subject Multiple Levels of Detail MRI Data, MICCAI, Springer, LNCS vol. 6362, pp. 562-569, September 2010

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92. P. Volino, N. Magnenat Thalmann and F. Faure, A Simple Approach to Non Linear Tensile Stiffness for Accurate Cloth Simulation, SIGGRAPH 2010, Los Angeles, August 2010

93. Z. Kasap and N. Magnenat Thalmann, Towards Episodic Memory Based Long-term Affective Interaction with a Human-like Robot, IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN 2010), 2010

94. T. Kostoulas, O. Kocsis, T. Ganchev, F. Fernandez-Aranda, J.S. Lorenzo, S. Jimenez-Murcia, M.B.

Moussa, N. Magnenat Thalmann and N. Fakotakis, The PlayMancer Database: A Multimodal Affect Database in Support of Research and Development Activities in Serious Game Environment, 7th International Conference on Language Resources and Evaluation, LREC, May 2010

95. L. Assassi, A. Sandholm, N. Pronost, P. Volino, D. Thalmann and N. Magnenat Thalmann, Biomechanical Analysis of Dancer's Hip Joint During Extreme Motions, 3D Anatomical Human Summer School,Chania,Crete, Greece, pp. 26-27, May 2010

96. N. A. Nijdam, S. Han, and N. Magnenat Thalmann, A Context-Aware Adaptive Rendering System for User-Centric Pervasive Computing Environments, the 15th IEEE Mediterranean Electrotechnical Conference, Springer, pp. 790-795, April 2010

97. V.B. Duthon, F. Kolo-Christophe, C. Charbonnier, N. Magnenat Thalmann, S.R. Duc, C.W.A. Pfirrmann, C.D. Becker, P. Hoffmeyer and J. Menetrey, Correlation of Clinical and MRI Findings in Professional Dancers' Hip: A New Femoro-acetabular Impingement?, Trans Orthop Res Soc, New Orleans, Louisiana, March 2010

98. C. Charbonnier, F. Kolo-Christophe, V.B. Duthon, N. Magnenat Thalmann, C.D. Becker, P. Hoffmeyer and J. Menetrey, Professional Dancer's Hip: A Motion Capture Study, Trans Orthop Res Soc, New Orleans, Louisiana, March 2010

99. N. Magnenat Thalmann, Z. Kasap and M. Ben Moussa. Affective Interaction with an Expressive Robot, Poster session of the 4th International Conference on Cognitive Systems, 2010

100. N. Magnenat Thalmann, U. Bonanni, G. Böttcher and F.-E. Wolter, Manipulating Virtual Hair and Textiles, Proc. 14th ASIM Dedicated Conference on Simulation in Production and Logistics, 2010

101. C. Cig, Z. Kasap, A. Egges and N. Magnenat Thalmann, Realistic Emotional Gaze and Head Behavior Generation Based on Arousal and Dominance Factors, The 3rd International Conference on Motion in Games 2010, Springer, 2010

102. M. Kasap and N. Magnenat Thalmann, Customizing and Populating Animated Digital Mannequins for Real-Time Application, Proceeding of International Conference on Cyberworlds (CW2010), IEEE Explore, pp. 368 – 374, October 20-22, 2010

103. N. Magnenat Thalmann, N. A. Nijdam, S. Han, and D. Protopsaltou, InterMedia: Towards Truly User-Centric Convergence of Multimedia, the 1st International ICST Conference on User Centric Media, Springer, pp. 3-10, November 2009

104. L. Assassi, P. Volino and N. Magnenat Thalmann, Physically-based Simulation of Ballet Dancer’s Hip, SIGGRAPH ASIA 2009, Yokohama, Japan, December 16-19, 2009

105. M. Ben Moussa and N. Magnenat Thalmann, Applying Affect Recognition in Serious Games: The PlayMancer Project, The Second International Workshop on Motion in Games (MIG 2009), Lecture Notes in Computer Science, Springer, 5884, pp. 53-62, 2009

106. M. Kasap and N. Magnenat Thalmann, Sizing Avatars from Skin Weights, Proc. of the 16th ACM Symposium on Virtual Reality Software and Technology (VRST 2009), ACM Digital Library, pp. 123-126, November 2009

107. J. Schmid, N. Nijdam, S. Han, J. Kim and N. Magnenat Thalmann, Interactive Segmentation of Volumetrictric Medical Images for Collaborative Telemedicine, Modelling the Physiological Human, Proc. 3D Physiological Human Workshop, Springer, 5903, pp. 13-24, December 2009

108. N. Magnenat Thalmann and Z. Kasap, Virtual Humans in Serious Games, International Conference on

CyberWorlds, IEEE Computer Society, pp. 71-79, September 2009

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109. U. Bonanni, P. Kmoch and N. Magnenat Thalmann, Haptic Interaction with One-Dimensional

Structures, Proc. of the 16th ACM Symposium on Virtual Reality Software and Technology (VRST 2009), ACM, pp. 75-78, 2009

110. N. Magnenat Thalmann, U. Bonanni, P. Volino and L. Assassi, Hair, Cloth and Soft Tissues: The Influence of Mechanical Properties on the Real-Time Dynamics of Deformable Objects, Proceedings of the 6th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS 2009), The Eurographics Association, 2009

111. N. Magnenat Thalmann, U. Bonanni and P. Volino, Physical Behavior of Deformable Hair and Clothes: What Is Common?, Proc. of the 11th IEEE International conference on Computer-Aided Design and Computer Graphics (CAD/Graphics 2009), IEEE Comp. Soc., pp. 12-18, 2009

112. P. Kmoch, U. Bonanni and N. Magnenat Thalmann, Hair Simulation Model for Real-Time Environments, Proc. of the Computer Graphics International Conference (CGI 2009), ACM, pp. 5-12, 2009

113. U. Bonanni, P. Kmoch and N. Magnenat Thalmann, Tool-based Hairstyling Metaphors, Proc. of the 11th IEEE International conference on Computer-Aided Design and Computer Graphics (CAD/Graphics 2009), IEEE Comp. Soc., pp. 122-127, 2009

114. N. Magnenat Thalmann, J. Schmid, H. Delingette, M. Agus, and J. A. Iglesias Guitian, 3D Anatomical Modelling and Simulation Concepts, Proceedings of EUROGRAPHICS 2009 (Tutorial Notes), Eurographics Association, pp. 241-247, June 2009

115. C. Charbonnier, J. Schmid, F. Kolo-Christophe, N. Magnenat Thalmann, C. Becker and P. Hoffmeyer, Virtual Hip Joint: from Computer Graphics to Computer-Assisted Diagnosis, Eurographics 2009, First Medical Prize, Munich, Germany, pp. 1-4, April 2009

116. J. Schmid, A. Sandholm, F. Chung, D. Thalmann, H. Delingette and N. Magnenat Thalmann, Musculoskeletal Simulation Model Generation from MRI Datasets and Motion Capture Data, Recent Advances in the 3D Physiological Human, Springer-Verlag, pp. 3-19, 2009

117. C. Luible and N. Magnenat Thalmann, The Simulation of Cloth using Accurate Physical Parameters,

CGIM '08 Proceedings of the Tenth IASTED International Conference on Computer Graphics and Imaging,, Innsbruck, Austria, 2008

118. N. Magnenat Thalmann, C. Charbonnier and J. Schmid, Multimedia Application to the Simulation of Human Musculoskeletal System: A Visual Lower Limb Model from Multimodal Captured Data. Proceedings of the IEEE International Workshop on Multimedia Signal Processing, Cairns, Australia, pp. 520-525, October 2008

119. J. Schmid and N. Magnenat Thalmann, MRI Bone Segmentation using Deformable Models and

Shape Priors, MICCAI '08, Part I. LNCS, Springer Berlin / Heidelberg, 5241, pp. 119-126, September 2008

120. N. Magnenat Thalmann, Z. Kasap and M. Ben Moussa, Communicating with a virtual human or a

skin-based robot head. 8th IEEE International Conference on Automatic Face and Gesture Recognition, Amsterdam, Netherlands, 2008

121. C. Charbonnier, E. Lyard and N. Magnenat Thalmann, Analysis of Extreme Hip Motion in Professional

Ballet Dancers. Proceedings of the 10th International Symposium on 3D Analysis of Human Movement, Amsterdam, Netherlands, October 2008

122. M. Lim, N. Nijdam and N. Magnenat Thalmann, A General Collaborative Platform for Mobile Multi-

User Applications, 13th IEEE International Conference on Emerging Technologies and Factory Automation (ETFA2008), IEEE, CD Proceedings (ISBN: 1-4244-1506-3), pp. 1346-1353, September 2008

123. M. Kasap and N. Magnenat Thalmann, Modeling Individual Animated Virtual Humans for Crowds,

ACM SIGGRAPH ASIA 2008 courses, ACM New York, NY, USA, pp. 1-8, 2008

124. O. Mayora, P. Daras, M. Panebarco, N. Achilleopoulos, P. Stollenmayer, D. Williams, N. Magnenat Thalmann, C. Guerrero, M. Pelt, T. McGrath, E. Fuenmayor, D. Salama, F. Alvarez, E. Kalapanidas, A. Shani and J.Y.L. Moine, User Centric Media in the Future Internet: Trends and Challenges,

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proceeding of: Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008, Athens, Greece, September 10-12, 2008

125. P. Chaudhuri, G. Papagiannakis and N. Magnenat Thalmann, Camera-based Gaze Control for Virtual Characters, ENACTIVE 2007, pp. 53-60, November 2007

126. R. Gupta and N. Magnenat Thalmann, Interactive Rendering of Optical Effects in Wet Hair, ACM Virtual Reality Software and Technology (VRST’07), pp. 133-140, November 2007

127. M. Kasap and N. Magnenat Thalmann, Parameterized Human Body Model for Real-time Applications, International Conference on Cyberworlds 2007, pp. 160-167, October 24-26, 2007

128. T. Di Giacomo, L. Moccozet, N. Magnenat Thalmann, R. Boulic and D. Thalmann, Towards Automatic Character Skeletonization and Interactive Skin Deformation, Eurographics (EG'07) State-of-the-Art Reports, Prague, Czech Republic, pp. 47-61, October 2007

129. N. Magnenat Thalmann, M. Montagnol, U. Bonanni and R. Gupta, Visuo-Haptic Interface for Hair, International Conference on Cyberworlds 2007, pp. 3-12, October 2007

130. C. Charbonnier, B. Gilles and N. Magnenat Thalmann, A Semantic-driven Clinical Examination Platform, Surgetica '2007, Computer-Aided Medical Interventions: Tools and Applications, Chambéry, France, pp. 183-189, September 2007

131. N. Henze, M. Lim, A. Lorenz, M. Mueller, X. Righetti, E. Rukzio, A. Zimmermann, N. Magnenat Thalmann, S. Boll and D. Thalmann, Contextual Bookmarks, MobileHCI 2007 workshop on Mobile Interaction with

the Real World (MIRW 2007), DOI: 116212, September 9, 2007

132. N. Magnenat Thalmann, P. Volino, U. Bonanni, I.R. Summers, A. C. Brady, J. Qu, D. Allerkamp, M. Fontana, F. Tarri, F. Salsedo and M. Bergamasco, Haptic Simulation, Perception and Manipulation of Deformable Objects, Tutorial Notes, Proc. of EUROGRAPHICS '07, Computer Graphics Forum, Eurographics Association, vol. 26, pp. 1-24, September 2007

133. C. Luible, P. Volino and N. Magnenat Thalmann, High Fashion in Equations, SIGGRAPH 2007, Article No. 36, on-line, August 2007

134. G. Guillard and N. Magnenat Thalmann, Ball-And-Socket Joint Motion Description Using Spherical Medial Representation, EMBC'07, pp. 4293-4296, August 2007

135. N. Magnenat Thalmann, D. Protopsaltou and E. Kavakli, Learning How to Dance Using a Web 3D Platform, The 6th International Conference on Web-based Learning (ICWL 2007), Edinburgh, UK, pp. 1-12, August 2007

136. V. Muggéo, L. Moccozet and N. Magnenat Thalmann, Scenegraph-based Platform for 3D Computer Graphics Training, IADIS International Conference e-Learning, 2007, (IADIS 2007), Lisbon, Portugal, July 2007

137. L. Assassi, G. Guillard, B. Gilles and N. Magnenat Thalmann, Volumetric Meshes based on Medial Representation for Medical Applications, The International Society for Computer Assisted Orthopaedic Surgery (CAOS'07), Heidelberg, Germany, pp. 259-262, June 2007

138. G. Guillard and N. Magnenat Thalmann, Description des articulations à rotule par une représentation médiane sphérique, Application à la hanche, Conférence sur le Traitement et l’analyse de l’information : méthodes tet applications, (TAIMA'07), Hammamet, Tunisia, on-line, May 2007

139. F. Dellas, L. Moccozet, N. Magnenat Thalmann, M. Mortara, G. Patanè, M. Spagnuolo and B. Falcidieno, Knowledge-based Extraction of Control Skeletons for Animation, Shape Modeling International 2007, pp. 51-60, 2007

140. A. Peternier, X. Righetti, M. Hopmann, D. Thalmann, M. Repetto, G. Papagiannakis, P. Davy, M.Lim, N. Magnenat Thalmann, P. Barsocchi, T. Fragopoulos, D.N. Serpanos, Y. Gialelis and A. Kirykou, Chloe@University: An indoor, Mobile Mixed Reality Guidance System, VRST '07 Proceedings of the 2007 ACM symposium on virtual reality software and technology, pp. 227-228, DOI: 10.1145/1315184.1315233, 2007

141. F. Dellas, L. Moccozet, N. Magnenat Thalmann, G. Patanè, M. Mortara, M. Spagnuolo, and B. Falcidieno,

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Semantic Human 3D Shapes Annotation for Animation, Poster and Demo Proceedings of the 1st International Conference on Semantic and Digital Media Technologies, Athens, Greece, December 6-8, 2006

142. G. Papagiannakis, A. Egges, A. Foni, N. Cadi-Yazli and N. Magnenat Thalmann, Real-time Realistic Rendering and Subtle Body Movements for Cultural Heritage Virtual Actors, Cultural Convergence & Digital Technology 2006, FHW, Athens, Greece, on-line, November 2006

143. B. Gilles, L. Moccozet and N. Magnenat Thalmann, Anatomical Modelling of the Musculoskeletal System from MRI, International conference on medical image computing and computer assisted intervention (MICCAI ’06), vol. 4190, pp. 289-296, October 2006

144. N. Magnenat Thalmann, A. Foni and N. Cadi-Yazli, Real-time Animation of Ancient Roman Sites, GRAPHITE 2006, Kuala Lumpur, Malaysia, ACM Press, pp.19-30, 2006

145. A. Egges, G. Papagiannakis and N. Magnenat Thalmann, An Interactive Mixed Reality Framework for Virtual Humans, Cyberworlds 2006, EPFL, Switzerland, IEEE publisher, pp. 165-172, September 2006

146. L. Moccozet, A. Garcia-Rojas, F. Vexo, D. Thalmann and N. Magnenat Thalmann, In Search for Your Own Virtual Individual, Semantics And digital Media Technology conference (SAMT), LNCS, Springer, Heidelberg, Vol. 4306, pp. 26-40, 2006

147. A. Bastanfard and N. Magnenat Thalmann, Skin Modeling and Rendering based on Visual Perception, GRAPP 2006, First International Conf. on Computer Graphics Theory and Applications, Portugal, pp. 313-318, 2006

148. P. Volino and N. Magnenat Thalmann, Simple Linear Bending Stiffness in Particle Systems, SIGGRAPH-Eurographics Symposium on Computer Animation 2006, pp. 101-105, September 2006

149. R. Gupta, M. Montagnol, P. Volino, and N. Magnenat Thalmann, Optimized Framework for Real Time Hair Simulation, Proceedings of Computer Graphics International (CGI ’06), LNCS, Springer Verlag, pp. 702-710, June 2006

150. L. Yahia-Cherif and N. Magnenat Thalmann, Quantification of Skin Movements Artefacts using MRI, 9th International Symposium on 3D analysis of Human Movement, electronic proceedings, on-line, June 2006

151. A. Garcia-Rojas, F. Vexo, D. Thalmann, A. Raouzaiou, K. Karpouzis, S. Kollias, L. Moccozet and N. Magnenat Thalmann, Emotional Body Expression Parameters in Virtual Human Ontology, in 1st International Workshop on Shapes and Semantics, Matsushima, Japan, pp. 63-70, June 2006

152. N. Magnenat Thalmann and G. Papagiannakis, Virtual Worlds and Augmented Reality in Cultural Heritage Applications, Proc. Recording, Modeling and Visualization of Cultural Heritage, Taylor & Francis Group, London, ISBN 0 415 39208X, pp. 419-430, January 2006

153. M. Mäkinen, H. Meinander, C. Luible and N. Magnenat Thalmann, Influence of Physical Parameters on Fabric Hand, Proceedings of the HAPTEX ’05 Workshop on Haptic and Tactile Perception of Deformable Objects, Hanover, Germany, pp. 8-16, December 2005

154. A. Garcia-Rojas, D. Thalmann, F. Vexo, L. Moccozet, N. Magnenat Thalmann, M. Mortara, M. Spagnuolo and M. Gutiérrez, An Ontology of Virtual Humans: Incorporating Semantics into Human Shapes, Proceedings EWIMT'05, London, pp. 207-218, December 2005

155. F. Salsedo, M. Fontana, F. Tarri, E. Ruffaldi, M. Bergamasco, N. Magnenat Thalmann, P. Volino, U. Bonanni A. Brady, I. Summers, J. Qu D. Allerkamp, G. Böttcher, F.-E. Wolter, M. Makinen and H. Meinander, Architectural Design of the Haptex System, Proceedings of the HAPTEX ’05 Workshop on Haptic and Tactile Perception of Deformable Objects, Hanover, Germany, pp. 1-7, December 2005

156. P. Volino, P. Davy, U. Bonanni, N. Magnenat Thalmann, G. Böttcher, D. Allerkamp and F.-E. Wolter, From Measured Physical Parameters to the Haptic Feeling of Fabric, Proceedings of the HAPTEX ’05 Workshop on Haptic and Tactile Perception of Deformable Objects, Hanover, Germany, pp. 17-29, December 2005

157. O. Schall, M. Samozino, B. Falcidieno and N. Magnenat Thalmann, Surface from Scattered Points: A Brief Survey of Recent Developments, 1st International Workshop towards Semantic Virtual Environments, MIRALab, pp. 138-147, DOI: 278978, 2005

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158. R. Gupta and N. Magnenat Thalmann, Scattering-Based Interactive Hair Rendering, International

Conference on CAD/Graphics, IEEE publisher, pp. 489-494, December 2005 159. A. Egges and N. Magnenat Thalmann, Emotional Communicative Body Animation for Multiple

Characters, V-Crowds ’05, Lausanne, Switzerland, pp. 31-40, November 2005

160. S. Garchery, A. Egges and N. Magnenat Thalmann, Fast Facial Animation Design for Emotional Virtual Humans, Measuring Behaviour, Wageningen, Netherlands, CD-ROM Proceeding, on-line, September 2005

161. T. Di Giacomo, M. Gaudry and N. Magnenat Thalmann, Converting 3D Facial Animation with Gouraud Shaded SVG, 4th Annual Conference on Scalable Vector Graphics (SVG Open 2005), on-line, August 2005

162. D. Protopsaltou and N. Magnenat Thalmann, The Fourth Party in Online Arbitration as a Shared Virtual Workspace, ACM SIGGRAPH Conference Web Program, CD-ROM Proceedings, Los Angeles, California, USA, ACM Press, Article No. 3, on-line, August 2005

163. G. Papagiannakis, A. Foni and N. Magnenat Thalmann, Practical Precomputed Radiance Transfer for Mixed Reality, Virtual Systems and Multimedia 2005 (VSMM ’05), VSMM Society, Yanagido, Japan, pp. 189-199, August 2005

164. M.J. Kang, H. Sadri and N. Magnenat Thalmann, Computer-assisted Pre-operative Planning for Hip Joint-preserving Surgery, 5th Annual Meeting of the International Society for Computer Assisted Orthopaedic Surgery, F. Langlotz, B. L. Davies, D. Schlenzka (eds.), Pro Business, pp. 212-214, June 2005

165. S. Oh, H. Kim, P. Volino, N. Magnenat Thalmann and K. Wohn, Semantics over Geometry: Garmented Body Model Generation for Real-time Simulation, Workshop towards Semantic Virtual Environments (SVE 2005), Villars, Switzerland, March 2005

166. G. Papagiannakis, H. Kim and N. Magnenat Thalmann, Believability and Presence in Mobile Mixed Reality Environments, IEEE VR2005 Workshop on Virtuality Structures, IEEE publisher, on-line, February 2005

167. N. Magnenat Thalmann, H. Kim, A. Egges and S. Garchery, Believability and Interaction in Virtual Worlds, International Multi-Media Modelling Conference, IEEE publisher, pp. 2-9, January 2005

168. F. Isgro, F. Odone, W. Saleem, O. Schall, B. Falcidieno and N. Magnenat Thalmann, Clustering for

Surface Reconstruction, 1st International Workshop towards Semantic Virtual Environments, MIRALab, pp. 156-162, DOI:279013, 2005

169. L. Yahia-Cherif and N. Magnenat Thalmann, An Optimized Methodology for Estimating Patient-specific Joints’ Poses, Surgetica ’05, Computer-Aided Medical Interventions: Tools and Applications, J.

Troccaz and P. Mermoz (eds.), pp. 305-312, January 2005

170. A. Egges, R. Visser, N. Magnenat Thalmann, Example-based Idle Motion Synthesis in a Real-time Application, Proc. CapTech Workshop on Modelling and Motion Capture Techniques for Virtual Environments, Zermatt, Switzerland, pp. 13-19, December 2004

171. L. Moccozet, F. Dellas, N. Magnenat Thalmann, S. Biasotti, M. Mortara, B. Falcidieno, P. Min and R. Veltkamp, Animatable Human Body Model Reconstruction from 3D Scan Data using Templates, Proc. CapTech Workshop on Modelling and Motion Capture Techniques for Virtual Environments, Zermatt, Switzerland, pp. 73-79, December 2004

172. H. Kim, T. Di Giacomo, A. Egges, E. Lyard, S. Garchery and N. Magnenat Thalmann, Believable Virtual Environment: Sensory and Perceptual Believability, Proc. CapTech Workshop on Modelling and Motion Capture Techniques for Virtual Environments, Believability in Virtual Environment, Zermatt, Switzerland, on-line, December 2004

173. T. Di Giacomo, H. S. Kim, S. Garchery, N. Magnenat Thalmann, D. Cailliere, G. Belay, A. Cotarmanac’h and T. Riegel, Benchmark-Driven Automatic Transmoding of 3D to 2D Talking Heads, Proc. CapTech Workshop on Modelling and Motion Capture Techniques for Virtual Environments, Zermatt, Switzerland, December 2004

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174. N. Magnenat Thalmann, L. Yahia-Cherif and H. Seo, Modeling Anatomical-Based Humans, ICIG 2004,

IEEE publisher, pp. 476-480, December 2004

175. P. Volino and N. Magnenat Thalmann, Animating Complex Hairstyles in Real-Time, Proceedings of the ACM symposium on Virtual reality software and technology (VRST ’04), ACM Press, pp. 41-48, November 2004

176. N. Magnenat Thalmann, F. Dellas, C. Luible and P. Volino, From Roman Garment to Haute-Couture with the Fashionizer Platform, Virtual Systems and Multi Media (VSMM 2004), Thwaites, Hal (ed.), OCSL Press, Japan, pp. 2-12, November 2004

177. N. Magnenat Thalmann, F. Cordier, H. Seo and G. Papagianakis, Modeling of Bodies and Clothes for Virtual Environments, Proceeding of International Conference on Cyberworlds 2004, pp. 201 – 208, November 18-20, 2004

178. P. Volino and N. Magnenat Thalmann, Animating Complex Hairstyles in Real-time, Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST 2004), pp. 41 – 48, Hong Kong, China, November 10-12, 2004

179. F. Cordier and N. Magnenat Thalmann, A Data-driven Approach for Real-Time Clothes Simulation, 12th Pacific Conference on Computer Graphics and Applications, IEEE publisher, Seoul, Korea, pp. 257-266, October 2004

180. A. Egges, T. Molet and N. Magnenat Thalmann, Personalised Real-time Idle Motion Synthesis, Pacific Graphics 2004, Seoul, Korea, pp. 121-130, October 2004

181. M.J. Kang, L. Yahia-Cherif, T. Molet, B. Gilles, L. Moccozet and N. Magnenat Thalmann, Anatomy-based Optical Motion Capture for Integral Joint Motion Visualization and Analysis, 3rd International Workshop on Virtual Rehabilitation (IWVR), CUSO, pp. 99-107, September 2004

182. B. Gilles, R. Perrin, N. Magnenat Thalmann and J-P. Vallée, Bone Motion Analysis from Dynamic MRI: Acquisition and Tracking, Proc. Medical image computing and computer assisted intervention (MICCAI) 2004, Springer Verlag, Berlin-Heidelberg, vol. 2, pp. 942-949, September 2004

183. N. Magnenat Thalmann and H. Seo, Data-Driven Approaches to Digital Human Modeling, Proc. 2nd

International Symposium on 3D Data Processing, Visualization, and Transmission, Thessalonica, Greece,

IEEE Publisher, pp. 380-387, September 2004

184. N. Magnenat Thalmann, F. Cordier, H. Seo and G. Papagiannakis, Modelling of Bodies and Clothes for

Virtual Environments, CAVW04, invited paper, IEEE publisher, pp. 201-208, July 2004

185. M. Koster, J. Haber, H.P. Seidel, D. Cohen-or, L. Jain and N. Magnenat Thalmann, Real-Time

Rendering of Human Hair using Programmable Graphics Hardware, Computer graphics international

(CGI 2004), IEEE, pp. 248-256, DOI: ISBN:0-7695-2171-1, June 2004

186. H. Kim, C. Joslin, T. Di Giacomo, S. Garchery and N. Magnenat Thalmann, Adaptation Mechanism for

Three Dimensional Content within the MPEG-21 Framework, Computer Graphics International 2004,

IEEE publisher, pp. 462-469, June 2004

187. N. Magnenat Thalmann and H. Seo, Dynamic Body Transformation and Matching from Scanned

Data, Proc. Shape Modelling International 2004, Genova, Italy, IEEE publisher, pp. 3, June 2004

188. H. Kim, C. Joslin, T. Di Giacomo, S. Garchery and N. Magnenat Thalmann, Multi-resolution Meshes for Multiple Target, Single Content Adaptation within the MPEG-21 Framework, IEEE ICME Conference, pp. 1699-1702, June 2004

189. M. Weber, M. Milch, K. Myszkowski, K. Dmitriev, P. Rokita, H.P. Seidel, D. Cohen-or, L. Jain and N. Magnenat Thalmann, Spatio-Temporal Photon Density Estimation Using Bilateral Filtering, Computer graphics international (CGI 2004), IEEE, pp. 120 – 127, DOI: ISBN:0-7695-2171-1, June 2004

190. N. Magnenat Thalmann, G. Papagiannakis, A. Foni, M. Arévalo-Poizat and N. Cadi-Yazli, Simulating Life in Ancient Sites using Mixed Reality Technology, CEIG04, Seville, May 2004

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191. L. Yahia-Cherif, T. Molet and N. Magnenat Thalmann, Motion Simulation of the Hip Joint using an

Optimized Markers Configuration, Proceedings of the 8th international symposium on the 3-D analysis of human movement, Computer Animation and Virtual Worlds Journal (IF: 0.522), John Wiley and Sons, vol. 15, no. 3-4, pp. 377-385, April 2004

192. P. Gioia, A. Cotarmanac’h, K. Kamyab, P. Goulev, E. Mamdani, I. Wolf, A. Graffunder, G. Panis, A. Hutter, A. Difino, B. Negro, M. Kimiaei, C. Concolato, J. Dufourd, T. Di Giacomo, C. Joslin and N. Magnenat Thalmann, ISIS: Intelligent Scalability for Interoperable Services, 1st European Conference on Visual Media Production (CVMP), IEEE publisher, pp. 295-304, March 2004

193. G. Papagiannakis, S. Schertenleib, M. Ponder, M. Arévalo-Poizat, N. Magnenat Thalmann and D. Thalmann, Real-Time Virtual Humans in AR Sites, 1st European Conference on Visual Media Production (CVMP), IEEE publisher, pp. 273-276, March 15-16, 2004

194. A. Manganas, M. Tsiknakis, E. Leisch, M. Ponder, T. Molet, B. Herbelin, N. Magnenat Thalmann, D. Thalmann, M. Fato and A. Schenone, JUST in Time Health Emergency Interventions: An Innovative Approach to Training the Ctizen for Emergency Situations using Virtual Reality Techniques and Advanced IT Tools (The VR Tool), Proc. International Congress on Medical and Care Compunetics (ICMCC 2004), pp. 399-412, 2004

195. A. Egges, S. Kshirsagar and N. Magnenat Thalmann, Generic Personality and Emotion Simulation for

Conversational Agents, Computer Animation and Virtual Worlds Journal (IF: 0.522), John Wiley and Sons, Vol. 15, No. 1, pp. 1-13, January 2004

196. Gilles, R. Perrin, J-P. Vallée, L. Moccozet, N. Magnenat Thalmann and F. Terrier, A Methodology for Anatomical 3D Modelling of Patient’s Bones from MRI, Congrès annuel de la société suisse de radiologie (SSR) 2004, Interlaken, and 12th scientific meeting and exhibition of the international society for magnetic resonance in medicine (ISMRM 2004), Kyoto, Japan, pp. 753, May 2004

197. T. Di Giacomo, C. Joslin, S. Garchery and N. Magnenat Thalmann, Adaptation of Facial and Body Animation for MPEG-based Architectures, IEEE International Conference on CyberWorld (CW ’03), IEEE Publisher, pp. 221-229, December 2003

198. N. Magnenat Thalmann, H. Seo and F. Cordier, Automatic Modeling of Virtual Humans and Body Clothing, Proceedings of 3-D Digital Imaging and Modeling, IEEE publisher, pp. 2-10, October 2003

199. N. Adabala, C. Joslin and N. Magnenat Thalmann, MPEG-4 Extension for Complex Patterned Textures, Proceeding of the First International Workshop on Interactive Rich Media Content Production: Architectures, Technologies, Applications and Tools (RICHMEDIA 2003), pp. 53-59, October 2003

200. N. Adabala, N. Magnenat Thalmann, G. Fei, Real-time Rendering of Woven Clothes, Proceeding of Symposium on Virtual Reality Software and Technology (VRST), ACM Press, pp. 41-47, October 2003

201. C. Joslin and N. Magnenat Thalmann, Significant Facet Retrieval for Real-Time 3D Sound Rendering in Complex Virtual Environments, Proceeding of Symposium on Virtual Reality Software and Technology (VRST), ACM Press, pp. 15-21, October 2003

202. N. Magnenat Thalmann, H. Seo and F. Cordier, Automatic Modeling of Animatable Virtual Humans - A Survey, Proceeding of 4th International Conference on 3-D Digital Imaging and Modeling (3DIM 2003), pp. 2-10, October 6-10, 2003

203. A. Foni and N. Magnenat Thalmann, A Virtual Heritage Case Study: an Approach to the Revival of Ancient Sites through Application of 3D Real-Time Computer Graphics, Proceeding of Workshop on Augmented Virtual Reality (AVIR’03), MIRALab, University of Geneva, September 2003

204. M.J. Kang, H. Sadri, L. Moccozet and N. Magnenat Thalmann, Hip Joint Modeling for the Control of the Joint Center and the Range of Motions, IFAC symposium on modelling and control in biomedical systems, Elsevier Science, pp. 22-24, August 2003

205. M.J. Kang, L. Moccozet and N. Magnenat Thalmann, Visualization of Hip Range of Motions: A Comparison of Computer-assisted Functional Motions and Optically Captured Motions, World congress on medical physics and biomedical engineering, CD-ROM, pp. 24-29, August 2003

206. N. Magnenat Thalmann, Creating a Smart Virtual Personality, Knowledge-Based Intelligent Information

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and Engineering Systems (KES 2003), Oxford, UK, LNCS, Springer, Heidelberg, pp.15-16, 3-4 September 2003

207. N. Magnenat Thalmann, L. Yahia-Cherif, B. Gilles and T. Molet, Hip Joint Reconstruction and Motion

Visualization using MRI and Optical Motion Capture, Proceeding of the Austrian, German and Swiss society for biomedical technology congress (EMB), pp. 20-23, July 2003

208. G. Papagiannakis, A. Foni and N. Magnenat Thalmann, Real Time Recreated Ceremonies in VR Restituted Cultural Heritage Sites, CIPA XIXth International Symposium, pp. 235-240, July 2003

209. H. Seo, F. Cordier and N. Magnenat Thalmann, Synthesizing Animatable Body Models with Parameterized Shape Modifications, Proceeding ACM SIGGRAPH/ Eurographics Symposium on Computer Animation, pp. 120-125, July 2003

210. M. Ponder, G. Papagiannakis, T. Molet, N. Magnenat Thalmann and D. Thalmann, VHD++ Development Framework: Towards Extendible, Component Based VR/AR Simulation Engine Featuring Advanced Virtual Character Technologies, Proceeding of Computer Graphics International (CGI), IEEE Computer Society Press, pp. 96-104, July 2003

211. L. Yahia-Cherif, B. Gilles, L. Moccozet and N. Magnenat Thalmann, Individualized Bone Modeling from MRI: Application to the Human Hip, 17th international congress of Computer Assisted Radiology and Surgery, CARS, pp. 1306, June 2003

212. N. Adabala, N. Magnenat Thalmann and G. Fei, Real-time Visualization of Woven Textiles, Industrial Simulation Conference, J. C. Guerri., A. Pajares, C. Palau (eds.), EUROSIS, pp. 502-508, June 2003

213. N. Adabala, N. Magnenat Thalmann and G. Fei, Visualization of Woven Cloth, Eurographics Symposium on Rendering, ACM Press, P. Christensen, D. Cohen-Or (eds.), pp. 178-185, June 2003

214. T. Di Giacomo and N. Magnenat Thalmann, Bi-Layered Mass-Spring Model for Fast Deformations of Flexible Linear Bodies, Proceeding of 16th International Conference on Computer Animation and Social Agents (CASA ’03), IEEE publisher, pp.48-54, May 8-9,2003

215. D. Thalmann, N. Magnenat Thalmann, S. Donikian and J. Pettré, Modeling Individualities in Groups and Crowds, Proceeding of 16th International Conference on Computer Animation and Social Agents, (CASA ’03), IEEE publisher, pp. 143 - 148, May 8-9, 2003

216. M. Ponder, B. Herbelin, T. Molet, S. Schertenlieb, B. Ulicny, G. Papagiannakis, N. Magnenat Thalmann and D. Thalmann, Immersive VR Decision Training: Telling Interactive Stories Featuring Advanced Virtual Human Simulation Technologies, 9th Eurographics Workshop on Virtual Environments (EGVE), pp. 97-106, May 2003

217. M. Kallmann, P. Lemoine, D. Thalmann, F. Cordier, N. Magnenat Thalmann, C. Ruspa and S. Quattrocolo, Immersive Vehicle Simulators for Prototyping, Training and Ergonomics, Computer Graphics International 2003, IEEE CS Press, pp. 90-95, 2003

218. H. Seo and N. Magnenat Thalmann, An Automatic Modeling of Human Bodies from Sizing Parameters, ACM SIGGRAPH 2003 Symposium on Interactive 3D Graphics, ACM Press, pp. 19-26, April 2003

219. A. Egges, X. Zhang, S. Kshirsagar and N. Magnenat Thalmann, Emotional Communication with Virtual Humans, Multimedia Modelling, Tamkang University, pp. 243-263, 2003

220. A. Egges, S. Kshirsagar and N. Magnenat Thalmann, A Model for Personality and Emotion Simulation, Knowledge-Based Intelligent Information & Engineering Systems (KES2003), pp. 453-461, 2003

221. L. Vacchetti, V. Lepetit, G. Papagiannakis, M. Ponder, P. Fua, N. Magnenat Thalmann and D. Thalmann, Stable Real-Time Interaction between Virtual Humans and Real Scenes, Proceeding International Conferrence on 3-D Digital Imaging and Modeling (3DIM), Banff, Alberta, Canada, pp. 449-456, 2003

222. A. Egges, S. Kshirsagar and N. Magnenat Thalmann, Imparting Individuality to Virtual Humans, 1st International Workshop on Virtual Reality Rehabilitation (Mental Health, Neurological, Physical, Vocational), Lausanne, Switzerland, pp. 201-208, November 2002

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223. Y. Arafa, B. Kamyab, , E. Mamdani, S. Kshirsagar, N. Magnenat Thalmann, A.Guye-Vuilleme and D. Thalmann, Two Approaches to Scripting Character Animation, Proceeding of Embodied Conversational Agents - let's specify and evaluate them!, AAMAS, Bologna, Italy, on-line, 2002

224. M. Ponder, B. Herbelin, T. Molet, S. Scherteneib, B. Ulicny, G. Papagiannakis and N. Magnenat Thalmann, D. Thalmann, Interactive Scenario Immersion: Health Emergency Decision Training in JUST Project, VRMHR2002 Conference Proceedings, pp. 87-101, November 2002

225. G. Papagiannakis, M. Ponder, T. Molet, S. Kshirsagar, F. Cordier, N. Magnenat Thalmann and D. Thalmann, LIFEPLUS: Revival of Life in Ancient Pompeii, Virtual Systems and Multimedia, VSMM’02 (invited paper), pp. 25-27, October 2002

226. A. Foni, G. Papagiannakis and N. Magnenat Thalmann, Virtual Hagia Sophia: Restitution, Visualization and Virtual Life Simulation, UNESCO World Heritage Congress Proceedings, on-line, October 2002

227. A. Foni, G. Papagiannakis and N. Magnenat Thalmann, Virtual Restitution of Endangered Sacred Heritage Sites Proc. International Workshop on 3D Virtual Heritage, MIRALab, University of Geneva, October 2002

228. C. Joslin and N. Magnenat Thalmann, MPEG4 Animation Clustering for Networked Virtual Environments, IEEE Conference on Multimedia and Expo (ICME), Lausanne, Switzerland, CD-ROM, vol. 1, pp. 365 - 368, August 2002

229. H. Seo, L. Yahia-Cherif, T. Goto, and N. Magnenat Thalmann, GENESIS: Generation of E-Population Based on Statistical Information, Computer Animation 2002, IEEE CS Press, pp.81- 88, June 2002

230. D. Protopsaltou, C. Luible, M. Arévalo-Poizat and N. Magnenat Thalmann, A Body and Garment Creation Method for an Internet Based Virtual Fitting Room, Proceedings of CGI ’02 (Computer Graphics International 2002), Springer, pp. 105-122, July 2002

231. N. Magnenat Thalmann, M. Kang and T. Goto, Problems and Solutions for the Accurate 3D Functional Modelling of the Hip and Shoulder, Proceeding of Computer Graphics International 2002, Springer, pp. 3-23, July 2002

232. S. Kshirsagar and N. Magnenat Thalmann, Virtual Humans Personified, Proceedings Autonomous Agents Conference (AAMAS) 2002, ACM Press, Part I, pp. 356-359, July 2002

233. N. Magnenat Thalmann, P. Volino and F. Cordier, Avenues of Research in Dynamic Clothing, Computer Animation 2002, IEEE CS Press, pp. 193-202, 2002

234. M. Kang, H. Sadri, L. Moccozet, N. Magnenat Thalmann and P. Hoffmeyer, Accurate Simulation of Hip Joint Range of Motion, Proceeding of IEEE Computer Animation, pp. 215-219, June 2002

235. S. Kshirsagar and N. Magnenat Thalmann, A Multilayer Personality Model, Proceedings of the 2nd

International Symposium on Smart Graphics, ACM Press, pp. 107-115, June 2002

236. S. Kshirsagar, A. Guye-Vuilleme, K. Kamyab, N. Magnenat Thalmann, D. Thalmann and E. Mamdani, Avatar Markup Language, Proceedings of 8th Eurographics Workshop on Virtual Environments, ACM Press, pp. 169-177, May 2002

237. W. Lee and N. Magnenat Thalmann, Virtual Body Morphing, Proceeding of Computer Animation 2001, IEEE Publisher, pp. 158-166, November 2001

238. G. Papagiannakis, G. L’Hoste, A. Foni and N. Magnenat Thalmann, Real-Time Photo Realistic Simulation of Complex Heritage Edifices, Proceedings of Virtual Systems and Multimedia (VSMM2001), pp. 218-227, October 2001

239. S. Hadap and N. Magnenat Thalmann, Modeling Dynamic Hair as a Continuum, Computer Graphics Forum (Proc. Eurographics 2001), Blackwell publishing, vol. 20 no. 3, pp. 329-338, September 2001

240. P. Volino and N. Magnenat Thalmann, Comparing Efficiency of Integration Methods for Cloth Animation, Proceeding of Computer Graphics International (CGI ’01), IEEE Publisher, pp. 265-274, July 2001

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241. C. Joslin, T. Molet and N. Magnenat Thalmann, Distributed Virtual Reality Systems, SpeedUp Workshop, Berne, on-line, June 2001

242. S. Garchery and N. Magnenat Thalmann, Designing MPEG-4 Facial Animation Tables for Web Applications, Multimedia Modeling 2001, Amsterdam, pp. 39-59, May 2001

243. N. Magnenat Thalmann and S. Kshirsagar, The Emotional Talking Virtual Humans. Virtual Reality: Cognitive Foundations, Technological Issues & Philosophical Implications, Peter Lang, pp. 75-84, 2001

244. S. Kshirsagar, C. Joslin, W. Lee and N. Magnenat Thalmann, Personalized Face and Speeds Communication over the Internet, IEEE Virtual Reality 2001 (VR ’01), Yokohama, Japan, IEEE publisher, pp. 37-44, March 2001

245. S. Kshirsagar, T. Molet and N. Magnenat Thalmann, Principal Components of Expressive Speech Animation, Proc. Computer Graphics International 2001, IEEE publisher, pp. 38-44, February 2001

246. N. Magnenat Thalmann and C. Joslin, The Evolution of Virtual Humans in NVE Systems, ICAT2000,

pp. 2–9, October 2000

247. N. Magnenat Thalmann and C. Joslin, Learning how to Dance on the Internet, Interface Conference, Hamburg, October 2000

248. H. Seo and N. Magnenat Thalmann, LoD Management on Animating Face Models, Proceeding of IEEE Virtual Reality 2000, New Brunswick, USA, IEEE Publisher, pp. 161-168, October 2000

249. I. Pandzic, C. Joslin and N. Magnenat Thalmann, Trends in Networked Collaborative Virtual Environments, SoftCom 2000, pp. 893–906, October 2000

250. W. Lee, J. Gu and N. Magnenat Thalmann, Generating Animatable 3D Virtual Humans from Photographs, Computer Graphics Forum (Proc. Eurographics 2000), Blackwell publishing, Vol. 19, No. 3, pp. 1-10, August 2000

251. S. Hadap and N. Magnenat Thalmann, Interactive Hair Styler based on Fluid Flow, Computer Animation and Simulation 2000 (Proc. Eurographics Workshop), Springer Verlag, pp. 87-99, August 2000

252. S. Kshirsagar and N. Magnenat Thalmann, Lip Synchronization Using Linear Predictive Analysis, Proceedings of IEEE International Conference on Multimedia and Expo, New York, vol.2 , pp. 1077-1080, August 2000

253. L. Boissieux, G. Kiss, N. Magnenat Thalmann and P. Kalra, Simulation of Skin Aging and Wrinkles with Cosmetics Insight, Computer Animation and Simulation 2000 (Proceeding of Eurographic Workshop), Springer, pp. 15-27, August 2000

254. J. Kim, F. Cordier and N. Magnenat Thalmann, Neural Network-based Violinist’s Hand Animation, Computer Graphics International (CGI), pp. 37-41, July 2000

255. P. Volino and N. Magnenat Thalmann, Implementing Fast Cloth Simulation with Collision Response, Computer Graphics International 2000, IEEE publisher, pp. 257-266, June 2000

256. N. Magnenat Thalmann, S. Hadap and P. Kalra, State of the Art in Hair Simulation, Proceedings of International Workshop on Human Modeling and Animation, Korea Computer Graphics Society, Seoul, Korea, pp. 3-9, June 2000

257. T. Furukawa, J. Gu, W. Lee and N. Magnenat Thalmann: 3D Clothes Modeling from Photo Cloned Human Body, Virtual Worlds 2000, LNCS, Vol. 1834, Springer Heidelberg, pp. 159-170, 2000

258. H. Seo, C. Joslin, U. Berner, N. Magnenat Thalmann, M. Jovovic, J. Esmerado, D. Thalmann and I. Palmer, VPARK- A Windows NT Software Platform for a Virtual networked Amusement Park, IEEE Computer graphics International 2000, IEEE publisher, Switzerland, pp. 309-315, June 2000

259. P. Volino and N. Magnenat Thalmann, Accurate Collision Response on Polygonal Meshes, Computer Animation Conference, IEEE publisher, Philadelphia, pp. 154-163, May 2000

260. S. Kshirsagar and N. Magnenat Thalmann, Multimedia Communication with Virtual Humans, Proceedings of Euromedia 2000, Society for Computer Simulation International Antwerp, Belgium, May

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2000

261. F. Cordier and N. Magnenat Thalmann, Integrated System for Skin Deformation, Computer Animation 2000, IEEE publisher, Philadelphia, pp. 2-8, May 2000

262. C. Joslin, H. Seo, C. Lefevre, W. Lee, N. Magnenat Thalmann, M. Jovovic, S. Rougeot, J. Esmerado and D. Thalmann, Distance Communication using Networked Virtual Collaborative Environments, Informatik and Proceeding of the Closing Conference of Swiss Priority Program, February 2000

263. T. Furakawa, J. Gu, W. Lee and N. Magnenat Thalmann, 3D Clothes Modeling from Photo Cloned Human Body, Proceeding of Virtual Worlds 2000, Paris, pp. 159-170, 2000

264. C. Joslin, T. Molet and N. Magnenat Thalmann, Advanced Real-Time Collaboration over the Internet, Virtual Reality Software Technology (VRST2000), Korea, pp. 25–32, 2000

265. T. Goto, M. Escher, C. Zanardi and N. Magnenat Thalmann, Multimodal Interaction in Collaborative Virtual Environments, International Conference of Image Processing (ICIP ’99), Kobe, Japan, October 1999

266. S. Kshirsagar, M. Escher, G. Sannier and N. Magnenat Thalmann, Multimodal Animation System Based on the MPEG-4 Standard, Proceedings Multimedia Modeling 99, World Scientific, Ottawa, Canada, pp. 215-232, October 1999

267. S. Hadap, E. Bangarter, P. Volino and N. Magnenat Thalmann, Animating Wrinkles on Clothes, Proceedings of IEEE Visualization ’99, IEEE publisher, San Francisco, USA, pp. 175-182, October 1999

268. T. Goto, M. Escher, C. Zanardi and N. Magnenat Thalmann, MPEG-4 Based Fnimation with Face Feature Tracking, Proc. Eurographics workshop (CAS ’99), pp. 89-98, September 1999

269. M. Escher, T. Goto, S.K. Shirsagar, C. Zanardi and N. Magnenat Thalmann, User Interactive MPEG-4 Compatible Facial Animation System, International Workshop on Synthetic - Natural Hybrid Coding and Three Dimensional Imaging (IWSNHC3DI’99), The European Project ACTS 057-VIDAS, pp. 29-32, September 15-17,1999

270. W. Lee and N. Magnenat Thalmann, Generating a Population of Animated Faces from Pictures, IEEE

International Workshop on Modelling People (ICCV ’99 Workshop mPeople), IEEE publisher, pp. 62-69, September 1999

271. W. Lee, P. Beylot, D. Sankoff and N. Magnenat Thalmann, Generating 3D Virtual Populations from Pictures of a Few Individuals, Proc. Workshop on Algorithms And Data Structures (WADS’99), Springer, vol. 1663, pp. 770, August 1999

272. W. Lee, M. Escher, G. Sannier and N. Magnenat Thalmann, MPEG-4 Compatible Faces from Orthogonal Photos, Proc. International Conference on Computer Animation (CA ’99), Geneva, Switzerland, pp. 186-194, May 26-29 ,1999

273. Nadia Magnenat Thalmann, Cyberdance, Proceeding of Virtuality and Interactivity, Florence, Italy, pp. 72-73, May 1999

274. W. Lee, Y. Wu and N. Magnenat Thalmann, Cloning and Aging in a VR Family, Proceeding of IEEE Virtual Reality (VR ’99), IEEE publisher, pp. 61-68, March 1999

275. M. Escher, G. Sannier and N. Magnenat Thalmann, Real-Time Interactive Facial Animation, Proceeding of the 7th International Conference in Central Europe on Graphics (WSCG ’99), Univ. of West Bohemia Press, V. Skala (ed.), Abstract on-line, 1999

276. Y. Wu, P. Beylot and N. Magnenat Thalmann, Skin Aging Estimation by Facial Simulation, Proc. Computer Animation ’99, IEEE publisher, pp. 210-219, 1999

277. F. Cordier and N. Magnenat Thalmann, Comparison of Two Techniques for Organ Reconstruction Using Visible Human Dataset, The Visible Human Project Conference, Bethesda, Maryland, USA, October 1998

278. I.S. Pandzic, T. Çapin, E. Lee, N. Magnenat Thalmann and D. Thalmann, Autonomous Actors in Networked Collaborative Virtual Environments, Proceeding of MultiMedia Modeling ’98, IEEE

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publisher, pp. 138-145, October 1998

279. A. Guye-Vuilleme, T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Non-Verbal Communication Interface for Collaborative Virtual Environments, Proceeding of CVE ’98, Manchester and The Virtuality Realty Journal, Springer vol. 4, pp. 49-59, June 1998

280. P. Volino and N. Magnenat Thalmann, The SPHERIGON: A Simple Polygon Patch for Smoothing Quickly your Polygonal Meshes, Computer Animation ’98, IEEE publisher, pp. 72-79, June 1998

281. N. Magnenat Thalmann, S. Carion, G. Sannier and D. Thalmann (eds.), Virtual Humans in CyberDance, Proc. CGI ’98, IEEE publisher, pp. 142-153, June 1998

282. P. Fua and N. Magnenat Thalmann, Face Models from Uncalibrated Video Sequences, Modeling and Motion Capture Techniques for Virtual Environments, Lecture Notes in Artificial Intelligence, no. 1537, Springer Verlag, pp. 214-228, 1998

283. N. Magnenat Thalmann, P. Kalra and M. Escher, Face to Virtual Face, Proceedings of the IEEE, Special Issue on Multimedia Signal Processing, IEEE publisher, vol. 86, no. 5, pp. 870-883, May 1998

284. W. Lee and N. Magnenat Thalmann, From Real Faces to Virtual Faces: Problems and Solutions, Proc. 3IA ’98, Limoges, France, Springer Verlag, pp. 5-19, 1998

285. M. Escher, I. Pandzic and N. Magnenat Thalmann, Facial Deformations for MPEG-4, Proceeding of Computer Animation 98, IEEE Xplore, pp. 56 – 62, DOI:10.1109/CA.1998.681908, 1998

286. T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Integration of Avatars and Autonomous Virtual Humans in Networked Environments, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, pp. 326-333, 1998

287. G. Sannier, S. Balcisoy, N. Magnenat Thalmann and D. Thalmann, An Interactive Interface for Directing Virtual Humans, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and information Sciences (ISCIS ’98), IOS Press, on-line, 1998

288. S. Balsicoy, G. Sannier, N. Magnenat Thalmann and D. Thalmann, An Interface for Realtime Animation of Virtual Humans, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, 1998

289. W. Lee and N. Magnenat Thalmann, Head Modeling from Pictures and Morphing in 3D with Image Metamorphosis Based on Triangulation, Proceeding of Modelling and Motion Capture Techniques for Virtual Environments (Captech’98), Springer Verlag, pp. 254-267, 1998

290. T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Integration of Avatars and Autonomous Virtual Humans in Networked Environments, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, pp. 326-333, 1998

291. G. Sannier, S. Balcisoy, N. Magnenat Thalmann, D. Thalmann, An Interactive Interface for Directing Virtual Humans, Advances in Computer and Information Sciences, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, on-line, 1998

292. S. Balsicoy, G. Sannier, N. Magnenat Thalmann and D. Thalmann, An Interface for Realtime Animation of Virtual Humans, Advances in Computer and Information Sciences, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, 1998

293. W. Lee, E. Lee and N. Magnenat Thalmann, Real Face Communication in a Virtual World, Proc. Virtual Worlds 98, Springer LNAI Press, Paris, pp. 1-13, 1998

294. T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Realistic Avatars and Autonomous Virtual Humans in: VLNET Networked Virtual Environments, Virtual Worlds in the Internet, R. Earnshaw and J. Vince, eds., IEEE publisher, pp.157-174, 1998

295. P. Karla, N. Magnenat Thalmann, L. Moccozet, G.Sannier, A. Aubel and D. Thalmann, Real-time Animation of Realistic Virtual Humans, IEEE Computer Graphics and Applications, IEEE publisher, vol.18, no. 5, pp. 42-55, 1998

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296. P. Volino and N. Magnenat Thalmann, The State of Art in Virtual Clothing, Advances in Computer and

Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and information Sciences (ISCIS ’98), IOS Press, 1998

297. M. Escher and N. Magnenat Thalmann, Automatic 3D Cloning and Real-Time Animation of a Human Face, Proceeding of Computer Animation `97, IEEE publisher, pp. 58-66, June 1997

298. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, Data Exchange in Networked

Collaborative Virtual Environments, Proceeding of Intern. Workshop on Synthetic - Natural Hybrid Coding and Three Dimensional Imaging, Rhodes, Greece, pp. 277-281, 1997

299. T. Capin, I.S. Pandzic, D. Thalmann and N. Magnenat Thalmann, A Dead-Reckoning Algorithm for Virtual Human Figures, Proceeding of IEEE Virtual Reality Annual Symposium (VRAIS ’97) IEEE Publisher, Albuquerque, USA, pp. 161-168, 1997

300. T. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Dead-Reckoning Algorithms for Synthetic Objects in MPEG-4 SNHC, Proceeding of International Workshop on Synthetic - Natural Hybrid Coding and Three Dimensional Imaging, IEEE Publisher, N. Sarris and M. G. Strintzis (eds.), pp. 20-24, 1997

301. P. Volino and N. Magnenat Thalmann, Developing Simulation Techniques for an Interactive Clothing System, Proceeding of Virtual Systems and Multimedia (VSMM ’97), IEEE publisher, pp. 109-118, 1997

302. L. Moccozet and N. Magnenat Thalmann, Dirichlet Free-Form Deformations and their Application to Hand Simulation, Proceeding of Computer Animation ‘97, IEEE publisher, pp. 93-102, 1997

303. L. Moccozet , Z. Huang, N. Magnenat Thalmann and D. Thalmann, Virtual Hand Interactions with 3D World, Proceeding of Multimedia Modeling ’97, Singapore, pp. 307-322, 1997

304. I.S. Pandzic, T. Capin, E. Lee, N. Magnenat Thalmann and D. Thalmann, A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments, Proceeding of Eurographics ’97, pp. 177-188, 1997

305. W. Lee, P. Kalra and N. Magnenat Thalmann, Model Based Face Reconstruction for Animation, Proceeding of MMM ’97 World Scientific Press, Singapore, pp.323-338, 1997

306. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, MPEG-4 for Networked Collaborative Virtual Environments, Proceeding of Of the 3rd International Conference on Virtual Systems and Multimedia (VSMM ’97), Geneva, IEEE publisher, pp. 19-25, 1997

307. L. Moccozet and N. Magnenat Thalmann, Multilevel Deformation Model Applied to Hand Simulation for Virtual Actors, Proceeding of Virtual Systems and Multimedia (VSMM ‘97), IEEE publisher, pp. 119-128, 1997

308. Y. Wu, P. Kalra and N. Magnenat Thalmann, Physically-based Wrinkle Simulation & Skin Rendering, Computer Animation and Simulation (Proceeding of Eurographics Workshop), Springer, pp. 69-79, 1997

309. N. Magnenat Thalmann and D. Thalmann, Synthetic Actors in Real World Animating Virtual Actors in Real Environments, Proceeding of ACMMS ’97, Springer Verlag, vol. 5, no. 2, pp. 113-125, 1997

310. G. Sannier and N. Magnenat Thalmann, A User-Friendly Texture-Fitting Methodology for Virtual Humans, Computer Graphics International ’97, IEEE publisher, p. 167, 1997

311. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, A Versatile Navigation Interface for Virtual Humans in Collaborative Virtual Environments, Proceeding of Virtuality Software and Technology (VRST ’97), ACM Press, pp. 45-49, 1997

312. D. Thalmann, C. Babski, T.K. Capin, N. Magnenat Thalmann and I.S. Pandzic, Sharing VLNET worlds on the WEB, CompuGraphics ’96, pp. 16-24, December 1996

313. I.S. Pandzic, T.K. Capin, N. Magnenat Thalmann and D. Thalmann, Towards Natural Communication in Networked Collaborative Environments, FIVE ’96, pp. 37-47, December 1996

314. W. Maurel, D. Thalmann, P. Hofmeyer, P. Beylot, P. Gingins, P. Kalra and N. Magnenat Thalmann, A

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Biomechanical Muskoskeletal Model of Human Upper Limb for Dynamic Simulation, Proceeding of 7th Eurographics Workshop on Animation and Simulation, Springer Verlag, Wien, pp. 16, September 1996

315. P. Gingins, P. Beylot, P. Kalra, N. Magnenat Thalmann, W. Maurel, D. Thalmann and J. Fasel, Modeling using the Visible Human Dataset, Proceeding of Medical Informatics Europe (MIE ’96), IOS Press, pp. 739-743, August 1996

316. N. Magnenat Thalmann, S. Carion, M. Courchesne, P. Volino and Y. Wu, Virtual Clothes, Hair and Skin for Beautiful Top Models, Proceeding of Computer Graphics International ’96, IEEE publisher, Pohang, Korea, pp. 132-141, June 1996

317. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, Motor functions in the VLNET Body-Centered Networked Virtual Environment, Proceeding of 3rd Eurographics workshop on Virtual Environments and Scientific Visualization ‘96, Monte Carlo, pp. 94-103, February 1996

318. P. Beylot, P. Gingins, P. Kalra, N. Magnenat Thalmann, W. Maurel, D. Thalmann and J. Fasel, 3D Interactive Topological Modeling using Visible Human Dataset, Computer Graphics Forum (Proceeding of Eurographics ’96), Blackwell Publishing vol. 15, no. 3, pp. 33-44, 1996

319. N. Magnenat Thalmann, Computer Animation in Digital Movies, Proceeding of Graphicon ’96, State Education Center, St Petersburg, Russia, 1996

320. H. Noser, T. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Playing Games through the Virtual Life Network, Proceeding of International Conference on Artificial Life (Alife’96), MIT Press, pp. 114-121, 1996

321. Y. Wu, P. Kalra and N. Magnenat Thalmann, Simulation of Static and Dynamic Wrinkles of Skin, Proceeding of Computer Animation ’96, Geneva, Switzerland, IEEE publisher, pp. 90-97, 1996

322. N. Magnenat Thalmann and D. Thalmann, State-of-the-Art in Computer Animation, ACM Computing Surveys 96, ACM Press, Switzerland, 1996

323. P. Gingins, P. Kalra, P. Beylot and N. Magnenat Thalmann, Using VHD to Build a Comprehensive Human Model, Proceeding of The visible Human Project Conference, Bethesda, Maryland, USA, pp. 33-44, on-line, 1996

324. N. Magnenat Thalmann, T. Capin, I.S. Pandzic and D. Thalmann, VLNET: A Virtual Life Network for TeleCooperative Applications, Proceeding of Spring Conference on Computer Graphics, Bratislava, pp. 1-13, 1996

325. T. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Virtual Humans for Representing Participants in Immersive Virtual Environments, Proceeding of the Framework for Immersive Virtual Environments (FIVE’95), London, UK, December 1995

326. D. Thalmann, T. Capin, N. Magnenat Thalmann and I.S. Pandzic, Participant, User-Guided and Autonomous Actors in the Virtual Life Network VLNET, Proceeding of ICAT/VRTS ’95, Chiba, Japan, pp. 3-11, November 1995

327. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, VLNET: A Networked Multimedia 3D Environment with Virtual Humans, Proceeding of Multi-Media Modeling MMM ’95, World Scientific Press, pp. 21-32, November 1995

328. D. Thalmann, T. Capin, N. Magnenat Thalmann, I.S. Pandzic and Participant, User-Guided and Autonomous Actors in the Virtual Life Network VLNET, Proceeding of ICAT/VRTS ’95, Chiba, Japan, pp. 3-11, November 1995

329. R. Boulic, T. Capin, Z. Huang, L. Moccozet, T. Molet, P. Kalra, B. Lintermann, N. Magnenat Thalmann, I.S. Pandzic, K. Saar, A. Schmitt, J. Shen and D. Thalmann, The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters, Computer Graphics Forum (Proceeding of Eurographics ’95), Blackwell publishing, vol. 14, issue 3, pp. 337-348, August 1995

330. N. Magnenat Thalmann and D. Thalmann, Digital Actors for Interactive Television, Proceedings IEEE, Special Issue on Digital Television, IEEE Publisher, Part 2, pp. 1022-1031, July 1995

331. N. Magnenat Thalmann and D. Thalmann, Virtual Actors Living in the Virtual World, Proceeding of

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Computer Animation ’95, IEEE publisher, pp. 19-29, April 1995

332. P. Volino and N. Magnenat Thalmann, Collision and Self-Collision Detection: Robust and Efficient Solutions for Highly Deformable Surfaces, Eurographics Workshop on Animation and Simulation, Springer, pp. 55-65, 1995

333. Z. Huang, S. Rezzonico, R. Boulic, N. Magnenat Thalmann and D. Thalmann, Consistent Grasping Interactions with Virtual Actors Based on the Multi-sensor Hand Model, Proceeding of 2nd Eurographics Workshop on Virtual Environments, Springer Verlag, Vienna, pp. 105-108, 1995

334. Y. Wu, D. Thalmann and N. Magnenat Thalmann, Deformable Surfaces using Physically-Based Particle Systems, Proceeding of Computer Graphics International (CGI ’95), Academic Press, pp. 205-216, 1995

335. P. Kalra, I.S. Pandzic and N. Magnenat Thalmann, Facial Interaction for Human Machine Interface, in Human Comfort and Security of Information Systems, Proceeding of Human Comfort and Security Workshop, K. Varghese, S. Pfleger (Eds.), Springer Verlag, 1995

336. N. Magnenat Thalmann, I.S. Pandzic, J.-Cl. Moussaly, D. Thalmann , Z. Huang and J. Shen, The Making of the Xian Terra-Cotta Soldiers, Proceeding of Computer Graphics International ’95, Leeds, Academic Press, pp. 281-296, 1995

337. Z. Huang, R. Boulic, N. Magnenat Thalmann and D. Thalmann, A Multi-sensor Approach for Grasping

and 3D Interaction, Proceeding of Computer Graphics International ’95, Leeds, Academic Press, pp. 235-254, 1995

338. N. Magnenat Thalmann, The Role of Facial Communication in Virtual Environments, Proceeding of Virtual Reality World ’95, Stuttgart, pp. 437-448, 1995

339. N. Magnenat Thalmann and P. Kalra, The Simulation of a Virtual TV Presentor, Proceeding of Pacific Graphics 95, World Scientific Publishing, pp. 9-21, 1995

340. P. Kalra, P. Beylot, P. Gingins, N. Magnenat Thalmann, P. Volino, P. Hoffmeyer, J. Fasel and F. Terrier, Topological Modeling Of Human Anatomy Using Medical Data, Proceeding of Computer Animation ’95, IEEE Publisher, pp. 172-180, 1995

341. P. Volino, M. Courchesne and N. Magnenat Thalmann, Versatile and Efficient Techniques for Simulating Cloth and Other Deformable Objects, Proceeding of Image-Based Modeling, Rendering, and Lighting (SIGGRAPH ’95), Computer Graphics, pp. 137-144, 1995

342. P. Volino and N. Magnenat Thalmann, Efficient Self-Collision Detection On Smoothly Discretized Surface Animations Using Geometrical Shape Regularity, Computer Graphics Forum (Proceeding of Eurographics ’94), Blackwell publishing, vol. 13, no. 3, pp. 155-166, September 1994

343. N. Magnenat Thalmann, Communicating with Virtual Humans, Proceeding of Edumedia, Vancouver,

Canada, on-line, June 1994

344. P. Kalra and N. Magnenat Thalmann, Modeling of Vascular Expressions in Facial Animation, Computer Animation ’94, Geneva, Switzerland, IEEE Computer Society Press, pp. 50-58, 201, May 1994

345. S. Jianhua, N. Magnenat Thalmann and D. Thalmann, Human Skin Deformation from Cross Sections, Proceeding of Computer Graphics International ’94, Melbourne, Australia, pp. 612-619, 1994

346. N. Magnenat Thalmann, A Multimedia Approach for Simulating Virtual Humans in Virtual Worlds, Colloque Multimedia, Heidelberg, Germany, 1994

347. Y. Wu, N. Magnenat Thalmann and D. Thalmann, A Plastic-Visco-Elastic Model for Wrinkles in Facial Animation and Skin Aging, Proceeding of Pacific Graphics ’94, Beijing, pp. 201-214, 1994

348. Z. Huang, N. Magnenat Thalmann and D. Thalmann, Interactive Human Motion Control Using a Closed-Form of Direct and Inverse Dynamics, Proceeding of Pacific Graphics ’94, Beijing, China, pp. 243-255, 1994

349. A. Cazedevals, N. Magnenat Thalmann and D. Thalmann, Modeling Facial Communication Between an Animator and a Synthetic Actor in Real Time, Proceeding of IFIP Conference on Modeling in

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Computer Graphics, Genova, Italy, pp. 378-396, June 1993

350. P. Kalra and N. Magnenat Thalmann, Simulation of Facial Skin using Texture Mapping and Coloration, Proceedings of the IFIP TC5/WG5.2/WG5.10 CSI, Bombay, India, February 24-26, 1993

351. N. Magnenat Thalmann and A. Daldegan, Creating Virtual Fur and Hair Styles For Synthetic Actors, Communicating with Virtual Worlds, Springer Verlag, Tokyo, pp. 358-370, 1993

352. N. Magnenat Thalmann and Y. Yang, An Improved Algorithm for Collision Detection in Cloth Animation, Proc. Pacific Graphics ’93, pp. 237-251, 1993

353. A. Daldegan, N. Magnenat Thalmann and D. Thalmann, An Integrated System for Modeling, Animating and Rendering Hair, Computer Graphics Forum (Proceeding of Eurographics ’93), Blackwell Publishing, vol. 12, no. 3, pp. 211-221, 1993

354. N. Magnenat Thalmann, Making 3D Clothes for Synthetic Actors, Interacting with Virtual Environments, J. Vince and L. MacDonald (eds.), John Wiley and Sons, 1993

355. P. Kalra, E. Gobbetti, N. Magnenat Thalmann and D. Thalmann, A Multimedia Testbed for Facial Animation Control, Proceeding of International Conference on Multimedia Modelling (MMM ’93), Singapore, pp. 59-72, 1993

356. S. Jianhua, N. Magnenat Thalmann and D. Thalmann, Muscle-Based Human Body Deformation, Proceeding of 3rd Conference on CAD/CG, Beijing, China, p.95-100, 1993

357. N. Magnenat Thalmann, Simulating Autonomous Life for Virtual Actors, Proceeding of French-Japan Workshop on Synthetic Worlds, Aizu, Japan, 1993

358. R. Boulic, Z. Huang, N. Magnenat Thalmann and D. Thalmann, A Unified Framework for the Motion Manipulation of Articulated Figures with the TRACK System, Proceeding of 3rd Conference on CAD/CG, pp.45-50, Beijing, China, 1993

359. H.M. Werner, N. Magnenat Thalmann and D. Thalmann, User Interface for Fashion Design, Proceeding of ICCG93, North Holland Publishing, Bombay, pp.197-204, 1993

360. L. Moccozet and N. Magnenat Thalmann, Controlling the Complexity of Objects based on Polygonal Meshes, Proceeding of Computer Graphics International ’92, Springer Verlag, New York, USA, pp. 763-779, 1992

361. M. Carignan, Y. Yang, N. Magnenat Thalmann and D. Thalmann, Dressing Animated Synthetic Actors with Complex Clothes, Proceeding of SIGGRAPH ’92, Computer Graphics, Chicago, USA, vol. 26, no. 2, pp. 99-104, 1992

362. L. Bezault, R. Boulic, N. Magnenat Thalmann and D. Thalmann, An Interactive Tool for the Design of Human Free-Walking Trajectories, Proceeding of Computer Animation ’92, pp. 87-104, 1992

363. N. Magnenat Thalmann and P. Kalra, A Model for Creating and Visualizing Speech and Emotion,

Aspects of Automated Natural Language Generation, Lecture Notes in Artificial Intelligence, R. Dale (eds.), Springer Verlag, Heidelberg, Germany, pp. 1-12, 1992

364. P. Kalra, A. Mangili, N. Magnenat Thalmann and D. Thalmann, Simulation of Facial Muscle Actions Based on Rational Free Form Deformations, Proceeding of Eurographics ’92, Cambridge, UK, pp. 59-69, 1992

365. T. Koller, A. Paouri, N. Magnenat Thalmann and D. Thalmann, A Tool for Interactive Control in Dynamics-Based Animation, Proceeding of 3rd Eurographics Workshop on Animation and Simulation, Cambridge, UK, 1992

366. N. Magnenat Thalmann and D. Thalmann, 3D Devices and Virtual Reality in Human Animation, Proceeding of Second Eurographics Workshop on Animation and Simulation, Vienna, pp. 169-181, September 1991

367. P. Kalra, A. Mangili, N. Magnenat Thalmann and D. Thalmann, 3D Interactive Free Form Deformations for Facial Expressions, Proceeding of Compugraphics, Lisbon, Portugal, vol. 1, pp.129-141, September 1991

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368. N. Magnenat Thalmann, Y. Yang and D. Thalmann, The Problematics of Cloth Modeling and

Animation, Proceeding of 2nd Conference on CAD and CG, International Academic Publishers, Hangzhou, China, pp. 1-7, September 1991

369. N. Magnenat Thalmann and Y. Yang, Techniques for Cloth Animation, New Trends in Animation and Visualization, John Wiley and Sons, pp. 242-256, July 1991

370. A. Lafleur, N. Magnenat Thalmann and D. Thalmann, Cloth Animation with Self-Collision Detection, Proceeding of IFIP Conference on Graphics Modeling, Springer Verlag, Tokyo, Japan, pp. 179-197, 1991

371. B. Paouri, N. Magnenat Thalmann and D. Thalmann, Creating Realistic Three-Dimensional Human Shape Characters for Computer-Generated Films, Proceeding of Computer Animation ’91, Springer Verlag, Tokyo, Japan, pp. 89-99, 1991

372. N. Magnenat Thalmann, Multimedia, Virtual Reality and Computer Animation, Proceeding of Hypertext / Hypermedia ’91, Springer Verlag, pp. 1-17, 1991

373. A. LeBlanc, P. Kalra, N. Magnenat Thalmann and D. Thalmann, Sculpting with the Ball and Mouse Metaphor, Proceeding of Graphics Interface ’91, Calgary, Canada, pp. 152-159, 1991

374. P. Kalra. A. Mangili, N. Magnenat Thalmann and D. Thalmann, SMILE: a Multi layered Facial Animation System, Proceeding of IFIP Conf. on Graphics Modeling, Tokyo, Japan, 1991

375. N. Magnenat Thalmann, Visualizing Humans by Computer, Proceeding of IFIP 2nd Working Conference on Visual DataBase Systems, Budapest, pp. 146-155, 1991

376. R. Boulic, N. Magnenat Thalmann and D. Thalmann, Coach-Trainee: A New Methodology for the Correction of Predefined Motions, Proceeding of Eurographics Workshop on Animation and Simulation, Lausanne, Switzerland, pp. E1-E14, 1990

377. R. Boulic, N. Magnenat Thalmann and D. Thalmann, Human Free-Walking Model for a Real-Time Interactive Design of Gaits, Proceeding of Computer Animation ’90, Springer Verlag, Tokyo, Japan, pp. 61-801, 1990

378. N. Magnenat Thalmann, New Trends in Synthetic Actors, Proceeding of Computer Graphics International ’90, Springer Verlag, Tokyo, Japan, 1990

379. R. Turner, E. Gobbetti, F. Balaguer, A. Mangili, N. Magnenat Thalmann and D. Thalmann, An Object-Oriented Methodology Using Dynamic Variables for Animation and Scientific Visualization, Proceeding of Computer Graphics International ’90, Springer Verlag, Tokyo, Japan, pp. 317-328, 1990

380. N. Magnenat Thalmann, D. Thalmann, Creation and Deformation of Surfaces for the Animation of Human Bodies, Proc. Mechanics, Control & Animation of Artic. Figures, MIT Media Lab, 1989

381. N. Magnenat Thalmann, Modélisations individuelles, ce que les informaticiens attendent des psychologues, Actes du colloque international sur les 8èmes journées de Psychologie différentielles, Lyon, France, 1989

382. N. Magnenat Thalmann and D. Thalmann, Motion Control of Synthetic Actors: an Integrated View of Human Animation, Proceeding of Mechanics, Control & Animation of Articulated Figures, MIT Media Lab, 1989

383. N. Magnenat Thalmann, The Problematics of Facial Animation, State-of-the-Art in Computer Animation, Proc. of Computer Animation ‘89, Springer Verlag, pp. 47-55, 1989

384. J.P. Gourret, N. Magnenat Thalmann, D. Thalmann, Simulation of Object and Human Skin Deformations in a Grasping Task, Proc. Siggraph ’89, Computer Graphics Society, vol. 23, no. 3, pp. 21-30, 1989

385. J.P. Gourret, N. Magnenat Thalmann and D. Thalmann, The Use of Finite Element Theory for Simulating Object and Human Body Deformations and Contacts, Proceeding of Eurographics ’89, North Holland, Hamburg, pp. 477-487, 1989

386. N. Magnenat Thalmann and D. Thalmann, Construction and Animation of a Synthetic Actress,

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Proceeding of Eurographics ’88, Nice, France, North- Holland publisher, on-line, 1988

387. T.M. Hong, R. Laperrière and D. Thalmann, A General Algorithm for 3D Shape Interpolation in a Facet-based Representation, Proceeding of Graphics Interface ’88, Edmonton, Canada, pp. 229-235, 1988

388. N. Magnenat Thalmann, R. Laperrière and D. Thalmann, Joint-Dependent Local Deformations for Hand Animation and Object Grasping, Proceeding of Graphics Interface ’88, A. K. Peters Ltd., pp. 26-33, 1988

389. O. Ratib, D. Thalmann, A. Righetti and N. Magnenat Thalmann, A Computer Model of the Heart, Proceeding of Computers in Cardiology, IEEE publisher, 1987

390. N. Magnenat Thalmann, D. Thalmann and S. Béland, The Integration of Particles and Polygons Rendering Using a Z-buffer Algorithm, Proceeding of Of the European Conference and Exhibition,

(Eurographics ’86), Lisbon, Portugal, August 1986

391. N. Magnenat Thalmann, L. Forest, D. Rambaud and D. Thalmann, Keyframe-based Subactors, Proceeding of GraphicsInterface ’86, Vancouver, Canada, pp. 213-216, May 1986

392. N. Magnenat Thalmann and D. Thalmann, Three-dimensional Computer Animation Based on Simultaneous Differential Equations, Proceeding of Conference Continous Simulation Languages,Society for Computer Simulation, San Diego, USA, pp. 73-77, January 1986

393. N. Magnenat Thalmann and D. Thalmann, Les systèmes experts dans la synthèse et l'animation des Images, Congrès de l'Association Canadienne de l'Informatique, Montreal, Canada, pp. 39-44, June 1985

394. N. Magnenat Thalmann and F. Bolduc, Business Graphics and the Stakeholder Approach: An Exploratory Field Experiment, Proceeding of Graphics Interface ’85, Springer, pp. 309-313, May 27-31, 1985

395. N. Magnenat Thalmann and D. Thalmann, 3D Computer Animation: More an Evolution Problem than a Motion Problem, Proceeding of Graphics Interface ’85, Springer, pp. 91-96, 1985

396. N. Magnenat Thalmann, Management Graphics: a Tentative Typology for Business Graphics in Organizations, Proceeding of Computer Conference and Exhibition on Computer Aided Technologies (COMPINT ’85), Montreal Canada, IEEE publisher, 1985

397. N. Magnenat Thalmann and D. Thalmann, A New Tool for Business Graphics: The Animated Data System, Proceeding of Trends and Applications, Washington, USA, pp. 116-122, 1985

398. N. Magnenat Thalmann and D. Thalmann, Single and Multiple Virtual Movie-Cameras for Special Cinematographic Effects, Proceeding of Computer Graphics ’85, Tokyo, Japan, 1985

399. N. Magnenat Thalmann and F. Bolduc, Strategic Use of Business Graphics: a Stakeholder Approach,

Proceeding of Graphics Interface ’85, pp. 309-313, 1985

400. N. Magnenat Thalmann and D. Thalmann, Subactor Data Types as Hierarchical Procedural Models for Computer Animation, Proceeding of EUROGRAPHICS ’85, Nice, France, pp. 121-128, 1985

401. N. Magnenat Thalmann, D. Thalmann, F. Marceau and M. Choquette, Tools and Techniques for the Computer-Generated Film NIRVANA, Proceeding of Computer Conf. and Exhibition on Computer Aided Technologies (COMPINT ’85), Montreal, Canada, 1985

402. D. Thalmann and N. Magnenat Thalmann, Towards an Artist-Oriented Approach to 3D Computer Animation, Proceeding of Computer Graphics Applications for Management and Productivity (CAMP), Berlin, Germany, pp. 522-527, September 1984

403. N. Magnenat Thalmann and D. Thalmann, Animated Types and Actor Types in Computer Simulation and Animation, American Simulation Conference, San Diego, USA, published in Simulation Series, vol. 13, no. 2, pp. 51-56, 1984

404. N. Magnenat Thalmann and D. Thalmann, Director-oriented 3D Shaded Computer Animation,

Proceeding of Graphics Interface ’84, Ottawa, Canada, pp. 1-7, 1984

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405. D. Thalmann, O. Ratib, N. Magnenat Thalmann and A. Righetti, Modeled Computer Animation of the Heart, Proceeding of International Joint Alpine Symposium, IEEE publisher, Austria, pp. 13-19, 1984

406. N. Magnenat Thalmann and D. Thalmann, 3D Computer Animation Films with a Programming Language and Interactive Systems, Proceeding of Computer Graphics ’83, ONLINE Conference, London, UK, 1983

407. N. Magnenat Thalmann, P. Bergeron and D. Thalmann, Above Sea and Undersea Computer Animation Scenes, Proceeding of International Computer Color Graphics Conference, Tallahassee, USA, pp. 208-219, 1983

408. D. Thalmann and N. Magnenat Thalmann, Actor and Camera Data Types in Computer Animation, Graphics Interface ’83, Edmonton, Canada, pp. 203-210, 1983

409. N. Magnenat Thalmann, Du modèle traditionnel de bureau à la bureautique télématique, Comptes-

rendus colloque sur le bureau de demain, Université de Montreal, Faculté d'aménagement, Montreal, Canada, 1983

410. N. Magnenat Thalmann and D. Thalmann, A General Purpose Computer Graphics and Animation System, Proceeding of National Computer Graphics Conference (NCGA ’83), Chicago, USA, pp. 755-764, 1983

411. N. Magnenat Thalmann, La gestion d'un projet informatique, MICRO ’83, La semaine de la micro-informatique à ENITA, Algiers, Algeria, 1983

412. N. Magnenat Thalmann, A. Larouche and D. Thalmann, An Interactive and User-Oriented Three-Dimensional Graphics Editor, Proceeding of Graphics Interface ’83, Edmonton, Canada, pp. 39-46, 1983

413. N. Magnenat Thalmann, N. Chourot and D. Thalmann, Realistic Images Based on Program Patterns, Proceeding of International Color Graphics Conference, Tallahassee, USA, pp. 276-278, 1983

414. N. Magnenat Thalmann and D. Thalmann, The Use of 3D Abstract Graphical Types in Computer Graphics and Animation, Intergraphics ’83, Tokyo, Japan, vol. 7, section B7-2, pp. 208-219, 1983

415. N. Magnenat Thalmann, D. Thalmann and P. Bergeron, Dream flight: a Fictional Film Produced by 3D Computer Animation, Proceeding of ONLINE Conference, London, UK, pp. 353-367, 1982

416. N. Magnenat Thalmann, Enhancement of Cardiac Isotopc Images Using the Karhuven-Loeve, Proceeding of Second Scandinavian Conference on Image Analysis, Helsinki, Finland, 1981

417. N. Magnenat Thalmann and D. Thalmann, A Graphical Document Preparation System, Proceeding of International Conference on Research and Trends in Document Preparation Systems, Lausanne, Switzerland, 1981

418. N. Magnenat Thalmann and D. Thalmann, Graphical Tools for Computer Science Education, 3ème Conférence mondiale sur l'informatique et l'éducation, IFIP, Lausanne, Switzerland, pp. 781-788, 1981

419. N. Magnenat Thalmann and D. Thalmann, Some Useful but Rather Unusual Graphical Primitives, Proceeding of Eurographics ’81, Received “Best Technical Content Award”, Germany, pp. 175-185, 1981

420. N. Magnenat Thalmann and D. Thalmann, Les systèmes d'information visuelle à domicile, 1er Congrès sur la conception des systèmes télématiques, Nice, France, pp. 387-395, 1981

421. N. Magnenat Thalmann, CAI leads to Interdisciplinarity, Proceeding of Computers and Education, Acta Press, Montreal, Canada, pp. 40-41, 1980

422. N. Magnenat Thalmann and D. Thalmann, Graphics Editing in Office Automation, Proceeding of Canadian Information Processing Society Conference, Victoria, Canada, pp. 177-182, 1980

423. N. Magnenat Thalmann and D. Thalmann, Introducing Programming Concepts with Graphical Objects, Proceeding of ACM SIGCSE Technical Symposium on Computer Science Education, Kansas City, USA, pp. 105-109, 1980

424. N. Magnenat Thalmann and D. Thalmann, Simulation Problem-Solving with Josephine, Proceeding of

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Summer Computer Simulation Conference, Seattle, USA, pp. 177-182, 1980

425. N. Magnenat Thalmann and D. Thalmann, Using Computer Perception for Graphical Type Checking, Third National Conference of the Canadian Society for Computational Studies of Intelligence, pp. 320-326, 1980

426. N. Magnenat Thalmann and D. Thalmann, Design and Implementation of Abstract Graphical Data Types, Proceeding of 3rd International Computer Software and Applications Conference (COMPSAC ’79), IEEE Publisher, Chicago, USA, pp. 519-524, 1979

427. N. Magnenat Thalmann and D. Thalmann, Language Extensions and Program Improvements by the Use of Preprocessors, Proceeding of International Electrical, Electronics Conference and Exposition, IEEE, Toronto, Canada, 1979, pp.20-21

428. N. Magnenat Thalmann and D. Thalmann, A Structured Approach to Computer Graphics, Proceeding

of 6th Man-Computer Communications Conference, National Research Council, Ottawa, Canada, pp. 139-150, 1979

429. N. Magnenat Thalmann and D. Thalmann, L'apport du calcul relationnel dans la définition et

l'implantation des langages, Proceeding of Canadian Computer Conference CIPS Session ’78, Edmonton, Canada, pp. 476-480, 1978

430. N. Magnenat Thalmann and D. Thalmann, Direct Connection between Compiling Techniques and Databases Courses, Proceeding of 9th Technical Symposium on Computer Science Education, ACM, Pittsburgh, USA, vol.10, no. 3, pp. 131-135, 1978

431. N. Magnenat Thalmann and D. Thalmann, Une évolution des langages vers une meilleure relation homme-machine, Compte-rendus de la 6ème Conférence annuelle de l'Association Canadienne des Sciences de l'Informatique (ACSI), Montreal, Canada, pp. 154-161, 1978

432. N. Magnenat Thalmann and D. Thalmann, The Use of PASCAL as a Teaching Tool in Introductory, Intermediate and Advanced Computer Science Courses, Proc. ACM SIGCSE/CSA Symposium, Detroit, USA, pp. 35-42, 1978

C. Books Published/Edited

1. J. Braz, N. Magnenat-Thalmann, P. Richard, L. Linsen, A. Telea, S. Battiato, F. Imai, Computer Vision, Imaging and Computer Graphics Theory and Applications, 11th International Joint Conference, VISIGRAPP 2016, Rome, Vol. 693, Springer, 1st Edition, XXI, 608 p., Hardcover, ISBN

978-3-319-64870-5, 2017

2. S.R.S. Prabaharan, N. Magnenat Thalmann, V.K. Bhaaskaran, Frontiers in Electronic Technologies, Springer, 161 p., Hardcover, ISBN 978-981-10-4235-5, 2017

3. J.K. Burgoon, N. Magnenat Thalmann, M. Pantic, A. Vinciarelli, Social Signal Processing, Cambridge University Press, 440 p., Hardcover, ISBN-10: 1107161266, ISBN-13: 978-1107161269,

2017

4. M. Ioannides, N. Magnenat Thalmann, G. Papagiannakis, Mixed Reality and Gamification for Cultural

Heritage, Springer, 1st Edition., 2017, 309 illus., 279 in color., Hardcover, ISBN: 978-3-319-49606-1,

2017

5. N. Magnenat Thalmann, J. Yuan, D. Thalmann and B.-J. You (Eds.), Context Aware Human-Robot and Human-Agent Interaction, Springer, XIII, 298 p. 143 illus., 2015

6. M. Ioannides, N. Magnenat Thalmann, E. Fink, R. Žarnić, A.-Y Yen, E. Quak (Eds.), Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 5th International Conference, EuroMed 2014 Proceedings, Vol. 8740, Springer, 2014

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7. N. Magnenat Thalmann, O. Ratib, H.F. Choi (Eds.), 3D Multiscale Physiological Human, Springer, XII, 316 p. 110 illus., 2014

8. Nadia Magnenat Thalmann, Modeling and Simulating Bodies and Garments, Springer, 1st Edition., 2010, XVIII, 186 p. 142 illus., 22 in color., Hardcover, ISBN: 978-1-84996-262-9, 2010

9. Nadia Magnenat Thalmann, Modelling the Physiological Human, 229 pages, Springer, 2009

10. Nadia Magnenat Thalmann, David Feng and Jian Zhang, Recent Advances in the 3D Physiological Human, 225 pages, Springer, 2009

11. Nadia Magnenat Thalmann, Lakhmi C. Jain and N. Ichalkaranje, New Advances in Virtual Humans, 180 pages, Springer, 2008

12. N. Magnenat Thalmann, S.Y. Shin, F. Di Fiore, F. van Reeth and D.Thalmann, Proceedings of CASA 2007, Computer Animation & Virtual Worlds, Wiley, Special Issue, Vol.18, No. 4-5, September-December 2007

13. N. Magnenat Thalmann and D. Thalmann, Proceedings of the workshop “Aim@shape”, IEEE publisher, March 2005

14. N. Magnenat Thalmann and D. Thalmann, Proceedings of the workshop “CAPTECH”, IEEE publisher, 2004

15. N. Magnenat Thalmann and D. Thalmann, CASA Proceedings, IEEE publisher, 2004

16. N. Magnenat Thalmann and D. Thalmann, CGI Proceedings, IEEE publisher, 2004

17. N. Magnenat Thalmann and D. Thalmann (eds.), Handbook of Virtual Humans, Wiley & Sons, Ltd. publisher, pp. 1-225, August 2004

18. N. Magnenat Thalmann and D. Thalmann, Proceedings Research Workshop on Modelling Joints and Soft Tissues, Troisième Cycle Romand, CUSO, 2003

19. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation 2002, IEEE Computer Society Press, 2002

20. M.P. Cani, N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation and Simulation 2001, Springer Verlag, Wien, 206 pages, 2001

21. N. Magnenat Thalmann and D. Thalmann (eds.), Deformable Avatars; IFIP TC5/WG5.10 DEFORM 2000 Workshop and AVATARS 2000 Workshop, Kluwer Academic Publisher, 247 pages, 2001

22. N. Magnenat Thalmann, D. Thalmann and B. Arnaldi, Computer Animation and Simulation 2000, Springer Verlag, Wien, 211 pages, August 2000

23. Pascal Volino and N. Magnenat Thalmann, Clothing 3D virtual Humans: Theory and Practice, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 283 pages with CD-ROM, October 2000

24. T. Çapin, I. Pandzic, N. Magnenat Thalmann and D. Thalmann, Avatars in Networked Virtual Environments, John Wiley, 282 pages,1999

25. N. Magnenat Thalmann and D. Thalmann, Computer Animation and Simulation, Springer Verlag, Wien, 230 pages, 1999

26. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’99, IEEE publisher, 1999

27. U. Güdükbay, T, Dayar, A. Gürsoy, E. Gelenbe, M. Becker, J.M. Fourneau, H. Shachnai and N. Magnenat Thalmann, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and Information Sciences, IOS Press, 584 pages, 1998

28. N. Magnenat Thalmann and D. Thalmann (eds.), CAPTECH ’98, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 1998

29. W. Maurel, Y. Wu, N. Magnenat Thalmann and D Thalmann, Biomechanical Models for Soft Tissues Simulation, ESPRIT Basic Research Series, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 173

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pages, 1998

30. N. Magnenat Thalmann and D. Thalmann, Modeling and Motion Capture Techniques for Virtual Environments, Lecture Notes in Artificial Intelligence, No1537, Springer, 1998

31. N. Magnenat Thalmann (ed.), Virtual Systems and Multimedia ’97, IEEE publisher, 1997

32. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’97, IEEE publisher, 165 pages, 1997

33. N. Magnenat Thalmann and D. Thalmann (eds.), Interactive Computer Animation, Prentice Hall, 296 pages, 1996

34. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’96, IEEE publisher, 1996

35. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’95, IEEE publisher, 1995

36. Jiannan, N. Magnenat Thalmann, Z. Tang and D. Thalmann (eds.), Fundamentals of Computer Graphics, World Scientific Publishers, 1994

37. N. Magnenat Thalmann and D. Thalmann (eds.), Artificial Life and Virtual Reality, John Wiley and Sons, Chichester, 244 pages, 1994

38. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’94, IEEE publisher, 1994

39. N. Magnenat Thalmann and D. Thalmann (eds.), Mundos Virtuais e Multimedia (Portuguese translation), LTC Editora, Rio de Janeiro, 1994

40. N. Magnenat Thalmann and D. Thalmann (eds.), Virtual Worlds and Multimedia, John Wiley and Sons, Chichester, 216 pages, 1993

41. N. Magnenat Thalmann and D. Thalmann (eds.), Communicating with Virtual Worlds, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 1993

42. N. Magnenat Thalmann and D. Thalmann (eds.), Models and Techniques in Computer Animation, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 293 pages, 1993

43. N. Magnenat Thalmann and D. Thalmann (eds.), Creating and Animating the Virtual World, Springer Verlag, Tokyo, New York, Heidelberg, 285 pages, 1992

44. N. Magnenat Thalmann and D. Thalmann (eds.), New Trends in Animation and Visualization, John Wiley and Sons, 284 pages, 1991

45. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’91, Springer Verlag, Tokyo, New York, Heidelberg, 255 pages, 1991

46. N. Magnenat Thalmann and D. Thalmann, Synthetic Actors in Computer-Generated Films, Springer Verlag, Heidelberg, 129 pages,1990

47. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’90, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 242 pages, 1990

48. N. Magnenat Thalmann and D. Thalmann, Computer Animation: Theory and Practice, Springer Verlag, Heidelberg, New York, Tokyo), 240 pages, 1990, (2nd edition), translated into Italian

49. N. Magnenat Thalmann and D. Thalmann (eds.), State-of-the-Art in Computer Animation, Editors, Springer Verlag, Tokyo, New York, Heidelberg, 224 pages, 1988

50. N. Magnenat Thalmann and D. Thalmann (eds.), New Trends in Computer Graphics, Springer Verlag, Heidelberg, 1988

51. N. Magnenat Thalmann and D. Thalmann, Image Synthesis: Theory and Practice, Springer Verlag, Tokyo, 400 pages ,1987

52. L. Gingras, N. Magnenat Thalmann and L. Raymond, Les systèmes d'information organisationnels, Ed. G. Morin, Québec, 307 pages, 1986

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53. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Generated Images: The State of the Art, Springer Verlag, Tokyo, 1985

54. N. Magnenat Thalmann, D. Thalmann and J. Vaucher, PASCAL: un outil pour la gestion, Ed. Gaétan Morin, 174 pages ,1984

55. G. Laporte and N. Magnenat Thalmann, Textes du premier colloque québécois de graphisme par ordinateur, Ed. Gaétan Morin, 1984

56. N. Magnenat Thalmann and D. Thalmann, Informatique graphique: concepts et techniques avec le langage MIRA, Ed. Gaétan Morin, 410 pages,1983

57. N. Magnenat Thalmann and et D. Thalmann, Gestion de fichiers et bases de données, Ed. Gaétan Morin, 370 pages, 1982, (second edition 1983)

58. N. Magnenat Thalmann, L'informatique, un instrument de la gestion, adaptation and French translation of “Computer essentials for business”, Ed. McGraw-Hill, 359 pages, 1980

59. N. Magnenat Thalmann and D. Thalmann, COBOL: une approche structurée à la résolution de problèmes, Ed. Gaétan Morin, 214 pages, 1979, (second edition 1981)

60. N. Magnenat Thalmann, D. Thalmann and J. Vaucher, Le langage PASCAL, Ed. Gaétan Morin, 363 pages, 1979, (second edition 1980), (third edition 1982)

D. Chapters in Book

1. N. Magnenat Thalmann, Les robots sociaux humanoïdes : une réalité imminente, Le Goût d'imaginer

sa vie, Manitoba Editions, ISBN-13: 978-2376150541, pp. 237-247, Paris, France, 2018

2. M. Becker and N. Magnenat Thalmann, Muscle Tissue Labeling of Human Lower Limb in Multi-Channel mDixon MR Imaging: Concepts and Applications, IEEE/ACM Transactions on Computational Biology and Bioinformatics, IEEE publisher, DOI: 10.1109/TCBB.2015.2459679, pp. 290-299, 2017

3. N. Magnenat Thalmann, L. Tian and F. Yao, Nadine: A Social Robot that Can Localize Objects and Grasp Them in a Human Way, Frontiers in Electronic Technologies, Springer, pp. 1-23, 2017

4. J. Lee, N. Magnenat Thalmann and D. Thalmann, Shared Object Manipulation, Context Aware Human-Robot and Human-Agent Interaction, Springer International Publishing, pp. 191-207, 2015

5. J. Zhang, J. Zheng and N. Magnenat Thalmann, Modeling Personality, Mood, and Emotions, Context Aware Human-Robot and Human-Agent Interaction, Springer International Publishing, pp. 211-236, 2015

6. A. Beck, Z. Zhang and N. Magnenat Thalmann, Motion Control for Social Behaviors, Context Aware Human-Robot and Human-Agent Interaction, Springer International Publishing, pp. 237-256, 2015

7. Z. Yumak and N. Magnenat Thalmann, Multimodal and Multi-party Social Interactions, Context Aware

Human-Robot and Human-Agent Interaction, Springer International Publishing, pp. 275-298, 2015

8. M. Becker and N. Magnenat Thalmann, Deformable Models in Medical Image Segmentation, 3D Multiscale Physiological Human, DOI: 10.1007/978-1-4471-6275-9_4, Springer-Verlag, London, 2014

9. M. Elgendi, J. Dauwels, B. Rebsamen, R. Shukla, Y. Putra, J. Gamez, Niu ZePing, Bangying Ho, N. Prasad, D. Aggarwal, A. Nair, V. Mishuhina, F. Vialatte, M. Constable, A. Cichocki, C. Latchoumane, J. Jeong, D. Thalmann and N. Magnenat Thalmann, From Auditory and Visual to Immersive Neurofeedback: Application to Diagnosis of Alzheimer's Disease, Neural Computation, Neuro Devices, and Neural Prosthesis, Springer New York, pp. 63-97, 2014

10. S. Sarda, M. Constable, J. Dauwels, S. Dauwels (Okutsu), M. Elgendi, Z. Mengyu, U. Rasheed, Y. Tahir, D. Thalmann, N. Magnenat Thalmann, Natural Interaction with Robots, Knowbots and Smartphones, pp 375-387, Springer, 2014

11. N. K.H. Chia, N. K.N. Kee, Y. Cai and N. Magnenat Thalmann, Pink Dolphins: A Serious Simulation Game, in Y Cai & SL Goei (editors), Simulation, Serious Games and Their Applications, Springer, pp.

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207-217, DOI: 10.1007/978-981-4560-32, November 2013

12. N. K.H. Chia, Y. Cai, N. K.N. Kee, N. Magnenat Thalmann, B. Yang, J. Zheng, D. Thalmann , Learning Activity System Design for Autistic Children Using Virtual Pink Dolphins, in Yiyu Cai (editor), 3D Immersive & Interactive Learning, Springer, pp 105-121, February 2013

13. L. Assassi and N. Magnenat Thalmann, Biomechanical Approach for Dynamic Hip Joint Analysis, Workshop on 3D Physiological Human (3DPH), the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Springer Verlag, May 2012

14. Z. Kasap and N. Magnenat Thalmann, Interacting with Emotion and Memory enabled Virtual Characters and Social Robots, In T. Nishida, C. Faucher and L. C. Jain (eds.), Modelling Machine Emotions for Realizing Intelligence: Foundations and Applications, Springer, Germany, pp. 240, 2010

15. M.B. Moussa and Nadia Magnenat Thalmann, Applying Affect Recognition in Serious Games: The PlayMancer Project, pp 53-62 , Springer Berlin Heidelberg, 1 January 2009

16. J. Schmid, A. Sandholm, F. Chung, D. Thalmann, H. Delingette and N. Magnenat Thalmann,

Musculoskeletal Simulation Model Generation from MRI Datasets and Motion Capture Data, Recent Advances in the 3D Physiological Human, Springer-Verlag, pp. 3-19, 2009

17. Z. Kasap and N. Magnenat Thalmann, Intelligent Virtual Humans with Autonomy and Personality: State-of-the-Art, New Advances in Virtual Humans (Eds.) Nadia Magnenat Thalmann, Lakhmi C. Jain, N. Ichalkaranje, Studies in Computational Intelligence, Springer, pp. 43-84, 2008

18. T.D. Giacomo, H.S. Kim, L. Moccozet and N. Magnenat Thalmann, Control Structure and Multi-

Resolution Techniques for Virtual Human Representation, Shape Analysis and Structuring Mathematics and Visualization 2008, pp. p 241-274, DOI: 10.1007/978-3-540-33265-7_8, 2008

19. N. Magnenat Thalmann and U. Bonanni, Haptic Sensing of Virtual Textiles, Human Haptic Perception - Basics and Applications, Springer Berlin / Heidelberg, ISBN: 978-3-7643-7611-6, 2008

20. N. Magnenat Thalmann, E. Lyard, M. Kasap and P. Volino, Adaptive Body, Motion and Cloth, Motion in

Games, Springer-Verlag, pp. 63-71, 2008 21. N. Magnenat Thalmann, P. Volino and C. Luible, Virtual Clothing, in Encyclopedia of Computer Science

and Engineering, John Wiley & Sons, Article 675, January 2008 22. T. Di Giacomo, S. Garchery and N. Magnenat Thalmann, Chapter 2: Expressive Visual Speech

Generation, in Data-Driven 3D Facial Animation, in Zhigang Deng and Ulrich Neumann (eds.), Springer Press, ISBN: 978-1-84628-906-4, pp. 29-59, December 2007

23. T. Di Giacomo, S. Garchery and N. Magnenat Thalmann, Chapter 12: Real-Time Adaptive Facial

Animation, in Data-Driven 3D Facial Animation, in Zhigang Deng and Ulrich Neumann (eds.), Springer Press, ISBN: 978-1-84628-906-4, pp. 217-247, December 2007

24. T. Di Giacomo, L. Moccozet and N. Magnenat Thalmann, State-of-the-Art on Level-Of-Detail for Virtual

Human Animation and Representation, in Shape Analysis and Structuring, Leila de Floriani, Michela Spagnuolo (eds.), Springer Verlag, September 2007

25. T. Di Giacomo, H. Kim, S. Garchery, C. Joslin and N. Magnenat Thalmann, Dynamically Adaptive

Streaming of 3D Data for Animated Characters, in Game Programming Gems 6, Mike Dickheiser (ed.), Charles River Media, pp. 593-606, March 2006

26. A. Egges, T. Di Giacomo and N. Magnenat Thalmann, Synthesis of Realistic Idle Motion for

Interactive Characters, in Game Programming Gems 6, Mike Dickheiser (ed.), Charles River Media, pp. 409-422, March 2006

27. P. Volino, F. Dellas, T. Di Giacomo and N. Magnenat Thalmann, Integrated Platform for Networked

and User-Oriented Virtual Clothing, in Encyclopedia on Multimedia Technology and Networking, published by Idea-Group Reference, Margherita Pagani (ed.), pp. 424-428, April 2005

28. T. Di Giacomo, C. Joslin and N. Magnenat Thalmann, Overview of Production, Delivery and Playback

of 3D Graphics, in Encyclopedia on Multimedia Technology and Networking, published by Idea-Group Reference, Margherita Pagani (ed.), pp. 855-863, April 2005

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29. N. Magnenat Thalmann and D. Thalmann, Computer Animation in: Handbook of Computer Science,

CRC Press, 2004

30. N. Magnenat Thalmann and D. Thalmann, An Overview of Virtual Humans, Handbook of Virtual Humans, John Wiley, pp. 1-25, 2004

31. L. Vacchetti, V. Lepetit, M. Ponder, G. Papagiannakis, P. Fua, D. Thalmann and N. Magnenat Thalmann, Stable Real-time AR Framework for Training and Planning in Industrial Environments, Virtual Reality and Augmented Reality Applications in Manufacturing, Ong, Soh K., Nee, ISBN: 1-85233-796-6, Springer-Verlag, A.Y.C., pp. 129-146, May 2004

32. T. Di Giacomo and N. Magnenat Thalmann, Fast Deformations with Multilayered Physics, in Game

Programming Gems 4, Charles River Media, A. Kirmse (ed.), pp. 275-287, March 2004 33. N. Magnenat Thalmann, C. Joslin and U. Berner, Networked Virtual Park, Practical Applications of

Computational Intelligence Techniques, L. Jain, P. De Wilde (eds.), Springer Verlag, Vol. 16, ISBN: 0-7923-7320-0, pp. 65-88, 2001

34. N. Magnenat Thalmann, P. Kalra and L. Moccozet, Virtual Humans, in HyperReality: Paradigm for the

Third Millennium, N. Terashima and J. Tiffin (eds.), Routledge, pp. 54-79, October 2001 35. N. Magnenat Thalmann and D. Thalmann, Deformable Avatars, in Deformable Avatars, Kluwer

Academic Publishers, 2001 36. H. Seo, F. Cordier, L. Philippon and N. Magnenat Thalmann, Interactive Modelling of MPEG-4

Deformable Human Body Models, in Deformable Avatars, Kluwer, 2001, Kluwer Academic Publishers, pp. 120-131, 2001

37. S. Kshirsagar, S. Garchery and N. Magnenat Thalmann, Feature Point Based Mesh Deformation

Applied to MPEG-4 Facial Animation, in Deformable Avatars, Kluwer Academic Publishers, pp. 24-34, 2001

38. N. Magnenat Thalmann, The Virtual Actor, in Global playerer 1, local hero, positionen des Schauspielers

im Zeitgenoessischen Theater, ePodium Verlag, Germany, pp. 185-196, 2000 39. N. Magnenat Thalmann, Virtueller Raum – Virtuelle Realität, in Lebensräume Spielraüme Schutzräume,

Walter Verlag, Zürich und Düsseldorf, pp.152-163, 1999 40. N. Magnenat Thalmann and D. Thalmann, Virtual Reality Software and Technology, in Encyclopedia of

Computer Science and Technology, Marcel Dekker, Vol. 41, pp. 331-361, 1999 41. J. Kuntz and N. Magnenat Thalmann, Vom Flug ins 23 Jahrhundert, Eine Professorin auf virtuelle

Reisen, in Alles gut, Suhrkamp taschenbuch, pp. 182-190, 1998 42. P. Volino and N. Magnenat Thalmann, Interactive Cloth Simulation: Problems and Solutions, in

Virtual Worlds on the Internet, R. Earnshaw and J. Vince (eds.), IEEE publisher, pp. 175-192, 1998 43. N. Magnenat Thalmann and D. Thalmann, The Virtual Humans Story, in IEEE Annals of the History of

Computing, Vol. 20, No.2, pp. 50-51, 1998 44. T. K. Capin, I. S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Realistic Avatars and

Autonomous Virtual Humans in VLNET Networked Virtual Environments, in Virtual Worlds on the Internet, R. Earnshaw and J. Vince (eds.), pp. 157-174, 1998

45. N. Magnenat Thalmann and L. Moccozet, Virtual Humans on Stage, in Virtual Worlds: Synthetic

Universes, Digital Life and Complexity, Jean-Claude Heudin (ed.), New England Complex Systems Institute Series on Complexity, Chapter 4, pp. 95-126, 1998

46. N. Magnenat Thalmann and D. Thalmann, Computer Animation, in Handbook of Computer Science,

CRC Press, pp. 1300-1316, 1996 47. N. Magnenat Thalmann and D. Thalmann, Computer Animation in Future Technologies, in Interactive

Computer Animation, Prentice Hall, pp. 1-9, 1996

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48. N. Magnenat Thalmann and P. Volino, Sculpting, Clothing and Hairdressing our Virtual Humans, in Interactive Computer Animation, Prentice Hall, pp. 205-234, 1996

49. N. Magnenat Thalmann and D. Thalmann, Computer Animation: a Key Issue for Time Visualization,

in Scientific Visualization, Academic Press, pp. 201-222, 1994 50. N. Magnenat Thalmann and D. Thalmann, Creating Artificial Life in Virtual Reality, in Artificial Life and

Virtual Reality, John Wiley and Sons, Chichester, pp. 1-10, 1994 51. N. Magnenat Thalmann and D. Thalmann, The World of Virtual Actors, in Virtual Worlds and

Multimedia, John Wiley and Sons, pp. 113-126, 1993 52. N. Magnenat Thalmann and D. Thalmann, Human Body Deformations Using Joint-dependent Local

Operators and Finite-Element Theory, in Making Them Move, N. Badler, BA. Barsky, D. Zeltzer (eds.), Morgan Kaufmann, SanMateo, California, pp. 243-262, 1990

53. N. Magnenat Thalmann and Y. Yang, A Survey on Cloth Animation Methods, in New Trends in

Animation and Visualization, N. Magnenat Thalmann, D. Thalmann (eds.), John Wiley and Sons, 1990 54. B. Arnaldi, G. Dumont, G. Hégron, N. Magnenat Thalmann and D. Thalmann, Animation Control with

Dynamics in State-of-the-Art in Computer Animation, Springer Verlag, Tokyo, pp. 113-124, 1989 55. D. Boisvert, N. Magnenat Thalmann and D. Thalmann, An Integrated View of Synthetic Actors, in New

Advances in Computer Graphics, Springer Verlag, Tokyo, pp. 277-288, 1989 56. N. Magnenat Thalmann, M. De Angelis, T. Hong and D. Thalmann, Human Prototyping, in New Trends

in Computer Graphics, N. Magnenat Thalmann, D. Thalmann (eds.), Springer Verlag, Heidelberg, pp.74-82, 1988

57. N. Magnenat Thalmann, L. Forest and D. Thalmann, Integrating Key-frame Animation and Algorithmic

Animation of Articulated Bodies, in Advanced Computer Graphics, Springer Verlag, pp. 263-274, 1986 58. M. Fortin, N. Léonard, N. Magnenat Thalmann and D. Thalmann, Animating Lights and Shadows,

Computer-generated Images, in Computer Generated Images, Springer Verlag , pp. 45-55, 1985 59. N. Magnenat Thalmann and D. Thalmann, Controlling Evolution and Motion Using the CINEMIRA-2

Animation Sublanguage, in Computer-generated Images, Springer Verlag, pp. 249-259, 1985 60. N. Magnenat Thalmann, M. Fortin, L. Langlois and D. Thalmann, MIRA-SHADING: a Structured

Language for the Synthesis and the Animation of Realistic Images, in Frontiers in Computer Graphics (Ed. T.L. Kunii), Springer Verlag, Tokyo, pp. 101-113, 1985

61. N. Magnenat Thalmann, D. Thalmann and A. Larouche, TOPCAG: Top-down Computer-aided

Graphics, in Applied Systems Research and Cybernetics, Pergamon Press, Vol.5, pp. 2223-2227, 1980

Editorial Responsibilities

1. 2000-Present, Editor-in-Chief of the Journal The Visual Computer published by Springer Verlag, Germany

2. 1990-Present, Co-Founder and Co-Editor-in-Chief, Journal of Computer Animation and Virtual Worlds, John Wiley & Sons

3. 2010-Present, Editorial Adviser of the journal of Graphical Models published by Elsevier

4. 2000-Present, Editor of the Journal of Computational Geometry published by Elsevier, Holland

5. 2014-Present, Associate Editor, Frontiers in Robotics, Nature Publisher

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6. 2007-2010, Associate Editor of the Journal IEEE Transactions on Multimedia

7. September 1998, Guest-Co-Editor, IEEE Computer Graphics and Applications, USA, Virtual Humans issue

8. Since 1995, Editor, Computational Geometry Journal, North Holland

Expertise in International and National Advisory Boards

2019 Member of the Advisory Board for the ANA Avatar XPRIZE

2013-2017 Member of the Scientific Council of the Institute of Mines-Telecom, Paris, France

2016-2019 Member of the IAB Committee of the Computer Science Dpt of Technical University of Vienna

2013-2018 Expert on the advanced grant panel in Computer Science, European Research Council (ERC)

2013 Expert for the French Research Agency, Paris (COMINT)

2007-2017 Expert and reviewer of the Seventh Framework Programme FP7, European Commission

2012 Member of External Advisory Committee, Graduate School of Computer Technology, GSCT

KAIST, Korea

2012 Expert Committee Review for the Canada Foundation for Innovation, Toronto

2012 Participation in the Canada Excellence Research Chairs Review Panel, Ottawa, Canada

2011 Member of the evaluation committee of ANR (French National Research Agency), Paris, France

2011 Member of the evaluation committee of the ENSAIT Textile Institute, Roubaix, France

2010 Member of the international advisory board for the computer science department, Tsinghua University, Beijing, 19-20 August, 2010

2009 Member of the Evaluation Interdisciplinary Committee of Government of Quebec, (CEM), February 5-6, 2009, Quebec City, Canada

2008 President of the Jury of Wiener Wissenschafts-, Forschungs- und Technologiefonds (WWTF), Vienna, October 2008

2008 Member of the recruiting committee for School of Computer Science, Swiss Federal Institute of Technology, Lausanne

2007- 2008 Member of the National Consultation Group for European Union, under the Seventh Program Framework, NMP, State Secretariat for Education and Research (SER)

2007-2009 Independent expert for evaluation and research proposals, European Commission, Information Society and Media, Directorate General, Brussels, Belgium

2007-2009 Invited in the Group of User Centric Media, European Commission, Information Society and Media

2007-2008 Expert in the working group networked media of the future, European Commission, Brussels, Belgium

2006 Member of the Research Evaluation Committee, Vienna Science and Technology Fund, Austria

2005 Jury Member of the Art Competition at ZKM, Karlsruhe, Germany

2005 Member of the Board of the Assessment Centre of Excellence, Catholic University of Leuven, Belgium

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2004-2009 Expert to Assess Grants Proposal for Research Grants Council, Hong Kong, China

2004- 2006 Member of the Scientific Advisory Board of CSCS (Centro Svizzero di Calcolo Scientifico), Mano, Switzerland

2004 Member of the research evaluation committee of the Vienna Science and Technology Fund, Austria

2003- 2004 Expert for European Union, Marie Curie Grants, Brussels, Belgium

2002- Present Member of the Strategic Advisory Board Committee, City University, and Hong Kong, China

2003-2009 Expert for National grants, University of Singapore

2002- 2003 Member of the research evaluation committee of the council of innovation in science and technology in Flanders, Belgium

2002- 2003 Member of the Management Board of NCCR COME project

2000- Present Member of the “3ème cycle romand d'informatique”, Conférence universitaire de la Suisse occidentale (CUSO), Switzerland

2000- 2007 Member of the Board of the National Library Committee, Bern, Switzerland

1994- Present President of the Computer Graphics Association (CGS)

1999- 2001 President of the “3ème cycle romand d’informatique”, Conférence universitaire de la Suisse occidentale (CUSO), Switzerland

1995- 2001 President of IFIP Working Group on Computer Graphics and Virtual Worlds (WG5.10)

1999 Member of the Jury, DIGIGLOBE, a multimedia competition organized by the Journal Focus and the German Telecom, Germany

1998- 1999 Member of the research committee of the German Research Foundation for selecting directions of research for the 21st Century (GMD), Bonn and Berlin, Germany

1998- 1999 Jury member at the film festival of Locarno (multimedia section), Locarno, Switzerland

1997- 2000 Member of the “Commission fédérale de recours en matière d'encouragement à la recherche”, FNRS, Bern, Switzerland

1996- 1997 Member of the “Groupe de réflexion on the Information Society”, Office Fédéral de la Communication, Bern, Switzerland

1995- 1996 Member of the “Commission d'évaluation des programmes prioritaires”, FNRS, Bern, Switzerland

May- 1990 Member of the Jury on the Film Festival of Treviso, Italy

Jan- 1989 Member of the Jury on Imagina Film Festival, Monte Carlo, Monaco

1988- 2000 Founder of the Geneva Computer Animation Film Festival in Geneva (Geneva, Switzerland)

1987- 1989 Member of the Evaluation Computer Science Committee, Natural Sciences and Engineering Research Council of Canada (NSERC), Canada

1987 Member of the Honorary Committee Expo Sciences, Quebec, Canada

1985- 1989 Member of the Canadian Research Foundation, Canada

1985- 1987 Member of the Committee for promoting women in the Engineering Sciences in Quebec, Government of Quebec, Canada

1985 Member of the Jury for Marie-Victorin Prize, Government of Quebec, Quebec, Canada

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1984- 1987 Member of the Evaluation Committee, Computer Science and Research Operation Grants, FCAR Foundation of Quebec, Quebec, Canada

1984- 1985 Member of the Committee for Creating a Center for Numerical Graphics, Ministry of Science and Technology of Quebec, Quebec, Canada

1983- 1984 Member of the Quebec Postdoctoral Scholarships Committee (FCAC), Quebec, Canada

1983- 1988 Member of the Council of Science and Technology of Quebec (FCAR), Government of Quebec, Canada

1983- 1986 Member at the Committee for Science and Technology of the Canadian Broadcasting Corporation, Canada

Tutorials, Panels and Workshops

1. Lombard Odier - 30th Asia Anniversary Celebration, Panelist on "Rethinking the Future", JW Marriott Hotel, Singapore, November 2, 2017 (https://www.lombardodier.com/contents/corporate-news/corporate/2017/november/rethinking-the-future---30th-asi.html)

2. The Economist, Panelist on "The Internet of Things (IoT), Virtual and Augmented Reality (VR/AR), and Artificial Intelligence (AI)", Gilmour Room, Singapore Cricket Club, Connaught Drive, July 21, 2017

3. The 30th International Conference on Computer Animation and Social Agents (CASA 2017), tutorial given on " Modelling realistic Virtual Humans (VH) and Social robots and user interaction", K-Hotel Seoul, Seoul, South Korea, May 22-24, 2017 (http://casa2017.kaist.ac.kr/wordpress/modelling-realistic-virtual-humans-vh-and-social-robots-and-user-interaction/)

4. Conversations: Future Sapiens, workshop on "Nadine Our Next Social Companion ", ArtScience Museum, Expression Gallery, Level 4, Singapore, May 20, 2017

5. 12th Asia Conference on Healthcare and Health Insurance, Panel on "Roles of the Different Players in

the Healthcare Ecosystem in Ensuring Affordability, Accessibility and Sustainability", Mandarin Orchard Hotel, Singapore, March 20-21, 2017 (http://www3.asiainsurancereview.com/ConferenceDocuments/17-Asia%20Healthcare.pdf)

6. 9th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia 2016) Course on "Modeling Behavior for Social Robots and Virtual Humans", The Venetian Macao, Macao, December 05-08, 2016 (https://sa2016.siggraph.org/en/attendees/courses?view=session&sid=57)

7. 29th International Conference on Computer Animation and Social Agents (CASA 2016), tutorial given on "The social Robot Nadine", Campus BIOTECH, University of Geneva, Switzerland, May 23, 2016 (http://casa2016.miralab.ch/VirtualHumansSocialRobots.html)

8. 29th International Conference on Computer Animation and Social Agents (CASA 2016), workshop on Digital Cultural Heritage Documentation, "Modelling and Simulation of Heritage Dresses", Campus BIOTECH, University of Geneva, Switzerland, May 23, 2016 (http://casa2016.miralab.ch/ITN-DCH.html)

9. 29th International Conference on Computer Animation and Social Agents (CASA 2016), tutorial given on "Modelling Human Joints: 20 Years of Research", Campus BIOTECH, University of Geneva, Switzerland, May 23, 2016 (http://casa2016.miralab.ch/DigitalPatient.html)

10. 29th International Conference on Computer Animation and Social Agents (CASA 2016), workshop for EU IRSES project “AniNex” on "Modelling 3D Avatar for Virtual Try On", Campus BIOTECH, University of Geneva, Switzerland, May 23, 2016

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(http://casa2016.miralab.ch/AniNex.html)

11. SIGGRAPH ASIA 2015 course on "Multimodal Human-Machine Interaction including Virtual Humans or Social Robots", Kobe, Japan, November 3, 2015 (http://sa2015.siggraph.org/images/downloads/schedule/Day-2-Tuesday-03-November-28-10-15.pdf)

12. Lecture at University of Modena, "Computer Graphics and 3D Reconstruction", Italy, September 21-24, 2015 (http://imagelab.ing.unimore.it/imagelab/page.asp?IdPage=3)

13. FT-ACI Smarter World Summit - Showing businesses how to engage with emerging technologies, Panel: "Robots in a Commercial Environment", InterContinental Singapore, Singapore, October 8, 2015 (https://live.ft.com/Events/2015/FT-ACI-Smarter-World-Summit)

14. Computer Assisted Radiology and Surgery (CARS 2015) - Workshop on Multiscale Digital Patient

(MDP), "Problems and Solutions to the Multiscale Approach", Barcelona, Spain, June 24-27, 2015

15. SIGGRAPH ASIA 2014 Course on "Multimodal Human-Machine Interaction including Virtual Humans and Social Robots", Shenzhen, China, December 4, 2014

16. Computational Visual Media Conference, tutorial given in “Modelling Awareness for Social Robots and Virtual Humans”, Tsinghua University, Beijing, China, November 8-10, 2012 (http://iccvm.org/2012/?page_id=369/#tutorial_2)

17. Panelist on the Cluster Thematic Oversight Committee, Infocomm, Media and Computing, Singapore,

2012

18. 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry VRCAI 2012, tutorial given in “Social Robots and Virtual Humans in 3D TelePresence”, Nanyang Executive Centre, Singapore, December 2-4, 2012 (http://conference.ntu.edu.sg/vrcai2012/Pages/Tutorials.aspx)

19. 25th Annual Conference on Computer Animation and Social Agents CASA 2012, Chair of Panel on

“What Are The Next Big Topics in The Coming Future?”, Nanyang Executive Centre, Singapore, May 9-11, 2012 (http://conference.ntu.edu.sg/casa2012/Pages/Program.aspx)

20. IEEE Virtual Reality 2011, tutorial given in “Virtual Humans in Virtual Reality”, SUNTEC Convention Centre Singapore, March 19-23, 2011

21. Eurographics 2009, tutorial given in "Real-Time Individualized Virtual Humans”, Muenchen,

Monday 30, 2009

22. Eurographics 2009, tutorial organized and given in “3D Anatomical Modelling and Simulation Concepts”, Muenchen, Tuesday 31, 2009

23. SIGGRAPH-ASIA 2008, tutorial co-organized and given in "Real-Time Individualized Virtual Humans”, Singapore, December 11, 2008

24. CGI’2008, tutorial organized and given on “RealTime Virtual Humans”, Istanbul, Turkey, June 9-11, 2008

25. EUROGRAPHICS 2007, co-organization and co-lecture of a state of the Art Report “Towards

Automatic Character Skeletonization and Interactive Skin Deformation”, Eurographics 2007, Prague, Republic Czech, 2007

26. EUROGRAPHICS 2007, tutorial organized and given on Haptic Simulation, “Perception and Manipulation of Deformable Objects”, Prague, Czech Republic, September 2007

27. EUROGRAPHICS 2007, tutorial on “Advanced Topics in Virtual Garment Simulation”, Prague, Czech Republic, September 2007

28. EUROGRAPHICS 2007, tutorial organized and given on “Towards the Virtual Physiological Human”, Prague, Czech Republic, September 2007

29. Computer Graphics International ‘2007, tutorial on “Modelling Crowds”, Petropolis, Brazil, June 2007

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30. EUROGRAPHICS 2006, tutorial organized and given on “Real-time Inhabited Virtual Worlds and Interaction”, Vienna, Austria, September 2006

31. EUROGRAPHICS 2006, tutorial on “High Performance Virtual Garment Simulation”, Vienna, Austria, September 2006

32. EUROGRAPHICS 2005, tutorial organized and given on “Key Techniques for Interactive Virtual Garment Simulation”, Dublin, Ireland, August 2005

33. EUROGRAPHICS 2005, tutorial organized and given on “Mixed Realities in Inhabited Worlds”, Dublin, Ireland, August 2005

34. EUROGRAPHICS 2004, tutorial on “Automatic Generation of Population”, Grenoble, France, August 31, 2004

35. EUROGRAPHICS 2004, tutorial on “Advanced Virtual Medicine”, Grenoble, France, August 31, 2004

36. EUROGRAPHICS 2004, tutorial organized and given on “Simulation of Clothes for Real-time applications”, Grenoble, France, August 30, 2004

37. Computer Graphics International 2004, tutorial on “Real-Time Virtual Characters for VR/AR Applications”, Heraklion, Greece, 2004

38. SIGGRAPH 2004, tutorial organized and given on “Photorealistic Hair Modelling”, Los Angeles, USA, August 5, 2004

39. SIGGRAPH course on “Photorealistic Hair Modeling, Animation and Rendering”, San Diego, USA, July 2003

40. IEEE Virtual Reality Conference 2003 (VR 2003), tutorial on “Virtual Humans for Virtual Reality and Augmented Reality”, Los Angeles, March 2003

41. EUROGRAPHICS 2002, tutorial on “Virtual Humans in Cultural Heritage”, Saarbrucken, Germany, 2002

42. Computer Graphics International ’2002, tutorial on “Autonomous Virtual Humans in Virtual Environments”, Bradford, UK, 2002

43. CGI 2002, tutorial on “The State of the Art in Virtual Humans Technology”, Bradford, UK, 3 July 2002

44. Eurographics 2001, tutorial on “Virtual Humans in Cultural Heritage”, Manchester, UK, 2001

45. Agents ’2001, tutorial on “Autonomous Virtual Humans in Virtual Environments”, Montreal, Canada, 2001

46. Computer Graphics International ’2001, tutorial on “Autonomous Virtual Humans in Virtual Environments”, Hong Kong, 2001

47. Agents ’2000, tutorial on “Autonomous Virtual Humans in Virtual Environments”, Barcelona, Spain, 2000

48. IEEE VR ‘2000, tutorial on “Avatars and Autonomous Virtual Humans in Virtual Reality”, New Brunswick, USA, 2000

49. Hosei University, tutorial on “Human Computer Animation”, Tokyo, Japan, August 29, to September 6, 2000

50. EUROGRAPHICS Computer Animation Simulation Workshop, tutorial on “Cultural Heritage”, Interlaken, Switzerland, August 21-22, 2000

51. SIGGRAPH 1999 and SIGGRAPH 2000, tutorials on “Medical Applications”

52. Agents ’99, tutorial on “Virtual Humans in Virtual Environments”, Seattle, USA, 1999

53. IEEE VR ‘99, tutorial on “Avatars and Autonomous Virtual Humans in Virtual Reality”, Houston,

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USA, 1999

54. Multimedia Modeling Conference, tutorial on “Virtual Humans in Multimedia Systems”, Ottawa,

6 October 1999

55. Future of Multimedia, tutorial on “Deformable Clothing”, University of Bradford, UK, April 1999

56. SIGGRAPH ’98, tutorial on “Virtual Humans”, Orlando, July 1998

57. SIGGRAPH ’98, tutorial on “Clothing”, Orlando, July 1998

58. Agents’ 98, “Autonomous Virtual Humans in Virtual Environments”, Minneapolis, USA, 1998

59. VRAIS, “Avatars and Autonomous Humans in Virtual Reality”, Atlanta, USA, 14 March 1998

60. CGIX ’98, “Interactive Virtual Humans”, Amsterdam, Netherlands, 23 January 1998

61. SIGGRAPH (panelist), “Current Challenges in Cloth Modeling, Design and Animation”, Los

Angeles, USA, 1997

62. Computer Graphics International ’97, “Participants and Virtual Humans in Virtual Reality”, Hasselt, Belgium, 1997

63. EUROGRAPHICS `96, “Artificial Life in Virtual Worlds”, Poitiers, France, 1996

64. GRAPHICON `96, “The Simulation of Virtual Humans”, St Petersburg, Russia, 1996

65. Computer Graphics International ’96, “Participants and Virtual Humans in Virtual Reality”, Pohang,

Korea, 1996

66. VRAIS `96, “Participants and Virtual Humans in Virtual Reality”, Santa Clara, USA, 1996

67. MMM ‘95, “Virtual Life and Multimedia”, Singapore, 1995

68. PACIFIC GRAPHICS ’95, “Synthetic Worlds”, Seoul, Korea, 1995

69. SIGGRAPH ’93, “Recent Techniques in Human Modeling, Animation and Rendering”, Anaheim, USA, 1993

70. Pacific Graphics ’93, “Recent Techniques in Computer Animation”, Seoul, Korea, 1993

71. SIGGRAPH ’93, “Recent Techniques in Human Modeling, Animation and Rendering”, Anaheim, USA, 1993

72. ICCG ’93, “Computer Animation”, Bombay, India, 1993

73. SIGGRAPH ’92, “Advanced Techniques in Human Modeling, Animation and Rendering”, Chicago, USA, 1992

74. Computer Graphics International ’91, “From Physics to Computer Animation”, MIT, Boston, USA, 1991

75. SIGGRAPH ’91, “Advanced Techniques in Human Modeling, Animation and Rendering”, Las

Vegas, USA, 1991

76. Graphics Interface ’91, “Computer Animation”, Calgary, Canada, 1991

77. Computer Graphics International ’90, “Computer Animation”, Singapore, 1990

78. SIGGRAPH ’88, “Synthetic Actors: the Impact of A.I. and Robotics on Animation”, Atlanta, USA, 1988

79. Graphics Interface ’88, “Computer Animation”, Edmonton, Canada, 1988

80. Computer Graphics International ’88, “Computer Animation”, Genève, Switzerland, 1988

81. Japan Management Association, “Do it yourself 3D Animation”, 1985

82. Graphics Interface ’85, “Computer Animation”, Montreal, Canada, 1985

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83. EUROGRAPHICS ’85, “Introduction à l'infographie”, Nice, France, 1985

84. Computer Graphics ’84, “Computer Animation”, Tokyo, Japan, 1984

Refereeing

Jury of Ph.D. thesis for New Zealand, France, Sweden, Switzerland and Germany

European Union, FP6, FP7 Projects, Brussels

Research Grants Council of Singapore

Natural Sciences and Engineering Research Council of Canada

National Science Foundation USA

Swiss National Research Foundation

Austrian Research Foundation

ACM SIGGRAPH, IEEE Transactions on Visualization and Computer Graphics, IEEE Computer Graphics and Applications, IEEE Computer, Communications of ACM, The Visual Computer, Computer Graphics Forum, Computer Vision, Graphics and Image Processing, Presence, International Journal of Human-Computer Studies, Computers and Graphics, cyberworlds conference, ICAART (International Conference on Agents and Artificial Intelligence), Enactive conference, Multimedia Modelling conference, International Conference on Entertainment Computing (ICEC), International Conference on Signal Processing, Image Processing and Pattern Recognition; GRAPP (“International Conference on Computer Graphics Theory and Applications), Conference on Affective Computing and Intelligent Interaction (ACII 2009), EG Workshop on 3D Object Retrieval, IEEE Virtual Reality Conference 2009, Computer Graphics International, CASA conference, SIGGRAPH/EUROGRAPHICS Symposium on Computer Animation, etc

Conference/Program Chair and Festival Chair

June. 2018 Conference Chair, 35th International Conference on Computer Animation and Social Agents (CGI

2018), Bintan, Indonesia May. 2018 Conference Co-Chairs, 31st International Conference on Computer Animation and Social Agents

(CASA 2018), Beijing, China

May. 2017 Conference Chair, 30th International Conference on Computer Animation and Social Agents (CASA 2017), Seoul, South Korea

Feb. 2016 Program Co-Chair, 11th International Conference on Computer Graphics Theory and

Applications (GRAPP 2016), Rome, Italy May. 2016 Conference Chair, 29th International Conference on Computer Animation and Social Agents

(CASA 2016), Switzerland Feb. 2016 Program Co-Chair, 11th International Conference on Computer Graphics Theory and

Applications (GRAPP 2016), Rome, Italy Oct. 2015 Conference Co-Chair, 14th ACM SIGGRAPH International Conference on Virtual Reality

Continuum and Its Applications in Industry (VRCAI 2015), Kobe, Japan

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Jun. 2015 Program Chair, 32nd Computer Graphics International (CGI 2015), Strasbourg, France May. 2015 Conference Chair, 28th International Conference on Computer Animation and Social Agents

(CASA 2015), Singapore Apr. 2015 Conference Chair, 3rd International Conference on Computational Visual Media (CVM 2015),

Beijing, China Dec. 2014 Course Organizer, SIGGRAPH ASIA 2014, Shenzhen, China May. 2014 Conference Co-chair, 27th International Conference on Computer Animation and Social Agents

(CASA 2014), Houston, Texas, USA Nov. 2013 General Chair, 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and

Its Applications in Industry (VRCAI 2013), Hong Kong Oct. 2013 Conference Co-chair, 19th ACM Symposium on Virtual Reality Software and Technology (VRST

2013), Singapore Sep. 2013 Program Chair, 4th Workshop on 3D Physiological Human (3DPH2013), Switzerland Jun. 2013 Program Chair, 30th Computer Graphics International (CGI 2013), Hannover, Germany Apr. 2013 Conference Chair, 26th International Conference on Computer Animation and Social Agents

(CASA 2013), Istanbul, Turkey Dec. 2012 Program Chair, 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum

and Its Applications in Industry (VRCAI 2012), Singapore Dec. 2012 Computer Animation Festival Chair, 5th ACM SIGGRAPH Conference and Exhibition on

Computer Graphics and Interactive Techniques in Asia, Singapore Sept. 2012 Award Chair, 18th International Conference on Virtual Systems and Multimedia, VSMM 2012, Italy

July 2012 Jury Review Chair, 5th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia, Singapore

May 2012 Program and Conference Chair, 25th Annual Conference on Computer Animation and Social Agents, CASA 2012, Singapore

June 2011 Conference and Program Co-chair, Computer Graphics International 2011, Ottawa, Canada

April 2011 Chair of the Virtual Human Workshop, Singapore

June 2010 Conference and Program Co-chair, Computer Graphics International 2010, Singapore Sep 2010 Chair, ENGAGE Summer School, Switzerland May 2010 Chair of Intermedia Café, Athens, Greece, May 27-28 May 2010 Chair of Intermedia summer school, Crete, May 24-26 May 2010 Chair of 3DAnatomical Human, Summer School, Crete, May 23-24 Dec. 2009 Program Co-chair, ACM VRCAI 2009, Yokohama, Japan March 2009 Program Co-Chair, Workshop Serious games, 3ème cycle romand d’informatique, Villars-sur-

Ollon, Swizerland Dec. 2008 Program Chair, Workshop on modelisation of the human body, Zermatt, Switzerland Oct. 2008 Worshop and Program Chair, INTERMEDIA Workshop, Geneva, Switzerland Sept. 2008 Program Co-chair, Computer Animation and Social Agents, CASA’2008, Korea, Seoul,

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September 1-3, 2008 June 2008 Conference Co-Chair, Computer Graphics International 2008, CGI 2008, Istanbul, Turkey Dec. 2007 Program and Workshop Chair, Data Acquisition for 3D Simulation, 3ème Cycle Romand

d’Informatique, December 2007, Zermatt, Switzerland. Oct. 2007 Program Co-Chair, Cyber worlds 2007, Hannover, Germany June 2007 Program Workshop Co-Chair, Computer Animation and Social Agents, CASA 2007, Hasselt,

Belgium May 2007 General Co-Chair, Computer Graphics International 2007, Petropolis, Brazil Nov. 2006 Coordinator, IST 2006, Advanced Haptics, Workshop in Networking Program of IST EU

Program, Helsinki, Finland Nov. 2006 Coordinator, IST 2006, Haptex Stand on Touching Virtual Textile, Helsinki, Finland Oct. 2005 Conference Co-Chair, Pacific Graphics 2005, Macao, China April 2005 Conference and Program Chair of the workshop AIM@Shape, Séminaire de 3ème cycle

d’informatique, Villars-sur-Ollon, Switzerland March 2005 Workshop Program Chair, “Towards semantic virtual environments”, 3ème Cycle Romand

d’informatique, Villars, Switzerland Dec. 2004 Conference and Program Chair of the workshop CAPTECH, 3ème cycle romand

d’informatique, Zermatt, Switzerland July 2004 Conference and Program Co-Chair of the conference CASA 2004 (Computer Animation and

Social Agents), University of Geneva, Switzerland July 2004 Program Co-Chair, Computer Graphics International Conference (CGI 2004), Heraklion,

Greece Dec. 2003 Chair, Modelling of Joints and Soft Tissues (MJST ’03), University of Geneva, Switzerland Sept. 2003 Chair, Augmented Virtual Reality Workshop (AVIR ’03), University of Geneva, Switzerland May 2003 Co-Chair, Computer Animation 2003, New Brunswick, NY, USA. Oct. 2002 Chair, 3D Virtual Heritage Workshop, University of Geneva, Switzerland Mar. 2002 Co-Chair, Bioinformatique et modélisation 3D à partir d’images médicales, Les Diablerets,

Switzerland June 2002 Chair and program Co-Chair, Computer Animation Conference (CASA 2002), and Geneva,

Switzerland Dec. 2001 Co-Chair, AVATARS 2001, Lausanne, Switzerland Nov. 2001 Chair on Deform 2000, IFIP Workshop, Geneva, Switzerland Oct. 2001 Workshop chair on Virtual Reality and Medicine, Geneva, Switzerland June 2001 Co-Chair, Computer Animation, Seoul, Korea 2001 Conference Co-Chair and program Co-Chair, West Bohemian Computer Graphics Conference,

Pilzen, Germany June 2000 Co-Chair, Computer Animation, Philadelphia, USA June 2000 Conference Chair and program Co-chair, Computer Graphics International, and

Geneva, Switzerland

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Sept. 2000 Eurographics 2000 Workshop, Co-Chair on Animation and Simulation, Interlaken, Switzerland 2000 Conference Co-Chair and program Co-Chair, West Bohemian Computer Graphics Conference,

Pilzen, Germany 1999 Eurographics ’99 Workshop, Co-Chair on Animation and Simulation, Milan, Italy June 1999 Conference Co-Chair, Computer Animation ’99, Geneva, Switzerland 1999 Conference Co-Chair and program Co-chair, West Bohemian Computer Graphics Conference,

Pilzen, Germany Nov. 1998 Conference Chair, CAPTECH ’98, Geneva, Switzerland Oct. 1998 Program Chair, Multimedia Modeling ’98, Lausanne, Switzerland June 1998 Program Co-Chair, Computer Animation ’98, Philadelphia, USA 1998 Conference Co-Chair and program Co-Chair, West Bohemian Computer Graphics Conference,

Pilzen, Germany 1988 - 1997 Conference Chair, Computer Animation, Geneva, Switzerland 1997 Conference Chair and program Co-Chair, VSMM (Virtual Systems and Multimedia), Geneva,

Switzerland 1995 - 1997 Conference Co-Chair and program Co-Chair, West Bohemian Computer Graphics Conference,

Pilzen, Germany Mar. 1996 Symposium Chair, Troisième cycle romand d’informatique, "Le web et ses outils", Gstaad,

Switzerland 1996 Conference Chair and program Co-Chair, Troisième cycle romand d'informatique, “Deformable

models”, Geneva, Switzerland Nov. 1995 Conference Vice-Chair, Fourth CAD and CG Conference, Wuhan, China 1994 - 1996 Conference Co-Chair, DIGIMEDIA, Geneva-Montreux, Switzerland 1994 Conference Co-Chair, Pacific Graphics, Beijing, China Nov. 1993 Program Chair and Program Co-Chair, Troisième cycle romand d'informatique, “Vie Artificielle

et Réalité Virtuelle” 1988 Program Chair, Computer Graphics International ’88, Palexpo, Geneva, Switzerland 1987 Co-honorary President, Computer Graphics International ’87, Karuizawa, Japan May 1985 Conference Chair, “Graphics Interface ’85”, organized at HEC, University of Montreal, Canada Feb. 1983 Conference Chair, 1st Quebec Colloquium on Computer Graphics, organized at HEC,

University of Montreal, Canada

Member of Conference Program Committees

1. ICCV2017, International Conference on computer vision 2017, Oct 22, 2017 - Oct 29, 2017, Venice, Italy

2. IEEE-ICCT 2017, 17th IEEE International Conference on Communication Technology, Chengdu, China, October 2017

3. CYBERWORLDS 2017, Chester, UK, September 2017

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4. CASA 2017, the 30th International Conference on Computer Animation and Social Agents Seoul, South Korea, May 2017

5. MMEDIA 2017, The Ninth International Conferences on Advances in Multimedia, Venice, Italy, April 2017

6. VISIGRAPP 2017, Porto, Portugal, February 2017

7. Cyberworlds 2016, Chongqing, China, September 2016

8. ICINCO 2016, 13th International Conference on Informatics in Control, Automation and Robotics, Lisbon, Portugal, September 2016.

9. ICAS 2016, The Twelfth International Conference on Autonomic and Autonomous Systems, Lisbon, Portugal, June 2016

10. WACAI 2016, Workshop Affect, Companion Artificial, Interaction 2016, France, June 2016

11. CVM 2016, The 4th International Conference on Computational Visual Media, Cardiff, UK, April 2016

12. ICAART 2016, The 8th International Conference on Agents and Artificial Intelligence, Rome, Italy, February 2016

13. CGI 2016, Computer Graphics International 2016, Heraklion, Crete, Greece, February 2016

14. VRST 2015, The 21st ACM Symposium on Virtual Reality Software and Technology, Beijing, China, November 2015

15. ICACCI-2015, The 4th International Conference on Advances in Computing, Communications and Informatics, Kerala, India, August 2015

16. CGI 2015, Computer Graphics International 2015, Strasbourg, France, June 2015

17. ICAART 2015, The 7th International Conference on Agents and Artificial Intelligence, Lisbon, Portugal, January 2015

18. SGAVH 2014, SIGGRAPH ASIA 2014 International Workshop on Autonomous Virtual Humans and Social Robot for Tele-presence, Shenzhen, China, December 2014

19. VRST 2014, The 20th ACM Symposium on Virtual Reality Software and Technology, The University of Edinburgh, UK, November 2014

20. ICMI 2014, The 16th ACM International Conference on Multimodal Interaction, Istanbul, Turkey, November 2014

21. MIG 2014, The 7th International ACM SIGGRAPH Conference on Motion in Games 2014, Los Angeles, USA, November 2014

22. ICIP 2014, IEEE International Conference on Image Processing, Paris, France, October 2014

23. CW 2014, International Conference on Cyberworlds 2014, Santander, Spain, October 2014

24. ICDVRAT 2014, The 10th International Conference on Disability, Virtual Reality and Associated Technologies, Gothenburg, Sweden, September 2014

25. RO-MAN 2014, The 23rd IEEE International Symposium on Robot and Human Interactive Communication, Scotland, UK, August 2014

26. U-Media 2014, The 7th IET International Conference on Ubi-media Computing, Ulaanbaatar, Mongolia, July 2014

27. BioVis 2014, The 4th Symposium on Biological Data Visualization, Boston, USA, July 2014

28. WACAI 2014, Workshop Affect, Companion Artificial, Interaction 2014, France, June 2016

29. CGI 2014, Computer Graphics International 2014, Sydney, Australia, June 2014

30. ISMICT 2014, The 8th International Symposium on Medical Information and Communication Technology, Florence, Italy, April 2014

31. ICAART 2014, The 6th International Conference on Agents and Artificial Intelligence, Angers, France, March 2014

32. GRAPP 2014, The 9th International Conference on Computer Graphics Theory and Applications, Lisbon, Portugal, January 2014

33. MMM 2014, The 20th Anniversary International Conference on MultiMedia Modeling Dublin, Ireland, January 2014

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34. JVRC 2013, The 5th Joint Virtual Reality Conference, Campus Paris Saclay, France, December 2013

35. ISVC 2014, The 10th International Symposium on Visual Computing, Las Vegas, USA, December 2013

36. iCAST 2013 & UMEDIA 2013, 2013 International Joint Conference on Awareness Science and Technology & Ubi-Media Computing, Japan, November 2013

37. VRCAI 2013, 12th ACM International Conference on Virtual Reality Continuum and Its Applications, Hong Kong, November 2013

38. Digital Heritage 2013, Marseille, France, October 2013

39. CW 2013, International Conference on CYBERWORLDS 2013, Yokohama, Japan, October 2013

40. INTERACT 2013, The 14th IFIP TC13 Conference on Human-Computer Interaction, Cape Town, South Africa, September 2013

41. IEEE ICMA 2013, The 2013 IEEE ICMA 2013, Takamatsu, Japan, August 2013

42. IEEE IVMSP 2013, The 11th IEEE IVMSP Workshop: 3D Image/Video Technologies and Applications, Seoul, South Korea, June 2013

43. SVR 2013, XV Symposium on Virtual and Augmented Reality, Mato Grosso, Brasil, May 2013

44. ICVWE2013, International Conference on Virtual Worlds and Education, Ottawa, Canada, March 2013

45. MIG 2012, The 5th International conference on Motion in Games, Rennes, France, November 2012

46. CW 2012, International Conference on CYBERWORLDS 2012, Darmstadt, Germany, September 2012

47. VSMM 2012, The 18th International Conference on Virtual Systems and Multimedia, Milan, Italy, September 2012

48. U-Media 2012, The 5th IET International Conference on Ubi-media Computing, Xining, China, August 2012

49. VW 2012, Virtual World 2012, Paris, France, July 2012

50. CGI 2012, Computer Graphics International 2012, Poole, UK, June 2012

51. GRAPP 2012, International Conference on Computer Graphics Theory and Applications, Rome, Italy, February 2012

52. ACHI 2012, The 5th International Conference on Advances in Computer-Human Interactions, Valencia, Spain, February 2012

53. MMM 2012, The 19th International Conference on MultiMedia Modeling, Klagenfurt, Austria, January 2012

54. VRCAI 2011, The 10th International Conference on Virtual Reality Continuum and Its Applications in Industry, Hong Kong, China, December 2011

55. MIG 2011, The 3rd International conference on Motion in Games, Edinburgh, UK, November 2011

56. ICVRV’11, International Conference on Virtual Reality and Visualization, Beijing, China, November 2011

57. MSVLC 2011, The 1st IEEE Workshop on Modeling, Simulation, and Visual Analysis of Large Crowds, Barcelona, spain, November 2011

58. IVIC 2011, The 2nd International Visual Informatics Conference, Bangi, Selangor Malaysia, November 2011

59. CW 2011, International Conference on CYBERWORLDS 2011, Banff, Alberta, Canada, October 2011

60. ADVCOMP 2011, The Fifth International Conference on Advanced Engineering Computing and Applications in Sciences, Lisbon, Portugal, November 2011

61. IRoA-11, IEEE International Conference on Intelligent Robotics, Automations and Applications, Gwangju, Korea, October 2011

62. ACII 2011, The Fourth biannual International Conference on Affective Computing and Intelligent Interaction, Memphis, Tennessee USA, October 2011

63. CONTENT 2011, The Third International Conference on Creative Content Technologies, Rome,

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Italy, September 2011

64. GRAPHICON 2011, Computer Graphics, Computer Vision, Image and Video processing, Moscow, Russia, September 2011

65. CAD/Graphics 2011, Jinan, China, September 2011

66. SISSI 2011, 2nd Workshop on Social Interaction in Spatially Separated Environments, Beijing, China, September 2011

67. ICINCO 2011, The 8th International Conference on Informatics in Control, Automation and Robotics, Noordwijkerhout, The Netherlands, July 2011

68. CGVCVIP 2011, Computer Graphics, Visualization, Computer Vision and Image Processing, Rome, Italy, July 20-26.

69. Computer Graphics International 2011, Ottawa, Canada, June 2011

70. SMI 2011, Shape Modeling International, Herzliya, Israel, June 2011

71. CMSP'11. 2011 International Conference on Multimedia and Signal Processing, Guilin, China, May 2011

72. CIA 2011, Second International Workshop on Computer Image and its Applications, Busan,

Korea, May 2011

73. 3DTV Conference 2011, Antalya, Turkey May, 2011

74. 3IA'2011 Conference The 14th International Conferenc On Computer Graphics And Artificial Intelligen Athens, Greece, May 2011

75. Laval Virtual - VRIC11 International Conference, Laval France, April 2011

76. SCCG 2011, The 27th Spring Conference on Computer Graphics, Slovakia April 2011

77. GRAPP 2011, International Conference on Computer Graphics Theory and Applications, Algarve, Portugal, March 2011

78. ACHI 2011: The Fourth International Conference on Advances in Computer-Human Interactions Gosier, Guadeloupe, France, February 2011

79. MMM 2011, The 17th Confernece on MultiMedia Modeling, Taipei, Taiwan, January 2011

80. VRCAI 2010, The 9th International Conference on VR Continuum and Its Applications in Industry, Seoul, Korea, December 2010

81. ICVGIP10, The Seventh Indian Conference On Computer Vision, Graphics And Image Processing, Chennai, India, December 2010

82. MULGRAB 2010, International Conference on Multimedia, Computer Graphics and Broadcasting, Jeju Island, Korea, December 2010

83. IITM 2010, International Conference on Intelligent Interactive Technologies and Multimedia, India, December 2010

84. MIG 2010, Third International conference on Motion in Games 2010, Zeist, the Netherlands, November 2010

85. CONTENT 2010, The Second International Conference on Creative Content Technologies, Lisbon, Portugal, November 2010

86. ADVCOMP 2010, Fourth International Conference on Advanced Engineering Computing and Applications in Sciences, Florence, Italy, October 2010

87. Graphicon 2010, The 20th International Conference on Computer Graphics and Vision St.Petersburg, Russia, September 2010,

88. VAST 2010 (Reviewing Deadline Postpone) International Symposium on Virtual Reality, Archaeology and Cultural Heritage, Paris, France, September 2010

89. JVRC 2010, Joint Virtual Reality Conference of EuroVR - EGVE - VEC, Stuttgart, September 2010

90. Web3D 2010, The 15th International Confrence on 3D Web Technology, July 2010, Los Angeles

91. ICETE 2010, International Joint Conference on e-Business and Telecommunications, Athens, Greece, July 2010

92. FDG 2010, 5th Intern. Conf. on the Foundations of Digital Games, Monterey, USA, July 2010

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93. AMDO 2010, VI Conference on Articulated Motion and Deformable Objects, Andratx, Mallorca, July 7-9

94. VCBM 2010, second Eurographics Workshop on Visual Computing for Biology and Medicine, Leipzig, Germany, July 1-2

95. ICINCO 2010, 8th International Conference on Informatics in Control, Automation and Robotics, Madeira, Portugal, June 2010

96. SMI'10, Shape Modeling International Conference), Aix-en-Provence, France, June 2010

97. GRAPP 2010, International Conference on Computer Graphics Theory and Applications, Angers, France, May 2010

98. 3DOR2010, 3D Object Retrieval Workshop, Norrkoping, Sweden, May 2010

99. AAMAS 2010, 9th International Conference on Autonomous Agents and Multi-Agent Systems, Toronto, May 2010

100. ACHI 2010, St. Maarten - Netherlands Antilles, February 2010

101. ISBMS10, 5th Intern. Symposium on Biomedical Simulation, Phoenix, USA, January 2010

102. MIG2009, Motion in Games, Utrecht, The Netherlands, November 2009

103. 3IA'2009, International Conference on Computer Graphics and Artificial Intelligence, Limoges, France, May 29-30

104. ADVCOMP 2009, International Conference on Advanced Engineering Computing and Applications in Sciences, Sliema, Malta, October 11-16

105. CGGM 2009, Computer Graphics and Geometric Modeling, Baton Rouge, Louisiana, May 25-27

106. CGI 2009, Computer Graphics International, Victoria, British Columbia, Canada, May 26-29

107. CW09, Cyberworld International Conference, Bradford, UK, September 7-11

108. HCI International 2009, San Diego, CA, USA, July 19-24

109. I3D 2009, ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Boston, USA, February 27-March 1

110. ICINCO 2009, International Conference on Informatics in Control, Automation and Robotics, Milan, Italy, July 2-5

111. IVA'09, International Conference on Intelligent Virtual Agents, Amsterdam, the Netherlands, September 14-16

112. VRIC'09, Rencontre Internationales de la Réalité Virtuelle, Laval, France, April 22-26

113. SCCG 2009, Spring Conference on Computer Graphics, April 23-25

114. SIGMAP 2009, International Conference on Signal Processing and Multimedia Applications, Milan, Italy, July 7-10

115. SMI'09, Shape Modeling International, Beijing, China, June 26-28

116. VSMM09, Conference on Virtual System and Multimedia Dedicated to Digital Heritage, Limassol, Cyprus, October 20-25

117. WEB3DW 2009, International Conference Web Virtual Reality and Three-Dimensional Worlds, Algarve, Portugal, June 19-21

118. CASA 2009, 22nd Annual Conference on Computer Animation and Social Agents, Twente, The Netherlands, June 2009

119. Second EG Workshop on 3D Object Retrieval, Germany, March 2009

120. KES2009, 13th International Conference on Knowledge-Based and Intelligent Information & Engineering Systems, Santiago, Chile, September 2009:

121. ACHI 2009, Second International Conferences on Advances in Computer-Human Interactions, Cancun Mexico, February 2009

122. WINVR09, World Conference on Innovative Virtual Reality, Chalons-Sur-Saone, France, February 2009

123. ACII 2009, Conference on Affective Computing and Intelligent Interaction, The Netherlands,

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September 2009

124. GRAPP 2009, Third International Conference on Computer Graphics Theory and Applications, Lisboa, Portugal, February 2009

125. MMM2009, 15th International MultiMedia Modeling Conference, Sophia Antipolis, France, January 2009

126. ICVGIP 2008, Indian Conference on Computer Vision, Graphics, and Image Processing, Bhubaneswar, India, Dec 2008

127. MIG2008, Motion in Games, Utrecht, The Netherlands, November 2008

128. ADVCOMP 2008, The Second International Conference on Advanced Engineering Computing and Applications in Sciences, Valencia, Spain, October 2008.

129. CASA 2008, Computer Animation and Social Agents, Seoul, Korea, Sept 2008

130. CW 2008, Cyberworlds, Hangzhou, China, Sept 2008

131. EVA 2008, Digital Cultural Heritage - Essential for Tourism, Vienna, Austria, August 2008

132. GRAPHICON 2008, Computer Graphics, Computer Vision, Image and Video processing, Moscow, Russia, June 2008

133. IVA 2008, Intelligent Virtual Agents, Tokyo, Sept 2008

134. ISBMS 2008, International Symposium on Computational Models for Biomedical Simulation, London, England, July 2008

135. AMDO 2008, 5th International Conf. on Articulated Motion and Deformable Objects Puerto de Andratx, Mallorca, Spain, July 2008

136. U-MEDIA 2008, Ubi-media Computing, Lanzhou, China, July 2008

137. SMI 2008, Shape Modelling International, New-York, USA, June 2008

138. INCINCO 2008, International Conference on Informatics in Control, Automation and Robotics, Funchal, Madeira, Portugal, May 2008

139. EGVE 2008, Eurographics Symposium on Virtual Environments, Eindhoven, The Netherlands, May 2008

140. 3IA2008, Athens, Greece, May 2008

141. EGW3DOR 2008, Eurographics 2008 Workshop on 3D object retrieval, Crete, Greece, April 2008

142. SCCG 2008, Spring Conference on Computer Graphics, Budmerice Castle, Slovak Republic, April 2008

143. VRIC 2008, Symposium on Virtual Humanoids, Laval, France, April 2008

144. VR 2008, Virtual Reality, Reno, Nevada, USA, March 2008

145. ACHI 2008, The International Conference on Advances in Computer-Human Interactions.

146. St. Luce, Martinique, February 2008

147. MMM 2008, Multimedia Modeling Conference, Kyoto, Japan, January 2008

148. Computer Animation and Social Agents (CASA) 2008, Seoul, Korea, September 2008

149. ADVCOMP 2008, The Second International Conference on Advanced Engineering Computing and Applications in Sciences, Valencia, Spain, October 2008

150. 3IA2007, Athens, Greece, May 2008

151. AAMAS08, International Conference on Autonomous Agents and Multi-Agent Systems, Esturial, Portugal, May 2008

152. GRAPP 2008, Third International Conference on Computer Graphics Theory and Applications, Madeira Island, Portugal, January 2008

153. VSMM 2007, Virtual Systems and Multimedia 2007, Brisbane, Australia, September 2007

154. IVA 07, 7th International Conference on Intelligent Virtual Agents, Paris, France, September 2007

155. ACM VRST 2007, ACM Virtual Reality Software and Technology, Newport Beach, California, November 2007

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156. ICAT 2007, International Conference on Artificial Reality and Telexistence, Esbjerg, Denmark, November 2007

157. ICIG 2007, Fourth International Conference on Image and Graphics, Chengdu, China, August 2007

158. VIP 2007, Asia-Pacific Workshop on Visual Information Processing 2007, Taiwan, December 2007

159. Graphicon 2007, 17th International Conference on Computer Graphics and Vision, Moscow, Russia, June 2007

160. CAD/Graphics 2007, 10th International Conference on CAD/Graphics, Beijing, China, September 2007

161. EG 2007 Cultural Heritage, Prague, Republic Czech, September 2007

162. ACII 2007, Affective Computing and Intelligent Interaction Conference, Lisbon, Portugal, September 2007

163. CW2007, CyberWorlds 2007, Hannover, Germany, October 2007

164. Haptex 2007, Workshop on haptic and tactile perception, Hannover, Germany, October 2007

165. CGGM07, Workshop on Computer Graphics and Geometric Modeling, Beijing, China, May 2007

166. 3IA2007, Athens, Greece, May 2007

167. AAMAS07, International Conference on Autonomous Agents and Multi-Agent Systems, Hawaii, USA,

May 2007

168. SCCG 2007, Spring Conference on Computer Graphics 2007, Budmerice Castle - Slovak Republic, April 2007

169. Second International Conference on Computer Graphics Theory and Applications GRAPP 2007, Barcelona, March 2007

170. SMI 07, Shape Modelling 2007, Lyon, France, June 2007

171. MMM 2007, Singapore, January 2007

172. Laval VR 2007, Laval, France, April 2007

173. CGIM 2007, Innsbruck, Austria, February 2007

174. ACM Virtual Reality Software and Technology VRST 2006, Limassol, Cyprus, November 2006

175. Pacific Graphics 2006, Taipei, October 2006

176. IEEE VR 2006, Arlington, USA, March 2006

177. Eurographics 2006, Vienna, Austria, September 2006

178. Indian Conference on Computer Vision, Graphics and Image Processing ICVGIP 2006, Madurai, India, December 2006

179. International Conference on Artificial Reality and Telexistence (ICAT), Hangzhou, China, November 2006

180. Virtual Reality International Conference VRIC 2006), Laval, France, April 2006

181. 22nd Spring Conference on Computer Graphics, Budmerice Castle, April 2006

182. ACM SIGGRAPH / Eurographics Symposium on Computer Animation, Vienna, Austria, September 2006

183. EGVE06, Eurographics Symposium on Virtual Environments, Lisbon, Portugal, June 2006

184. 9th International Symposium on the 3D Analysis of Human Movement, Valenciennes, France, June 2006

185. Human 10th International Conference on Knowledge-Based & Intelligent Information & Engineering Systems (KES 2006), Bournemouth, UK, November 2006

186. CGI06, Computer Graphics International 2006, Hangzhou, China, June 2006

187. 6th International Conference on Intelligent Virtual Agents (IVA06), Marina del Rey, USA, August 2006

188. MMM06, 12th International Multi-Media Modelling Conference, Beijing, China, January 2006

189. GRAPHICON 2006, Novosibirsk, Russia, July 2006

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190. Workshop on Computer Graphics and Geometric Modeling (CGGM), Reading, UK, May 2006

191. 3IA2006, Limoges, France, May 2006

192. Shape Modelling 2006 (SMI06), Sendai, Japan, June 2006

193. AAMAS06, International Conference on Autonomous Agents and Multi-Agent Systems, Hakodate, Japan, May 2006

194. IEEE VR 2005, Bonn, Germany, March 2005

195. ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Los Angeles, USA, August 2005

196. IPT & EGVE Workshop 2005, Aalborg University, Denmark, October 2005

197. HAPTEX ‘05 - VR Workshop on Haptic and Tactile Perception of Deformable Objects, Hanover, Germany, December 2005

198. VSMM 2005, 11th Conference on Visual Systems and MultiMedia, Ghent, Belgium, October 2005

199. CAD/Graphics 2005, Hong Kong, December 2005

200. CGI05, Computer Graphics International 2005, New York, USA, June 2005

201. SMI05, Shape Modelling 2005, Boston, USA, June 2005

202. AAMAS05, International Conference on Autonomous Agents and Multi-Agent Systems, Utrecht, The Netherlands, July 2005

203. Pacific Graphics 2005, Macau, China, October 2005

204. Computer Animation and Social Agents (CASA) 2005, Hong Kong, October 2005

205. IVA 2005, International Working Conference on Intelligent Virtual Agents, Kos, Greece, September 2005

206. CGGM05, Workshop on Computer Graphics and Geometric Modeling, Atlanta, USA, May 2005

207. VRIC 2005, 7th Virtual Reality International Conference, Laval, France, May 2005

208. CGIM 2005, Computer Graphics and Imaging, Hawaii, USA, August 2005

209. CEMVRC '05, Central European Multimedia and Virtual Reality Conference, Prague, Czech Republic, June 2005

210. MMM05, 11th International Multi-Media Modelling Conference, Melbourne, Australia, January 2005

211. GRAPHICON 2005, Novosibirsk, Russia, June 2005

212. PDCN 2005, Parallel and Distributed Computing and Networks, Innsbruck, Austria, February 2005

213. CW2005, Cyber Worlds 2005, Singapore, November 2005

214. 3IA2005, Limoges, France, May 2005

215. AIM@SHAPE 2005, Conference and Program chair of the workshop, Séminaire du 3ème cycle romand informatique, Villars-sur-Ollon, Switzerland, 16-18 April 2005

216. CAPTECH 2004, Conference and Program chair of the workshop, 3ème cycle romand d’informatique, Zermatt, Switzerland, 9-10 December 2004

217. CASA 2004, Conference and Program Co-chair of the conference CASA (Computer Animation and Social Agents), University of Geneva, Switzerland, 7-10 July 2004

218. EUROGRAPHICS 2004, Grenoble, France, September 2004

219. VSMM 2004 (10th Conference on Visual Systems and Multimedia), Gifu, Japan, October 2004

220. ISCIS04 (International Symposium on Computer and Information Sciences), Antalya, Turkey, October 2004

221. VRST04 (ACM Virtual Reality Software and Technology), Hong Kong, China, November 2004

222. Laval Virtual 2004, Laval, France, May 2004

223. EGVE04 (Eurographics Symposium on Virtual Environments), Grenoble, France, June 2004. ICAT 2004, Tokyo, Japan, 2004

224. SMI04 (Shape Modelling 2004), Genova, Italy, 2004

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225. MMM04 (10th Conference on Multimedia Modeling), Brisbane, Australia, January, 2004

226. SCA04 (ACM SIGGRAPH Symposium on Computer Animation), Grenoble, France, July 2004

227. FG04 (6th International Conference on Automatic Face and Gesture Recognition), Seoul, June 2004

228. CW2004 (Cyber Worlds 2004), Tokyo, Japan

229. CGI04 (Computer Graphics International 2004), Crete, Greece, July 2004

230. CGGM04 (Workshop on Computer Graphics and Geometric Modeling), Krakow, Poland, June 2004

231. AAMAS04 (International Conference on Autonomous Agents and Multi-Agent Systems), New York, USA, June 2004

232. 3IA2004, Limoges, France, May 2004

233. FG2004 (6th International Conference on Automatic Face and Gesture Recognition), Seoul, Korea, 2004

234. CW2003 (Cyber worlds 2003), Singapore, December 2003

235. ICAT 2003, Seoul, Korea, 2003

236. EUROGRAPHICS 2003, Granada, Spain, September 2003

237. SVR2003 (Symposium on Virtual Reality), Ribeirão Preto, Brazil, October 2003

238. Gesture Workshop 2003, Genova, Italy, April 2003

239. Pacific Graphics 2003, Canmore, Canada, October 2003

240. IPT/EGVE 2003 Workshop, Zurich, Switzerland, May 2003

241. Laval Virtual, Laval, France, May 2003

242. ACM SIGGRAPH Symposium on Computer Animation, San Diego, USA, July 2003

243. CGGM 2003 (Second International Workshop on Computer Graphics and Geometric Modeling), Montreal, Canada, May 2003

244. Symposium on Surgery Simulation and Human Modeling, Sophia Antipolis, France, June 2003

245. MMM 2003 (9th Conference on Multimedia Modeling), Taiwan, January 2003

246. Computer Graphics International 2003, Tokyo, Japan, July 2003

247. 3IA 2003, Limoges, France, May 2003

248. IEEE VR 2003, Los Angeles, USA, March 2003

249. AMDO 2002, Palma de Majorca, Spain, November 2002

250. Pacific Graphics 2002, Beijing, China, October 2002

251. 3D Virtual Heritage Workshop, Geneva, Switzerland, September 2002

252. EUROGRAPHICS 2002, Saarbrucken, Germany, September 2002

253. IEEE ROMAN 2002, Berlin, Germany, September 2002

254. VSMM 2002, KAIST, Korea, September 2002

255. Computer Graphics International 2002, Bradford, UK, July 2002

256. IEEE Workshop on Knowledge Media Networking, Kyoto, Japan, July 2002

257. ACM SIGGRAPH Symposium on Computer Animation, San Antonio, USA, July 2002

258. AAMAS ’02, Bologna, Italy, July 2002

259. Laval Virtual 2002, Laval, France, June 2002

260. 5th International Conference on Automatic Face and Gesture Recognition, Washington DC, USA, May 2002

261. 3IA 2002, Limoges, France, May 2002

262. Spring Conference on Computer Graphics 2002, Budmerice Castle, Austria, April 2002.

263. ICAT 2002, Tokyo, Japan, April 2002

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264. VRAI 2002 (International Conference on VR and its Application in Industry), Hangzhou, China, March 2002

265. MICAD2002, Paris, France, March 2002

266. IEEE VR 2002, Orlando, USA, March 2002

267. IPT 2002, Orlando, USA, March 2002

268. WSCG 2002, Pilzen, Czech Republic, February 2002

269. Computer Animation 2001, Seoul, Korea, 2001

270. VSMM 2001, University of California, Berkeley, USA, October 2001

271. VEonPC 2001, Baikal Lake, Russia, September 2001

272. VRIC 2001 (Virtual Reality International Conference), Laval, France, May 2001

273. PACIFIC GRAPHICS 2001, Tokyo, Japan, October 2001

274. YoungVR, 2001 KAIST, Daejon, Korea, 18-20 December 2001

275. EUROGRAPHICS 2001, Manchester, UK, September 2001

276. Computer Graphics International 2001, Hong Kong, July 2001

277. IEEE Workshop on Knowledge Media Networking, MIT, Boston, USA, June 2001

278. IPT/EGVE ’01 workshop, Stuttgart, Germany, May 2001

279. EUROIMAGE 2001 ICAV3D, Mykonos, Greece, May 2001

280. Spring Conference on Computer Graphics 2001, Budmerice Castle, Austria, April 2001

281. IEEE VR 2001, Tokyo, Japan, March 2001

282. MICAD2001, Paris, France, March 2001

283. WSCG 2001, Pilzen, Czech Republic, February 2001

284. VRST 2000, Seoul, Korea, October 2000

285. EUROGRAPHICS 2000, Interlaken, Switzerland, August 2000

286. IEEE Roman 2000 (Robots and Human Interaction), Osaka, Japan, 2000

287. Virtual Worlds 2000, Paris, France, 2000

288. Sixth EUROGRAPHICS Workshop on Virtual Environments, Amsterdam, Netherlands, 2000

289. AMDO 2000 (First International Workshop on Articulated Motion and Deformable Objects), Palma, Spain, 2000

290. VISUAL 2000 (Visual Computing), Mexico City, Mexico, 2000.

291. MICAD2000, Paris, France, March 2000

292. First French-British International Workshop on Virtual Reality, Brest, France, 2000.

293. Laval Virtual 2000, Laval, France, 2000

294. IEEE Workshop on Knowledge Media Networking, NIST, USA, 2000

295. IV 2000 (International Visualization 2000), Israel, 2000

296. Human Modeling, Analysis and Synthesis Workshop, South Carolina, USA, 2000

297. Spring Conference on Computer Graphics 2000, Budmerice Castle, Austria, 2000

298. 3IA 2000, Limoges, France, 2000

299. WISE Workshop on Database Support for Information Visualization, Hong Kong, China, 2000

300. Eurographics Workshop on Virtual Environments, Wien, Austria, 1999

301. MMM ’99, Ottawa, Canada, October 1999

302. Workshop on Modelling People, Corfu, Greece, 1999

303. Rencontres Internationales de la Réalité Virtuelle, Laval, France, 1999

304. VSMM ’99, Dundee, Scotland, 2000

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305. European Conference on Artificial Life, ECAL ’99 (advisory board), Lausanne, Switzerland, September 1999

306. IEEE Workshop on Knowledge Media Networking, Stanford University, USA, 1999

307. International Workshop on Synthetic-Natural Hybrid Coding and 3D Imaging, Santorini, Greece, October 1999

308. GRAPHICON ’99, Moscow, Russia, September 1999

309. SJTU ’99 (Conference on CAD & CG), Shanghai, China

310. Shape Modeling International ’99, Aizu, Japan

311. Pacific Graphics ’99, Seoul, Korea, October 1999

312. Eurographics ’99, Milan, Italy, September 1999

313. MICAD ’99, Paris, France, 1999

314. ECMAST ’99, Madrid, Spain, May 1999

315. ICVC ’99, Goa, India, February 1999

316. Computer Graphics International ’99, Canmore, Canada, June 1999

317. VR ’99 (IEEE), Houston, USA, March 1999

318. Eurographics ’98, Lisbon, Portugal, September 1998

319. GRAPHICON ’98, Leicester, UK and Moscow, Russia, September 1998

320. ACM VRST ’98, Taiwan, November 1998

321. Pacific Graphics ’98, Singapore, October 1998

322. VSMM ’98, Gifu, Japan, September 1998

323. VE ’98, Stuttgart, Germany, June 1998

324. ANIGRAPH ’98, Moscow, Russia, May 1998

325. ECAI ’98 Workshop on Intelligent Virtual Environments, Brighton, UK, 1998

326. SIBGRAPI ’98, Rio de Janeiro, Brazil, October 1998

327. ICES ’98, Lausanne, Switzerland, September 1998

328. Computer Graphics International ’98, Hannover, Germany, June 1998

329. ECMAST ’98, Berlin, Germany, May 1998. 3IA ’98, Limoges, France, April 1998

330. MICAD ’98, Paris, France, March 1998

331. VRAIS ’98, IEEE, Atlanta, USA, March 1998

332. ICES ’98, Lausanne, Switzerland, January 1998

333. International Conference on WEB-Based Modeling and Simulation, San Diego, USA, 1998

334. CGI ’98 Hanover, Germany; CGI ’97 Hasselt, Belgium; CGI ’96, Pohang, Korea; CGI ’95, Leeds, UK; CGI ’94, Melbourne, Australia; CGI ’93, EPFL, Lausanne, Switzerland; CGI ’92, Tokyo, Japan; CGI ’91, MIT Media-Lab, USA; CGI ’90, Singapore; CGI ’89, Leeds, UK; CGI ’88, Geneva, Switzerland; CGI ’87, Karuizawa, Japan

335. MMM ’98 Conference, Lausanne, Switzerland

336. VE ’98, Stuttgart, Germany, 1998

337. ACM VRST ’98, Taiwan, 1998

338. Virtual Worlds ’98, ’99 and 2000, Paris, France

339. MICAD ’98, Paris, France

340. ICES ’98, Lausanne, Switzerland, 1998

341. VRAIS, IEEE ’98, Atlanta; ’97, Albuquerque, New Mexico; ’96 Santa Clara, California, USA

342. Visualization Conference ’95, ’96, ’97, USA

343. ECMAST ’98, Berlin, Germany; ‘97 Milan

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344. 3IA ’98, Limoges, France, 1998

345. International Conference on Web-Based Modeling and Simulation, San Diego, USA, 1998

346. IEEE Non rigid and Articulated Motion Workshop, Puerto Rico, June 1997

347. 4th Eurographics Workshop on Virtual Environments, Stuttgart, Germany, 1997; 3rd, Monte Carlo, Monaco 1996; 2nd, Monte Carlo, Monaco

348. VSMM ’97 Geneva, Switzerland; VSMM ’96, Gifu, Japan; VSMM ’95 Gifu, Japan

349. Spring Conference on Computer Graphics SCCG ’97, Bratislava, Slovakia, June 1997

350. ISATA Conference on Simulation, Diagnosis and Virtual Reality in the Automotive Industry, Florence, Italy, June 1997

351. ISATA Conference on Robotics, Motion and Machine Vision in the Automotive Industry, Florence, Italy, June1997

352. 7th Eurographics Workshop on Animation and Simulation, Poitiers, France, 1996; 6th, Maastricht, The Netherlands, 1995; 5th, Oslo, Norway, 1994; 4th, Barcelona, Spain 1993; 3rd, Cambridge, UK, 1992; 2nd, Vienna, Austria 1991; 1st, Lausanne, Switzerland, 1990

353. Pacific Graphics ’98, Singapore; ’97, Seoul, Korea; ’96, Taiwan; ’95, Seoul, Korea; ’94, Beijing, China; ’93, Seoul, Korea

354. Graphicon ’98, Leicester, UK and Moscow, Russia; ’97, Moscow, Russia; ’96, Saint Petersburg, Russia; ’95, Saint Petersburg, Russia; ’94, Nizhni Novgorod, Russia

355. MMM ’97, ’95, ’93, Singapore

356. Computer graphics ’96, Paris, France; ’95, ’92, ’91, Lisbon, Portugal

357. Dedicated Conference on Simulation, Diagnosis and Virtual Reality in the Automotive Industry, Florence, Italy, June 1996

358. FIVE ’96, Pisa, Italy; ’95, London, UK, December 1995

359. 4th CAD and CG Conference, Wuhan, China, November 1995; 3rd, Beijing, China, September 1993; 2nd, Hangzhou, China, 1991

360. VRST ’95, Chiba, Japan; ’94, Singapore, 1994

361. CES ’95, Workshop on Computer Graphics Technology for the Exploration of the Sea, Rostock, Germany, 4-5 May 1995

362. Eurographics Workshop on Implicit Surfaces, Grenoble, France, May 1995

363. ISATA ’95, ’94, ’93, Aachen, Germany

364. Videa ’95, La Coruna, Spain; ’93, Southampton, UK, March 1993

365. MVHD ’94, Moscow, Russia, September 1994

366. ImageCom ’93, Bordeaux, France

367. IFIP Conference on Modeling in Computer Graphics, Genova, Italy, 1993; Tokyo, Japan, 1991

368. IFIP Visual Database, Tokyo, Japan

369. Workshop on Data Structures and Algorithms, Ottawa, Canada, August 1991

370. PIXIM ’89, Paris, France

371. Graphics Interface ’88, Edmonton, Canada

372. First International Symposium on Electronic Art, Utrecht, Holland, 1988

373. Computer Graphics ’86, ’85, ’84, Tokyo, Japan

374. COMPINT, IEEE, Montreal, Canada, September 1985

375. 1st Quebec Workshop on Computer Graphics, Montreal, Canada, 1983

376. Workshop on Information System and Computer Science, University of Quebec, Montreal, Canada, 1980

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Ongoing PhDs in NTU (as co-supervisor or mentor)

1. CAI Yujun, Research Topic: Understanding Human Behaviours using RGB-D Sensor 2. GE Liuhao, Research Topic: Hand Pose Estimation and Gesture Analysis 3. CHAKRABORTY Debsubhra, Research Topic: Real-time Feedback System for Monitoring and Enhancing

Multi-party Discussions 4. DINH Quang Huy, Research Topic: Secure Multi-modal Interface with Augmented Reality 5. Subbarao Nikhil NARAYAN, Research Topic: Automated Thyroid Nodule Detection using 2D Ultrasound

Images 6. Shakeel AHMAD, Research Topic: Autonomous Robotics 7. LI Bingbing, Research Topic: Robotic Enhanced Communication

Past PhD students from NTU (under my co-supervision)

1. BIAN Zhenpeng, PhD, Research Topic: Motion Capture Processing 2. CHENG Peng, PhD, Research Topic: Modelling and Animating 3D Chinese Water Colour Paintings 3. FANG Hui, PhD, Research Topic: Behavior Modeling for Effective Decision Making in Virtual Worlds 4. YUAN Quan, PhD, Research Topic: Research on Multimedia Community-based Question Answering 5. ZHANG Wenjing, PhD, Research Topic: 3D Simulation of Articulation in Physiological Human 6. ZHANG Yuzhe, PhD, Research Topic: Automatic 3D Clothing: from 2D Pattern to Garment 7. ZHU Hongyuan, PhD, Research Topic: Interactive Image Segmentation 8. Athirai Aravazhi IRISSAPPANE, PhD, Research Topic: Developing a Testbed for Evaluating Trust

Management Systems in Virtual Reality Environments 8. HOU Junhui, PhD, Research Topic: 3D Content Processing and Delivery over Communication Network 9. GU Yuanlong William, PhD, Research Topic: Social Robotics 10. ZHANG Juzheng, PhD, Research Topic: Modeling Virtual Human With Episodic Memory

3D Films, Live Shows and Museum Exhibitions

1. More than hundred films produced on Nadine social robot on youtube (https://www.youtube.com/results?search_query=nadine+social+robot)

2. Participation to the Special Exhibition, "IT began with Ada. Women in computer history", Ada Lovelace,

Computer Museum in Paderbon, Germany, 2 September 2015 to 10 July 2016 (https://www.hnf.de/en/exhibitions/review/ada-lovelace.html)

3. 3D Multiscale Soccer Player video , MultiScale Human, European Research, 2015

(https://www.youtube.com/watch?v=GLYCdXPGjdM)

4. Real-time Interaction with Nadine Humanoid Robot, Swissnex Singapore End of 2013 Party, Singapore, December 5, 2013 (https://www.youtube.com/watch?v=wpJd3kV7wxI)

5. IMI Mixed Reality Fashion Show, Swissnex Singapore End of 2012 Party, Singapore, December 6, 2012 (https://www.youtube.com/watch?v=ysC1OAO-WQQ)

6. SIGGRAPH ASIA 2012 Fashion Show, 5th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia, Singapore, November 28 – December 1, 2012 (https://www.youtube.com/watch?v=GEsbNvH4DOA )

7. The Illusion of Intelligence, AAAI Video Competition 2012, Best Student Video Award, July 2012 (https://www.youtube.com/watch?v=6ZoHblnnvro)

8. Virtual and Live Fashion Show, New Media Village @ IMI, Singapore, October 11-13, 2011 (https://www.youtube.com/watch?v=Wi7w_3bPxbk)

9. Virtual Hip Joint, Eurographics Medical 1st Prize, 2009

(https://www.youtube.com/watch?v=3bXWnwL-6Rc)

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10. A Day in the Life of John Calvin, Exhibition at the International Museum of the Reform at Geneva,

Switzerland, April to October 2009 (https://www.youtube.com/watch?v=mA_KZ6cKbts) (https://www.youtube.com/watch?v=LN97XUKSAoU)

11. High Fashion in Equations, Film selected at the electronic theater at SIGGRAPH 2007, San Diego, USA, 5-9 August 2007 (https://www.youtube.com/watch?v=nVjpXR7tB6A)

12. A day in Pompeii, Multimedia Installation and Interactive Demonstration of the Life Plus Augmented Reality Simulation at the National Taiwan Science Education Center (NTSEC), Taipei, Taiwan, 5 Mai - October 29, 2006 (https://www.youtube.com/watch?v=hVMzp0QjCJ4)

13. High Fashion in Equations, 8 min., version: Exhibition at the Musée de la Mode, Yverdon,

Switzerland, June to October 2005 (https://www.youtube.com/watch?v=Ekc_9vPDbo8)

14. Virtual Fashion Show, 12 min. 46 sec., Athénée 13, Geneva, Switzerland, November 2004 (https://www.youtube.com/watch?v=QUOo_qPfnOc)

15. 100 ans d’histoire de l’Université de Genève, a video that shows 100 years of history at the University of Geneva, directed by Prof. Nadia Magnenat Thalmann. Dies Academicus, University of Geneva, June 2004 (https://www.youtube.com/watch?v=50Yc2XshxsE)

16. Making of “Dream of a Model”, 7 min., DV, Musée d’art et d’histoire, Geneva, Switzerland, October 2,

2003–March 7, 2004 (https://www.youtube.com/watch?v=CRRAsdokAEA)

17. HEVs New Building Inauguration, 5 min., DV, Haute Ecole Valaisanne, Sierre, Switzerland, May 23,

2003 (https://www.youtube.com/watch?v=8ONZxAk994E)

18. Virtual Life in Pompeii, 10 min., DV, presented at the Intercontinental Hotel in Geneva, Switzerland,

June 21, 2002 (https://www.youtube.com/watch?v=hVMzp0QjCJ4)

19. The Utopians, 4 min., Betacam and Virtual Reality live show, Casino Hilton Geneva, June 2001 (https://www.youtube.com/watch?v=43NKKF9xehU)

20. Interactive Show at the millenium Dome in London at the L'Oreal booth on the process of aging on cloned people, January 1, 2000 to December 31, 2000

21. Dancing over the Internet EU exhibition and conference (IST days conference), real-time performance

between Nice, France, and Geneva, Switzerland, November 5-7, 2000

22. Presentation of Cyberdance, Techno Park Zurich, Switzerland, January 28-29, 2000 (https://www.youtube.com/watch?v=fgC6VBJEmUU)

23. Flashback to the future, 8 min., Betacam and live performance presented to Telecom ’99, at the Department of Economy booth, 11-16 October 1999. Cyberdance show presented at the VIP ceremony of Telecom ’99, Hôtel Intercontinental, Geneva, Switzerland, October 9, 1999 (https://www.youtube.com/watch?v=aorkUau-VMs)

24. Demonstration of our Cloning process, at the Milan fair SMAU ’99, Italy, 30 September-

October 4, 1999 (https://www.youtube.com/watch?v=dfadvtbAnmY)

25. Presentation of Cyberdance at the annual meeting “PriceWaterHouseCoopers” in Zurich, Switzerland,

June 1999 (https://www.youtube.com/watch?v=fgC6VBJEmUU)

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26. Presentation of “Charleston Party”, 5 min., Betacam and mixed-reality performance, “Hanover Region Stand” in Cebit, Hanover, Germany, March 1999 (https://www.youtube.com/watch?v=iF4d5H0c37E)

27. Cyborg Frictions, presentation of “Virtual Self”, Betacam and mixed-reality live show, at Kulturhalle Dampfzentrale, Bern, Switzerland, from November 24, 1999 to December 1, 1999 (https://www.youtube.com/watch?v=dfadvtbAnmY)

28. Fashion Dreams, 15 min., Betacam and mixed-reality live show, Invited presentation at the "Forum de

l'hôtellerie Suisse", in Montreux, Switzerland, September 1998 (https://www.youtube.com/watch?v=1ws0YisUgiQ)

29. Cyberdance, 8 min., Betacam and mixed-reality live show, performed at the Movie Theater l'Alhambra, Geneva, Switzerland, May 1998 (https://www.youtube.com/watch?v=fgC6VBJEmUU)

30. Cyberdance performed on invitation at the International Foundation for Creativity and Leadership,

Zermatt, Switzerland, January 19, 1998 (https://www.youtube.com/watch?v=fgC6VBJEmUU)

31. Marilyn talks to the journalists, 10 min., Betacam and mixed-reality live show, Orbit ’98, Basel,

Switzerland, September 1998 (https://www.youtube.com/watch?v=ZtOvqTVQEqw)

32. Kathy, 1 min., Betacam, 1998

(https://www.youtube.com/watch?v=G0wuqHz3NEE)

33. Cyberdance presented at Kursaal, Bern, Switzerland, at the official ceremony of the new members of the Swiss Technical Sciences Academy, Bern, September 25, 1997 (https://www.youtube.com/watch?v=fgC6VBJEmUU)

34. Invited at the Inaugural session at Interactive Telecom, Presentation of a live real-time tennis

performance, Palexpo, Geneva, Switzerland, 1997 (https://www.youtube.com/watch?v=4mQVnnROfcU)

35. Marilyn at the United Nations, 2 min., Betacam, 1997

(https://www.youtube.com/watch?v=ZtOvqTVQEqw)

36. Anyone for Tennis, 10 min., Betacam, 1997 (https://www.youtube.com/watch?v=4mQVnnROfcU)

37. The resurrection of the Xian terra cotta soldiers, 45 sec., Betacam, 1997

(https://www.youtube.com/watch?v=RwRz9V4ZuoQ)

38. Virtual Marilyn receives the Golden Camera Award, 1 min., Betacam, Berlin, Germany, February 1996. Program retransmitted on ZDF, Germany (https://www.youtube.com/watch?v=jvanRFVyo5o)

39. Marilyn by the Geneva Lake, 1 min., Betacam, 1996 (https://www.dropbox.com/s/6m8hgx1p765yjoc/MarilynByLake.mpg?dl=0)

40. Real-time performance between Singapore and Geneva (3D Telepresence Shopping) at Telecom`95, in collaboration with Chopard, Swiss PTT Telecom, Singapore Telecom, the Department of Economy of the State of Geneva and LIG-EPFL, 1995 (https://www.dropbox.com/s/tc8kjl7lzzjvx8o/Telecom95.mpeg?dl=0)

41. Exhibition dedicated to the Virtual Marilyn and MIRALab, Musée de Carouge, Geneva, Switzerland, spring 1995

42. Exhibitions on Virtual Marilyn, Museums of Bern, Zürich and Basel, Switzerland, from 1990 to 1995

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43. Broken dreams, Computer Animation with four celebrities, inspired from the painting made by

Hopper, 1 min., Betacam, 1994

44. Marilyn at the Bastions Park, mixed reality film, 30 sec., 1 inch video, 1994 (https://www.youtube.com/watch?v=0LGDRj8zrGU)

45. Marilyn singing, Computer Animation film festival, opening sequence 1993 (https://www.youtube.com/watch?v=A-STPke2DTM)

46. Fashion Show, computer-generated film, in ray tracing, with cloth animation, 1 min., 1 inch video,

1992, with D. Thalmann (https://www.youtube.com/watch?v=GEheCFfuMcc)

47. Still Walking, computer-generated film, in ray tracing, with walking model, 40 sec., 1 inch video, 1991,

with D. Thalmann (https://www.youtube.com/watch?v=Hz_7hTpWue8)

48. Flashback, computer-generated film, in ray tracing, with cloth animation, 40 sec., 1 inch video, 1990,

with D. Thalmann (https://www.youtube.com/watch?v=aorkUau-VMs)

49. Iad, computer-generated film, in ray tracing, with hand animation, 3 min., 1 inch video, 1990, with D. Thalmann (https://www.youtube.com/watch?v=GTkFzaYPyOw)

50. Maison de la culture, Montreal: Exhibition on the making of virtual Marilyn, 1989 and 1990 (https://www.dropbox.com/s/x9zvhl4q367zapk/21_International%20Business%20Times_311215_Humanlike%20Social%20Robot%20Nadine.pdf?dl=0)

51. Presentation of the film “Rendez-vous in Montreal”, exhibition “o Canada: l'amour du cinéma from

North to South”, Museum of Modern Art, New York, USA, October 13 to December 24, 1989 (https://www.youtube.com/watch?v=m5kVMn_wR2g)

52. Les îles ont une âme, computer-generated film, produced with the HUMAN FACTORY system, 2 min., 35mm color, 1988, with D. Thalmann (https://www.dropbox.com/s/po53b3zgj39b00f/Lesilesontuneame.avi?dl=0)

53. Galaxy Sweetheart, computer-generated film, produced with the HUMAN FACTORY system, 6 min.,

35mm color, 1988, with D. Thalmann (https://www.youtube.com/watch?v=y54Frz1JXD0)

54. Rendez-vous à Montreal, computer-generated film, produced with the HUMAN FACTORY system, 7 min., 35mm color, 1987, with D. Thalmann (https://www.youtube.com/watch?v=m5kVMn_wR2g)

55. Eglantine, computer-generated film, produced with the HUMAN FACTORY system, 3 min., 35mm

color, 1987, with D. Thalmann (https://www.youtube.com/watch?v=hqejPogpy2g) (https://www.dropbox.com/s/pb5d82no1idy1a7/34.pdf?dl=0) (https://www.dropbox.com/s/u4eu3crt6evgujp/26.pdf?dl=0) (https://www.dropbox.com/s/ak3rkw22wchckz6/37.pdf?dl=0) (https://www.dropbox.com/s/j70cvspp4jcuh0n/44.pdf?dl=0)

56. Nirvana, computer-generated film, produced with the MIRANIM system, 4 min., 16mm color, 1985, with

D. Thalmann

57. Vol de Rêve (Dream Flight), computer-generated film, produced with the MIRA Animation system, 13 min., 16mm color, 1982, with D. Thalmann

(https://www.youtube.com/watch?v=ET-4KBvtjMA)

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Press File and Media productions

More than 150 press articles, video news releases, have been produced for social autonomous robot Nadine. Some of these articles which were published internationally were from: Fox News (US), Toronto Sun (Canada), Huffington Post, News Max (US), Reuters, The Daily Mail, Press Telegraph, Computer World, Asian Scientist, Newsweek, Market Business News, Wired, Charlotte Observer, CIO Today, Fox 5, WGN TV, nytimes, BBC World Service, Fortune, The Times Gazette, The Straits Times, ABC News, Sky News, Forbes, Nsnbc International, The Tribune, Times of India, Independent, abcNEWS, MTV, Daily Express, New York Post, Newsweek, The Financial Express, Tamil Murasu, The Daily Telegraph, The Sun, United Press International, International Business Times, MSN, Wired (UK), The Economic Times, Yahoo News, University Herald, The New Paper Online, United Press International, Daily Mail Online, etc. (http://imi.ntu.edu.sg/IMIResearch/Research_Areas/Nadine/Pages/PressReleases.aspx) (https://www.youtube.com/playlist?list=PLoWgnh2xIlkAD0LNCP31LEav4KGj0gYGF)

2018 1. Nadine a socially intelligent human looking robot., stumagz, 04 Jun 2018

(https://www.dropbox.com/s/94ir09en9mhfef4/73_stumagz_040618_Nadine_a_socially_intelligent_human_looking_robot.pdf?dl=0)

2. Asia of cooperation will shape this century, says PM Modi in Singapore, India Today, 02 Jun 2018

(https://www.dropbox.com/s/x5saiim5l77b8lf/76_India_Today_020618_Asia%20of%20cooperation%20will%20shape%20this%20century%2C%20says%20PM%20Modi%20in%20Singapore.pdf?dl=0)

3. NTU strengthens partnerships in India during Modi visit, Channel NewsAsia Singapore, 01 Jun 2018 (https://www.dropbox.com/s/xnnqxalpcorc5z8/75_Channel_NewsAsia_010618_NTU%20strengthens%20partnerships%20in%20India%20during%20Modi%20visit.pdf?dl=0)

4. 21st century for Asians, PM Modi in Singapore, DailyHunt, 01 Jun 2018 (https://www.dropbox.com/s/ptyx8xajb9fnc63/77_DailyHunt_010618_21st%20century%20for%20Asians%2CPM%20Modi%20in%20Singapore.pdf?dl=0)

5. Day 2 of PM Modi's visit to Singapore, Connected to India, 01 Jun 2018

(https://www.dropbox.com/s/b08029gvfvv9ho7/74_ConnectedtoIndia_010618_Day%202%20of%20PM%2

0Modi%27s%20visit%20to%20Singapore.pdf?dl=0)

6. El futuro ya está aquí, en la región de O’Higgins, El Tipógrafo, 25 May 2018, Spanish

(https://www.dropbox.com/s/q3p1vp5twso5vf7/84_El%20Tip%C3%B3grafo_250518_El%20futuro%20ya

%20est%C3%A1%20aqu%C3%AD%2C%20en%20la%20regi%C3%B3n%20de%20O%E2%80%99Higgi

ns.pdf?dl=0)

7. Nadia Magnenat y los avances de la robótica en Singapur, Biblioteca del Congreso Nacional de Chile

(BCN), 15 Feb 2018, Spanish

(https://www.dropbox.com/s/bahwcqt3ql4c0oo/82__Biblioteca%20del%20Congreso%20Nacional%20de%

20Chile%20%28BCN%29_150218_Nadia%20Magnenat%20y%20los%20avances%20de%20la%20rob%

C3%B3tica%20en%20Singapur.pdf?dl=0 )

8. Nadia Thalmann: "En un plazo de diez o 20 años más, todo el mundo tendrá un robot social",

AméricaEconomía, 19 Jan 2018, Spanish

(https://www.dropbox.com/s/cyeogktil5thu3k/79_Am%C3%A9ricaEconom%C3%ADa_190118_Nadia%20

Thalmann%20En%20un%20plazo%20de%20diez%20o%2020%20a%C3%B1os%20m%C3%A1s%2C%2

0todo%20el%20mundo%20tendr%C3%A1%20un%20robot%20social.pdf?dl=0)

9. Congreso Futuro: Desde la automatización y el transhumanismo al mundo cyborg, El Mostrador, 16

Jan 2018, Spanish

(https://www.dropbox.com/s/s2tk31cf823msvg/81_El%20Mostrador_160118_Congreso%20Futuro%20De

sde%20la%20automatizaci%C3%B3n%20y%20el%20transhumanismo%20al%20mundo%20cyborg.pdf?

dl=0)

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10. Una nueva revolución de la IA: Robots inteligentes y emocionales, el nuevo componente social, El

Mostrador, 10 Jan 2018, Spanish

(https://www.dropbox.com/s/i8ud0eovrufbo1b/80_El%20Mostrador_100118_Una%20nueva%20revoluci%

C3%B3n%20de%20la%20IA%20Robots%20inteligentes%20y%20emocionales%2C%20el%20nuevo%20

componente%20social.pdf?dl=0)

11. La “toma de conciencia” es el tema principal del Congreso del Futuro 2018, Innovación.cl, 01 Jan

2018, Spanish

(https://www.dropbox.com/s/b4r0bfd31ame2sh/83_%20Innovaci%C3%B3n.cl_020118_La%20%E2%80%

9Ctoma%20de%20conciencia%E2%80%9D%20es%20el%20tema%20principal%20del%20Congreso%2

0del%20Futuro%202018.pdf?dl=0)

2017 12. 'Human+' exhibit explores the future of humanity, Nadine, CNET

(https://www.dropbox.com/s/hb71q5vf79k7q1b/69_CNET_Nadine.pdf?dl=0)

13. HUMAN+ Showcases the Future of Our Species, Indesign Live, 30 May 2017 (https://www.dropbox.com/s/3vvz574xbtzjdsy/68_IndesignLive_300517_HUMAN%2B%20Showcases%20the%20Future%20of%20Our%20Species.pdf?dl=0)

14. Chat With A Female Robot (Who's Made To Look Just Like Her Creator), 8 Days, 27 May 2017

(https://www.dropbox.com/s/ufu0dtw9szztl3r/67_8_Days_270517_Chat%20With%20A%20Female%20Robot%20%28Who%27s%20Made%20To%20Look%20Just%20Like%20Her%20Creator%29.pdf?dl=0)

15. The cyborgs have arrived!, Rosette Media, 22 May 2017

(https://www.dropbox.com/s/ngnuz3jwxaqh7aw/70_Rosette_Media_220517_The%20cyborgs%20have%20arrived%21.pdf?dl=0)

16. "Human+: The Future of Our Species" exhibition held in Singapore, Xinhua News, 18 May 2017

(https://www.dropbox.com/s/cvmlbdennlkcxoe/71_Xinhua_News_180517_Human%2B%20The%20Future%20of%20Our%20Species%20exhibition%20held%20in%20Singapore.pdf?dl=0)

17. Conversation with a humanoid robot (Print Edition), The Straits Times, life weekend, 19 May 2017

(https://www.dropbox.com/s/efskywmkbcm8zzu/63_The_Straits_Times_life_190517_Conversation%20with%20a%20humanoid%20robot.pdf?dl=0 )

18. Conversation with a humanoid robot (Digital Edition), The Straits Times, lifestyle, 19 May 2017

(https://www.dropbox.com/s/zsmj7b85960jxoq/65_The_Straits_Times_lifestyle_190517_Conversation%20with%20a%20humanoid%20robot.pdf?dl=0)

19. Singapore’s receptionist robot makes her public debut at ArtScience Museum’s futuristic show,

Channel NewsAsia Singapore, 19 May 2017 (https://www.dropbox.com/s/jd09n9kxcni9zhf/64_Channel_NewsAsia_190517_Singapore%E2%80%99s%20receptionist%20robot%20makes%20her%20public%20debut%20at%20ArtScience%20Museum%E2%80%99s%20futuristic%20show.pdf?dl=0)

20. Future babies, The Global Times, 18 May 2017

(https://www.dropbox.com/s/y5f42kxwz922ii7/66_The_Global_Times_180517_Future%20babies.pdf?dl=0)

21. Staying In Focus with… Professor Nadia Thalmann, In Focus, 13 Apr 2017

(https://www.dropbox.com/s/l97l4ki78liin3c/62_In%20Focus_Staying%20In%20Focus%20with%E2%80%A6%20Professor%20Nadia%20Thalmann_13_Apr_2017.pdf?dl=0)

22. Habla creadora de la humanoide que trabaja como recepcionista, Las Últimas Noticias, 09 Apr

2017, Spanish (https://www.dropbox.com/s/skmdancj273ryea/61_Las%20%C3%9Altimas%20Noticias_Habla_creadora_de_la_humanoide_que_trabaja_como_recepcionista_09_Apr_2017.pdf?dl=0)

23. Nadia Thalmann, la científica que creó el primer robot social en una versión más joven de si

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misma, El Mostrador, 28 Mar 2017, Spanish (https://www.dropbox.com/s/tdfux8ov7vlopi9/60_El%20Mostrador_Nadia_Thalmann_la_cient%C3%ADficaque_cre%C3%B3_el_primer_robot_social_en_una_versi%C3%B3n_m%C3%A1s_joven_de_si_misma_28_Mar_2017.pdf?dl=0)

24. Los robots tienen una inteligencia diferente a la de los humanos, El Mercurio, 26 Mar 2017,

Spanish (https://www.dropbox.com/s/yeigcyir5uiqjcr/59_El%20Mercurio_LOS_ROBOTS_TIENEN_UNA_INTELIGENCIA_DIFERENTE_A_LA_DE_LOS_HUMANOS_26_Mar_2017.pdf?dl=0)

25. This Born-In-Singapore Robot Could Soon Be Your Receptionist, RoboAsia, Feb 2017 - Apr 2017

Issue (https://www.dropbox.com/s/z9j1boj4x5dnmig/56_ROBO_Asia_Magazine_Feb_2017_to_Apr_2017_Issue_This%20Born-In-Singapore%20Robot%20Could%20Soon%20Be%20Your%20Receptionist.pdf?dl=0)

26. Is robotics a solution to the growing needs of the elderly?, BBC News, 17 Mar 2017

(https://www.dropbox.com/s/341fno4n66jzcuz/51_BBC_170317_Is%20robotics%20a%20solution%20to%20the%20growing%20needs%20of%20the%20elderly.pdf?dl=0)

27. Robo-nurses, Real News, 17 Mar 2017

(https://www.dropbox.com/s/1wml910fulb7ke5/53_Real%20News%20_170317_Robo-nurses.pdf?dl=0) 28. Emergence of AI in Singapore: Will Robots Take Over Our Jobs?, Epoch Times, 15 Feb 2017

(https://www.dropbox.com/s/2dokmwyoh99omg6/55_Epoch%20Times%20S.E.A_150217_Emergence%20of%20AI%20in%20Singapore%20Will%20Robots%20Take%20Over%20Our%20Jobs.pdf?dl=0)

29. 10 Incredible Robots That Are Inspiring Us To Build The First Artificial Human, Gizmodo

Australia, 06 Feb 2017 (https://www.dropbox.com/s/tbmz0blnnrlhqhu/54_Gizmodo%20Australia%20_060217_10%20Incredible%20Robots%20That%20Are%20Inspiring%20Us%20To%20Build%20The%20First%20Artificial%20Human.pdf?dl=0)

30. Vieillir? Jamais sans mon robot, RTS Radio Télevision Suisse, 01 Feb 2017

31. Les progrès de l'intelligence artificielle ont fait émerger une nouvelle génération de robots, RTS

Radio Télevision Suisse, 14 Jan 2017 (https://www.rts.ch/play/tv/19h30/video/les-progres-de-lintelligence-artificielle-ont-fait-emerger-une-nouvelle-generation-de-robots?id=8298695&station=a9e7621504c6959e35c3ecbe7f6bed0446cdf8da)

32. Nadia und Nadine, SRF Schweizer Radio und Fernsehen, 09 Oct 2016

(https://www.srf.ch/sendungen/reporter/nadia-und-nadine)

33. IL MONDO DEI ROBOT TECNOLOGIA EVOLUTA, Il Giorno, 08 Oct 2016 (https://www.dropbox.com/s/jmsz9fki48qk8dm/50_Il%20Giorno_IL%20MONDO%20DEI%20ROBOT_Tecnologia%20Evoluta_081016.pdf?dl=0)

34. Il Mio Robot Che Non Portra Mai Amare, Grazia Magazine, 05 Oct 2016

(http://imi.ntu.edu.sg/IMIResearch/ResearchAreas/Documents/Google/50_Il%20Giorno_IL%20MONDO%20DEI%20ROBOT_Tecnologia%20Evoluta_081016.pdf)

35. Robot sociali in mostra a Bergamo Scienza, Robotica News, 30 Jul 2016

(https://www.dropbox.com/s/ffacuuohcg68txe/48_Robotica%20News_300716_Robot%20sociali%C2%A0in%20mostra%20a%20Bergamo%20Scienza_.pdf?dl=0)

36. Could robots replace your job?, Channel NewsAsia, Talking Point, 23 Jun 2016

(https://www.youtube.com/watch?v=JMlciA-8zkE&feature=youtu.be)

37. Singapore eyes a slice of the AI pie, The Straits Times, Digital, 20 Apr 2016 (https://www.dropbox.com/s/k9ugve5nehyo26w/46_The%20Straits%20Times%20Digital_200416_Singapore%20eyes%20a%20slice%20of%20the%20AI%20pie.pdf?dl=0)

38. Pourquoi il est si difficile de créer un robot à l’apparence humaine, Le Monde.fr, 06 Apr 2016,

French (https://www.dropbox.com/s/rskwjnvp5uco3zb/45_Le%20Monde_060416_Pourquoi%20il%20est%20si

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%20difficile%20de%20cr%C3%A9er%20un%20robot%20%C3%A0%20l%E2%80%99apparence%20humaine.pdf?dl=0)

39. Are We Ready For Human-Like Robots In The Workplace?, Seeker Network, 11 Mar 2016

(https://www.youtube.com/watch?v=4_H7PCl-LAQ)

40. Singapore Tonight heads outdoors, Channel NewsAsia, 10 Mar 2016, 10pm (https://www.youtube.com/watch?v=nm4Ch2dsiD8)

41. Look who’s talking now: Nadine the robot, International Business Times, 10 Mar2016 (https://www.dropbox.com/s/z41wt6nq8pnxpp5/36_International%20Business%20Times_100316_Look%20who%E2%80%99s%20talking%20now%20Nadine%20the%20robot.pdf?dl=0)

42. Now you're talking: human-like robot may one day care for dementia patients, Japan Today, 10

Mar 2016 (https://www.dropbox.com/s/vm8e85x1mjayd7l/44_Japan%20Today_100316_Now%20you%27re%20talking%20human-like%20robot%20may%20one%20day%20care%20for%20dementia%20patients.pdf?dl=0)

43. People with dementia could be supported by robots in the future, homecare.co.uk, 09 Mar 2016

(https://www.dropbox.com/s/qbuqtc6xai20r90/43_homecare.co.uk_090316_People%20with%20dementia%20could%20be%20supported%20by%20robots%20in%20the%20future.pdf?dl=0)

44. This 'social' robot could be the face of a revolution in care for children and the elderly, Bailiwick

Express, 09 Mar 2016 (https://www.dropbox.com/s/zhzohv02tw2dy3u/42_Bailiwick%20Express_090316_This%20%27social%27%20robot%20could%20be%20the%20face%20of%20a%20revolution%20in%20care%20for%20children%20and%20the%20elderly.pdf?dl=0)

45. Robot to Care for Unattended Children, Dementia Patients, Financial Tribune Daily, 09 Mar 2016

(https://www.dropbox.com/s/ntcs4s0lw2h1r2s/39_Financial%20Tribune%20Daily_090316_Robot%20to%20Care%20for%20Unattended%20Children%2C%20Dementia%20Patients.pdf?dl=0)

46. Human-like robot may one day care for dementia patients, The Nation, 08 Mar 2016

(https://www.dropbox.com/s/r7on1dygpdzpwxs/41_The%20Nation_080316_Human-like%20robot%20may%20one%20day%20care%20for%20dementia%20patients.pdf?dl=0)

47. Now you're talking: human-like robot may one day care for dementia patients, The Star Online,

08 Mar 2016 (https://www.dropbox.com/s/01k7f9o5904pmsr/37_The%20Star%20Online_080316_Look%20who%E2%80%99s%20talking%20now%20Nadine%20the%20robot.pdf?dl=0)

48. Meet Nadine, the 'emotionally intelligent' companion robot, Science Alert, 08 Mar 2016

(https://www.dropbox.com/s/i2w5ew4qdymrxkx/38_ScienceAlert_080316_Meet%20Nadine%2C%20the%20%27emotionally%20intelligent%27%20companion%20robot.pdf?dl=0)

49. Human-like robot could help people living with dementia, Metro, 08 Mar 2016

(https://www.dropbox.com/s/eb7eup32pwgte2p/24_Metro_080316_Human-like%20robot%20could%20help%20people%20living%20with%20dementia.pdf?dl=0)

50. Now You're Talking: Human-Like Robot May One Day Care For Dementia Patients, NDTV, 07 Mar

2016 (https://www.dropbox.com/s/6lkhp62knv2802e/40_NDTV_070316_Now%20You%27re%20Talking%20Human-Like%20Robot%20May%20One%20Day%20Care%20For%20Dementia%20Patients.pdf?dl=0)

51. Now you're talking: human-like robot may one day care for dementia patients, Reuters, 07 Mar

2016 (https://www.dropbox.com/s/0c51vkce6mx3x4o/23_Reuters_070316_Now%20you%27re%20talking%20human-like%20robot%20may%20one%20day%20care%20for%20dementia%20patients.pdf?dl=0)

52. Robot Companions Being Developed to Help Care for Dementia Patients, Breitbart, 07 Mar 2016

(https://www.dropbox.com/s/heqob7i2e3mng7t/25_Breitbart_070316_Robot%20Companions%20Being%20Developed%20to%20Help%20Care%20for%20Dementia%20Patients.pdf?dl=0)

53. 'Lifelike Siri' robot with 'moods and emotions' could soon be working in youroffice, Irish Mirror,

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07 Mar 2016 (https://www.dropbox.com/s/cgp4f2clcz543o8/26_Irish%20Mirror_070316_%27Lifelike%20Siri%27%20robot%20with%20%27moods%20and%20emotions%27%20could%20soon%20be%20working%20in%20your%20office.pdf?dl=0)

54. Meet Nadine, the humanoid robot set to become your PA and even care for dementiapatients,

The Daily Mail, 07 Mar 2016 (https://www.dropbox.com/s/d866iegrx8r0ekj/27_Daily%20Mail%20Online_070316_Meet%20Nadine%2C%20the%20humanoid%20robot%20set%20to%20become%20your%20PA%20and%20even%20care%20for%20dementia%20patients.pdf?dl=0)

55. Emotive humanoids may one day care for people with dementia, The Japan Times, 07 Mar 2016

(https://www.dropbox.com/s/d2fwjt6wfmj8xh7/28_The%20Japan%20Times_070316_Emotive%20humanoids%20may%20one%20day%20care%20for%20people%20with%20dementia.pdf?dl=0)

56. Siri Is Real: A Full-Blown Female Robot May Be Coming To Your Workplace, The Friskey, 07 Mar

2016 (https://www.dropbox.com/s/4tx4pgk72ed12z0/29_The%20Frisky_070316_Siri%20Is%20Real%20A%20Full-Blown%20Female%20Robot%20May%20Be%20Coming%20To%20Your%20Workplace.pdf?dl=0)

57. Creepy humanoid Nadine a social robot that may one day care for the elderly, torontosun.com, 07

Mar 2016 (https://www.dropbox.com/s/j23tifcu6npnhna/31_%20Toronto%20Sun_080316_Creepy%20humanoid%20Nadine%20a%20social%20robot%20that%20may%20one%20day%20care%20for%20the%20elderly.pdf?dl=0)

58. Robot secretaries are a real thing now, New York Post, 29 Feb 2016

(https://www.dropbox.com/s/lula66qk4gfsazt/14%20-%20New%20York%20Post.pdf?dl=0)

59. Nadine, The World’s Most Human-like Robot Unveiled, i-HLS Israel Homeland Security, 22 Jan 2016 (https://www.dropbox.com/s/xg4tthquemrixvs/09_i-

HLS%20Israel%20Homeland%20Security_220116_Nadine%2C%20The%20World%E2%80%99s%20Mo

st%20Human-like%20Robot%20Unveiled.pdf?dl=0)

60. Robots Taking Over: A Future Perspective of our Robotic Society, IGI Global, 21 Jan 2016

(https://www.dropbox.com/s/285bnomvy9wzttp/10_%20IGI%20Global_210116_Robots%20Taking%20Over-%20A%20Future%20Perspective%20of%20our%20Robotic%20Society.pdf?dl=0)

61. Meet Nadine, a humanoid social robot created by NTU, Press Telegraph, 13 Jan 2016

(https://www.dropbox.com/s/6khulvasjtubpxm/65%20-%20Press%20Telegraph.pdf?dl=0)

62. Nadine The Social Robot Unveiled By Singaporean Lab, Ebuzz, 10 Jan 2016 (https://www.dropbox.com/s/tn4t4umtvjrdxxk/37%20-%20ebuzz.pdf?dl=0)

63. Nadine, the ’emotional’ social robot, Star2, 08 Jan 2016

(https://www.dropbox.com/s/y3rbmeew6544fcl/16%20-%20Star2.pdf?dl=0)

64. Meet Nadine, a life-like robot with a personality of her own, Computer world, 08 Jan 2016 (https://www.dropbox.com/s/c3464nopfx58l07/19%20-%20Computer%20World.pdf?dl=0)

65. Nadine & EDGAR, The Friendliest Robots You’ll Ever Meet, Asianscientist, 07 Jan 2016

(https://www.dropbox.com/s/0q8cigylptmxszq/12%20-%20Asianscientist.pdf?dl=0)

66. New Social Robot Introduced In Singapore, News in English, 07 Jan 2016 (https://www.dropbox.com/s/n6jort4sagoxupl/22_News%20in%20English_070116_New%20Social%20Ro

bot%20Introduced%20In%20Singapore.pdf?dl=0)

67. Nadine, most human-like robot in the world, Press Telegraph, 05 Jan 2016

68. Robot receptionist – Question of the day, Keye TV (CBS), 05 Jan 2016

69. Social Robot Nadine Has a Personality, The Telegraph Voice, 05 Jan 2016

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(https://www.dropbox.com/s/jfc8o09s97a3j1r/48%20-%20The%20Telegraph%20Voice.pdf?dl=0)

70. Nadine emotional robot debuts in Singapore, Leader Standard, 05 Jan 2016 (https://www.dropbox.com/s/fl4x9v9tzl3y7hw/12_Leader%20Standard_050116_Nadine%20emotional%20

robot%20debuts%20in%20Singapore.pdf?dl=0)

71. Mark Zuckerberg Wants To Build His Own Ai Assistant, Newsweek, 04 Jan 2016 (https://www.dropbox.com/s/bp5qba0owo3bfua/13%20-%20Newsweek.pdf?dl=0)

72. Socially intelligent robot is friendly and remembers all your nice chats with her, Market Business

News, 04 Jan 2016

73. Nadine emotional robot debuts in Singapore, ITPro, 04 Jan 2016 (https://www.dropbox.com/s/vk5rhqv93lg66jz/41%20-%20ITPRO.pdf?dl=0)

74. This robot could be your next receptionist, Wired, 04 Jan 2016

75. Nanyang Technological University of Singapore unveils Nadine, a social robot, Malaysia Hardware Zone, 04 Jan 2016 (https://www.dropbox.com/s/fj823idbcgk6jj9/31%20-%20Hardware%20Zone.pdf?dl=0)

76. Meet the first social robot, Nadine, Guru Mavin, 04 Jan 2016 (https://www.dropbox.com/s/yoeqthf1ucb9wcf/45%20-%20Guru%20Mavin.pdf?dl=0)

77. Nadine, the intelligent robot, Le Matin, 04 Jan 2016

78. Ex Machina? Meet Nadine, A Human-Like Robot With ‘Personality, Mood And Emotions’,

Inquisitr, 03 Jan 2016

79. Meet Nadine, The Emotionally Intelligent Robot, World Report, 03 Jan 2016

80. Meet Nadine: The human-like robot with personality, moods and emotions, Christian Today, 03 Jan 2016 (https://www.dropbox.com/s/mv3mzpv32cb7et8/09%20-%20Christiantoday.pdf?dl=0)

81. Nadine, a hyper-realistic humanoid coming from Singapore, 4eRevolution, 03 Jan 2016 (https://www.dropbox.com/s/is2w4chw4o0jnql/06_4eRevolution_030116_Nadine%2C%20a%20hyper-realistic%20humanoid%20coming%20from%20Singapore.pdf?dl=0)

82. Nadine, the Social Robot That Remembers You, Stranger Dimensions, 03 Jan 2016

(https://www.dropbox.com/s/hf1j75f5cv6uw2g/51%20-%20Stranger%20Dimensions.pdf?dl=0)

83. Lifelike robot will remember your conversation with her, Charlotte Observer (Pulitzer prize-winning newspaper), 02 Jan 2016

84. New Social Robot Nadine Has a Personality, CIO Today, 02 Jan 2016

85. Meet Nadine, The New Social Robot Who Will Take Our Jobs, Bustle Magazine, 02 Jan 2016

(https://www.dropbox.com/s/n4cul3y5btozo52/24%20-%20Bustle.pdf?dl=0)

86. Now, a social robot receptionist, The Hindu, 02 Jan 2016 (https://www.dropbox.com/s/on5bdev6za4q6y1/42%20-%20The%20Hindu.pdf?dl=0)

87. New Social Robot Nadine Has a Personality, Newsfactor Network, 02 Jan 2016

(https://www.dropbox.com/s/e0bjmiqyfq850zl/06%20-%20Newsfactor.pdf?dl=0)

88. Social robot’ Nadine can converse with people, adapt their responses and remember previous conversations, Northern Californian, 02 Jan 2016 (https://www.dropbox.com/s/of6bq06zqjt55l8/49%20-%20Northern%20Californian.pdf?dl=0)

89. Social Robot ‘Nadine’, Oneworldnews, 02 Jan 2016

90. Op-Ed: Robot receptionists — The new social robots, and big questions, Digital Journal, 02 Jan

2016

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(https://www.dropbox.com/s/m15qchogmhsw3wr/58%20-%20Digital%20Journal.pdf?dl=0)

91. This robot secretary is mind-blowingly lifelike, Hello Giggles, 02 Jan 2016 (https://www.dropbox.com/s/uu3tgs9krxfdmom/83%20-%20Hello%20Giggles%2002.pdf?dl=0)

92. Robotics Marvels – NTU Researchers develop unique social and tele-presence robots,

PerfScience, 02 Jan 2016 (https://www.dropbox.com/s/q0bb1i1k5bs26bp/84%20-%20PerfScience.pdf?dl=0)

93. Meet The First Robot With Own Personality: Nadine, Turizmglobal, 02 Jan 2016

(https://www.dropbox.com/s/e0tvzodd0e7wt32/04_Turizmglobal_020116_Meet%20The%20First%20Robo

t%20With%20Own%20Personality-%20Nadine.pdf?dl=0)

94. AMAZING! Scientists Unveil Human-like Robot With Feeling In Singapore, Global Village Extra, 02 Jan 2016 (https://www.dropbox.com/s/het8s93yp9qfch3/08_Global%20Village%20Extra_020116_AMAZING%21%20Scientists%20Unveil%20Human-like%20Robot%20With%20Feeling%20In%20Singapore.pdf?dl=0)

95. Nadine, most human-like robot in the world, Fox 5, New York, 01 Jan 2016

96. New humanoid robot ‘Nadine’ revealed, WGN TV, Chicago, 01 Jan 2016

97. Robot ‘Nadine’ tremendously different from conventional robots, The Californian Post, 01 Jan

2016

98. Meet Nadine, a humanoid robot with own personality and feelings, Wallstreet OTC, 01 Jan 2016

99. Meet Nadine, Terrifyingly lifelike ‘Social Robotic’ that looks and acts like its proprietor, Global Viral News, 01 Jan 2016 (https://www.dropbox.com/s/ucvw8nlja8jb6kl/40%20-%20Global%20Viral%20News.pdf?dl=0)

100. New social and telepresence robots developed in Singapore, Future Timeline, 01 Jan 2016 (https://www.dropbox.com/s/d7md5nn49dra7if/53%20-%20Future%20Timeline.pdf?dl=0)

101. For 2016, Social Robots Unveiled, Science 2.0, 01 Jan 2016

(https://www.dropbox.com/s/xztad2mt7w82p6x/66%20-%20Science%2020.pdf?dl=0)

102. Nadine, the world’s most human-like robot, modeled after professor, nytimes, 01 Jan 2016 103. Introducing Nadine, the robot with a human personality, Beacon Examiner, 01 Jan 2016

(https://www.dropbox.com/s/3ksle0v6ywkc16b/03_Beacon%20Examiner_010116_Introducing%20Nadine

%2C%20the%20robot%20with%20a%20human%20personality.pdf?dl=0)

2015

104. Nadine: the emotional robot receptionist, BBC World Service, 31 Dec 2015 105. Don't Give This Robot Attitude, She'll Throw It Right Back At You, Fortune, 31 Dec 2015 106. Nadine – a lifelike robot engineered to look similar to her creator by Singapore university, The

Times Gazette, 31 Dec 2015 (https://www.dropbox.com/s/2i6ppxfd5e4s6x3/77%20-%20Time%20Gazette.pdf?dl=0)

107. NTU Singapore Researchers develop Humanoid Robot Nadine, Northern Californian, 31 Dec 2015

(https://www.dropbox.com/s/of6bq06zqjt55l8/49%20-%20Northern%20Californian.pdf?dl=0) 108. Humanoid Doppelganger Robot Nadine Gives People The Jitters, Utah People’s Post, 31 Dec

2015 (https://www.dropbox.com/s/68hdb6nzhwrcl5z/67%20-%20Utah%20People%20Post.pdf?dl=0)

109. Chee Chew’s take on Nadine, the companion robot, The Straits Times, 31 Dec 2015

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110. Nadine: Singapore university creates lifelike robot modelled to look like her creator, ABC News, 31 Dec 2015 (https://www.dropbox.com/s/nmeit7e4s9vdiqa/52%20-%20ABC.pdf?dl=0)

111. University unveils human looking robot, Sky news, 31 Dec 2015 112. Meet Nadine, a humanoid social robot created by NTU, e27, 31 Dec 2015

(https://www.dropbox.com/s/7f0ko9d9t9m45id/15%20-%20e27.pdf?dl=0)

113. Rise Of The 'Social' Robots: NTU Singapore Unveils Nadine, The Chatty Receptionist, Forbes, 31 Dec 2015 (https://www.dropbox.com/s/6pycfo5mi8m2xux/03%20-%20Forbes%20Page01.pdf?dl=0)

114. Humanlike, Social Robot ‘Nadine’ Can Feel Emotions And Has A Good Memory, Scientists

Claim, International Business Time, 31 Dec 2015 (https://www.dropbox.com/s/x9zvhl4q367zapk/21_International%20Business%20Times_311215_Humanlike%20Social%20Robot%20Nadine.pdf?dl=0)

115. Human-looking 'social robot’ revealed by Singapore University, Belfast Telegraph, 31 Dec 2015

(https://www.dropbox.com/s/igrnbeovy9owz08/17%20-%20Belfasttelegraph.pdf?dl=0) 116. Meet Nadine, the Most Human-Like ‘Social’ Robot Created So Far, Nsnbc International, 31 Dec

2015 (https://www.dropbox.com/s/mpihs6stq02bm4p/22%20-%20nsnbc%20International.pdf?dl=0)

117. Meet Nadine, the social robot that can keep you company, Express, 31 Dec 2015

(https://www.dropbox.com/s/lkf1ip7cfg5rb4y/25%20-%20Express%20UK.pdf?dl=0) 118. Meet human-like social robot 'Nadine', The Tribune, 31 Dec 2015

(https://www.dropbox.com/s/fjwfnqafy5jrpf3/28%20-%20The%20Tribune.pdf?dl=0) 119. Meet Nadine: Creepy, New ‘Social Robot’ With a Personality, Yibada, 31 Dec 2015

(https://www.dropbox.com/s/90jzewg0xn7pf33/29%20-%20Yibada.pdf?dl=0) 120. NTU Singapore Develops Impressive Social Robot, West Texas News, 31 Dec 2015

(https://www.dropbox.com/s/f35lz72qdjr7xp7/32%20-%20West%20Texas%20News.pdf?dl=0) 121. Meet Nadine, the social robot who can give you company, Waltonian, 31 Dec 2015

(https://www.dropbox.com/s/hyfgfu377qh9o59/35%20-%20Waltonian.pdf?dl=0) 122. This Humanoid Social Robot Hold Natural Conversations, Pddnet, 31 Dec 2015

(https://www.dropbox.com/s/tum0f0x3ilnj0ce/39%20-%20Pddnet.pdf?dl=0) 123. University in Singapore reveals new ‘human-looking social robot’, comparing it to Star Wars’ C-

3PO, Independent, 31 Dec 2015 (https://www.dropbox.com/s/0vfe0hjhzdfdtw8/46%20-%20Independent.pdf?dl=0)

124. Nadine social robot looks eerily real, Hot Recent News, 31 Dec 2015

(https://www.dropbox.com/s/hhcwvvsm3fgty2r/50%20-%20Hot%20Recent%20News.pdf?dl=0) 125. Scientists managed to create a Social Robot, The Monitor Daily, 31 Dec 2015

(https://www.dropbox.com/s/fyttwpw3hqe97dz/64%20-%20The%20Monitor%20Daily.pdf?dl=0) 126. Meet Nadine, the terrifyingly lifelike 'social robot' that looks and acts like its owner and could

one day work in your office, Bublbe, 31 Dec 2015 (https://www.dropbox.com/s/tsq3kow7r0t5876/74%20-%20Bublbe.pdf?dl=0)

127. Human-Like Robot 'Nadine' Who Has a 'Personality, Mood and Emotions' Unveiled in Singapore,

abcNEWS, 31 Dec 2015 (https://www.dropbox.com/s/zskzg9lb9r9vqqb/04%20-%20ABCNews.pdf?dl=0)

128. Singapore Scientists Develop Nadine, An Emotionally Intelligent Humanoid Robot, ValueWalk,

31 Dec 2015 129. Nadine, World’s Most Human-Like Robot, Might Take Your Job One Day, SPUTNIK, 31 Dec 2015

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(https://www.dropbox.com/s/1gqbehp75lnmnmt/86%20-%20Sputnik.pdf?dl=0)

130. Human-Like Robot 'Nadine' Who Has a 'Personality, Mood and Emotions' Unveiled in Singapore, ABC News, 31 Dec 2015 (https://www.dropbox.com/s/7abtzimbj655jpj/79%20-%20abc%20News.pdf?dl=0)

131. Scientists Say The Robots Of The Future Are Going To Be Friendly And ‘Chatty’, MTV, 31 Dec

2015 (https://www.dropbox.com/s/r8v62gpoz6d0177/11_MTV_311215_Scientists%20Say%20The%20Robots%20Of%20The%20Future%20Are%20Going%20To%20Be%20Friendly%20And%20%27Chatty%27.pdf?dl=0)

132. Meet Nadine, the social robot that can keep you company, Daily Express, 31 Dec 2015

(https://www.dropbox.com/s/ueg1ern4a9264aj/18_Daily%20Express_311215_Meet%20Nadine%2C%20the%20social%20robot%20that%20can%20keep%20you%20company.pdf?dl=0)

133. Meet Nadine, the terrifyingly lifelike 'social robot' that looks and acts like its owner and could

one day work in your office, International Business Times, 31 Dec 2015 (https://www.dropbox.com/s/x9zvhl4q367zapk/21_International%20Business%20Times_311215_Humanlike%20Social%20Robot%20Nadine.pdf?dl=0)

134. Soft-skinned, brunette robot wants to be your friend, New York Post, 31 Dec 2015

(https://www.dropbox.com/s/lula66qk4gfsazt/14%20-%20New%20York%20Post.pdf?dl=0) 135. Robot ‘Nadine’ Is The First Humanoid With Emotional Intelligence; Iniversity Employs Her As A

Secretary., Medical Daily, 31 Dec 2015 (https://www.dropbox.com/s/pmpv24b76vmq1bq/68%20-%20Medical%20Daily.pdf?dl=0)

136. Meet Nadine, the eerily-realistic social robot that works as a receptionist., RedOrbit, 30 Dec 2015 137. Nadine the social robot takes you straight to 'Uncanny Valley', Engadget, 30 Dec 2015

(https://www.dropbox.com/s/eauda8vvm11emuc/05%20-%20Engadget.pdf?dl=0)

138. Scientists have built a ‘social’ robot with a personality, Newsweek, 30 Dec 2015 (https://www.dropbox.com/s/bp5qba0owo3bfua/13%20-%20Newsweek.pdf?dl=0)

139. Meet Nadine, the Social Robot Who Can Give You Company, NDTV, 30 Dec 2015 140. Say hello to ‘social’ robot Nadine, The Financial Express, 30 Dec 2015

(https://www.dropbox.com/s/nfuxgnzaip8x1ey/26%20-%20The%20Financial%20Express.pdf?dl=0)

141. NTU develops social companion robots that mimic humans, Tamil Murasu, 30 Dec 2015 142. Meet Nadine, the robot receptionist that thinks and acts like a human, The Daily Telegraph, 30

Dec 2015’ 143. Introducing Nadine, the world’s most life-like robot, The Sun, 30 Dec 2015 144. New social robot Nadine has a personality, United Press International (UPI), 30 Dec 2015

(https://www.dropbox.com/s/frip6n8n5l5aase/14_United%20Press%20International_301215_New%20soci

al%20robot%20Nadine%20has%20a%20personality.pdf?dl=0)

145. Scientists unveil Nadine, the world’s most human-like robot, International Business Times, 30 Dec 2015

146. New human-like social robot 'Nadine' developed, Times of India, 30 Dec 2015

(https://www.dropbox.com/s/s34g3va6jigfhui/78%20-%20The%20Times%20Of%20India.pdf?dl=0)

147. Nadine the social robot takes you straight to 'Uncanny Valley', MSN, 30 Dec 2015 148. WIRED Awake: Humanoid social robots could be the personal assistants of the future, Wired,

UK, 30 Dec 2015 149. Scientists unveil world's most human-like robot, Press TV, 30 Dec 2015

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150. Nadine Is A Social Robot That Can Keep You Company, Ubergizmo, 30 Dec 2015

(https://www.dropbox.com/s/qjpyqp7ry1vg5ki/38%20-%20Ubergizmo.pdf?dl=0)

151. NTU Researchers Introduce Their New ‘Receptionist’ Nadine: The Intelligent Social Humanoid,

Crazy Engineers, 30 Dec 2015 152. New social robot Nadine has a personality, Breitbart, 30 Dec 2015 153. Human-looking robots are here, WPTZ Burlington, 30 Dec 2015 154. Say Hello to Nadine, a Robot Receptionist With Real Emotions, Details, 30 Dec 2015

(https://www.dropbox.com/s/icneknuhcvwr48v/71%20-%20Details.pdf?dl=0)

155. Say hi to ‘Nadine’ when you come to NTU, biotechin.asia, (Chinese) 30 Dec 2015 156. Meet Nadine, the Most Human-Like ‘Social’ Robot Created So Far, Investigative Headline News, 30

Dec 2015 157. New social robot Nadine has a personality, UPI, 30 Dec 2015

(https://www.dropbox.com/s/nio4e0noi0ilcmo/11%20-%20UPI.pdf?dl=0)

158. Scientists develop new human-like social robot 'Nadine' developed, The Economic Times, 30 Dec 2015 (https://www.dropbox.com/s/hzrbwbkgn3lh2ql/18%20-%20The%20Economic%20Times.pdf?dl=0)

159. Say 'hi' to Nadine, the companion robot, The Straits Times, 30 Dec 2015

(https://www.dropbox.com/s/sn4g6g49boyf9zc/30%20-%20The%20Straits%20Times.pdf?dl=0) 160. Meet Nadine, the social robot who can give you company, Yahoo News, 30 Dec 2015

(https://www.dropbox.com/s/5b9gey43g3l09fq/33%20-%20Yahoo.pdf?dl=0) 161. Meet Nadine, the social robot who can give you company, Farandu Life, 30 Dec 2015

(https://www.dropbox.com/s/51pw6yfsno672vr/34%20-%20Farandu%20Life.pdf?dl=0) 162. New ‘social robot’ has an actual personality, Science Recorder, 30 Dec 2015

(https://www.dropbox.com/s/5ti742nfm26g8ym/36%20-%20Science%20Recorder.pdf?dl=0) 163. Meet NTU's robots, Nadine and Edgar, Omy, 30 Dec 2015

(https://www.dropbox.com/s/0jpciwj1ojnyhl1/43%20-%20News%20OMY.pdf?dl=0) 164. Social Robot Nadine' Capable of Complex Thought, Has Personality, University Herald, 30 Dec

2015 (https://www.dropbox.com/s/zekzzliq5izyevn/44%20-%20University%20Herald.pdf?dl=0)

165. NTU Unveils Nadine, One of Two Robots with Artificial Intelligence Software, The New Paper

Online, 30 Dec 2015 166. Nadine the social robot takes you straight to ‘Uncanny Valley’, cmdrkeene's Blog, 30 Dec 2015

(https://www.dropbox.com/s/ivpjn1x3h8xw29x/13_CmdrKeene%27s%20Blog_301215_Nadine%20the%2

0social%20robot%20takes%20you%20straight%20to%20%27Uncanny%20Valley%27.pdf?dl=0)

167. Meet Nadine, the social robot who can give you company, Pasion Noticias, 30 Dec 2015 (https://www.dropbox.com/s/87h4ljywrc5elnj/59%20-%20Pasion%20Noticias.pdf?dl=0)

168. Singapore’s NTU unveils social robot that ‘could be like Star Wars’ C-3PO’, Malaymail Online, 30

Dec 2015 169. Meet Nadine, The human-like social robot with soft skin, flowing hair and range of emotions,

TechnoMauri, 30 Dec 2015 170. Meet Nadine, the Social Robot Who Can Give You Company, Eequilibrio Informativo, 30 Dec 2015

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171. Meet Nadine, the terrifyingly lifelike 'social robot' that looks and acts like its owner, newsusauk, 30 Dec 2015

172. Say Hello to Nadine, a Robot Receptionist With Real Emotions, Details, 30 Dec 2015

(https://www.dropbox.com/s/icneknuhcvwr48v/71%20-%20Details.pdf?dl=0)

173. Nadine the social robotic takes you straight to 'Uncanny Valley', XENERO, 30 Dec 2015 (https://www.dropbox.com/s/kpv1accffcrf6uy/72%20-%20Xenero.pdf?dl=0)

174. Say hello to 'social' robot Nadine Tri-County Sun Times, Tri-Country Sun Times, 30 Dec 2015 175. Nadine Is a Robot That Remembers Your Past Conversations, Unlike Your Real Friends,

Tech.Mic, 30 Dec 2015 (https://www.dropbox.com/s/26np8ch7bc89txg/75%20-%20Tech%20Mic.pdf?dl=0)

176. Nadine the social robot takes you straight to 'Uncanny Valley', Technology 2015, 30 Dec 2015 (https://www.dropbox.com/s/isanrwg9zmqz4h1/76%20-%20Technology%202015.pdf?dl=0)

177. Say hello to 'social' robot Nadine, ABRUZZO, 30 Dec 2015

(https://www.dropbox.com/s/luxazai8mwaezqn/82%20-%20Abruzzo.pdf?dl=0) 178. Nadine, the Social Robot Who Can Give You Company, 90’s Gang, 30 Dec 2015 179. This humanoid robot is eerily lifelike, The Next Web News, 30 Dec 2015

(https://www.dropbox.com/s/l9caxeh4s0bcy8u/02_The%20Next%20Web%20News_301215_This%20hum

anoid%20robot%20is%20eerily%20lifelike.pdf?dl=0)

180. World's 'most human' robot starts work, The Daily Telegraph, 30 Dec 2015 (https://www.dropbox.com/s/0028vamcbqn4wj0/05_The%20Daily%20Telegraph_301215_World%27s%20%27most%20human%27%20robot%20starts%20work.pdf?dl=0)

181. Nadine the social robot goes right to ‘Uncanny Valley’ – Engadget, Archy Newsy, 30 Dec 2015

(https://www.dropbox.com/s/8cmfjhce29kur15/16_%20Archy%20Newsy_301215_Nadine%20the%20social%20robot%20goes%20right%20to%20%27Uncanny%20Valley%27.pdf?dl=0)

182. Say hello to 'social' robot Nadine, newkerala.com, 30 Dec 2015

(https://www.dropbox.com/s/utqj0hcbr4oklls/19_newkerala.com_301215_Say%20hello%20to%20%27social%27%20robot%20Nadine.pdf?dl=0)

183. Say ‘hi’ to Nadine, the companion robot., If Only Singaporeans Stopped to Think, 30 Dec 2015 184. Nadine the social robot takes you straight to 'Uncanny Valley', CTRLHELP, 30 Dec 2015 185. NTU scientists unveil social and telepresence robots, Nanyang Technological University, 29 Dec

2015 186. Meet Nadine, the terrifyingly lifelike 'social robot' that looks and acts like its owner and could

one day work in your office, Dailymail, 29 Dec 2015 (https://www.dropbox.com/s/3e151yvnbfkq8uc/08%20-%20Dailymail%20UK.pdf?dl=0)

187. Scientists unveil social and telepresence robots, PHYS ORG, 29 Dec 2015 (https://www.dropbox.com/s/8avoo0xvznlz3vu/47%20-%20PHYS%20ORG.pdf?dl=0)

188. Singapore: Meet Nadine, the chatty robot that can remember past conversations, Ruptly, 29 Dec

2015 (https://www.dropbox.com/s/1pwlkqresm99c56/60%20-%20Ruptly.pdf?dl=0)

189. Meet Nadine, the terrifyingly lifelike 'social robot' that looks and acts like its owner and could

one day work in your office, Daily Mail Online, 29 Dec 2015 (https://www.dropbox.com/s/1i94i7fwmd9utb4/20_Daily%20Mail%20Online_291215_Meet%20Nadine%2C%20the%20terrifyingly%20lifelike%20%27social%20robot%27%20that%20looks%20and%20acts%20like%20its%20owner.pdf?dl=0)

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2014

190. Three-day meet on contemporary computing and informatics begins, The Hindu, 28 November 2014

191. Role of virtual machines in teaching discussed, The Times of India , 28 November 2014 192. "Virtual teacher" for Indian languages in the offing, Deccan Herald, 28 November 2014 193. Intl. Conference on Contemporary Computing begins at SJCE, Star of Mysore, 27 November 2014

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Funded Research Projects

Social Robot application software and installation for demonstration and learning at AIA

Funding Support: Nanyang Technological University Period of Funding: 1 April 2018 – 20 August 2018

The project is a joint collaboration between AIA Singapore and NTU’s Institute for Media Innovation and Cyber Security Research Centre @ NTU. The goal of the project is to develop a specific software dedicated to AIA applications, and to demonstrate the potential of a humanoid social robot using this specific software in a commercial setting.

Realistic Immersion with Virtual Humans

Funding Support: National Research Foundation under the NRF-NSFC Joint Research Grant Call (Data Science)

Period of Funding: 1 January 2017 – 31 December 2019 The programme is a joint cooperation between China’s Institute of Software, Chinese Academy of Sciences and NTU’s Institute for Media Innovation. The goal of the programme is to introduce new realistic models of perception-attention-action process for virtual humans in order to improve the naturalness of their behaviour.

BeingTogether Centre

Funding Support: National Research Foundation, Interactive Digital Media Programme Office (IDMPO) on 3D Telepresence Display including Virtual and Augmented Reality and Interactive Social Robot including Human-Like Perception/Animation

Period of Funding: 1 October 2016 – 30 September 2019 Centre Co-Directors: Prof Nadia MAGNENAT THALMANN, NTU, Singapore and Prof Henry FUCHS,

UNC Chapel Hill, USA BeingTogether Centre is an extension of International Research Centre into RIE2020 that is based mainly at the Institute for Media Innovation (IMI) in Nanyang Technological University (NTU), Singapore. It is funded by the National Research Foundation with joint effort from UNC Chapel Hill (USA). The objective of the

BeingTogether Centre is to enable real and virtual humans, social robots, real and virtual objects can

simultaneously interact in a space that is a geometrically consistent blend of different remote real spaces and

synthetic environments. The result will cause enormous impact on the ability to communicate anywhere and at any

time with anyone.

BeingThere Centre

Funding Support: Media Development Authority of Singapore (12 million EURO project) On 3D Telepresence, including Virtual Humans and Social Robots

Period of Funding: 2010 – 2016 Centre Co-Directors: Prof Nadia MAGNENAT THALMANN, NTU, Singapore, Prof Henry FUCHS,

UNC Chapel Hill, USA and Prof Markus GROSS, ETH Zurich, Switzerland

BeingThere Centre is an International Research Centre for Telepresence and Telecollaboration mainly based at the Institute for Media Innovation (IMI) in Nanyang Technological University (NTU), Singapore. It is funded by Media Development Authority of Singapore with joint effort from ETH Zurich (Switzerland), UNC Chapel Hill (USA) and NTU (Singapore). The objective of the BeingThere Centre is to make major technological and systems-level advances leading to a 3D credible experience of Telepresence in a fitted room using a mobile

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platform. The result will be a breakthrough in the quality of interpersonal communication at a distance allowing for eye contact and proper motion parallax among a group of users.

Augmented & Mixed Reality Seeing Through Project

Funding Support: Lee Kong Chian School of Medicine, NTU Period of Funding: April 2015 – March 2016

The project “Seeing Through”: Immersive Real-time Display for Teaching Digital Rectal Examinations on a Bench-top Model, is a join cooperation between Imperial College London, NTU’s Institute for Media Innovation and Lee Kong Chian School of Medicine. Its goal is to create a real-world-augmented simulation of a “DRE” procedure by utilizing latest technologies in 3D scanning, positional tracking and VR-visualization. The project goal is to allow medical students to perceive the procedure with additional information and feedback, which are not available in regular teaching process.

Virtual Pink Dolphin-assisted Therapy for Children with Autism

Funding Support: Temasek Trust Funded Singapore Millennium Foundation Period of Funding: September 2013 – August 2016

Recently, more media attention has been drawn on the increase of autism with the international prevalence rate 0.6% applied across cultures. Research on autism and development of therapy for autism are of worldwide interest today. Several studies show dolphin-assisted-therapy (DAT) has positive effect to children-with-autism in terms of anxiety/stress relief, communication/learning improvement, and cognitive-performance/self-confidence increase. The intelligence and spontaneous play behavior of dolphins could be the distinguishing features helping enhance the therapeutic value of DAT.