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Shoreline Community College, 16101 Greenwood Ave N, Shoreline, WA 98133 | www.shoreline.edu | 2017–2018 Revised 6/20/2017 Visual Communications Technology: Animation/Video for Multimedia Associate in Applied Arts and Sciences (AAAS) Associate in Applied Science –Transfer (AAS-T) Planning Guide 2017-2018 EPC 744 and 744T Program Information: Length of Program: 115-122 Credits Completion Award: A.A.A.S. or A.A.S.-T Degree Enrollment: Every Quarter Approximate Quarterly Costs: $25-$85 (in addition to tuition, books and parking) Website: www.shoreline.edu/vct/default.aspx Program Advisor: Christine Shafner 206-546-4667 cshafner@shoreline.edu Rm 2055 Alan Yates 206-533-6771 [email protected] Rm 2054 Claire Fant 206-533-6763 [email protected] Rm 2024 Program Description: Students will explore creative, multimedia tools and solutions on Mac and PC platforms, using industry- standard software. In addition to General Education requirements, study will take place at three levels: core foundational design training, degree concentration requirements, and as a final capstone, specialization requirements provide the final layer of specialized student in animation or video topics and software. This two-year plus degree articulates with short-term, stackable certificates for add-on skill sets. Early advising is strongly recommended for this program. Animation/Video for Multimedia —What is it? Animators use “the art of storytelling” in working with moving visuals. Interactive environments touch every part of our lives. The Animation and Video for Multimedia degree is designed to provide students with the conceptual thinking skills and foundational technical skills, as well as the specialized training required to be qualified for positions as animators and/or video content producers and editors. Based on personal and career interests, students select either the Animation or the Video Track options. Technical software training is done partly online with leading industry partners. This can be self- paced, allowing students to review lessons repeatedly and establish the self-directed, life-long learner skills that the continually changing industry requires. This learning model also allows for greater focus on development of creative, conceptual skills and team collaboration in the classroom. Program Outcomes: Students who successfully complete this program—by achieving a GPA of 2.0 or better for the entire program—should be able to: 1. Effectively use design elements and technical skills to create effective visual images for animation or video. 2. Create, select and organize design elements including letter forms, illustrations, typography and other graphic images in a structured environment for development in multimedia. 3. Apply principles of audience and market analysis, conduct research and develop resources in the production of visuals in commercial, documentary and artistic animation or video. Career Opportunities—What can I do with a Degree in Animation/Video for Multimedia? There are expanding opportunities within this field for creating visual images for multimedia product development including game artistry and animation. Graduates are hired into entry-level positions in 2D animation, web, gaming/multimedia, or video production. In addition, students may use this as a foundation for further 2D and 3D study at the next institution. Potential employers include: Game studios, video studios, advertising agencies, publication houses, visual support departments, news and sales agencies, public relations firms and multimedia firms. For more, please visit career information and resources at http://www.shoreline.edu/counseling-center/career-counseling.aspx.

Visual Communications Technology: … Communications Technology: Animation/Video for Multimedia ... VCT 276 3D Modeling & Animation w/Maya ... Compositing, Modeling, Character Rigging,

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Shoreline Community College, 16101 Greenwood Ave N, Shoreline, WA 98133 | www.shoreline.edu | 2017–2018

Revised 6/20/2017

Visual Communications Technology: Animation/Video for Multimedia

Associate in Applied Arts and Sciences (AAAS) Associate in Applied Science –Transfer (AAS-T)

Planning Guide 2017-2018 EPC 744 and 744T

Program Information: Length of Program: 115-122 Credits Completion Award: A.A.A.S. or A.A.S.-T Degree Enrollment: Every Quarter Approximate Quarterly Costs: $25-$85 (in addition to tuition, books and parking)

Website: www.shoreline.edu/vct/default.aspx

Program Advisor: Christine Shafner

206-546-4667 [email protected] Rm 2055 Alan Yates 206-533-6771 [email protected] Rm 2054 Claire Fant 206-533-6763 [email protected] Rm 2024

Program Description:

Students will explore creative, multimedia tools and solutions on Mac and PC platforms, using industry-standard software. In addition to General Education requirements, study will take place at three levels: core foundational design training, degree concentration requirements, and as a final capstone, specialization requirements provide the final layer of specialized student in animation or video topics and software. This two-year plus degree articulates with short-term, stackable certificates for add-on skill sets.

Early advising is strongly recommended for this program.

Animation/Video for Multimedia —What is it? Animators use “the art of storytelling” in working with moving visuals. Interactive environments touch every part of our lives. The Animation and Video for Multimedia degree is designed to provide students with the conceptual thinking skills and foundational technical skills, as well as the specialized training required to be qualified for positions as animators and/or video content producers and editors. Based on personal and career interests, students select either the Animation or the Video Track options. Technical software training is done partly online with leading industry partners. This can be self-paced, allowing students to review lessons repeatedly and establish the self-directed, life-long learner skills that the continually changing industry requires. This learning model also allows for greater focus on development of creative, conceptual skills and team collaboration in the classroom.

Program Outcomes: Students who successfully complete this program—by achieving a GPA of 2.0 or better for the entire program—should be able to: 1. Effectively use design elements and technical skills to create effective visual images for animation or video. 2. Create, select and organize design elements including letter forms, illustrations, typography and other graphic

images in a structured environment for development in multimedia. 3. Apply principles of audience and market analysis, conduct research and develop resources in the production of

visuals in commercial, documentary and artistic animation or video.

Career Opportunities—What can I do with a Degree in Animation/Video for Multimedia? There are expanding opportunities within this field for creating visual images for multimedia product development including game artistry and animation. Graduates are hired into entry-level positions in 2D animation, web, gaming/multimedia, or video production. In addition, students may use this as a foundation for further 2D and 3D study at the next institution.

Potential employers include: Game studios, video studios, advertising agencies, publication houses, visual support

departments, news and sales agencies, public relations firms and multimedia firms. For more, please visit career information and resources at http://www.shoreline.edu/counseling-center/career-counseling.aspx.

VCT Animation/Video for Multimedia Planning Guide—2017–2018| Associate in Applied Arts and Sciences (AAAS) Associate in Applied Science –Transfer (AAS-T)

Shoreline Community College, 16101 Greenwood Ave N, Shoreline, WA 98133 | www.shoreline.edu | 2017–2018 Revised 6/20/2017

Students are required to maintain a final grade of 2.0 (75%) in each VCT foundational course in order to progress to the next class. If you receive a grade below 2.0, you will be required to either retake the class or pursue an advisor’s waiver.

A.A.A.S. DEGREE – 115-122 Credits

GENERAL EDUCATION REQUIREMENTS | 15-20 Credits DEGREE CONCENTRATION REQUIREMENTS | 23-25 Credits

Course QTR GR CR Course QTR GR CR

Quantitative/Symbolic Reasoning: (Choose One) BUS 102 Business Mathematics BUSTC 150 Excel 2013 MATH& 107 Math in Society MUSTC 106 Acoustics of Music

5 Media History (Choose One) VCT 230 History of Visual Media CINEM 201 History of Cinema ART 234 History of Animation ARTH 224 or 225 or 226 Western Art History ARTH 204 Survey of Asian Art ARTH 210 Japanese Art History

5

Communication Skills (Choose One) BTWRT 215 Business Communication ENGL& 101 English Composition I

5 Track Options (Choose One) Option 1: Animation ART 134 Drawing for Animation VCT 251 Intro to Game Design Theory VCT 252 Intro to Game Art** VCT 276 3D Modeling & Animation w/Maya

Option 2: Video FILM 256 Video Production 1 FILM 265 Editing 1 VCT 268 Editing Software Lab FILM 285 Screenwriting

5 5 5 5

5 5 3 5

Human Relations (Choose One) BUS 105 Essentials of Human Relations CMST& 101 Intro to Communications

2-5

Multicultural Understanding (Choose One) ART 105 Multicultural Studies Through

Visual Arts

CMST 203 Com Across Diff

BUS 103 Multi Understanding in Wkplc

3-5

VCT FOUNDATION REQUIREMENTS | 65 Credits DEGREE SPECIALIZATION REQUIREMENTS | 12-16 Credits

Course QTR GR CR Students are required to complete a minimum of 12 credits of specialization coursework. Specialization courses consist of three parts: seminar, collaborative lab sessions, and online specialized software training and/or topic-based training with online industry training partners. A Faculty/Student Advising session is required for placement into this set of courses.

Studio Foundations

ART 109 Design

ART 131 Drawing I

ART 144 Beginning Photography

5 5 5

Design/Production Foundations

VCT 101 Graphic Design I

VCT 112 Visual Communications Survey

VCT 102 Graphic Design 2

5 5 5

Examples of Specialization Software Training: Maya, 3D StudioMax, Mudbox. ZBrush, Soft Image, Blender, Vue, Lightwave, Unity, Unreal Engine, C++, Javascript, iOS Dev, Premiere, Encore, After Effects, etc.

Examples of Topic-Based Training: Storyboarding, Matte Painting, Matchmoving, Digital Art, Interface Design, Effects, Compositing, Modeling, Character Rigging, Project Management, etc.

Digital Graphics Foundations**

VCT 124 Basic Macintosh Systems Operations*

VCT 125 Intro to Image Construct/Editing/Out*

VCT 136 Adobe CS: Raster Graphic w/Photoshop

VCT 134 Adobe CS: Illustrator(Vector Graphics)

VCT 176 Intro to 3D Modeling/Animation

VCT 135 Adobe CS: Animation/Interact Media

VCT 170 Adobe CS: Interactive/Web Design

2 3 5 5 5 5 5

Course QTR GR CR

VCT 205, 206, 207 Specialization: Design Studio/Portfolio**

4

VCT 215, 216, 217 Specialization: AdobeCS Studio/Portfolio**

4

VCT 225, 226, 227 Specialization: Interactive Studio/Portfolio**

4

VCT 235, 236, 237 Specialization: Autodesk/3D Studio/Game Design**

4

VCT 245, 246, 247 Specialization: Video/Visual Effects Studio**

4

* Challenge Tests are available to place out of VCT 124 & VCT 125 **Includes self-paced, online technical training component

ADDITIONAL INFORMATION This program is Associate of Applied Science-Technology (AAS-T) degree eligible. The AAS-T degree indicator, which will appear on your transcript, will enable students to transfer this degree directly to some four-year institutions. Please check with your program advisor for more specific information.

Note: Every effort has been made to ensure the accuracy of the information in this publication. However, the information is subject to change without notice and final career decisions are the responsibility of the student.

APPROVAL TO GRADUATE

_______________________________________________________________________ Student Name & SID Date

_______________________________________________________________________ Faculty Advisory Date

_______________________________________________________________________ Division Dean Date

_______________________________________________________________________ Credential Approval Date