Upload
gavin-nicholson
View
217
Download
2
Embed Size (px)
Citation preview
Virtual Rehabilitation Coach for Traumatic Brain Injury Patients
(BME 273: Oral Presentation #4)
Erwin Yap, David WeinbergAdviser: Dr. Joseph Cheng
Vanderbilt University2010.03.23
BME 272 | 1/26/2009 | © 2009 Vanderbilt University. All rights reserved.1
Presentation Outline
2
1. Background & Overview of TBI 2 Proposed design of TBI rehab
coach 3. Characterization of TBI rehab
coach 4. Current Progress and Future
Work
Motivation: Traumatic Brain Injury
-Major cause of disabilities and death worldwide.-1.4 million are affected in the US, 50000 die, 235000
are hospitalized, 1.1 million go through extensive rehabilitation therapy.
-5.3 million Americans currently have a long-term or lifelong need.
-$60,000 direct and indirect costs occurred due to lost of productivity.
-We want to create an open source rehabilitation tool using interactive virtual environments.
Motivation: Traumatic Brain Injury
cdc.gov [b]
Motivation: Traumatic Brain Injury
Comparison of Annual Incidence of Leading Injuries and Diseases
cdc.Gov [a]
Motivation: Physiology of a TBI
Categories of TBI with symptoms
• Mild (75%, $17 Billion cost/yr)• Post traumatic amnesia (PTA) < 1 hour• Loss of consciousness (LOC) < 30 min• Postconcussion syndrome possible
• Moderate (12.5%)• PTA 30 min to 24 hours• LOC 1 to 24 hours
• Severe (12.5%, $600,000 to $1,875,000 / person) • PTA > 1 day• LOC > 24 hours
Purpose
•To develop an open source 3D virtual rehabilitation tool to help improve working memory function of TBI patients.
Previous Methods of Rehabilitation• Making lists• Practical Exercises• Use of datebooks• Taking notes• Use of visual simulation• Special watches
Examples?
Improving Cognitive Function After Brain Injury: The Use of Exercise and Virtual Reality by Madeleine Grealy
• Experiment set-up: Patients with cognitive problems were in a bike and asked to sheer to directions or participate in a race.
• Significant improvements were seen in learning, both auditory and visual as well as the digit symbol tests.
• There was a lack in improvement on the complex figure and logical memory tasks indicated that the improvement in learning is associated to the working memory.
Task Performance in Virtual Environments Used for Cognitive Rehabilitation After Traumatic Brain Injury by Christiansen
• Experiment Set-up: A virtual kitchen was developed in which a meal preparation task involving multiple steps could be performed.
• The total score during the 2nd trial is higher which means people improved cognitive functions after learning the 1st time.
Our Method – Virtual Rehabilitation Coach
• Prompt the user with procedural tasks• Regain Executive Skills
• VRC will be tailored to the user’s level of injury
• Over time, specificity of the module will be decreased to challenge the user to sequence steps in a task. (ie: assembly of a gun)
Focus Group – US Army• Soldiers coming back with brain injury, specifically
the ones with working memory impairments• 6 out of 10 soldiers returning from the “Global War
on Terror” are diagnosed with TBI.• 10-20% of Iraq veterans, or about 150,000-300,000
have suffered TBI during the war.• In war, most of the brain injury is caused by bullets
or sharpnel hitting the head and the neck. It can also be caused by mortar or roadside blasts.
• In 2009, Department of Defense passed a bill which provides $300 million for TBI research & treatment
Data Collection
• Subject Sample and Population•40 students at Vanderbilt university
with normal executive function•Each user will participate in a total of 5
trials• VRC assessment (time of task
completion)• General Questionnaire – Rate the VRC
prototype
DESIGN INDICATORS
Programming Software
• Alice 3D Engine
Current Progress• Created a full prototype.• Created a rehab evaluation for our
prototype.
Prototype
Prototype
Prototype
Prototype
Prototype
Prototype
Prototype
Prototype
Prototype
Protoype
Protoype
Prototype
Prototype
Prototype
Prototype
TBI rehab evaluation
More progress• Finishing a hardware equivalent of the
prototype.• Creating a point system for the task.
Design Indicators• Difficulty Level• Timer• Point system• Combination of tasks• How instructions are presented
Performance Indicators• Percentage of steps completed with a
100% accuracy• Time required for step to step completion• Maximum number of steps for the system
to be useful.
Timeline• By March 30th
• We get consent from participants.• Prepare for the teleconference scheduled on
April 1, 2010 with Dr. David Twillie to know the needs of TBI patients. We’ll show him the prototype and see if he thinks the virtual idea is feasible.
• By April 6th
• Create more tasks based on Dr. Twillie and Dr. Cheng’s recommendation.
• Test prototype with the participants.
References[1] Cdc.gov[2] Finkelstein E, Corso P, Miller T and associates. The
Incidence and Economic Burden of Injuries in the United States. New York (NY): Oxford University Press; 2006.
[3] Mangus P and Clemmens D, A tale of two cities, Facets Magazine, vol. Fall/Winter pp.26-27, 2006
[a] http://www.cdc.gov/ncipc/factsheets/tbi.htm[b] http://www.cdc.gov/ncipc/tbi/Causes.htm[c] Okie, M.D., Susan. “Traumatic Brain Injury in War
Zone.” Perspective (2005): 2043-2047. June 2009. <http://www.wramc.amedd.army.mil/Patients/
healthcare/psychology/clinic/VTCFellowshipProgram >.
References[c] Okie, M.D., Susan. “Traumatic Brain Injury
in War Zone.” Perspective (2005): 2043-2047. June 2009. <http://www.wramc.amedd.army.mil/Patients/
healthcare/psychology/clinic/VTCFellowshipProgram >.
[d] Functional Assessment of Individuals with Cognitive Disabilities: A Desk Reference for Rehabilitation